Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.22 @ 20:55:09 Player: Zntyl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (113) 565 Value Destroyed (4998) 4998 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2579) 2579 TOTAL SCORE: 12422 Bonus ------- High Alert Combat Kills 828 Follower Combat Kills 221 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -70 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Location -6/Garrison Parts ------- Power (1) Propulsion (3) Utility (9) Improved Hacking Suite Improved Hacking Suite Relay Coupler [Sentry] (30) Weapon (2) Inventory (4) Datajack Remote Datajack Peak State ------------ Power Light Angular Momentum Engine Propulsion Improved Airjet Improved Airjet Utility Gravity Neutralizing Apparatus Transmission Jammer Hardened Heavy Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Relay Coupler [Grunt] Relay Coupler [Sentry] Weapon Minigun Advanced Assault Cannon Inventory Relay Coupler [Sentry] Gatling Laser Datajack Remote Datajack [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Relay Coupler [Sentry] Device Transmission Jammer Storage Small Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Sentry] Protection Core Shielding Weapon Improved Heavy Machine Gun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Slots Evolved 8 | . . . 2 . . . 4 . . 2 . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 7 | . . . 2 . . . 3 . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 99 | 6 4 2 5 8 11 . 6 17 21 6 13 Power 13 | 1 1 . 1 2 2 . 1 1 2 1 1 Engine 12 | 1 1 . 1 2 2 . 1 . 2 1 1 Core 1 | . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 1 . 2 2 2 . 3 3 7 . 3 Treads . | . . . . . . . . . . . . Leg 10 | 2 1 . . . 2 . 2 . . . 3 Wheel 1 | . . . . 1 . . . . . . . Hover 8 | . . . . . . . 1 . 7 . . Flight 6 | . . . 2 1 . . . 3 . . . Utility 23 | 1 1 . . 1 3 . 2 3 8 3 1 Device 3 | . . . . 1 . . . . 1 1 . Storage 1 | 1 . . . . . . . . . . . Processor 1 | . 1 . . . . . . . . . . Hackware 12 | . . . . . 2 . 2 3 3 1 1 Protection 6 | . . . . . 1 . . . 4 1 . Artifact . | . . . . . . . . . . . . Weapon 38 | 2 1 2 2 3 4 . . 10 4 2 8 Energy Gun 7 | 1 . . . . . . . . . . 6 Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 17 | 1 1 . 1 2 3 . . 6 1 2 . Ballistic Cannon 4 | . . 1 . . . . . . 2 . 1 Launcher 3 | . . . 1 1 1 . . . . . . Special Weapon 6 | . . . . . . . . 4 1 . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . 2 . . Parts Lost 48 | . . 7 1 6 4 . 9 1 1 4 15 Power 7 | . . 1 . 2 1 . 1 . . . 2 Propulsion 17 | . . 2 . 2 2 . 5 . . 1 5 Utility 9 | . . . . 1 1 . 1 . 1 2 3 Weapon 15 | . . 4 1 1 . . 2 1 . 1 5 Highest Loss Streak 9 | . . 6 1 2 3 . 3 1 1 4 9 Average Slot Usage (%) 79 | . 90 81 49 76 76 100 80 79 95 77 66 Engine 7 | . 14 10 11 9 10 11 6 . 6 6 5 Leg 8 | . 26 20 . . 16 22 11 . . . 3 Wheel 1 | . . . . 5 2 . . . . . . Hover 4 | . . . . . . . 3 . 22 15 6 Flight 3 | . . . 3 14 . . . 14 . . . Device 1 | . . . . 3 . . . . 4 8 7 Storage 3 | . 14 14 11 11 . . . . . . . Processor 7 | . 7 14 11 11 11 11 7 7 5 . . Hackware 17 | . . . . . 2 22 28 37 28 28 28 Protection 4 | . . . . . 9 11 5 . 9 4 3 Energy Gun 1 | . 14 8 . . . . . . . . 3 Ballistic Gun 11 | . 12 10 1 15 22 22 13 9 . 5 2 Ballistic Cannon 1 | . . . . . . . . . 6 6 2 Special Weapon 1 | . . . . . . . . 4 6 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 40 | 11 11 11 14 16 15 12 19 13 36 40 40 Greatest Support 45 | 20 20 20 8 10 20 20 27 15 39 39 45 Greatest Overweight (x) 4 | 2 . 2 4 3 3 . 1 4 . 1 4 Average Overweight (x) . | . . . 3 1 . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 4 4 4 4 4 4 Average Capacity 4 | 5 6 6 6 6 4 4 4 4 4 4 4 Most Carried 6 | 4 3 2 3 6 5 4 4 4 4 4 4 Average Carried 2 | . . . . 4 3 4 3 2 2 2 2 Final Capacity 4 | . . . . . . . . . . . 4 Final Carried 2 | . . . . . . . . . . . 2 Class Distribution -------------------- 40% | Scavenger-Mutant 30% | Mutant 16% | Hacker-Mutant 11% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Matter Collected 2899 | 196 29 154 14 387 534 . 255 431 341 298 260 Remotely . | . . . . . . . . . . . . Salvage Created 2774 | . 132 191 52 456 561 . 226 369 185 400 202 Parts 173 | . 12 2 3 41 35 . 12 27 9 25 7 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Combat Hostiles Destroyed 104 | . 2 12 6 16 25 . 5 14 8 12 4 Melee 1 | . . 1 . . . . . . . . . Guns 69 | . 2 8 . 9 21 . 5 14 . 6 4 Cannons 17 | . . 3 . . . . . . 8 6 . AOE 17 | . . . 6 7 4 . . . . . . Classes Destroyed 11 | . 2 2 2 1 1 . 1 . . 1 1 Worker 3 | . . 1 . . . . 1 . 1 . . Builder 3 | . . . . 2 . . . . . 1 . Tunneler 1 | . . . . . . . 1 . . . . Watcher 2 | . 1 . . 1 . . . . . . . Swarmer 42 | . . . 3 4 12 . . 11 4 8 . Grunt 40 | . 2 . 2 7 12 . 5 3 4 2 3 Brawler 1 | . . . . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . . Sentry 7 | . . . 1 5 . . . . . 1 . Programmer 1 | . . . . . . . . . . 1 . Assembled 12 | . . 12 . . . . . . . . . Best Kill Streak 13 | . 3 13 3 5 6 . 3 11 4 8 3 Combat Bots Only 12 | . 2 12 3 4 6 . 3 11 4 7 3 Max Kills in Single Turn 4 | . 1 2 2 4 4 . 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 2 4 4 . . . . . . Melee 1 | . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Damage Taken 6624 | . 127 634 175 474 452 . 979 683 394 705 2001 Core 1817 | . 31 167 87 123 103 . 223 219 5 118 741 Absorbed by Shields 76 | . . . . . . . . . . . 76 Core Remaining (%) 44 | 100 . 20 . . . 21 . . 36 . . Volleys Fired 304 | . 10 39 11 34 44 . 26 38 40 30 32 Largest 2 | . 2 2 2 2 2 . 2 2 2 2 2 Hottest 149 | . 60 80 53 45 45 . 30 43 73 76 149 Shots Fired 515 | . 20 69 13 62 88 . 52 61 49 58 43 Gun 393 | . 20 50 2 54 87 . 52 53 9 28 38 Cannon 90 | . . 19 . . . . . . 38 30 3 Launcher 20 | . . . 11 8 1 . . . . . . Special 12 | . . . . . . . . 8 2 . 2 Kinetic 421 | . 10 46 2 54 87 . 52 53 47 58 12 Thermal 62 | . 10 23 . . . . . . . . 29 Explosive 20 | . . . 11 8 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 23 | . 19 21 6 12 12 . 23 16 11 17 13 Robot Miss Streak 8 | . . 3 1 2 2 . 3 3 1 8 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 18 | . . . . 1 5 . 3 8 . . 1 Max Gunslinging Chain 1 | . . . . 1 1 . 1 1 . . 1 Shots Hit Robots 395 | . 19 47 11 44 60 . 41 47 41 47 38 Core Hits 233 | . 8 39 11 27 27 . 15 27 15 43 21 Critical Hits 1 | . . . . . . . . 1 . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8639 | . 184 598 608 1343 1432 . 1149 663 960 1014 688 Guns 5495 | . 184 310 16 803 1220 . 1033 663 92 540 634 Cannons 1650 | . . 256 . . . . . . 868 474 52 Explosions 1459 | . . . 592 539 212 . 116 . . . . Melee . | . . . . . . . . . . . . Ramming 35 | . . 32 . 1 . . . . . . 2 Kinetic 6263 | . 76 323 16 803 1220 . 1033 663 960 1014 155 Thermal 998 | . 108 243 . . . . 116 . . . 531 Explosive 1343 | . . . 592 539 212 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . 12 . . . . 1 1 2 1 1 Average Corruption 1 | . . 10 . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Effects 19 | . . 8 . . . . 3 4 3 . 1 Message Errors 4 | . . . . . . . 2 1 1 . . Heat Flow Errors 1 | . . 1 . . . . . . . . . Energy Discharges 4 | . . 1 . . . . 1 2 . . . Data Loss (minor) 3 | . . 1 . . . . . 1 1 . . Misdirections 3 | . . 3 . . . . . . . . . Targeting Errors 4 | . . 2 . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 83 | . . 1 2 18 . . 56 . 6 . . Projectiles 7 | . . 1 . . . . . . 6 . . Explosions 76 | . . . 2 18 . . 56 . . . . Melee . | . . . . . . . . . . . . Knockbacks 14 | . . 3 . . . . . . 7 4 . Impact . | . . . . . . . . . . . . Kinetic 14 | . . 3 . . . . . . 7 4 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 117 | . . 11 29 77 . . . . . . . Shots 3 | . . . 1 2 . . . . . . . Rammed 19 | . . 16 . 1 . . . . . . 2 Targets Rammed 22 | . . 17 . 1 . . . . . . 4 Kicked 3 | . . 1 . . . . . . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 799 | . 138 344 19 3 7 . 7 21 230 150 799 Average Temperature 147 | . 76 165 10 1 6 . 6 14 75 64 310 Received Heat Transfer 2185 | . 90 40 33 198 159 . 573 114 162 162 654 Effects 23 | . . 3 . . . . . . . . 20 Energy Bleed 5 | . . . . . . . . . . . 5 Interference 4 | . . 2 . . . . . . . . 2 Matter Decay 1 | . . 1 . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . . 7 Damage (core) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 2027 | . 250 533 . . . . 100 . . . 1144 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Peak Influence 1215 | . 72 23 173 572 1140 526 1215 1185 838 654 474 Average Influence 635 | . 37 15 85 307 857 471 1102 960 641 589 434 Maximum Alert Level 4 | . . . . 2 4 2 4 4 3 2 2 Low Security (%) 19 | . . . . . . . . . . . . Level 1 4 | . . . . . . . . . . . . Level 2 32 | . . . . . . . . . . . . Level 3 31 | . . . . . . . . . . . . Level 4 12 | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . . . 2 5 . . 5 . 3 1 . Investigation 2 | . . . . 1 . . 1 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 8 | . . . 2 4 . . 2 . . . . Assault 2 | . . . . . . . . . 1 1 . Garrison 3 | . . . . . . . 1 . 2 . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Distress Signals 3 | . . . . 2 . . 1 . . . . Communications Jammed 47 | . . . . . . . . . 1 46 . Distress Signals 47 | . . . . . . . . . 1 46 . Times Spotted 208 | . 4 14 9 28 31 8 33 28 25 14 14 Peak Tracking Total 16 | . 3 5 4 5 4 5 16 8 6 6 6 Tactical Retreats 25 | . . 2 1 3 5 . 3 4 3 . 4 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Traps Triggered 24 | . 2 . . 3 6 . . 6 3 1 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Machines Disabled 30 | . . . 2 1 4 . 14 4 . 4 1 Max in Single Turn 14 | . . . 1 1 1 . 14 1 . 1 1 Garrison Relay 9 | . . . . . 4 . . 4 . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Machines Accessed 15 | . . . . 1 . 1 4 . 5 4 . Terminals 7 | . . . . . . 1 2 . 3 1 . Fabricators 4 | . . . . . . . 1 . 2 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 3 | . . . . 1 . . 1 . . 1 . Total Hacks 31 | . . . . 1 . 4 7 . 11 8 . Successful 25 | . . . . 1 . 3 5 . 9 7 . Failed 6 | . . . . . . 1 2 . 2 1 . Catastrophic 1 | . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 14 | . . . . . . . 5 . 6 3 . Terminals 17 | . . . . . . 4 5 . 6 2 . Fabricators 8 | . . . . . . . 1 . 5 2 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . Garrison Access 4 | . . . . 1 . . 1 . . 2 . Terminal Hacks 5 | . . . . . . 3 1 . 1 . . Part Schematic 4 | . . . . . . 3 . . 1 . . Recall Reinforcements 1 | . . . . . . . 1 . . . . Fabricator Hacks 8 | . . . . . . . 1 . 5 2 . Load Schematic 4 | . . . . . . . . . 3 1 . Build 4 | . . . . . . . 1 . 2 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . 1 . . 1 . . 1 . Unlock Access 3 | . . . . 1 . . 1 . . 1 . Unauthorized Hacks 15 | . . . . . . . 5 . 6 4 . Terminals 6 | . . . . . . . 2 . 3 1 . Assimilate 1 | . . . . . . . 1 . . . . Botnet 5 | . . . . . . . 1 . 3 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . . . . 1 . 1 2 . 4 2 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . Matter 252 | . . . . . . . 252 . . . . Time 67 | . . . . . . . 67 . . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . . Part Schematics Acquired 5 | . . . . . . 3 . . 1 1 . Parts Built 3 | . . . . . . . . . 2 1 . Matter 570 | . . . . . . . . . 380 190 . Time 173 | . . . . . . . . . 78 95 . Total Part Build Rating 15 | . . . . . . . . . 10 5 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Used RIF Installer 2 | . . . . . 1 . . 1 . . . Patrol Navigation 1 | . . . . . . . . 1 . . . Robots Hacked 11 | . . . . . . . . 7 2 . 2 Non-combat . | . . . . . . . . . . . . Combat 11 | . . . . . . . . 7 2 . 2 Robot Hacks Applied 11 | . . . . . . . . 7 2 . 2 disable_weapons 1 | . . . . . . . . . . . 1 formatsys_high 10 | . . . . . . . . 7 2 . 1 Relay Couplers Released 35 | . . . . . 18 . . 14 . . 3 Machine Destruction 35 | . . . . . 18 . . 14 . . 3 Attached 8 | . . . . . 2 . 1 3 1 . 1 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Total Allies 13 | . . . . . . . 3 7 2 . 1 Largest Group 3 | . . . . . . . 3 3 2 . 1 Highest-Rated Group 64 | . . . . . . . 60 64 64 . 29 Highest-Rated Ally 32 | . . . . . . . 20 32 32 . 29 Total Orders 6 | . . . . . . . 1 3 2 . . GUARD 6 | . . . . . . . 1 3 2 . . Ally Attacks 51 | . . . . . . . 17 18 14 . 2 Total Damage 1322 | . . . . . . . 307 389 590 . 36 Kills 13 | . . . . . . . 2 3 8 . . Allies Corrupted 1 | . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Turns Passed 5102 | 47 108 516 187 382 992 175 740 588 646 378 343 Spaces Moved 3902 | 37 61 325 74 219 730 144 520 504 899 230 159 Core 275 | 14 . 93 52 . 7 . 8 82 . . 19 Treads . | . . . . . . . . . . . . Legs 1470 | 23 61 232 . . 521 144 449 . . . 40 Wheels 336 | . . . . 134 202 . . . . . . Hover 1281 | . . . . . . . 63 . 888 230 100 Flight 540 | . . . 22 85 . . . 422 11 . . Fastest Speed 34 | 50 120 100 117 37 80 120 50 34 34 42 46 Average Speed 88 | 96 120 114 210 101 112 120 120 52 43 55 121 Slowest Speed 280 | 150 120 150 250 280 200 120 130 250 56 106 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 3 23 42 11 54 83 41 19 81 28 9 29 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 . 1 1 . . 1 . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . . Scrap Searched 2 | . . 2 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 160 | . . . 76 43 3 . 33 . 3 2 . Melee . | . . . . . . . . . . . . Projectile 10 | . . . . 5 . . . . 3 2 . AOE 150 | . . . 76 38 3 . 33 . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Gar Total 5105 | 48 78 405 92 327 835 146 590 781 1112 423 268 Wait 473 | . . 19 . 42 . 3 30 98 116 149 16 Move 3891 | 36 60 324 73 219 729 143 520 501 898 229 159 Hop 1 | . . . . . . . . 1 . . . Pick Up 98 | 6 4 4 3 13 11 . 6 15 21 6 9 Fast Attach . | . . . . . . . . . . . . Attach 98 | 6 4 2 5 8 11 . 6 17 21 6 12 Detach 13 | . . . . 1 2 . . 5 1 1 3 Swap 1 | . . . . . . . . . . . 1 Drop 33 | . . . . 1 5 . 2 4 15 2 4 Fire 304 | . 10 39 11 34 44 . 26 38 40 30 32 Melee . | . . . . . . . . . . . . Ram 17 | . . 16 . 1 . . . . . . . Kick 5 | . . 1 . . . . . . . . 4 Crush . | . . . . . . . . . . . . Escape Stasis 171 | . . . . 8 33 . . 102 . . 28 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 16) 155 | -10/Materials | Identified exit to Mines 156 | -10/Materials | Entered Mines 156 | -10/Mines | Discovered new exit (range 8) 167 | -10/Mines | Identified exit to Materials 216 | -10/Mines | Discovered exit to Materials (range 10) 301 | -10/Mines | Build established: Mutant 362 | -10/Mines | Learned Materials terminal intel 409 | -10/Mines | Assembled infested the area 414 | -10/Mines | Assisted by a Guerilla fighting off Assembled 538 | -10/Mines | Core integrity fell below 50% 545 | -10/Mines | System corruption reached 10% 588 | -10/Mines | Lost 6 parts (1p2n3w) 590 | -10/Mines | Destroyed 12 combat bots 627 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 672 | -10/Mines | Entered Materials 672 | -9/Materials | Evolved 2 slots: Utility x2 673 | -9/Materials | Loaded intel: 12 terminal locations 835 | -9/Materials | Discovered new exit (range 11) 857 | -9/Materials | Identified exit to Storage 859 | -9/Materials | Entered Storage 1126 | -9/Storage | Core integrity fell below 50% 1241 | -9/Storage | Identified exit to Garrison 1241 | -9/Storage | Entered Garrison 1294 | -9/Garrison | Triggered checkpoint 1328 | -9/Garrison | Lost 3 parts (1p1n1u) 1374 | -9/Garrison | Triggered checkpoint 1409 | -9/Garrison | Garrison Relay disabled 1445 | -9/Garrison | Discovered new exit (range 8) 1451 | -9/Garrison | Identified exit to Recycling 1488 | -9/Garrison | Triggered checkpoint 1540 | -9/Garrison | Triggered checkpoint 1595 | -9/Garrison | Discovered exit to Recycling (range 8) 1656 | -9/Garrison | Triggered checkpoint 1741 | -9/Garrison | Garrison Relay disabled 1750 | -9/Garrison | Triggered checkpoint 1779 | -9/Garrison | Discovered exit to Recycling (range 12) 1794 | -9/Garrison | Build established: Scavenger-Mutant 1802 | -9/Garrison | Installed Relay Interface Framework 1912 | -9/Garrison | Triggered checkpoint 1941 | -9/Garrison | Garrison Relay disabled 2172 | -9/Garrison | Garrison Relay disabled 2233 | -9/Garrison | Entered Recycling 2248 | -9/Recycling | Spotter reported a threat 2248 | -9/Recycling | Spotter reported a threat 2265 | -9/Recycling | Spotter reported a threat 2275 | -9/Recycling | Spotter reported a threat 2275 | -9/Recycling | Spotter reported a threat 2301 | -9/Recycling | Spotter reported a threat 2304 | -9/Recycling | Spotter reported a threat 2327 | -9/Recycling | Spotter reported a threat 2348 | -9/Recycling | Spotter reported a threat 2362 | -9/Recycling | Spotter reported a threat 2364 | -9/Recycling | Discovered new exit (range 15) 2380 | -9/Recycling | Identified exit to Factory 2408 | -9/Recycling | Entered Factory 2408 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2630 | -7/Factory | Fabricated B-48 Gladiator? 2893 | -7/Factory | Garrison activated, responded to threat 3079 | -7/Factory | Lost 3 parts (1n1u1w) 3105 | -7/Factory | Discovered new exit (range 8) 3114 | -7/Factory | Identified exit to Lower Caves 3148 | -7/Factory | Identified exit to Garrison 3148 | -7/Factory | Entered Garrison 3164 | -7/Garrison | Triggered checkpoint 3173 | -7/Garrison | Lost 3 parts (1p1n1w) 3197 | -7/Garrison | Garrison Relay disabled 3296 | -7/Garrison | Triggered checkpoint 3297 | -7/Garrison | Triggered checkpoint 3324 | -7/Garrison | Triggered checkpoint 3335 | -7/Garrison | Core integrity fell below 50% 3367 | -7/Garrison | Destroyed 11 combat bots 3411 | -7/Garrison | Discovered new exit (range 11) 3414 | -7/Garrison | Identified exit to Factory 3424 | -7/Garrison | Triggered checkpoint 3436 | -7/Garrison | Garrison Relay disabled 3548 | -7/Garrison | Triggered checkpoint 3555 | -7/Garrison | Discovered exit to Factory (range 14) 3632 | -7/Garrison | Garrison Relay disabled 3656 | -7/Garrison | Triggered checkpoint 3674 | -7/Garrison | Triggered checkpoint 3677 | -7/Garrison | Garrison Relay disabled 3715 | -7/Garrison | Build established: Bothacker-Mutant 3728 | -7/Garrison | Discovered exit to Factory (range 13) 3734 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 3736 | -7/Garrison | Entered Factory 3973 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 4136 | -7/Factory | First assault squad dispatched 4271 | -7/Factory | Garrison activated, responded to threat 4297 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 4379 | -7/Factory | Discovered new exit (range 7) 4382 | -7/Factory | Entered another Factory area 4382 | -6/Factory | Evolved 2 slots: Utility x2 4536 | -6/Factory | Destroyed 7 combat bots 4541 | -6/Factory | Lost 4 parts (1n2u1w) 4582 | -6/Factory | Build established: Hacker-Mutant 4620 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 4692 | -6/Factory | Identified exit to Garrison 4732 | -6/Factory | First assault squad dispatched 4760 | -6/Factory | Entered Garrison 4830 | -6/Garrison | Triggered checkpoint 4837 | -6/Garrison | Garrison Relay disabled 4889 | -6/Garrison | Triggered checkpoint 4909 | -6/Garrison | Triggered checkpoint 4982 | -6/Garrison | Core integrity fell below 50% 5027 | -6/Garrison | Lost 9 parts (1p2n2u4w) 5097 | -6/Garrison | Triggered checkpoint 5098 | -6/Garrison | Core integrity fell below 20% 5103 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05087_ Kicked H-66 Slayer out of the way. 05088_ Slug penetrates Reinforced Barrier. 05089_ Slammed into H-66 Slayer. 05090_ Kicked H-66 Slayer out of the way. 05090_ Penetrated by Slug. 05091_ Slammed into H-66 Slayer. 05091_ Penetrated by Slug. 05091_ Carbon-fiber Leg destroyed. 05094_ Penetrated by Slug. 05097_ Carbon-fiber Leg destroyed. 05097_ Penetrated by Slug. 05097_ Carbon-fiber Leg destroyed. 05097_ Beams of light sweep through the air. An alarm sounds. 05097_ C-30 ARC bursts open, deploying its payload. 05097_ S-27 Virus unfolds itself. 05097_ Imp. Hacking Suite destroyed. 05097_ Lgt. Angular Momentum Engine destroyed. 05098_ Slug penetrates Wall. 05100_ Penetrated by Slug. 05101_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ????????????????????????????????### #???????????? | | ????????????????????????########### ############# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# ###################### | | ????????????????????????# #????????????????????? | | ????????????????????????#^ ^#????????????????????? | | ?????????????????????#### ^#????????????????????? | | ?????????????????????# + #????????????????????? | | ??????????????????####### #????????????????????? | | ??????????????# ?# ?#[ #????????????????????? | | ?????????????## ## ## ! #????????????????????? | | ?????????????# * #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# ## ## = #????????????????????? | | ?????????????# ## ## =###??????????????????? | | ?????????????" #??????????????????? | | ?????????????" h #??????????????????? | | ?????????????" ####???????????????? | | ?????????????" " #???????????????? | | ?????????????# ## ## h#### #???????????????? | | ?????????????# ## ## ##########???????????? | | ?????????? ????????? | | ?????????? @ #???????????? | | ?????????? ^ ssss ####### #???????????? | | ???????????######## ## ##????????????????????? | | ??????????????????#CC%"?# #?????????????????????? | | ??????????????????####??# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 63 Offensive Hacking 36 Item Schematics ----------------- Imp. Signal Interpreter | -9/Recycling | Hacked Hvy. Laser | -9/Recycling | Hacked Scythe | -9/Recycling | Hacked Imp. Hacking Suite | -7/Factory | Hacked Gravity Neutralizing Apparatus | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceLayeredWarhead Manual? 0 Play Time 00:51:40 Cumulative 80.0 hours Start 2019.10.21 @ 19:24:11 End 2019.10.22 @ 20:55:09 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 139 Rogue 17 Adventurer 61 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 43 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ace491dd-1516-407b-a7fd-ef0874115e76