Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.10 @ 14:00:18 Player: Sara Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (34) 34 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 439 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 235/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- EM Pulse Gun EM Pulse Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Heat Sink Terrain Scanner > --- WEAPON ----------- EM Pulse Gun > --- INVENTORY -------- EM Pulse Gun [Rating: 3] Favorites ----------- Power None Propulsion None Utility Heat Sink Device Heat Sink Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 4 | 3 1 . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 2 | 1 1 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 26 | . 30 24 Device 23 | . 22 24 Energy Gun 2 | . 8 . Naked Turns 14 | . . 14 Heaviest Build 4 | 4 4 2 Greatest Support 3 | 3 3 3 Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 2 | 1 2 2 Average Carried 1 | . 1 2 Final Capacity 5 | 5 5 5 Final Carried 2 | 1 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 165 | 165 . . Remotely . | . . . Salvage Created 50 | 50 . . Parts 1 | 1 . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 1 | 1 . . Guns 1 | 1 . . Classes Destroyed 1 | 1 . . Grunt 1 | 1 . . Best Kill Streak 1 | 1 . . Combat Bots Only 1 | 1 . . Max Kills in Single Turn 1 | 1 . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 306 | 21 22 263 Core 254 | 21 22 211 Absorbed by Shields . | . . . Core Remaining (%) 91 | 91 . . Volleys Fired 7 | 6 1 . Largest 1 | 1 1 . Hottest 40 | 40 40 . Shots Fired 7 | 6 1 . Gun 7 | 6 1 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 7 | 6 1 . Robot Hit Streak 4 | 4 . . Robot Miss Streak 2 | 2 . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 4 | 4 . . Core Hits 2 | 2 . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 52 | 52 . . Guns 52 | 52 . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 52 | 52 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 16 | 16 . . Average Temperature 6 | 6 . . Received Heat Transfer 90 | 12 12 66 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 86 | 20 43 86 Initial 16 | . 13 16 Average 33 | 3 18 54 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | 1 4 9 Peak Tracking Total 5 | 1 4 5 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 215 | 52 52 111 Spaces Moved 341 | 55 83 203 Core 341 | 55 83 203 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 53 | 59 57 50 Slowest Speed 100 | 100 100 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 6 27 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 364 | 67 85 212 Wait 12 | 3 . 9 Move 339 | 54 82 203 Hop . | . . . Pick Up . | . . . Fast Attach 4 | 3 1 . Attach . | . . . Detach 2 | 1 1 . Swap . | . . . Drop . | . . . Fire 7 | 6 1 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 8) 53 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 15) 105 | -10/Materials | Entered Mines 195 | -10/Mines | Core integrity fell below 50% 212 | -10/Mines | Core integrity fell below 20% 216 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00046_ T-07 Excavator is excavating. 00051_ Acquired Heat Sink. 00051_ T-07 Excavator is excavating. LOCATION=UNKNOWN GOAL=ESCAPE 00053_ ALERT: A rogue bot has emerged from the scrapyard. Terminate on contact. Bump into an interactive machine at the letter-containing square to access it. 00061_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00063_ O-16 Technician uses terminal to summon reinforcements. 00063_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00063_ O-16 Technician locks terminal. 00072_ Acquired Terrain Scanner. 00098_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00196_ Terrain Scanner destroyed. 00202_ Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ???????????????????## #????## ##??### ##??? | | ?????????????????### ##????## #?????# ????? | | ???????####?????## ##????## #????# ????? | | ??????## ####### #?????## #???# ????? | | ?????## ## #??????# $?? ????? | | ?????# #??????## ????? | | ?????# ##???????## ###????? | | #????# ## #?????????? #??????? | | ?????## ### #### #??????????# #?????? | | ??????####?## #??# ##???????????# ????? | | ???????????## ##??# ##??????#??????# ####????? | | ??#???????## #?#?####???????????????###???????? | | ?????????## #????????????#???????????????????? | | ?????????# ##????????######?????????????????? | | ?????????##### #####???## ##????????????????? | | ????????#???### ##??# ##???????????????? | | ???????#??????# ##?# #???????????????? | | ??????????????# #??# #???????????????? | | ??????????????## #???# #???????????????? | | ??????????????## #???# ##?????####?????? | | ???????????????# #??## ####### ##????? | | ???????????????## #### s #????? | | ????????????????## ## ss #????? | | ????????????????## gg ###### ##???? | | ?????????????????# ###????## ##??? | | ?????????????????## @ ##??????## #??? | | ??????????????????## ##?????### #??? | | ???????????????????## #?#????# ##??? | | ????????????????????##### ##??????## ####???? | | ????????????#??#????????######????????#####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 5 Energy Capacity 100 Matter Stores 245 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeSubatomicMeganuke Manual? 0 Play Time 00:04:32 Cumulative 98.9 hours Start 2022.05.10 @ 13:56:56 End 2022.05.10 @ 14:00:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45f99f7b-38e5-4c3b-9404-6eeb5d01025e