Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.08 @ 09:14:59 Player: leiavoia Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (262) 1310 Value Destroyed (13588) 13588 Prototype IDs (46) 920 Alien Tech Used (3) 600 Bonus (10792) 10792 TOTAL SCORE: 36710 Bonus ------- High Alert Combat Kills 1679 Follower Combat Kills 1329 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Hacked Protovariant 1000 Met MAIN.C 5000 Friendly Fire -616 Cogmind --------- Core Integrity 0/1600 Matter 278/300 Energy 216/450 System Corruption 82% Temperature Cool (18) Movement Core (100) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Energy Well Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Myomer Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Experimental Target Analyzer Experimental Transmission Jammer Advanced Force Field Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Railgun Helical Railgun Enhanced Force Lance > --- INVENTORY -------- Quantum Reactor Biometal Leg Biometal Leg Centrium Leg Energy Well Advanced Terrain Scanner Layered Light Armor Plating Centrium Medium Armor Plating Advanced Focal Shield Long-range Tractor Beam Transdimensional Reconstructor KE Penetrator Smartbomb Launcher [Rating: 194] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Slots Evolved 18 | . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 1 . . . Utility 8 | . . 1 . . . 3 . . . . 2 . . . . 1 . . . . . 1 . . . Weapon 4 | . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Parts Attached 433 | 2 12 5 8 8 11 22 7 11 4 3 26 15 11 2 19 22 10 16 7 20 21 47 18 84 22 Power 28 | 1 2 . . . . 1 . . . . 1 . 2 . 1 . . 2 . 1 1 4 1 9 2 Engine 6 | 1 2 . . . . . . . . . . . 1 . . . . . . . . . . 2 . Core 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Reactor 20 | . . . . . . . . . . . 1 . 1 . . . . 2 . 1 1 4 1 7 2 Propulsion 96 | . 5 2 1 . 5 5 1 3 . 2 6 4 2 . . 5 . 2 . 2 5 18 5 20 3 Treads 25 | . 1 . . . 1 1 1 1 . . . 4 2 . . 5 . 1 . 2 2 2 1 1 . Leg 34 | . 4 1 1 . 2 4 . 2 . 2 6 . . . . . . . . . 1 . . 11 . Wheel 6 | . . 1 . . 2 . . . . . . . . . . . . . . . . 2 . 1 . Hover 20 | . . . . . . . . . . . . . . . . . . . . . 1 5 4 7 3 Flight 11 | . . . . . . . . . . . . . . . . . . 1 . . 1 9 . . . Utility 160 | 1 1 1 . 2 3 7 2 3 . 1 13 7 4 1 11 12 7 4 3 9 10 16 7 30 5 Device 80 | 1 . . . 2 1 3 . 2 . . 6 2 1 1 6 6 3 . 1 5 8 8 2 20 2 Storage 10 | . 1 . . . . . . . . . . 1 . . . . . 1 . . . 1 1 3 2 Processor 18 | . . 1 . . . 1 1 . . . . 2 . . 1 . 1 2 . 2 2 3 1 1 . Hackware 9 | . . . . . . . . . . . 3 . . . . 2 . . 1 1 . 1 1 . . Protection 43 | . . . . . 2 3 1 1 . 1 4 2 3 . 4 4 3 1 1 1 . 3 2 6 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 149 | . 4 2 7 6 3 9 4 5 4 . 6 4 3 1 7 5 3 8 4 8 5 9 5 25 12 Energy Gun 55 | . 2 . 2 2 . 4 2 2 2 . 3 1 1 . 1 1 . 3 . 2 1 6 1 13 6 Energy Cannon 14 | . . . . 1 . 1 . 1 1 . . . . . . . . 1 1 2 1 1 1 . 3 Ballistic Gun 28 | . 1 2 . 1 . 1 . . . . 2 1 2 . 4 1 1 . . 1 . 2 3 6 . Ballistic Cannon 16 | . 1 . 3 1 . 1 . . . . . 1 . . . . . 3 2 1 2 . . 1 . Launcher 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon 11 | . . . . . 2 . 1 1 . . 1 1 . . 2 2 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . 1 1 2 1 1 1 . . . . 1 . . . . . . 1 . . 3 3 Piercing Weapon 7 | . . . . . . . . . . . . . . . . 1 1 1 1 2 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . 1 . . 1 2 3 . . . . . . 4 . 1 . 1 . 2 . 1 3 3 3 . Corrupted Parts 4 | 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 System Corruption 18 | 3 . . . . . . . 7 . . . . . . . . . . . 1 . . . . 7 Parts Lost 129 | . 2 . 4 . 2 1 . . . 3 5 1 . . 1 1 . 9 . 10 11 13 8 25 33 Power 10 | . . . . . . . . . . . 1 . . . . . . . . 1 1 1 . 3 3 Propulsion 37 | . 1 . 1 . 2 . . . . 2 1 . . . . . . 2 . 1 3 3 7 5 9 Utility 36 | . . . . . . 1 . . . 1 2 1 . . 1 1 . 4 . 4 2 4 . 4 11 Weapon 46 | . 1 . 3 . . . . . . . 1 . . . . . . 3 . 4 5 5 1 13 10 Highest Loss Streak 32 | . 1 . 3 . 2 1 . . . 2 5 1 . . 1 1 . 4 . 4 5 6 5 8 32 Average Slot Usage (%) 92 | . 99 100 97 100 99 93 98 100 76 89 94 99 89 88 87 88 87 83 64 84 80 90 93 82 91 Engine 3 | . 14 11 11 11 11 5 . . . . . . 3 5 . . . . . . . . . 1 1 Core 1 | . . . . . . . 6 6 6 6 1 . . . 4 5 5 . . . . . . . . Reactor 1 | . . . . . . . . . . . 3 5 1 . . . . 4 5 4 4 4 4 6 5 Treads 5 | . 2 . . . 1 3 1 5 . . . 18 12 11 11 14 15 10 10 9 6 3 . 1 . Leg 9 | . 25 13 10 11 7 18 24 20 26 17 18 4 . . . . . . . . 1 2 . 14 . Wheel 2 | . . 8 11 11 13 . . . . . . . . . . . . . . . . 2 . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 3 26 2 26 Flight 1 | . . . . . . . . . . . . . . . . . . 3 5 3 2 14 . . . Device 11 | . 14 11 11 11 18 17 13 13 20 14 13 16 11 11 12 11 5 5 5 7 10 8 3 8 9 Storage 6 | . 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 7 4 7 Processor 12 | . . 11 11 11 . 1 9 13 13 13 11 11 17 17 17 15 15 16 21 20 16 14 17 13 11 Hackware 4 | . . . . . . . . . . . 4 5 5 5 5 10 10 7 2 9 9 11 11 10 7 Protection 3 | . . . . . 3 11 9 6 . 4 8 5 5 5 4 3 9 8 5 . . 2 1 . 2 Energy Gun 7 | . 17 5 11 14 11 8 8 15 1 13 8 4 7 9 2 5 3 2 . 1 . 3 10 6 3 Energy Cannon 2 | . . . . 3 . 1 4 4 1 6 1 . . . . . . 2 . 5 5 2 1 1 2 Ballistic Gun 4 | . 5 16 2 2 . 4 . . . . 5 9 14 11 9 9 13 3 . 1 2 2 5 5 . Ballistic Cannon 3 | . 4 11 15 6 7 1 . . . . . 2 . . . . . 9 . 9 7 4 . . 3 Special Weapon 1 | . . . . . 6 2 4 2 . . . . . . 4 . . . . . . . . . . Slashing Weapon 3 | . . . . 5 7 5 6 3 . 6 5 4 . 1 5 2 . . . . 2 3 . . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 12 35 37 39 43 58 66 69 64 52 54 71 75 71 59 73 69 74 106 112 113 99 95 67 118 109 Greatest Support 214 | 20 20 20 17 16 37 65 65 64 64 64 62 92 160 160 160 190 173 160 160 160 160 63 83 214 114 Greatest Overweight (x) 9 | . 1 2 2 2 5 1 1 1 . 1 2 2 . . . . . 1 . 1 5 9 1 5 1 Average Overweight (x) . | . . 1 2 2 1 . 1 . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 10 15 15 Average Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 20 20 15 10 14 14 Most Carried 20 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 10 15 15 Average Carried 14 | 6 9 14 14 14 14 12 14 14 15 14 14 14 14 15 14 14 14 17 19 19 18 13 9 12 12 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 10 10 15 5 Final Carried 20 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 19 20 20 19 10 10 14 . Class Distribution -------------------- 17% | Scavenger-Gunner 16% | Mutant 9% | Derelict-Mutant 9% | Scavenger-Mutant 7% | Gunner 6% | Scavenger-Tank 4% | Derelict-Assassin 3% | Derelict-Skirmisher 3% | Hacker-Mutant 3% | Hacker-Gunner 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Derelict-Tank | -5/Factory Scavenger-Skirmisher | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Assassin | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Sprinter | -2/Research Scavenger-Sprinter | -2/Testing Hacker-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Matter Collected 8475 | 230 178 70 324 80 100 220 190 175 . 122 336 569 338 96 387 563 327 369 131 730 592 622 206 1209 311 Remotely 810 | . . . . . . . . . . . . . . . . 296 62 . . . 344 108 . . . Salvage Created 13418 | 112 442 68 314 . 736 280 108 542 . 461 623 774 538 176 775 879 554 264 484 751 840 683 330 2395 289 Parts 529 | 5 29 6 16 . 3 3 1 14 . 10 25 33 22 4 41 47 37 12 5 30 22 29 16 107 12 Haulers Intercepted 6 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . 2 . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . . 5 10 . 17 . . . . . . 32 15 4 28 . . . . . Prevented 5 | . . . . . . . . 3 . . . . . . . . 1 . . 1 . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Combat Hostiles Destroyed 229 | . 12 1 11 . 1 5 . 13 . 8 10 16 8 2 19 20 17 9 . 14 14 7 6 32 4 Melee 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . 7 . Guns 128 | . 10 1 3 . . 2 . 8 . 5 7 11 7 2 13 14 12 5 . 3 1 4 1 17 2 Cannons 48 | . 1 . 6 . . . . . . 3 1 1 . . . 1 1 4 . 10 11 2 5 2 . AOE 35 | . 1 . 2 . 1 3 . 5 . . 2 3 . . 6 5 4 . . . . . . 3 . Classes Destroyed 19 | 2 4 2 1 . 1 1 . 3 . 1 1 1 . . 1 . . . . . . . . 1 . Worker 3 | . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . Builder 6 | . . . . . . . . . . . 2 3 . . . . . . . . . 1 . . . Tunneler 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . 2 . Recycler 5 | 1 . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . . . . . . . . . . 1 . . 2 . . . . . . . 1 . . Watcher 5 | . . 1 . . . . . . . . 1 1 . . 1 . . . . . . . 1 . . Swarmer 69 | . 6 . 8 . . . . 5 . 4 1 5 . . 5 8 12 5 . 1 . . 5 4 . Grunt 69 | . 6 . 2 . . 4 . 3 . 1 7 4 3 . 4 . 4 . . 9 8 1 . 11 2 Brawler 3 | . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . Duelist 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Protector 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Sentry 17 | . . 1 . . . . . 2 . 1 . 2 . 2 1 4 . . . 1 1 1 . 1 . Demolisher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 18 | . . . . . . 1 . . . . . 4 . . 3 . 1 3 . . 2 . . 4 . Programmer 37 | . . . . . . . . . . 2 2 . . . 2 8 . 1 . 2 2 5 1 10 2 Behemoth 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Savage 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 5 2 4 . 1 6 . 8 . 3 7 8 3 1 5 9 9 5 . 4 6 3 6 6 2 Combat Bots Only 9 | . 4 1 4 . 1 4 . 8 . 3 7 7 3 1 4 8 9 5 . 4 6 3 6 6 2 Max Kills in Single Turn 3 | 1 1 1 2 . 1 1 . 2 . 1 1 3 2 1 2 3 3 1 . 2 1 1 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Exploded 3 | . 1 . 1 . 1 1 . 2 . . 1 2 . . 1 3 2 . . . . . . 1 . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Damage Taken 30663 | . 580 115 819 . 405 316 269 490 . 665 879 772 372 129 2329 720 872 2112 . 2195 2040 2411 1655 5391 5127 Core 3861 | . 98 15 112 . 143 60 14 98 . 136 148 142 62 . 300 31 32 147 . 184 263 221 154 343 1158 Absorbed by Shields 2755 | . . . . . . . . . . . . 153 77 . . 269 809 . . . . . . 1447 . Reduced by Siege Mode 290 | . . . . . . . . . . . . . 5 20 . . 70 106 . 15 40 34 . . . Core Remaining (%) 63 | 100 60 . . . 32 . . . . 63 . . . . 34 . . . . 65 79 . 74 . . Volleys Fired 570 | 10 42 5 34 . 1 17 5 17 . 13 26 42 21 7 40 41 26 18 . 32 31 24 16 73 29 Largest 5 | 2 2 3 3 . 2 3 2 3 . 3 3 3 4 4 3 3 4 4 . 4 5 4 4 5 3 Hottest 393 | 60 112 111 131 . . 153 150 231 . 185 183 183 204 229 308 310 184 389 . 247 328 265 279 314 393 Shots Fired 1500 | 20 83 15 70 . 2 36 7 36 . 36 70 100 75 22 103 99 81 62 . 98 124 69 32 220 40 Gun 1038 | 20 82 10 21 . . 22 4 30 . 24 56 82 71 22 89 95 79 26 . 13 23 40 19 187 23 Cannon 409 | . 1 5 44 . . 8 . 2 . 12 12 16 4 . . . . 36 . 85 101 29 13 24 17 Launcher 14 | . . . 5 . . . . . . . . . . . . . . . . . . . . 9 . Special 39 | . . . . . 2 6 3 4 . . 2 2 . . 14 4 2 . . . . . . . . Kinetic 830 | 10 26 10 50 . . 19 . . . . 36 79 59 14 76 59 66 46 . 61 76 31 8 94 10 Thermal 550 | . 49 5 15 . . 11 4 32 . 36 32 19 16 8 13 36 13 16 . 28 48 38 18 95 18 Explosive 53 | . . . 5 . 2 6 3 4 . . 2 2 . . 14 4 2 . . . . . . 9 . Electromagnetic 67 | 10 8 . . . . . . . . . . . . . . . . . . 9 . . 6 22 12 Robot Hit Streak 44 | 5 10 10 10 . 3 5 4 35 . 10 17 15 19 16 18 13 12 21 . 21 44 14 12 33 10 Robot Miss Streak 8 | 1 5 1 4 . . 4 5 5 . 6 6 8 3 3 3 3 3 1 . 2 2 2 1 6 2 Penetration Max 1 | . . . . . . 1 . . . . 1 1 1 1 1 1 . . . 1 . . . 1 . Secondary Targets 21 | . 3 . . . . . . 2 . . . 2 3 . 1 . 7 . . . . 1 . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . 1 1 . 1 . 1 . . . . 1 . 1 . Shots Hit Robots 1064 | 16 46 10 30 . 15 16 6 38 . 34 49 67 60 18 67 63 54 41 7 72 87 53 17 172 26 Core Hits 585 | 4 21 3 16 . 8 12 6 50 . 44 35 52 20 8 43 33 29 19 5 27 28 17 11 88 6 Critical Kills 29 | . . . . . . . . . . . 3 3 5 1 3 2 1 . . 4 3 2 . 2 . Critical Parts Destroyed 22 | . . . . . . 1 . . . . 3 . . 1 1 5 3 1 . . 1 1 . 5 . Critical Strikes 102 | . 4 1 3 . . 3 . 1 . . 7 9 9 2 6 10 4 4 . 7 10 6 . 16 . Burn 16 | . 4 1 1 . . . . . . . . . 2 . . 2 . . . . 1 1 . 4 . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . 1 . Destroy 52 | . . . . . . 1 . . . . 6 3 7 2 5 8 4 1 . 3 4 2 . 6 . Blast 18 | . . . 2 . . . . . . . . 5 . . . . . 3 . 3 3 2 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 6 | . . . . . . 2 . 1 . . 1 1 . . 1 . . . . . . . . . . Puncture 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Melee Attacks 193 | . . . . 1 13 5 2 10 . 6 8 2 . . 13 14 1 3 7 13 6 19 . 45 25 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 110 | . . . . 1 13 5 2 10 . 6 8 2 . . 13 11 . . . . 6 19 . . 14 Piercing 83 | . . . . . . . . . . . . . . . . 3 1 3 7 13 . . . 45 11 Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 41254 | 161 598 149 606 . 1657 1048 466 2903 . 1203 1471 2625 1592 490 3856 3084 1840 1030 873 2402 2913 2040 567 6789 891 Guns 17638 | 161 559 97 156 . . 296 90 517 . 541 868 1272 1529 490 1597 2103 1166 433 . 277 393 845 304 3601 343 Cannons 8722 | . 17 52 338 . . 48 . . . 350 270 359 63 . . . . 597 . 2125 2346 776 263 730 388 Explosions 8721 | . 22 . 112 . 197 629 105 1459 . . 295 925 . . 1860 905 603 . . . 174 . . 1435 . Melee 5236 | . . . . . 1378 . 233 792 . 312 . 46 . . . . . . 873 . . 419 . 1023 160 Ramming 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Kinetic 13520 | 66 129 89 383 . . 217 . . . . 504 1323 1295 322 1273 972 913 690 . 1420 1414 673 55 1646 136 Thermal 11650 | . 368 60 111 . . 127 90 517 . 891 634 308 297 168 324 1131 253 340 . 804 1325 948 362 2264 328 Explosive 8646 | . . . 112 . 197 576 105 1459 . . 295 925 . . 1860 905 603 . . . 174 . . 1435 . Electromagnetic 1265 | 95 101 . . . . 53 . . . . . . . . . . . . . 178 . . 150 421 267 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4151 | . . . . . 1460 75 271 927 . 312 38 69 . . 396 76 71 . . . . 419 . . 37 Piercing 2019 | . . . . . . . . . . . . . . . . . . . 873 . . . . 1023 123 Highest Corruption 82 | 3 4 . . . . . . 7 7 7 1 2 2 2 14 3 3 16 16 22 5 16 21 37 82 Average Corruption 9 | 3 3 . . . . . . 7 7 7 1 1 2 2 9 1 3 7 16 19 4 9 16 16 41 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 271 | . 10 . . . . . . . 5 30 2 7 3 . 28 7 8 18 10 58 2 13 12 25 33 Message Errors 68 | . 4 . . . . . . . 3 8 1 3 1 . 8 2 3 4 3 13 1 4 2 4 4 Matter Fused 53 | . 4 . . . . . . . 1 5 . . . . 1 1 . 3 2 19 . 3 2 2 10 Heat Flow Errors 28 | . . . . . . . . . . 6 . . 1 . 6 2 1 2 4 3 . . . 1 2 Energy Discharges 33 | . 1 . . . . . . . . 2 . . . . 7 . . 3 . 8 1 2 3 4 2 Parts Rejected 6 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 3 1 Data Loss (minor) 37 | . . . . . . . . . 1 3 1 4 . . 2 2 3 4 1 8 . 1 1 4 2 Data Loss (major) 13 | . . . . . . . . . . 3 . . . . . . . 1 . 4 . . 1 3 1 Misfires 4 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 . Alerts 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 6 Weapon Failures 17 | . 1 . . . . . . . . 3 . . 1 . 1 . 1 1 . 1 . 2 . 1 5 Overload Shots 12 | . . . . . . . . . . . . . . . 1 7 . 1 . . . . . . 3 Effects 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Overflow Damage 1962 | . . . . . 776 10 1 438 . 28 1 56 . . 91 17 41 20 191 30 92 110 11 44 5 Projectiles 243 | . . . . . . . 1 . . 28 1 4 . . 36 17 . 20 . 30 78 12 11 . 5 Explosions 237 | . . . . . . 10 . 21 . . . 52 . . 55 . 41 . . . 14 . . 44 . Melee 1482 | . . . . . 776 . . 417 . . . . . . . . . . 191 . . 98 . . . Knockbacks 37 | . . . 3 . . 2 . . . . . 4 . . . . . 2 . 9 7 5 . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . 3 . . 2 . . . . . 4 . . . . . 2 . 9 7 5 . . 3 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 489 | . . . 45 . . . 209 . . . . 114 . . 85 . . . . . . . . 36 . Shots 6 | . . . 1 . . . 2 . . . . 1 . . 1 . . . . . . . . 1 . Rammed 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . Targets Rammed 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 538 | 40 250 171 332 . . 521 156 538 . 252 279 156 300 174 243 275 231 307 238 393 312 192 129 406 256 Average Temperature 111 | 21 80 80 120 . . 225 80 199 . 81 91 34 132 61 78 125 89 124 111 186 104 79 40 88 122 Received Heat Transfer 2895 | . 153 36 51 . 60 117 . 81 . 117 225 88 95 . 450 70 80 . . 319 272 81 . 393 207 Effects 22 | . . . . . . 7 . 5 . . . . 1 . . . . 2 . 5 1 . . 1 . Shutdowns 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Energy Bleed 7 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 1 . . 1 . Interference 8 | . . . . . . 2 . 2 . . . . . . . . . 1 . 3 . . . . . Matter Decay 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 12 | . . . . . . . . . . . . . 2 1 1 . 2 2 . 2 1 1 . . . Total Turns 204 | . . . . . . . . . . . . . 14 12 12 . 47 42 . 23 17 37 . . . Longest Duration 37 | . . . . . . . . . . . . . 7 12 12 . 25 28 . 17 17 37 . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Parts Fried 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . 3 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 7 | . . . . . . . . . . . . . 1 . . . . . . 1 2 1 . 2 . Combat Hostiles 6 | . . . . . . . . . . . . . 1 . . . . . . 1 2 1 . 1 . Parts Melted 29 | . 3 . . . . . . . . . . 1 1 1 . 5 . 1 . . 5 3 2 7 . Heat Transferred 15662 | . 1184 222 358 . . 222 70 464 . 955 680 250 629 259 346 1225 407 509 . 1200 2100 1208 370 2757 247 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Peak Influence 898 | 10 215 100 175 . . 268 . . . . 265 398 529 329 883 898 . . . . 419 486 364 814 776 Initial 504 | . 6 33 39 . . 18 . . . . 31 60 222 173 114 432 . . . . 60 123 112 196 504 Average 273 | 7 61 64 59 . . 72 . . . . 123 147 392 289 457 513 . . . . 254 168 205 480 629 Maximum Alert Level 3 | . 1 . . . . 1 . . . . 1 1 2 1 3 3 . . . . 2 2 1 3 3 Low Security (%) 47 | 100 99 100 100 . . 88 . . . . 73 78 . 15 14 . . . . . 9 80 69 6 . Level 1 24 | . . . . . . 11 . . . . 26 21 41 84 25 17 . . . . 87 14 30 42 . Level 2 20 | . . . . . . . . . . . . . 58 . 46 65 . . . . 3 4 . 26 86 Level 3 6 | . . . . . . . . . . . . . . . 13 16 . . . . . . . 25 13 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 2 2 . . . 1 . 1 . 1 3 6 . . 5 4 . . . . . 5 3 10 3 Investigation 9 | . . 1 . . . . . . . . 2 2 . . 2 . . . . . . 1 . 1 . Extermination 11 | . . . . . . . . . . . 1 . . . . 4 . . . . . 2 . 3 1 Reinforcement 17 | . 2 1 . . . 1 . . . . . 4 . . 3 . . . . . . 2 1 2 1 Assault 6 | . . . . . . . . 1 . 1 . . . . . . . . . . . . 2 1 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Distress Signals 14 | . 2 1 . . . . . . . . . 2 2 . . 1 . . . . . 4 . . 2 Communications Jammed 42 | . . . . . . 2 1 . . . 1 . . . 4 1 . . . . 1 3 . 2 27 Distress Signals 39 | . . . . . . . 1 . . . 1 . . . 4 1 . . . . . 3 . 2 27 Times Spotted 380 | . 20 3 12 . 1 4 2 13 . 11 12 37 15 4 30 23 19 10 . 16 15 44 18 51 20 Peak Tracking Total 20 | . 4 2 5 . 1 3 2 7 . 9 3 10 5 1 5 9 8 5 . 4 5 20 7 12 7 Tactical Retreats 29 | . 1 . 1 . . . . 2 . 2 . 1 . . 1 . 2 . . 2 . 8 1 5 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Traps Triggered 10 | . 1 . . . . 2 . . . . 1 2 . . . 1 . . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . 2 2 . . . . . . . . 1 . . . . 2 . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Machines Disabled 48 | . . . 2 . . 4 3 2 . 1 1 3 . 1 15 8 2 . . . 2 . 2 2 . Max in Single Turn 8 | . . . 1 . . 2 2 1 . 1 1 1 . 1 8 2 1 . . . 1 . 1 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Machines Accessed 60 | . 1 1 . . 1 3 . 1 4 . 3 7 1 . 2 8 1 1 4 . 1 6 3 9 3 Terminals 33 | . 1 1 . . 1 1 . . . . 2 6 1 . 2 2 1 . . . 1 5 2 5 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 Recycling Units 5 | . . . . . . 1 . . . . . 1 . . . 3 . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Total Hacks 235 | . 3 1 . . 2 4 . 1 28 . 6 16 3 . 6 34 10 1 17 . 3 37 17 41 5 Successful 131 | . 1 1 . . 2 1 . 1 28 . 4 11 1 . 3 19 10 1 17 . . 13 3 12 3 Failed 104 | . 2 . . . . 3 . . . . 2 5 2 . 3 15 . . . . 3 24 14 29 2 Catastrophic 28 | . . . . . . 2 . . . . 1 3 . . . . . . . . . 6 4 10 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . . 1 . . . . . . . . 2 4 1 . 2 5 . . . . . 17 1 2 1 Terminals 131 | . 3 1 . . 2 2 . . . . 5 15 3 . 6 11 10 . . . 3 32 8 27 3 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 28 | . . . . . . . . . . . . . . . . 7 . . . . . 5 9 5 2 Recycling Units 8 | . . . . . . 1 . . . . . 1 . . . 6 . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . . . . . . . 10 . . . . . . . 1 . Garrison Access 9 | . . . . . . . . . . . 1 . . . . . . . . . . . . 8 . Terminal Hacks 100 | . 1 . . . 2 . . 1 28 . 2 10 1 . 1 5 10 1 17 . . 9 2 9 1 Record 32 | . . . . . 2 . . . 11 . . 1 . . . 1 10 . 5 . . 1 . 1 . Part Schematic 16 | . . . . . . . . . 11 . . 1 . . . . . . 4 . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . Prototype ID Bank 9 | . . . . . . . . . 3 . . 1 . . . 1 . . 4 . . . . . . Open Door 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 8 | . 1 . . . . . . . . . . 2 . . 1 . . . . . . 3 . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Assault 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 7 | . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 3 . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . . . . . . . . . . . . . . 5 . . . . . 4 1 2 2 Scan Component 8 | . . . . . . . . . . . . . . . . 3 . . . . . 2 1 1 1 Repair 5 | . . . . . . . . . . . . . . . . 2 . . . . . 2 . . 1 Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 4 | . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . Retrieve Components 4 | . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . 5 . . . . . . . 1 . Insert Component 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Analyze 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . 1 . . . . . . . . 1 . . . 2 1 . . . . . . . . . Terminals 4 | . . 1 . . . . . . . . 1 . . . 2 . . . . . . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sabotage 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Search 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 35 | . 1 . . . . 2 . . . . 2 6 . . 1 4 1 . . . 1 5 3 9 . Full Trace Events 7 | . 1 . . . . . . . . . 2 2 . . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . 15 . . . . 11 . . 1 . . . 1 . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . . . . . . . . . 2 . . . . . 2 . . 1 Time 380 | . . . . . . . . . . . . . . . . 244 . . . . . 82 . . 54 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . 2 . . . 4 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 1 . 1 . 6 . . . 1 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Total Allies 25 | . . . . . . . . 1 . 2 . 16 5 . . 1 . . . . . . . . . Largest Group 7 | . . . . . . . . 1 1 2 . 7 5 2 2 1 1 . . . . . . . . Highest-Rated Group 475 | . . . . . . . . 26 26 124 . 323 475 183 183 65 65 . . . . . . . . Highest-Rated Ally 159 | . . . . . . . . 26 26 95 . 159 143 95 95 65 65 . . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 3 . EXPLORE 7 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 3 . Ally Attacks 230 | . . . . . . . . . . 38 . 143 38 9 2 . . . . . . . . . . Total Damage 6311 | . . . . . . . . . . 1214 . 3163 1463 425 46 . . . . . . . . . . Kills 36 | . . . . . . . . . . 6 . 19 9 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . Derelict Logs Recovered 15 | . . . 2 2 3 . 3 2 . 1 . . . . . . 1 1 . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . 3 . . . . . . . 6 4 . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Turns Passed 19975 | 63 720 151 1343 1225 1182 672 1281 1397 113 1013 687 1012 609 169 793 1140 715 698 307 1196 562 691 270 1587 379 Spaces Moved 10965 | 27 295 67 854 916 844 306 660 726 92 587 229 479 189 86 299 428 375 362 168 626 185 560 319 937 349 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 3223 | . 40 . . . 34 . . . . . . 415 189 86 299 428 375 362 168 626 179 12 10 . . Legs 4020 | 27 255 29 62 . 111 306 660 726 92 587 229 64 . . . . . . . . 5 . . 867 . Wheels 2541 | . . 38 792 916 699 . . . . . . . . . . . . . . . . 95 . 1 . Hover 749 | . . . . . . . . . . . . . . . . . . . . . . 23 309 69 348 Flight 431 | . . . . . . . . . . . . . . . . . . . . . 1 430 . . . Fastest Speed 24 | 120 120 130 130 130 110 115 189 115 115 115 190 160 160 160 160 160 160 160 160 160 160 24 27 36 36 Average Speed 140 | 120 139 171 140 130 133 156 189 176 115 156 208 164 160 160 160 160 160 160 160 160 216 63 38 104 38 Slowest Speed 445 | 120 190 270 270 130 320 195 190 189 115 190 270 320 160 160 160 160 160 240 160 240 445 400 160 185 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 4 47 11 99 82 90 10 77 85 70 76 7 62 87 82 29 14 70 56 61 83 6 24 64 30 15 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 10 | . . . 2 1 2 . . . 1 . . . . . . . 1 . 3 . . . . . . Known Exits Taken 9 | . . . . . . . . . . 1 1 . . . 1 1 1 1 1 . . 1 . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . . . . 1 1 . 1 . . Scrap Searched 24 | . . . 1 3 4 . 6 . . 2 . . . . . . 3 1 . 4 . . . . . Spaces Dug 121 | . . . . . . 5 . 1 . 1 8 13 . . 13 14 . . . 11 5 12 5 14 19 Terrain Destroyed 947 | . 2 . 38 . 9 63 55 22 . 2 33 34 8 4 270 80 67 29 . 35 51 20 6 96 23 Melee 93 | . . . . . . 5 . 1 . 1 8 . . . 13 14 . . . 11 5 12 . 10 13 Projectile 246 | . . . . . . 4 2 2 . 1 9 28 8 4 25 23 27 29 . 24 17 8 6 19 10 AOE 608 | . 2 . 38 . 9 54 53 19 . . 16 6 . . 232 43 40 . . . 29 . . 67 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Total 14092 | 39 528 97 940 956 885 463 680 797 99 651 368 641 466 105 509 776 426 429 193 726 259 808 440 1299 512 Wait 1470 | . 151 13 36 11 6 93 . 14 . 8 64 53 219 11 126 249 10 10 . 27 6 123 66 94 80 Move 10936 | 26 294 66 853 915 843 305 659 725 91 586 228 478 188 85 299 427 374 360 167 625 184 555 318 936 349 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Pick Up 173 | . 14 3 6 7 5 10 3 6 . 3 10 11 7 . 3 7 2 14 3 5 7 11 3 25 8 Fast Attach 181 | 2 4 2 1 5 2 8 2 2 4 . 7 7 9 . 5 9 2 5 7 11 9 23 14 38 3 Attach 112 | . 3 2 3 . 4 7 2 2 . . 7 1 . . 3 2 1 6 1 6 8 12 2 25 15 Detach 29 | 1 1 1 . 1 1 1 . . . . . . . . 1 2 . . 1 . 1 4 3 11 . Swap 143 | . 5 1 4 3 5 7 3 7 . 3 12 7 2 2 11 11 8 5 . 3 4 12 2 22 4 Drop 228 | . 13 4 3 13 5 10 4 10 4 5 6 20 20 . 7 9 2 7 7 4 3 23 15 30 4 Fire 570 | 10 42 5 34 . 1 17 5 17 . 13 26 42 21 7 40 41 26 18 . 32 31 24 16 73 29 Melee 188 | . . . . 1 13 5 2 10 . 6 8 2 . . 13 14 1 3 7 13 6 19 . 45 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Rewire 56 | . . . . . . . . 4 . 27 . 20 . . . 5 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 1) 64 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 8) 784 | -10/Materials | Entered another Materials area 784 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 886 | -9/Materials | Discovered new exit (range 16) 935 | -9/Materials | Entered Mines 942 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 962 | -9/Mines | Met a Derelict bent on vengeance 1016 | -9/Mines | Assembled infested the area 1023 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1032 | -9/Mines | Found Prototype Device 1092 | -9/Mines | Lost 3 parts (1n2w) 1186 | -9/Mines | Learned location of Zion (-7) 1208 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1336 | -9/Mines | Discovered new exit (range 7) 1933 | -9/Mines | Build established: Gunner 2039 | -9/Mines | Found a hidden stash of uninstalled traps 2067 | -9/Mines | Discovered new exit (range 5) 2158 | -9/Mines | Discovered new exit (range 9) 2278 | -9/Mines | Entered Zion 2310 | -7/Zion | Given the Hacking Drone Bay 2332 | -7/Zion | Discovered new exit (range 16) 2338 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2595 | -7/Zion | Learned 4 Factory zone layouts 3064 | -7/Zion | Found Prototype Special Weapon 3067 | -7/Zion | Found Prototype Special Weapon 3070 | -7/Zion | Found Prototype Special Weapon 3073 | -7/Zion | Found Prototype Special Weapon 3159 | -7/Zion | Build established: Mutant 3207 | -7/Zion | Given A8's code to call for help 3238 | -7/Zion | Found Prototype Device 3238 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3309 | -7/Zion | Learned Factory interactive machine intel 3503 | -7/Zion | Entered Proximity Caves 3504 | -6/Proximity Caves | Identified Exp. Sensor Array 4157 | -6/Proximity Caves | Learned location of Extension (-5) 4188 | -6/Proximity Caves | Learned Factory stockpile data 4278 | -6/Proximity Caves | Spotted B-75 Beast 4325 | -6/Proximity Caves | Core integrity fell below 50% 4350 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores (x4) 4353 | -6/Proximity Caves | Destroyed B-75 Beast 4607 | -6/Proximity Caves | Discovered new exit (range 12) 4685 | -6/Proximity Caves | Entered Factory 4685 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 4686 | -6/Factory | Identified exit to Factory 4688 | -6/Factory | Loaded intel: 52 interactive machine locations 4996 | -6/Factory | Build established: Derelict-Mutant 5227 | -6/Factory | Discovered new exit (range 13) 5357 | -6/Factory | Entered Lower Caves 6109 | -6/Lower Caves | Encountered a Warlord checkpoint 6123 | -6/Lower Caves | Learned Factory terminal intel 6141 | -6/Lower Caves | Learned location of 1 exit from Factory 6341 | -6/Lower Caves | Cld. Plasma Cannon stolen by Master Thief 6347 | -6/Lower Caves | Arm. Leg stolen by Master Thief 6364 | -6/Lower Caves | Discovered new exit (range 12) 6399 | -6/Lower Caves | Learned Factory interactive machine intel 6638 | -6/Lower Caves | Entered another Lower Caves area 6678 | -6/Lower Caves | Discovered exit to Factory (range 16) 6775 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7095 | -6/Lower Caves | Build established: Derelict-Assassin 7194 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7230 | -6/Lower Caves | Destroyed 8 combat bots 7344 | -6/Lower Caves | Encountered a Warlord checkpoint 7396 | -6/Lower Caves | Learned Factory interactive machine intel 7492 | -6/Lower Caves | Build established: Derelict-Skirmisher 7739 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7860 | -6/Lower Caves | Discovered new exit (range 14) 8035 | -6/Lower Caves | Entered Data Miner 8035 | -6/Data Miner | Accompanied by 1 ally 8035 | -6/Data Miner | Discovered new exit (range 6) 8059 | -6/Data Miner | Met Data Miner 8082 | -6/Data Miner | Learned location of Section 7 (-3) 8082 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8103 | -6/Data Miner | Received God Mode back door access code from Data Miner 8148 | -6/Data Miner | Entered Proximity Caves 8148 | -5/Proximity Caves | Accompanied by 1 ally 8426 | -5/Proximity Caves | Learned Factory security intel 8466 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8467 | -5/Proximity Caves | Escorted by Enhanced Grunt 8997 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9020 | -5/Proximity Caves | Build established: Skirmisher 9106 | -5/Proximity Caves | Spotted B-75 Beast 9138 | -5/Proximity Caves | Discovered exit to Factory (range 10) 9161 | -5/Proximity Caves | Entered Factory 9161 | -5/Factory | Evolved 2 slots: Utility x2 9162 | -5/Factory | Identified exit to Factory 9164 | -5/Factory | Loaded intel: 54 interactive machine locations 9165 | -5/Factory | Loaded intel: 28 terminal locations 9292 | -5/Factory | Identified exit to Upper Caves 9292 | -5/Factory | Identified exit to Extension 9402 | -5/Factory | Destroyed 7 combat bots 9407 | -5/Factory | Lost 5 parts (1p1n2u1w) 9848 | -5/Factory | Entered Extension 9932 | -5/Extension | Rescued a captive Derelict 9954 | -5/Extension | Rescued a captive Derelict 9955 | -5/Extension | Rescued a captive Derelict 10229 | -5/Extension | Rescued a captive Derelict 10232 | -5/Extension | Build established: Scavenger-Skirmisher 10280 | -5/Extension | Rescued A7 10373 | -5/Extension | Rescued a captive Derelict 10374 | -5/Extension | Rescued a captive Derelict 10456 | -5/Extension | Rescued a captive Derelict 10732 | -5/Extension | Rescued a captive Derelict 10733 | -5/Extension | Rescued a captive Derelict 10771 | -5/Extension | Incoming investigation squad redirected 10799 | -5/Extension | Disrupted transfer network 10800 | -5/Extension | Discovered exit to Factory (range 10) 10803 | -5/Extension | Discovered new exit (range 6) 10843 | -5/Extension | Destroyed 7 combat bots 10860 | -5/Extension | Entered Cetus 10860 | -5/Cetus | Accompanied by 1 ally (A7) 10865 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 10875 | -5/Cetus | Spotted Cetus Guard 10876 | -5/Cetus | Spotted Cetus Guard 10880 | -5/Cetus | Spotted Cetus Guard 10890 | -5/Cetus | Spotted Cetus Guard 10891 | -5/Cetus | Destroyed Cetus Guard 10893 | -5/Cetus | Allies destroyed Cetus Guard 10896 | -5/Cetus | Destroyed Cetus Guard 10896 | -5/Cetus | Destroyed Cetus Guard 11014 | -5/Cetus | Started Cetus Manufacturing Module 11024 | -5/Cetus | Escorted A7 to Cetus Mainframe 11039 | -5/Cetus | Manufactured an Enhanced Grunt 11060 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 11064 | -5/Cetus | Manufactured an Enhanced Grunt 11089 | -5/Cetus | Manufactured an Enhanced Grunt 11114 | -5/Cetus | Manufactured an Enhanced Grunt 11138 | -5/Cetus | Build established: Scavenger-Gunner 11139 | -5/Cetus | Manufactured an Enhanced Grunt 11158 | -5/Cetus | Discovered new exit (range 21) 11190 | -5/Cetus | Spotted Cetus Guard 11191 | -5/Cetus | Spotted Cetus Guard 11194 | -5/Cetus | Destroyed Cetus Guard 11198 | -5/Cetus | Spotted Cetus Guard 11204 | -5/Cetus | Spotted Cetus Guard 11205 | -5/Cetus | Discovered exit to Factory (range 22) 11215 | -5/Cetus | Allies destroyed Cetus Guard 11217 | -5/Cetus | Destroyed Cetus Guard 11220 | -5/Cetus | Allies destroyed Cetus Guard 11242 | -5/Cetus | Met Revision 17 11469 | -5/Cetus | Entered Archives 11469 | -5/Archives | Accompanied by 2 allies 11521 | -5/Archives | Unable to access archive contents 11536 | -5/Archives | Discovered exit to Factory (range 16) 11545 | -5/Archives | Unable to access archive contents 11552 | -5/Archives | Discovered new exit (range 16) 11561 | -5/Archives | Unable to access archive contents 11638 | -5/Archives | Entered Hub_04(d) 11638 | -5/Hub_04(d) | Accompanied by 2 allies 11903 | -5/Hub_04(d) | Network Hub disabled 11956 | -5/Hub_04(d) | Network Hub disabled 11959 | -5/Hub_04(d) | Spotted Lightning 11962 | -5/Hub_04(d) | Spotted Lightning 11967 | -5/Hub_04(d) | Spotted Lightning 11975 | -5/Hub_04(d) | System corruption reached 10% 11979 | -5/Hub_04(d) | Destroyed Lightning 11993 | -5/Hub_04(d) | Destroyed Lightning 11998 | -5/Hub_04(d) | Destroyed Lightning 12314 | -5/Hub_04(d) | Build established: Scavenger-Assassin 12326 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 12392 | -5/Hub_04(d) | Core integrity fell below 50% 12395 | -5/Hub_04(d) | Incoming investigation squad redirected 12424 | -5/Hub_04(d) | Spotted Lightning 12431 | -5/Hub_04(d) | Entered Factory 12431 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12432 | -4/Factory | Loaded intel: 52 interactive machine locations 12736 | -4/Factory | Repaired Broken Centrium Heavy Treads 12835 | -4/Factory | Build established: Scavenger-Gunner 12848 | -4/Factory | Repaired Centrium Heavy Treads 13047 | -4/Factory | Found Enh. Force Lance 13403 | -4/Factory | Destroyed 8 combat bots 13502 | -4/Factory | Discovered new exit (range 13) 13502 | -4/Factory | Discovered new exit (range 19) 13567 | -4/Factory | Identified exit to Upper Caves 13571 | -4/Factory | Entered Upper Caves 13571 | -4/Upper Caves | Accompanied by 1 ally 13609 | -4/Upper Caves | Destroyed 9 combat bots 13733 | -4/Upper Caves | Spotted B-86 Titan 13785 | -4/Upper Caves | Attracted the attention of an 0b10 base 13840 | -4/Upper Caves | Destroyed 7 combat bots 13857 | -4/Upper Caves | Learned Factory trap positions 13857 | -4/Upper Caves | Learned Armory trap positions 13857 | -4/Upper Caves | Learned Extension security intel 13857 | -4/Upper Caves | Learned Armory security intel 13857 | -4/Upper Caves | Learned Armory terminal intel 13857 | -4/Upper Caves | Learned Research garrison access intel 13931 | -4/Upper Caves | Build established: Scavenger-Tank 14034 | -4/Upper Caves | Found Alien Artifact 14034 | -4/Upper Caves | Identified Dimensional Node Initializer 14034 | -4/Upper Caves | Initialized slip node 14081 | -4/Upper Caves | Learned location of Quarantine (-3) 14256 | -4/Upper Caves | Discovered new exit (range 14) 14284 | -4/Upper Caves | Identified exit to Upper Caves 14286 | -4/Upper Caves | Entered another Upper Caves area 14286 | -4/Upper Caves | Accompanied by 1 ally 14324 | -4/Upper Caves | Lost 3 parts (1n2w) 14557 | -4/Upper Caves | Learned 12 Research zone layouts 14777 | -4/Upper Caves | Crushed by falling debris 14778 | -4/Upper Caves | System corruption reached 10% 14808 | -4/Upper Caves | Lost 4 parts (1n3u) 14957 | -4/Upper Caves | Discovered new exit (range 14) 14979 | -4/Upper Caves | Identified exit to Zhirov 14984 | -4/Upper Caves | Entered Zhirov 14984 | -4/Zhirov | Discovered new exit (range 3) 14986 | -4/Zhirov | Identified exit to Proximity Caves 15017 | -4/Zhirov | Met Zhirov 15052 | -4/Zhirov | Learned location of Testing (-2) 15052 | -4/Zhirov | Learned location of Command (-1) 15063 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15089 | -4/Zhirov | Found Alien Artifact 15089 | -4/Zhirov | Identified Integrated Dissipator 15089 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15108 | -4/Zhirov | Found Alien Artifact 15291 | -4/Zhirov | Entered Proximity Caves 15677 | -3/Proximity Caves | Build established: Derelict-Gunner 15700 | -3/Proximity Caves | Spotted B-86 Titan 15861 | -3/Proximity Caves | Crushed by falling debris 15970 | -3/Proximity Caves | Lost 4 parts (1p1u2w) 16227 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16269 | -3/Proximity Caves | Lost 3 parts (1n2w) 16436 | -3/Proximity Caves | Discovered new exit (range 9) 16487 | -3/Proximity Caves | Entered Research 16487 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 16488 | -3/Research | Identified exit to Quarantine 16489 | -3/Research | Loaded intel: 4 garrison access locations 16550 | -3/Research | Found Prototype Processor 16550 | -3/Research | Identified Exp. Target Analyzer 16554 | -3/Research | Found Exp. Target Analyzer 16588 | -3/Research | Lost 3 parts (1u2w) 16650 | -3/Research | Discovered new exit (range 15) 16692 | -3/Research | Lost 3 parts (1p1n1w) 16894 | -3/Research | Lost 5 parts (2n1u2w) 17049 | -3/Research | Entered another Research area 17049 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17154 | -2/Research | Repaired Centrium Medium Armor Plating 17183 | -2/Research | Repaired KE Penetrator 17446 | -2/Research | Lost 4 parts (2n2w) 17523 | -2/Research | Cargo convoy interrupted 17526 | -2/Research | System corruption reached 10% 17572 | -2/Research | Spotted B-90 Cyclops 17579 | -2/Research | Lost 6 parts (1n3u2w) 17592 | -2/Research | Incoming investigation squad redirected 17612 | -2/Research | Incoming assault squad redirected 17614 | -2/Research | Identified exit to Testing 17740 | -2/Research | Discovered new exit (range 13) 17740 | -2/Research | Entered Testing 17751 | -2/Testing | Found Prototype Processor 17751 | -2/Testing | Identified Exp. Core Analyzer 17803 | -2/Testing | Protovariant out of control (PY-HM6EF7Z4IX) 17803 | -2/Testing | Unleashed a protovariant (PY-HM6EF7Z4IX) 17821 | -2/Testing | Incoming assault squad redirected 17847 | -2/Testing | Spotted PY-HM6EF7Z4IX 17888 | -2/Testing | Found Prototype Energy Cannon 17888 | -2/Testing | Identified Cld. Nova Cannon 17954 | -2/Testing | Found Prototype Leg 17972 | -2/Testing | Protovariant out of control (PD-RNV7RO3YTY) 17972 | -2/Testing | Unleashed a protovariant (PD-RNV7RO3YTY) 17988 | -2/Testing | Lost 3 parts (3n) 17989 | -2/Testing | Discovered new exit (range 15) 18010 | -2/Testing | Entered Access 18010 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 18010 | -1/Access | Identified Myomer Exoskeleton 18039 | -1/Access | Lost 5 parts (4n1w) 18091 | -1/Access | Identified exit to Surface 18152 | -1/Access | Found Prototype Device 18204 | -1/Access | Found Enh. Force Lance 18209 | -1/Access | Identified exit to Command 18270 | -1/Access | Identified Exp. Transmission Jammer 18391 | -1/Access | Incoming investigation squad redirected 18760 | -1/Access | First assault squad dispatched 18836 | -1/Access | Build established: Hacker-Executioner 19004 | -1/Access | Garrison activated, responded to threat 19085 | -1/Access | System corruption reached 10% 19120 | -1/Access | Lost 8 parts (1p2n1u4w) 19293 | -1/Access | Spotted B-99 Colossus 19311 | -1/Access | Lost 5 parts (2n3w) 19365 | -1/Access | Lost 3 parts (1u2w) 19396 | -1/Access | System corruption reached 30% 19414 | -1/Access | Identified Transdimensional Reconstructor 19414 | -1/Access | Warped through subspace 19443 | -1/Access | Lost 6 parts (2p1n1u2w) 19597 | -1/Access | Entered Command 19656 | -1/Command | Repaired Centrium Medium Armor Plating 19688 | -1/Command | Build established: Scavenger-Mutant 19833 | -1/Command | Spotted Combat Programmer 19877 | -1/Command | First assault squad dispatched 19901 | -1/Command | Incoming assault squad redirected 19906 | -1/Command | Spotted M Guard 19906 | -1/Command | Spotted Combat Programmer 19908 | -1/Command | Spotted M Guard 19925 | -1/Command | Core integrity fell below 50% 19952 | -1/Command | Met MAIN.C 19957 | -1/Command | 0b10 Conduit disabled 19967 | -1/Command | Core integrity fell below 20% 19976 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- 19964_ Penetrated by EMDS Slug. 19966_ Lgt. Quantum Reactor destroyed. 19966_ Penetrated by EMDS Slug. 19968_ System corrupted: Enh. Quantum Rifle failed to cycle. 19969_ EMDS Slug penetrates 0b10 Conduit. 19969_ Adv. Focal Shield destroyed. 19969_ Penetrated by EMDS Slug. 19971_ Cmb. Linear Gravjet destroyed. 19971_ EMDS Slug penetrates Combat Programmer. 19972_ System corrupted: Enh. Quantum Rifle failed to cycle. 19973_ Penetrated by EMDS Slug. 19973_ Enh. Quantum Rifle destroyed. 19973_ Combat Programmer resets Combat Programmer, system corruption cleaned. 19975_ HERF Cannon destroyed. 19975_ Sml. Battery destroyed. 19975_ System Shield destroyed. 19975_ Critical hit (Blast). 19976_ System corrupted: Cmb. Linear Gravjet rejected. 19976_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#############?????????? | | ?????????????????????????? """" #?????????? | | ?????????????????????????? "" #?????????? | | ????????????????????????? "" ########### | | ?????????????????????????"""" | | ??????????????????? ??? """ | | ???????????????????" ?""""" | | ??????????????????"" 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" " " #?????????? | | ?????????????????# " "" """ " ????????????? | | ?????????????????# """ " """"""????????????? | | ?????????????????# """ " " " ????????????? | | ?????????????????###################?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 45 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 22 Cloak Strength 3 Armor Coverage 1200 Resistance: KI 30 Core Shielding 30 Power Shielding 66 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 24 Target Analysis 10 Recoil Reduction 5 Energy Filtering 30 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Thermal Shield | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Chainsword | -7/Zion | Archive Point Defense System | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Field Recycling Unit | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Gamma Bomb Array | -5/Extension | Hacked Centrium Medium Armor Plating | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyContainmentThruster Manual? 0 Play Time 04:56:54 Cumulative 511.5 hours Start 2021.12.08 @ 03:47:52 End 2021.12.08 @ 09:14:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 77 Adventurer 31 Explorer 0 Win Type - Total 27 Types 22/0/2/3/0/0/0/0/0 Lore% 70 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88f6f0c5-c9bb-4bda-a6ec-f31f4f0594a2