Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.07 @ 10:52:27 Player: Mozco Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (97) 485 Value Destroyed (4008) 4008 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2178) 2178 TOTAL SCORE: 9491 Bonus ------- High Alert Combat Kills 215 Follower Combat Kills 511 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -148 Cogmind --------- Core Integrity 0/550 Matter 222/300 Energy 100/100 System Corruption 0% Temperature Cool (43) Movement Core (900) Ox17 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Hardened Medium Armor Plating Relay Coupler [Sentry] (18) > --- WEAPON (2) ------- Improved Assault Rifle Enhanced Autogun > --- INVENTORY (20) --- Light Treads Coolant Injector Large Matter Pod (150) Target Analyzer Kinecellerator Medium Armor Plating Improved Light Armor Plating Reactive Plating Relay Coupler [NC] (21) Relay Coupler [Swarmer] (46) Relay Coupler [Grunt] (36) Relay Coupler [Grunt] (32) Relay Coupler [Specialist] (22) System Restoration Module Gauss Rifle Advanced EMP Blaster Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Heavy Armor Plating > --- WEAPON ----------- Improved Assault Rifle Remote Datajack > --- INVENTORY -------- Advanced Treads Large Matter Pod Heavy Armor Plating Heavy Armor Plating Relay Coupler [Brawler] System Restoration Module Improved Assault Rifle Improved Assault Rifle Guided Missile Launcher Scythe [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [Sentry] Protection Utility Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Guided Missile Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Slots Evolved 4 | . . 2 . . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 2 | . . . . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 118 | 6 8 5 3 17 42 22 5 10 Power 9 | 1 1 1 . 2 4 . . . Engine 7 | 1 1 1 . 2 2 . . . Core 2 | . . . . . 2 . . . Reactor . | . . . . . . . . . Propulsion 36 | 2 2 2 . 3 16 7 2 2 Treads 27 | 2 . . . 2 12 7 2 2 Leg 5 | . . . . 1 4 . . . Wheel . | . . . . . . . . . Hover 4 | . 2 2 . . . . . . Flight . | . . . . . . . . . Utility 31 | 1 3 1 . 1 10 9 2 4 Device 2 | . . . . . 1 . . 1 Storage 5 | 1 1 1 . 1 1 . . . Processor 1 | . . . . . 1 . . . Hackware 12 | . . . . . 2 7 2 1 Protection 11 | . 2 . . . 5 2 . 2 Artifact . | . . . . . . . . . Weapon 42 | 2 2 1 3 11 12 6 1 4 Energy Gun 2 | 1 . . . . 1 . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 14 | 1 . . . 1 8 2 . 2 Ballistic Cannon 11 | . 2 1 2 6 . . . . Launcher 6 | . . . 1 4 1 . . . Special Weapon 4 | . . . . . 1 2 . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 6 . . . Parts Lost 30 | . 1 1 . 9 7 2 1 9 Power 4 | . 1 1 . . 1 . . 1 Propulsion 17 | . . . . 6 2 2 1 6 Utility 4 | . . . . . 3 . . 1 Weapon 5 | . . . . 3 1 . . 1 Highest Loss Streak 5 | . 1 1 . 5 2 2 1 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 83 | . 96 100 91 70 83 93 100 83 Engine 9 | . 13 11 11 11 7 9 9 9 Treads 22 | . 26 . . 8 26 35 36 22 Leg 2 | . . . . 2 6 . . . Hover 4 | . 1 44 44 10 . . . . Device 2 | . . . . . 6 1 . 3 Storage 9 | . 14 11 11 11 9 9 9 9 Hackware 4 | . . . . . 1 11 24 22 Protection 8 | . 10 11 11 11 8 8 3 . Energy Gun 1 | . 8 . . . 1 . . . Ballistic Gun 8 | . 8 . . 1 13 9 9 6 Ballistic Cannon 3 | . 10 22 6 10 . . . . Launcher 1 | . . . 7 4 1 . . . Special Weapon 1 | . . . . . . 7 8 1 Naked Turns . | . . . . . . . . . Heaviest Build 73 | 13 33 22 24 38 73 70 62 54 Greatest Support 82 | 40 40 28 28 40 82 80 80 80 Greatest Overweight (x) 12 | . 2 . . 12 2 . . 2 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 10 15 20 20 20 20 Average Capacity 16 | 7 13 10 10 12 17 20 20 20 Most Carried 20 | 6 15 10 9 15 20 20 20 19 Average Carried 14 | 3 8 8 7 11 15 19 19 17 Final Capacity 20 | 8 15 10 10 15 20 20 20 20 Final Carried 20 | 6 11 8 8 15 18 20 19 17 Class Distribution -------------------- 63% | Mutant 22% | Bothacker-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Matter Collected 3351 | 233 245 2 5 529 1489 556 142 150 Remotely . | . . . . . . . . . Salvage Created 3347 | . 333 . 96 411 1864 306 45 292 Parts 190 | . 29 . 2 31 94 9 . 25 Haulers Intercepted 8 | . 2 . . . 6 . . . Recyclers Shooed 4 | . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Combat Hostiles Destroyed 79 | . 10 . 1 23 30 7 1 7 Melee 4 | . . . . . . 1 . 3 Guns 45 | . 6 . . . 29 6 . 4 Cannons 16 | . 3 . . 12 1 . . . AOE 14 | . 1 . 1 11 . . 1 . Classes Destroyed 11 | . 4 . 1 2 3 . . 1 Worker 2 | . 1 . . . 1 . . . Builder 1 | . . . . . 1 . . . Hauler 8 | . 2 . . . 6 . . . Recycler 5 | . . . 1 . 4 . . . Watcher 2 | . . . . . 2 . . . Swarmer 27 | . 6 . 1 11 7 . . 2 Grunt 30 | . 4 . . 5 15 5 1 . Duelist 4 | . . . . 2 1 1 . . Sentry 14 | . . . . 5 6 1 . 2 Hunter 1 | . . . . . 1 . . . Programmer 3 | . . . . . . . . 3 Best Kill Streak 11 | . 4 . 2 11 6 2 1 2 Combat Bots Only 11 | . 3 . 1 11 6 2 1 2 Max Kills in Single Turn 3 | . 2 . 1 3 3 1 1 1 Gunslinging 1 | . . . . . 1 . . . Exploded 3 | . 1 . 1 3 . . 1 . Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Damage Taken 6404 | . 430 243 89 1135 2291 936 212 1068 Core 988 | . 50 52 . 324 251 116 30 165 Absorbed by Shields 41 | . . . . 41 . . . . Redirected to Shielding 28 | . 2 24 . 2 . . . . Core Remaining (%) 62 | 100 80 . . 6 . . . . Volleys Fired 368 | . 28 3 4 67 139 73 24 30 Largest 2 | . 2 2 2 2 2 2 1 2 Hottest 111 | . 78 78 78 78 111 48 25 48 Shots Fired 546 | . 51 6 6 106 237 82 24 34 Gun 372 | . 41 . . . 227 63 13 28 Cannon 122 | . 10 6 4 97 5 . . . Launcher 11 | . . . 2 9 . . . . Special 41 | . . . . . 5 19 11 6 Kinetic 445 | . 33 6 4 97 201 63 13 28 Thermal 26 | . . . . . 26 . . . Explosive 11 | . . . 2 9 . . . . Electromagnetic 23 | . 18 . . . 5 . . . Robot Hit Streak 18 | . 6 3 4 6 18 11 13 18 Robot Miss Streak 5 | . 4 1 1 4 5 2 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 387 | . 29 4 3 44 186 65 17 39 Core Hits 159 | . 16 . 4 27 88 12 1 11 Critical Kills 2 | . . . . . 1 1 . . Critical Parts Destroyed 2 | . . . . . 1 1 . . Critical Strikes 11 | . . . . 3 2 4 . 2 Destroy 4 | . . . . . 2 2 . . Blast 3 | . . . . 3 . . . . Sever 4 | . . . . . . 2 . 2 Melee Attacks 30 | . . . . . . 12 1 17 Impact . | . . . . . . . . . Slashing 30 | . . . . . . 12 1 17 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7776 | . 475 87 194 1655 3450 940 238 737 Guns 4822 | . 217 . . . 3287 733 168 417 Cannons 1346 | . 147 87 67 928 117 . . . Explosions 965 | . 111 . 127 727 . . . . Melee 591 | . . . . . . 207 64 320 Ramming 52 | . . . . . 46 . 6 . Kinetic 5550 | . 250 87 67 928 2900 733 168 417 Thermal 498 | . 111 . . . 387 . . . Explosive 854 | . . . 127 727 . . . . Electromagnetic 231 | . 114 . . . 117 . . . Impact . | . . . . . . . . . Slashing 591 | . . . . . . 207 64 320 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 1 1 . . 1 2 Average Corruption 1 | . . . 1 1 . . 1 1 Corruption Purged 2 | . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . Effects 13 | . . . 2 8 . . . 3 Message Errors 2 | . . . . 1 . . . 1 Matter Fused 4 | . . . . 4 . . . . Heat Flow Errors 2 | . . . 1 . . . . 1 Energy Discharges 3 | . . . . 2 . . . 1 Data Loss (minor) 2 | . . . 1 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 109 | . . 69 . 18 . . . 22 Projectiles . | . . . . . . . . . Explosions 87 | . . 69 . 18 . . . . Melee 22 | . . . . . . . . 22 Knockbacks 9 | . 1 . 1 7 . . . . Impact . | . . . . . . . . . Kinetic 9 | . 1 . 1 7 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 258 | . . 228 . 30 . . . . Shots 4 | . . 3 . 1 . . . . Rammed 10 | . . . . 2 7 . 1 . Targets Rammed 11 | . . . . 2 8 . 1 . Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 242 | . 100 42 240 156 156 46 6 242 Average Temperature 41 | . 34 19 85 56 34 15 4 55 Received Heat Transfer 2214 | . 93 9 24 171 1017 486 81 333 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . 2 . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . 1 1 . Heat Transferred 877 | . 100 . . . 777 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Peak Influence 868 | . 259 155 125 847 522 868 448 350 Initial 423 | . . 2 65 81 412 141 423 240 Average 392 | . 115 80 86 671 285 468 406 290 Maximum Alert Level 3 | . 1 . . 3 2 3 2 1 Low Security (%) 25 | 100 74 100 100 1 35 13 . . Level 1 31 | . 25 . . 4 40 30 41 100 Level 2 29 | . . . . 47 24 42 58 . Level 3 13 | . . . . 45 . 13 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 1 4 . 4 . 2 . Investigation 2 | . . . 1 . . . 1 . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 1 2 . 2 . . . Assault . | . . . . . . . . . Garrison 4 | . . . 1 . 2 . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Distress Signals 11 | . 2 . . . 7 . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 160 | . 16 8 11 18 54 29 11 13 Peak Tracking Total 8 | . 4 8 5 7 5 6 7 5 Tactical Retreats 11 | . 1 . 1 1 8 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Traps Triggered 8 | . . . 1 4 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 12 | . 6 . . . 6 . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Machines Disabled 13 | . . 6 . 1 1 5 . . Max in Single Turn 6 | . . 6 . 1 1 1 . . Garrison Relay 6 | . . . . 1 . 5 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Machines Accessed 23 | . 3 . 2 3 12 1 2 . Terminals 17 | . 3 . 1 3 8 1 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 67 | . 8 . 5 6 44 1 3 . Successful 37 | . 5 . 2 2 26 1 1 . Failed 29 | . 2 . 3 4 18 . 2 . Catastrophic 2 | . . . . . 1 . 1 . Database Lockouts 1 | . 1 . . . . . . . Manual 30 | . 6 . . . 22 . 2 . Terminals 49 | . 8 . 2 6 30 1 2 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . Recycling Units . | . . . . . . . . . Scanalyzers 10 | . . . . . 10 . . . Garrison Access 5 | . . . 3 . 1 . 1 . Terminal Hacks 20 | . 4 . 1 2 12 1 . . Record 1 | . . . . . 1 . . . Robot Analysis 4 | . 1 . . . 3 . . . Prototype ID Bank 2 | . . . . . 2 . . . Open Door 1 | . . . 1 . . . . . Emergency Access Points 2 | . . . . 1 . 1 . . Unreport Threat 4 | . 1 . . . 3 . . . Disarm Traps 2 | . 1 . . . 1 . . . Zone Layout 3 | . 1 . . . 2 . . . Patrol Navigation 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . Insert Component 4 | . . . . . 4 . . . Analyze 3 | . . . . . 3 . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . Unlock Access 3 | . . . 1 . 1 . 1 . Unauthorized Hacks 5 | . 1 . . . 4 . . . Terminals 5 | . 1 . . . 4 . . . Botnet 5 | . 1 . . . 4 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 2 . 2 1 11 . 1 . Full Trace Events 3 | . . . 1 1 . . 1 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 26 | . . . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Used RIF Installer 2 | . . . . 1 . 1 . . Hotswap 1 | . . . . . . 1 . . Robots Hacked 26 | . . . . . 1 14 7 4 Non-combat 1 | . . . . . 1 . . . Combat 25 | . . . . . . 14 7 4 Robot Hacks Applied 31 | . . . . . 3 15 9 4 purge_threat 2 | . . . . . 2 . . . reprogram_traps 1 | . . . . . 1 . . . scatter_targeting 3 | . . . . . . 2 1 . disrupt_area 2 | . . . . . . 2 . . overload_power 1 | . . . . . . 1 . . amplify_resonance 6 | . . . . . . 3 1 2 reboot_system 2 | . . . . . . 1 1 . overwrite_iff 10 | . . . . . . 4 5 1 formatsys_high 4 | . . . . . . 2 1 1 Relay Couplers Released 24 | . . . . 4 . 20 . . Machine Destruction 24 | . . . . 4 . 20 . . Attached 11 | . . . . . 1 7 2 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Total Allies 27 | . . . 10 . . 9 6 2 Largest Group 10 | . . . 10 . . 3 4 2 Highest-Rated Group 88 | . . . 88 . . 48 58 33 Highest-Rated Ally 18 | . . . 16 . . 16 16 18 Total Orders . | . . . . . . . . . Ally Attacks 119 | . . . 40 . . 45 29 5 Total Damage 1835 | . . . 377 . . 816 465 177 Kills 17 | . . . 5 . . 9 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Robot Analysis Total 4 | . 1 . . . 3 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Turns Passed 6546 | 80 490 45 164 1570 2356 1225 156 460 Spaces Moved 3161 | 42 240 59 109 750 1098 609 67 187 Core 56 | 1 . . . 55 . . . . Treads 2301 | 41 231 . . 321 845 609 67 187 Legs 358 | . . . . 105 253 . . . Wheels . | . . . . . . . . . Hover 446 | . 9 59 109 269 . . . . Flight . | . . . . . . . . . Fastest Speed 48 | 50 160 48 48 48 120 160 160 155 Average Speed 161 | 157 160 48 48 174 166 160 160 181 Slowest Speed 650 | 160 176 48 48 650 260 160 160 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 5 47 14 24 81 79 70 15 29 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 130 | . 3 39 34 54 . . . . Melee . | . . . . . . . . . Projectile 1 | . . 1 . . . . . . AOE 129 | . 3 38 34 54 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Total 4067 | 53 302 68 216 901 1396 774 98 259 Wait 189 | . 3 2 90 4 66 15 . 9 Move 3155 | 41 239 58 109 748 1098 608 67 187 Hop . | . . . . . . . . . Pick Up 71 | 6 13 . 2 16 17 12 . 5 Fast Attach 37 | 6 4 . 1 4 20 2 . . Attach 35 | . 3 3 2 9 8 4 1 5 Detach 6 | . . . 1 . 5 . . . Swap 46 | . 1 2 . 4 14 16 4 5 Drop 60 | . 11 . 4 14 21 9 . 1 Fire 368 | . 28 3 4 67 139 73 24 30 Melee 30 | . . . . . . 12 1 17 Ram 2 | . . . . 2 . . . . Kick 1 | . . . . . 1 . . . Crush 8 | . . . . . 7 . 1 . Escape Stasis 33 | . . . . 33 . . . . Rewire 26 | . . . 3 . . 23 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 81 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 322 | -10/Materials | Central database locked down 466 | -10/Materials | Discovered new exit (range 15) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Propulsion x2 594 | -9/Materials | Discovered new exit (range 16) 616 | -9/Materials | Entered Storage 645 | -9/Storage | Found Prototype Launcher 645 | -9/Storage | Identified Gui. Missile Launcher 663 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 707 | -9/Storage | Garrison activated, responded to threat 780 | -9/Storage | Identified exit to Garrison 780 | -9/Storage | Entered Garrison 796 | -9/Garrison | Triggered checkpoint 848 | -9/Garrison | Triggered checkpoint 858 | -9/Garrison | Triggered checkpoint 917 | -9/Garrison | Destroyed 11 combat bots 952 | -9/Garrison | Discovered new exit (range 11) 982 | -9/Garrison | Triggered checkpoint 1028 | -9/Garrison | Lost 3 parts (2n1w) 1259 | -9/Garrison | Discovered new exit (range 13) 1362 | -9/Garrison | Triggered checkpoint 1410 | -9/Garrison | Triggered checkpoint 1464 | -9/Garrison | Discovered new exit (range 12) 1479 | -9/Garrison | Installed Relay Interface Framework 1636 | -9/Garrison | Triggered checkpoint 1647 | -9/Garrison | Core integrity fell below 50% 1686 | -9/Garrison | Core integrity fell below 20% 1709 | -9/Garrison | Lost 5 parts (3n2w) 2350 | -9/Garrison | Entered Materials 2350 | -8/Materials | Evolved 2 slots: Utility x2 3117 | -8/Materials | Repaired Broken Adv. Treads? 3651 | -8/Materials | Discovered new exit (range 15) 4243 | -8/Materials | Discovered new exit (range 4) 4506 | -8/Materials | Build established: Scavenger-Mutant 4598 | -8/Materials | Garrison activated, responded to threat 4706 | -8/Materials | Identified exit to Garrison 4706 | -8/Materials | Entered Garrison 4742 | -8/Garrison | Triggered checkpoint 4764 | -8/Garrison | Garrison Relay disabled 4868 | -8/Garrison | Triggered checkpoint 4890 | -8/Garrison | Triggered checkpoint 4962 | -8/Garrison | Triggered checkpoint 5041 | -8/Garrison | Garrison Relay disabled 5066 | -8/Garrison | Build established: Bothacker-Mutant 5127 | -8/Garrison | Expanded RIF knowledge: Hotswap 5285 | -8/Garrison | Core integrity fell below 50% 5395 | -8/Garrison | Garrison Relay disabled 5402 | -8/Garrison | Triggered checkpoint 5492 | -8/Garrison | Discovered new exit (range 11) 5634 | -8/Garrison | Discovered new exit (range 10) 5676 | -8/Garrison | Triggered checkpoint 5761 | -8/Garrison | Garrison Relay disabled 5822 | -8/Garrison | Garrison Relay disabled 5931 | -8/Garrison | Entered Materials 5931 | -8/Materials | Accompanied by 3 allies 5991 | -8/Materials | Garrison activated, responded to threat 6087 | -8/Materials | Identified exit to Garrison 6087 | -8/Materials | Entered Garrison 6226 | -8/Garrison | Core integrity fell below 20% 6249 | -8/Garrison | Lost 4 parts (3n1w) 6488 | -8/Garrison | Discovered new exit (range 10) 6502 | -8/Garrison | Triggered checkpoint 6505 | -8/Garrison | Build established: Mutant 6547 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 06372_ Acquired Kinecellerator. 06390_ Acquired Corrupted Lgt. Treads. 06408_ S-10 Pest destroyed. 06409_ ALERT: Dispatching investigation squad to Factory. 06410_ S-10 Pest destroyed. 06412_ Acquired 8 matter. 06414_ System Restoration Module purges 1% system corruption (1%). 06418_ System Restoration Module purges 1% system corruption (0%). 06488_ EXIT=FOUND 06504_ Lgt. Treads destroyed. 06511_ Critical hit (Burn: +37). 06511_ Adv. Treads destroyed. 06516_ Lgt. Treads destroyed. 06521_ Discarded Relay Coupler [Duelist]. 06525_ Critical hit (Burn: +37). 06530_ Y-45 Defender destroyed. 06531_ Critical hit (Burn: +37). 06540_ Cld. Ion Engine destroyed. 06544_ Med. Armor Plating destroyed. 06546_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | *= #??????????????????#######???????????? | | =%*#????????????????????????????????????? | | [ #????????????????????????????????????? | | #????????????????????????????????????? | | # ## ###????????????????????????????????????? | | # ## ###########????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ######## #????????????????????????????? | | #""""######??????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????######### #????????????????????????????? | | ?????????# ^ #????????????????????????????? | | ?????????# ####### ############?????????????????? | | ?????????# #?????# #?????????????????? | | ?????????# #?????# #?????????????????? | | ?????????# "?????####### ## < #?????????????????? | | ?????????# "???????????# #??? #?????????????????? | | ?????????# "???????????#=@#??????????????????????? | | ?????????# #???????????#=%#??????????????????????? | | ?????????# #??????????#Y *! ?????????????????????? | | ?????????? ???????????# ???????????????????? | | ?????????? ???????????##Y### ?????????????????? | | ?????????? ????????????# ??? + ???????????????? | | ?????????? ????????????##????######??????????????? | | ?????????? ??????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 65 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 76 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombMatterRigger Manual? 0 Play Time 01:05:02 Cumulative 132.8 hours Start 2023.12.07 @ 09:31:44 End 2023.12.07 @ 10:52:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 100 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e7e55cd-ac3e-4729-bb82-c7fcf0f84417