Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 16:16:21 Player: graour Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (670) 670 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2380 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 137/300 Energy 34/100 System Corruption 2% Temperature Cool (9) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads (fused) > --- UTILITY (2) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Missile Launcher Great Maul Great Maul > --- INVENTORY (5) ---- Visual Processing Unit Heavy Particle Cannon Great Maul Great Maul Great Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Signal Interpreter > --- WEAPON ----------- Missile Launcher Great Maul Great Maul > --- INVENTORY -------- Visual Processing Unit Great Maul Great Maul Great Maul [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Signal Interpreter Device High-powered Tractor Beam Storage Small Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 37 | 8 2 7 20 Power 6 | 2 . 1 3 Engine 4 | 2 . 1 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 10 | 2 . 2 6 Treads 5 | . . 1 4 Leg 5 | 2 . 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 1 2 Device 2 | 1 . 1 . Storage 1 | 1 . . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 14 | 2 . 3 9 Energy Gun . | . . . . Energy Cannon 3 | . . 2 1 Ballistic Gun 6 | 2 . . 4 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 3 | . . . 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 1 | . . . 1 Parts Lost 17 | . 1 5 11 Power 5 | . . 1 4 Propulsion 4 | . . 2 2 Utility 3 | . 1 . 2 Weapon 5 | . . 2 3 Highest Loss Streak 8 | . 1 2 8 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 73 | . 96 77 55 Engine 10 | . 14 13 6 Treads 6 | . . 3 12 Leg 14 | . 28 16 4 Device 4 | . 8 2 3 Storage 1 | . 4 . . Processor 7 | . 3 11 7 Protection 5 | . 9 8 . Energy Cannon 5 | . . 14 2 Ballistic Gun 11 | . 28 1 10 Launcher 2 | . . 5 1 Impact Weapon 2 | . . . 6 Naked Turns 35 | . . . 35 Heaviest Build 18 | 14 14 18 18 Greatest Support 66 | 20 20 20 66 Greatest Overweight (x) 3 | 1 . 3 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 6 5 5 Most Carried 5 | 1 2 5 5 Average Carried 2 | . 1 4 3 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 1 2 5 5 Class Distribution -------------------- 85% | Mutant 10% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 578 | 292 72 125 89 Remotely 288 | 188 14 56 30 Salvage Created 828 | 90 159 237 342 Parts 52 | 3 9 12 28 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 13 | . 2 6 5 Melee 4 | . . . 4 Guns 3 | . 2 . 1 Cannons 2 | . . 2 . AOE 2 | . . 2 . Classes Destroyed 9 | 1 4 2 2 Worker 1 | . 1 . . Builder 1 | . . . 1 Recycler 2 | 1 1 . . Watcher 5 | . 3 1 1 Swarmer 1 | . 1 . . Grunt 7 | . 1 4 2 Brawler 1 | . . 1 . Sentry 1 | . . 1 . Hunter 3 | . . . 3 Best Kill Streak 3 | 1 2 2 3 Combat Bots Only 3 | . 1 2 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 154 | . 20 34 100 Missed 39 | . 5 9 25 Damage Taken 1893 | . 160 474 1259 Core 645 | . 31 64 550 Absorbed by Shields . | . . . . Redirected to Shielding 6 | . 6 . . Core Remaining (%) 90 | 100 87 84 . Volleys Fired 79 | 3 27 16 33 Largest 3 | 2 2 2 3 Hottest 112 | 40 40 112 96 Shots Fired 143 | 6 54 30 53 Gun 111 | 6 54 . 51 Cannon 28 | . . 26 2 Launcher 4 | . . 4 . Special . | . . . . Kinetic 111 | 6 54 . 51 Thermal . | . . . . Explosive 4 | . . 4 . Electromagnetic 28 | . . 26 2 Robot Hit Streak 8 | 3 5 8 5 Robot Miss Streak 3 | 2 2 3 3 Penetration Max 1 | . . . 1 Secondary Targets . | . . . . Shots Hit Robots 86 | 3 29 23 31 Core Hits 60 | 2 12 8 38 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1840 | 33 341 876 590 Guns 721 | 33 331 . 357 Cannons 526 | . . 467 59 Explosions 393 | . . 393 . Melee . | . . . . Ramming 200 | . 10 16 174 Kinetic 721 | 33 331 . 357 Thermal 47 | . . 47 . Explosive 346 | . . 346 . Electromagnetic 526 | . . 467 59 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 . 2 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 2 . 6 Message Errors 3 | . 2 . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 96 | . . 96 . Projectiles 43 | . . 43 . Explosions 53 | . . 53 . Melee . | . . . . Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 240 | . . 171 69 Shots 4 | . . 4 . Rammed 57 | . . 3 54 Targets Rammed 63 | . 1 5 57 Kicked 6 | . 1 2 3 Crushed . | . . . . Highest Temperature 174 | . 12 174 96 Average Temperature 43 | . 6 52 41 Received Heat Transfer 321 | . 84 147 90 Siege Activations . | . . . . Robots Corrupted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 232 | 5 104 232 165 Initial 27 | . 3 1 27 Average 47 | 3 28 74 42 Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 87 100 Level 1 3 | . . 12 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 7 10 12 Peak Tracking Total 3 | . 3 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 5 . 2 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 12 . 6 Successful 8 | . 4 . 4 Failed 9 | . 8 . 1 Catastrophic 2 | . 2 . . Database Lockouts 1 | . . . 1 Manual 2 | . 2 . . Terminals 18 | . 12 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 . 4 Record 2 | . . . 2 Branch Access Points 1 | . 1 . . Alert Level 2 | . 1 . 1 Dispatch Records 1 | . . . 1 Recall Reinforcements 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 . 2 Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2016 | 95 508 633 780 Spaces Moved 1222 | 67 357 394 404 Core 27 | 8 . 4 15 Treads 472 | . . 118 354 Legs 723 | 59 357 272 35 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 134 | 113 120 140 146 Slowest Speed 200 | 120 120 200 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 47 27 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 57 | . . 57 . Melee . | . . . . Projectile . | . . . . AOE 57 | . . 57 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1442 | 77 387 438 540 Wait 21 | . . 13 8 Move 1219 | 66 356 393 404 Hop . | . . . . Pick Up 9 | . . 1 8 Fast Attach 27 | 7 2 6 12 Attach 8 | . . . 8 Detach 7 | . 1 2 4 Swap 2 | 1 . 1 . Drop 7 | . . 1 6 Fire 79 | 3 27 16 33 Melee . | . . . . Ram 51 | . . . 51 Kick 6 | . 1 2 3 Crush 6 | . . 3 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 10) 596 | -10/Materials | Identified exit to Materials 604 | -10/Materials | Entered another Materials area 604 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1222 | -9/Materials | Discovered new exit (range 6) 1230 | -9/Materials | Identified exit to Materials 1237 | -9/Materials | Entered another Materials area 1237 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1571 | -8/Materials | Core integrity fell below 50% 1572 | -8/Materials | Lost 8 parts (2p2n2u2w) 1589 | -8/Materials | Core integrity fell below 20% 1931 | -8/Materials | Central database locked down 2017 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- otherwise inflict excessive collateral damage. Corresponding defensive measures have rendered it somewhat weak against thermal attacks. For emergency situations where an area has been overrun, or a garrison has been infiltrated, the entrance and inner tunnel may be permanently sealed to prevent passage and contain the threat. >>Query(Garrison) Network of corridors linking [Complex 0b10] zones to facilitate movement of combat squads responding to threats. Major entrances are reinforced [Garrison Access] points. Garrisons also house the relays responsible for transmitting commands and remotely augmenting the system defenses of activated squads. ALERT: Central database lockdown, local access denied. System corrupted: Adv. Treads fused. Acquired Hvy. Particle Cannon. 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