Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.07 @ 20:26:12 Player: LightKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (34) 170 Value Destroyed (912) 912 Prototype IDs (31) 620 Alien Tech Used (3) 600 Bonus (5893) 5893 TOTAL SCORE: 16695 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 73 Entered DSFs 500 Met Zhirov 300 Scanned by Researcher 500 Win 3000 Win Speed 1555 Friendly Fire -39 Cogmind --------- Core Integrity 262/1600 Matter 55/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Long-range Terrain Scanner Graphene Brace Heavy Quantum Rifle Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Transmission Jammer Experimental ECM Suite Cloaking Device Layered Medium Armor Plating Graphene Brace Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Makeshift Spear > --- INVENTORY -------- Quantum Reactor Xenon Bombardment Thruster Stasis Canceller Transdimensional Reconstructor Heavy Quantum Rifle [Rating: 156] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Impulse Thruster Array Utility Improved Melee Analysis Suite Device Advanced Transmission Jammer Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Makeshift Spear Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Gamma Bomb Array Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . 2 2 2 . 2 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 1 . . 1 1 . . . . . . . . . . Utility 13 | . . . 2 . 1 1 2 . 1 1 . . . . 2 . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 101 | 1 3 . 3 7 5 6 1 7 3 1 . 1 6 5 13 5 4 2 17 11 Power 11 | . . . 1 . 2 . . . . . . . 1 1 1 . . . 4 1 Engine 3 | . . . 1 . 1 . . . . . . . . 1 . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . 1 . 1 . . . 4 1 Propulsion 19 | . . . . 4 1 1 . . 1 . . . . 3 2 . 2 . 2 3 Treads 1 | . . . . 1 . . . . . . . . . . . . . . . . Leg 2 | . . . . 1 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . 2 . 1 . . 1 . . . . 3 2 . 2 . 2 3 Utility 55 | . 1 . 1 1 1 3 1 7 1 1 . 1 4 1 10 3 2 2 9 6 Device 29 | . 1 . 1 1 1 1 . . 1 1 . 1 . 1 6 1 1 1 5 6 Storage 2 | . . . . . . . . . . . . . 2 . . . . . . . Processor 13 | . . . . . . 2 1 7 . . . . 1 . 1 . . . 1 . Hackware 9 | . . . . . . . . . . . . . . . 3 1 1 1 3 . Protection 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 16 | 1 2 . 1 2 1 2 . . 1 . . . 1 . . 2 . . 2 1 Energy Gun 6 | . 2 . 1 1 . . . . . . . . . . . 1 . . 1 . Energy Cannon 2 | . . . . 1 1 . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 . . 1 . . . . . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . . . . . 5 . . 1 . 1 2 . Parts Lost 54 | . . . . 6 6 . . 1 . . . 1 . . 8 2 . 3 12 15 Power 6 | . . . . 1 . . . . . . . . . . 1 1 . . 1 2 Propulsion 17 | . . . . 3 3 . . 1 . . . . . . 1 . . . 4 5 Utility 27 | . . . . . 2 . . . . . . 1 . . 6 1 . 3 7 7 Weapon 4 | . . . . 2 1 . . . . . . . . . . . . . . 1 Highest Loss Streak 15 | . . . . 5 6 . . 1 . . . 1 . . 4 2 . 3 9 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 95 100 84 75 33 19 33 55 53 56 57 52 58 70 82 81 74 79 69 76 Engine 5 | . 14 14 11 10 1 . . . . . . . . 1 3 . . . . . Treads 1 | . . . . 6 4 . . . . . . . . . . . . . . . Leg 7 | . 28 28 22 6 1 . . . . . . . . . . . . . . . Flight 7 | . . . . 8 3 3 6 2 3 5 5 5 5 11 19 14 16 17 12 15 Device 13 | . 9 14 18 11 8 7 6 6 5 9 10 5 5 6 20 19 21 21 14 14 Storage 5 | . 14 14 11 11 4 . . . . . . . . . . . . . . . Processor 11 | . . . . . . 5 13 42 41 36 36 36 40 40 22 14 13 13 15 16 Hackware 4 | . . . . . . . . . . . . . . . 5 17 14 18 17 19 Protection 1 | . . . . . . . . . . . . . 2 5 3 3 4 4 2 . Energy Gun 8 | . 17 28 22 13 4 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 8 3 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 2 5 4 4 4 4 4 4 Peak Build Rating 156 | 6 10 10 14 18 17 22 25 45 48 54 55 55 63 76 116 129 124 129 156 134 Average Rating 51 | 6 8 10 12 15 9 12 24 37 40 52 54 50 55 64 91 115 119 124 117 112 On Entrance 48 | 6 6 10 10 14 14 4 22 25 33 47 54 55 50 58 76 101 105 124 116 90 Naked Turns 1 | . . . . . . 1 . . . . . . . . . . . . . . Heaviest Build 48 | 13 16 16 20 22 22 6 6 6 6 7 7 7 7 15 25 37 16 16 48 38 Greatest Support 48 | 20 20 20 20 20 20 6 6 6 7 7 7 7 7 25 45 38 46 16 48 45 Greatest Overweight (x) 7 | . . . . 7 1 . . 1 . . . . . . . . . . 4 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 6 6 7 7 5 3 3 4 4 3 3 4 5 4 4 3 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 7 8 8 5 2 4 5 5 3 4 5 5 5 5 4 5 5 4 4 3 Class Distribution -------------------- 56% | Mutant 16% | Hacker-Ninja 7% | Gladiator 7% | Hacker-Sprinter 6% | Hacker-Mutant 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Gladiator | -5/Factory Gladiator | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 807 | 188 49 42 30 55 . 58 . 80 . 34 6 10 70 50 35 100 . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 1061 | . 109 62 118 242 103 46 . . . 34 . . 253 94 . . . . . . Parts 61 | . 9 7 6 23 3 3 . . . 4 . . . 6 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 31 | . 2 4 3 16 2 1 . . . . . . . 3 . . . . . . Melee 4 | . . . . . . 1 . . . . . . . 3 . . . . . . Guns 21 | . 2 4 3 11 1 . . . . . . . . . . . . . . . Cannons 4 | . . . . 3 1 . . . . . . . . . . . . . . . AOE 2 | . . . . 2 . . . . . . . . . . . . . . . . Classes Destroyed 6 | . 2 1 1 1 . 1 . . . . . . . . . . . . . . Watcher 3 | . 2 . . . . . . . . 1 . . . . . . . . . . Swarmer 21 | . . 4 1 13 . . . . . . . . . 3 . . . . . . Grunt 6 | . 2 . 1 1 2 . . . . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | . 1 3 2 10 2 1 . . . 1 . . . 3 . . . . . . Combat Bots Only 10 | . 1 3 2 10 2 1 . . . . . . . 3 . . . . . . Max Kills in Single Turn 2 | . 1 1 1 2 1 1 . . . 1 . . . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Hostile Shots Fired 574 | . 18 17 3 97 65 17 . 1 2 4 . 8 . 25 49 18 . 13 114 123 Missed 218 | . 8 8 . 24 13 10 . . 2 3 . 4 . 9 22 7 . 6 47 55 Damage Taken 7131 | . 130 74 40 795 1091 173 . 52 . 23 . 77 . 338 642 171 . 155 1697 1673 Core 2437 | . . 9 . 173 534 94 . . . . . 22 . 152 173 . . . 495 785 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 161 | . . . . . . . . . . . . . . 46 115 . . . . . Core Remaining (%) 75 | 100 . 96 . 56 2 86 . 100 100 . . . . 84 . 86 . 100 . 16 Volleys Fired 77 | . 16 9 8 26 16 . . . . . . . . . . . . . 2 . Largest 2 | . 2 2 2 2 2 . . . . . . . . . . . . . 1 . Hottest 149 | . 115 115 110 137 149 . . . . . . . . . . . . . 80 . Shots Fired 145 | . 32 18 16 50 28 . . . . . . . . . . . . . 1 . Gun 123 | . 32 18 16 40 16 . . . . . . . . . . . . . 1 . Cannon 22 | . . . . 10 12 . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . 17 . . . . . . . . . . . . . . . . . . . Thermal 105 | . 15 18 8 35 28 . . . . . . . . . . . . . 1 . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 23 | . . . 8 15 . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 4 4 3 11 15 . . . . . . . . . . . . . . . Robot Miss Streak 6 | . 4 3 3 6 1 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 116 | . 17 9 13 33 23 7 . . . 1 . . 6 4 2 . 1 . . . Core Hits 61 | . 8 4 8 24 10 1 . . . 1 . . 2 2 1 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . 1 . 1 . 2 . . . . . . . 1 . . . . . . . Burn 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 71 | . . . . . . 9 . . . 1 . . 6 9 13 5 4 3 19 2 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . 9 . . . 1 . . . . . 1 . . . . Piercing 60 | . . . . . . . . . . . . . 6 9 13 4 4 3 19 2 Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2767 | . 207 124 164 598 504 412 . . . 66 . . 420 153 91 . 28 . . . Guns 1145 | . 207 124 164 385 265 . . . . . . . . . . . . . . . Cannons 336 | . . . . 125 211 . . . . . . . . . . . . . . . Explosions 85 | . . . . 85 . . . . . . . . . . . . . . . . Melee 1168 | . . . . . . 410 . . . 66 . . 420 153 91 . 28 . . . Ramming 33 | . . . . 3 28 2 . . . . . . . . . . . . . . Kinetic 109 | . 109 . . . . . . . . . . . . . . . . . . . Thermal 1239 | . 98 124 84 457 476 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 218 | . . . 80 138 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 476 | . . . . . . 410 . . . 66 . . . . . . . . . . Piercing 692 | . . . . . . . . . . . . . 420 153 91 . 28 . . . Highest Corruption 11 | . . . . . . 1 . . . . . . . . 3 3 . . 11 11 Average Corruption 4 | . . . . . . 1 . . . . . . . . 2 3 . . 8 8 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . . 11 Corruption Blocked 1 | . . . . . . 1 . . . . . . . . . . . . . . Effects 21 | . . . . . . 2 . . . . . . . . 1 2 . . 11 5 Message Errors 5 | . . . . . . 1 . . . . . . . . 1 . . . 1 2 Matter Fused 6 | . . . . . . . . . . . . . . . . 1 . . 3 2 Heat Flow Errors 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . 3 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 37 | . . . . 4 . 3 . . . . . . . 26 . . 4 . . . Projectiles 4 | . . . . 4 . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 33 | . . . . . . 3 . . . . . . . 26 . . 4 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 42 | . . . . 34 7 1 . . . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . . . . . Rammed 11 | . . . . 1 9 1 . . . . . . . . . . . . . . Targets Rammed 24 | . . . . 2 21 1 . . . . . . . . . . . . . . Kicked 13 | . . . . 1 12 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 136 | . 36 48 . 2 136 85 . . . . . . . . . . . . 85 . Average Temperature 31 | . 13 20 . 2 49 55 . . . . . . . . . . . . 53 . Received Heat Transfer 681 | . 69 . 9 . 378 18 . . . 9 . 12 . . 69 27 . . 18 72 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 3 . . . . . . . . . . . . . . . Heat Transferred 2801 | . 333 333 259 827 1049 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Peak Influence 829 | . 94 106 240 427 224 283 138 101 81 136 . . . . 829 387 129 165 287 444 Initial 647 | . . 36 34 93 109 101 138 96 52 39 . . . . 647 369 99 72 80 183 Average 216 | . 44 55 160 306 140 204 138 91 59 65 . . . . 716 197 108 129 176 237 Maximum Alert Level 3 | . . . 1 2 1 1 . . . . . . . . 3 1 . . 1 2 Low Security (%) 57 | 100 100 100 71 2 88 41 100 100 100 100 . . . . . 69 100 100 56 43 Level 1 26 | . . . 28 60 11 58 . . . . . . . . . 30 . . 43 53 Level 2 11 | . . . . 36 . . . . . . . . . . 57 . . . . 3 Level 3 4 | . . . . . . . . . . . . . . . 42 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . 1 . 1 2 3 . . 1 . . . . . 5 1 . . 1 1 Investigation 3 | . . . . 1 . . . . 1 . . . . . 1 . . . . . Extermination 3 | . . . . . . 1 . . . . . . . . 2 . . . . . Reinforcement 9 | . . . . . 2 2 . . . . . . . . 2 1 . . 1 1 Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 9 | . . . . . 3 2 . . . . . . . . 1 2 . 1 . . Communications Jammed 38 | . . . . . . 6 . . . . . . . . 8 6 . . 11 7 Distress Signals 38 | . . . . . . 6 . . . . . . . . 8 6 . . 11 7 Times Spotted 197 | . 7 6 7 25 10 14 . . 1 3 . 4 . 10 23 12 1 7 39 28 Peak Tracking Total 19 | . 3 3 4 6 6 5 . 1 1 5 . 4 . 5 7 7 1 6 9 19 Tactical Retreats 29 | . . . 1 2 1 3 . 1 . 2 . 2 . . 5 2 . . 8 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 15 | . . . . . . 2 . 1 . . . . . . 1 . . . 2 9 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 7 | . . 1 1 . . . . . . . . . . . 1 1 . 2 1 . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . 1 1 . 1 1 . Garrison Access 5 | . . . . . . . . . . . . . . . 1 1 . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 51 | . 2 . 4 1 1 5 1 . 3 1 . . 4 . 6 4 3 2 13 1 Terminals 38 | . 1 . 4 . 1 4 1 . 2 1 . . . . 5 3 3 2 10 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . 1 1 . . 3 . Total Hacks 120 | . 3 . 12 1 3 6 2 . 7 2 . . 17 . 11 15 7 6 27 1 Successful 65 | . 1 . 7 1 2 . 1 . 1 . . . 17 . 3 11 4 4 13 . Failed 55 | . 2 . 5 . 1 6 1 . 6 2 . . . . 8 4 3 2 14 1 Catastrophic 17 | . . . 1 . 1 4 . . 2 . . . . . 2 1 1 . 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 3 . 8 . 1 4 . . 3 . . . . . 2 2 . . 4 . Terminals 90 | . 2 . 12 . 3 5 2 . 6 2 . . . . 10 14 7 6 20 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . . . 1 1 . . 7 . Terminal Hacks 55 | . . . 5 1 2 . 1 . 1 . . . 17 . 2 9 4 4 9 . Record 7 | . . . . . . . . . . . . . 5 . . . . . 2 . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . . 4 . . 2 . . 1 . Prototype ID Bank 11 | . . . 3 . 1 . . . . . . . 4 . . 1 1 1 . . Open Door 5 | . . . . 1 . . . . . . . . . . . . 1 . 3 . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . 1 . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . 1 1 . . . . Terminal Index 3 | . . . 1 . . . . . 1 . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . 2 . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . 1 1 . . Maintenance Status 1 | . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . 1 1 . . 3 . Seal Access 5 | . . . . . . . . . . . . . . . 1 1 . . 3 . Unauthorized Hacks 5 | . 1 . 2 . . . . . . . . . . . . 1 . . 1 . Terminals 4 | . . . 2 . . . . . . . . . . . . 1 . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . Botnet 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 1 . 4 . 1 5 . . 3 1 . . . . 5 3 2 2 8 1 Full Trace Events 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 2 | . . 1 . . . . . . . . . . . . . . . . 1 . Largest Group 1 | . . 1 1 1 . . . . . . . . . . . . . . 1 . Highest-Rated Group 45 | . . 31 31 31 . . . . . . . . . . . . . . 45 . Highest-Rated Ally 45 | . . 31 31 31 . . . . . . . . . . . . . . 45 . Total Orders 12 | . . . . . . . . . . . . 5 . 5 2 . . . . . EXPLORE 5 | . . . . . . . . . . . . 2 . 2 1 . . . . . RETURN 7 | . . . . . . . . . . . . 3 . 3 1 . . . . . Ally Attacks 19 | . . 3 8 8 . . . . . . . . . . . . . . . . Total Damage 211 | . . 43 105 63 . . . . . . . . . . . . . . . . Kills 5 | . . 2 2 1 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Robot Analysis Total 7 | . . . . . . . . . . . . . 4 . . 2 . . 1 . Derelict Logs Recovered 2 | . . . . 1 . . . . . . 1 . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . 4 . 3 . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . 4 . 1 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 4575 | 4 168 761 257 609 170 384 50 48 51 60 98 130 99 138 397 183 103 77 615 173 Spaces Moved 6488 | 3 89 239 183 265 126 733 118 74 99 121 216 263 160 235 1017 427 185 109 1417 409 Core 581 | . . . . 2 102 387 . 41 42 . . . . . . . . . 2 5 Treads 176 | . . . . 155 21 . . . . . . . . . . . . . . . Legs 602 | 3 89 239 183 85 3 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 5129 | . . . . 23 . 346 118 33 57 121 216 263 160 235 1017 427 185 109 1415 404 Fastest Speed 29 | 120 120 120 120 120 50 40 40 40 45 45 45 45 45 32 30 37 33 45 33 29 Average Speed 52 | 120 120 120 120 193 76 45 40 46 47 45 45 45 45 38 32 37 43 45 37 33 Slowest Speed 440 | 120 120 120 120 440 240 50 40 100 50 45 45 45 45 45 37 37 45 45 250 197 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . . 4 . 1 . 1 . . . . 13 14 2 1 19 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 32 | 1 25 51 21 32 19 23 4 70 4 5 46 62 60 43 50 61 9 23 45 24 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . . . . 1 . 3 . . . . . . . Known Exits Taken 10 | . . . 1 . 1 . 1 . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 . 1 . . 1 1 1 1 . . . . . . . . Scrap Searched 7 | . . 1 . . . . . . . . 2 2 . 2 . . . . . . Spaces Dug 27 | . . . . . . 2 . . . . . . . 2 8 2 1 . 10 2 Terrain Destroyed 32 | . . . . 5 . 2 . . . . . . . 2 8 2 1 . 10 2 Melee 27 | . . . . . . 2 . . . . . . . 2 8 2 1 . 10 2 Projectile 1 | . . . . 1 . . . . . . . . . . . . . . . . AOE 4 | . . . . 4 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 7337 | 3 119 695 208 311 167 762 120 84 102 122 216 274 178 270 1058 430 200 132 1450 436 Wait 560 | . 7 447 . 2 . 9 . . . . . 10 . 21 18 . 9 17 4 16 Move 6356 | 2 88 238 182 264 125 725 117 71 98 118 215 262 159 234 992 401 180 106 1379 400 Hop 52 | . . . . . . 3 . 1 . 1 . . . . 11 11 2 1 18 4 Pick Up 36 | . 3 1 7 4 . 5 1 1 . 1 1 . 2 1 5 1 . . 3 . Fast Attach 63 | . 1 . 1 3 2 3 1 5 1 1 . 1 5 3 6 3 3 2 13 9 Attach 30 | . . . 1 3 3 3 . . 2 . . . 2 1 5 1 1 1 5 2 Detach 16 | . . . . . . 2 1 1 1 . . . . . 2 1 1 1 3 3 Swap 11 | 1 2 . 1 1 . . . 2 . . . . . 1 2 1 . . . . Drop 36 | . 2 . 8 6 . 2 . 3 . . . 1 4 . 4 1 . 1 4 . Fire 77 | . 16 9 8 26 16 . . . . . . . . . . . . . 2 . Melee 71 | . . . . . . 9 . . . 1 . . 6 9 13 5 4 3 19 2 Ram 10 | . . . . . 9 1 . . . . . . . . . . . . . . Kick 13 | . . . . 1 12 . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 7) 173 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 874 | -10/Mines | Met a Derelict testing a Signal Generator 921 | -10/Mines | Discovered new exit (range 8) 934 | -10/Mines | Entered Materials 934 | -9/Materials | Accompanied by 1 ally 934 | -9/Materials | Evolved 2 slots: Utility x2 1037 | -9/Materials | Identified exit to Mines 1191 | -9/Materials | Entered Mines 1191 | -9/Mines | Accompanied by 1 ally 1208 | -9/Mines | Discovered new exit (range 15) 1227 | -9/Mines | Met a Derelict shopkeep closing up shop 1392 | -9/Mines | Destroyed 10 combat bots 1401 | -9/Mines | Lost 5 parts (3n2w) 1728 | -9/Mines | Assembled infested the area 1733 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1800 | -9/Mines | Entered Materials 1800 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1801 | -8/Materials | Identified exit to Factory 1889 | -8/Materials | Core integrity fell below 50% 1905 | -8/Materials | Core integrity fell below 20% 1941 | -8/Materials | Lost 6 parts (3n2u1w) 1963 | -8/Materials | Discovered exit to Factory (range 15) 1970 | -8/Materials | Entered Factory 1970 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2341 | -7/Factory | Discovered new exit (range 8) 2354 | -7/Factory | Entered another Factory area 2354 | -6/Factory | Evolved 2 slots: Utility x2 2404 | -6/Factory | Identified exit to DSF 2404 | -6/Factory | Entered DSF 2443 | -6/DSF | Additional patrols routed to DSF 2446 | -6/DSF | Discovered new exit (range 12) 2452 | -6/DSF | Entered Factory 2452 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2500 | -5/Factory | Discovered new exit (range 6) 2503 | -5/Factory | Entered another Factory area 2503 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2550 | -4/Factory | Discovered new exit (range 13) 2563 | -4/Factory | Entered Upper Caves 2601 | -4/Upper Caves | Encountered a Warlord checkpoint 2657 | -4/Upper Caves | Discovered new exit (range 7) 2661 | -4/Upper Caves | Entered another Upper Caves area 2776 | -4/Upper Caves | Build established: Gladiator 2778 | -4/Upper Caves | Discovered new exit (range 8) 2791 | -4/Upper Caves | Entered Zhirov 2791 | -4/Zhirov | Discovered new exit (range 3) 2800 | -4/Zhirov | Met Zhirov 2810 | -4/Zhirov | Learned location of Quarantine (-2) 2810 | -4/Zhirov | Learned location of Testing (-3) 2810 | -4/Zhirov | Learned location of Command (-1) 2814 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2822 | -4/Zhirov | Found Alien Artifact 2828 | -4/Zhirov | Found Alien Artifact 2828 | -4/Zhirov | Identified Integrated Reactor 2828 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2889 | -4/Zhirov | Identified exit to Proximity Caves 2890 | -4/Zhirov | Entered Proximity Caves 2892 | -3/Proximity Caves | Spotter reported a threat 2893 | -3/Proximity Caves | Spotter reported a threat 3003 | -3/Proximity Caves | Spotter reported a threat 3006 | -3/Proximity Caves | Spotter reported a threat 3020 | -3/Proximity Caves | Discovered new exit (range 19) 3027 | -3/Proximity Caves | Ambushed by research squad 3027 | -3/Proximity Caves | Identified exit to Research 3028 | -3/Proximity Caves | Entered Research 3028 | -3/Research | Accompanied by 1 ally 3028 | -3/Research | Evolved 2 slots: Utility x2 3094 | -3/Research | Spotted B-86 Titan 3125 | -3/Research | Spotted B-86 Titan 3312 | -3/Research | Search patrols dispatched 3424 | -3/Research | Discovered new exit (range 4) 3424 | -3/Research | Identified exit to Testing 3425 | -3/Research | Entered Testing 3451 | -3/Testing | Lost 4 parts (1p1n2u) 3457 | -3/Testing | Found Exp. ECM Suite 3495 | -3/Testing | Spotted PH-QR9XBIML5M 3496 | -3/Testing | Build established: Hacker-Ninja 3505 | -3/Testing | Identified exit to Research 3595 | -3/Testing | Scanned by Researcher 3607 | -3/Testing | Spotted PY-20HIT1Q13H 3608 | -3/Testing | Entered Research 3608 | -2/Research | Evolved 2 slots: Utility x2 3650 | -2/Research | Identified exit to Quarantine 3664 | -2/Research | Spotted B-90 Cyclops 3711 | -2/Research | Entered Quarantine 3716 | -2/Quarantine | Identified exit to Access 3771 | -2/Quarantine | Found Alien Artifact 3771 | -2/Quarantine | Identified Terrabomb 3771 | -2/Quarantine | Used Terrabomb 3788 | -2/Quarantine | Entered Access 3788 | -1/Access | Evolved 2 slots: Power x1, Utility x1 3796 | -1/Access | Identified exit to Command 3815 | -1/Access | Lost 3 parts (3u) 3965 | -1/Access | Spotted B-99 Colossus 4145 | -1/Access | Spotted B-99 Colossus 4185 | -1/Access | Crushed by falling debris 4185 | -1/Access | System corruption reached 10% 4226 | -1/Access | Found Prototype Device 4226 | -1/Access | Identified Thermal Barrier 4243 | -1/Access | Lost 9 parts (1p3n5u) 4300 | -1/Access | Identified exit to Surface 4313 | -1/Access | Spotted B-99 Colossus 4322 | -1/Access | Identified Transdimensional Reconstructor 4322 | -1/Access | Warped through subspace 4352 | -1/Access | Lost 3 parts (1n2u) 4403 | -1/Access | Entered Command 4455 | -1/Command | Found Gamma Bomb Array 4541 | -1/Command | Spotted B-99 Colossus 4567 | -1/Command | Spotted Alpha 7 4567 | -1/Command | Spotted Alpha 7 4567 | -1/Command | Spotted Striker 4567 | -1/Command | Spotted Striker 4567 | -1/Command | Spotted Executioner 4567 | -1/Command | Spotted Executioner 4567 | -1/Command | Spotted Executioner 4567 | -1/Command | Spotted Executioner 4569 | -1/Command | Spotted B-99 Colossus 4570 | -1/Command | Spotted B-99 Colossus 4572 | -1/Command | Core integrity fell below 50% 4573 | -1/Command | Discovered exit to Surface (range 8) 4576 | *** | Escaped! Last Messages --------------- 04573_ Executioner knocked back. 04573_ The Access Shell folds into the floor. 04573_ EXIT=FOUND: SURFACE 04573_ Penetrated by Slug. 04574_ Slug penetrates Wall. 04574_ Penetrated by Slug. 04574_ Impulse Thruster destroyed. 04574_ Q-thruster destroyed. 04574_ Adv. Transmission Jammer destroyed. 04574_ Penetrated by Slug. 04574_ Slug penetrates Wall. 04575_ Hacking Suite destroyed. 04575_ Knocked back. 04575_ Penetrated by Slug. 04575_ Slug penetrates Wall. 04575_ Penetrated by Slug. 04575_ Slug penetrates Wall. 04576_ B-99 Colossus activates siege mode. 04576_ Penetrated by Slug. 04576_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?#! +? /??????????????????????????????????? | | ?# #? # ?????????????????????????????????? | | ## #? #??????????????????????????????????? | | + #? #??????????????????????????????????? | | ## #?? #??????????????????????????????????? | | ?# #?? #??????????????????????????????????? | | ######### #??????????????????????????????????? | | #??????????????????????????????????? | | #########?### #??????????????????????????????????? | | #????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | + #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ?# #???????????????????????##????????????????? | | ?# #??????????#############;#????????????????? | | ?# #????????###BB #?????????????????? | | ?# #??#######;#BB #?????????????????? | | ?# #### # # # ; ^ ^ #?????????????????? | | ###"+#### ^ EE #?????????????????? | | p ; 7K #?????????????????? | | p/ % %"@ ##????????????????? | | / % "" ;#????????????????? | | %; ^7 ##????????????????? | | ### K % E^E #?????????????????? | | #?### # # # # % #?????????????????? | | #???#########BB #?????????????????? | | ## #???????????#BB #?????????????????? | | ?# #???????????##############?????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ? #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ?#### #??????????????????????????????????????????? | | ????? #??????????????????????????????????????????? | | ????? #??????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ?????##??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 67 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Corruption Block 8 Armor Coverage 225 Propulsion Shielding 90 Evasion (%) 74 Melee Accuracy 30 Core Analysis 9 Recoil Reduction 1 Offensive Hacking 44 Defensive Hacking 30 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Terrabomb Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GhostDroneTearclaws Manual? 0 Play Time 01:19:40 Cumulative 183.8 hours Start 2025.03.07 @ 19:02:14 End 2025.03.07 @ 20:26:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type 0 Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ef0d309-b13f-4dce-83e2-49f301b97410