Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.16 @ 04:25:18 Player: cptwinky Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (14) 2800 Robots Destroyed (68) 340 Value Destroyed (1682) 1682 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (728) 728 TOTAL SCORE: 7130 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 406 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Flying (109) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ Medium Storage Unit Improved Light Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- Light Nuclear Core Light Fission Core Q-thruster Makeshift ECM Suite Hacking Suite Hacking Suite Splice Drone Bay (6/6) Guided Plasma Cannon Precision Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Improved Light Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Guided Plasma Cannon Katana > --- INVENTORY -------- Light Nuclear Core Light Fission Core Makeshift ECM Suite Hacking Suite Hacking Suite Splice Drone Bay Precision Rocket Launcher Great Maul [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device High-powered Tractor Beam Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Slots Evolved 4 | . . . 2 . . . 2 . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 2 | . . . 1 . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 99 | 6 5 6 22 4 5 2 31 11 4 . . 1 2 . Power 9 | 1 . . 4 1 . . 3 . . . . . . . Engine 7 | 1 . . 4 1 . . 1 . . . . . . . Core 2 | . . . . . . . 2 . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 41 | 2 1 2 6 . 4 2 15 7 1 . . . 1 . Treads 7 | 2 1 1 1 . . . 2 . . . . . . . Leg 14 | . . . . . 2 . 12 . . . . . . . Wheel 9 | . . 1 3 . 2 2 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 11 | . . . 2 . . . . 7 1 . . . 1 . Utility 27 | 1 3 . 4 3 1 . 8 4 2 . . 1 . . Device 8 | . 1 . 3 2 . . 2 . . . . . . . Storage 4 | 1 1 . . . 1 . 1 . . . . . . . Processor 3 | . 1 . 1 . . . . 1 . . . . . . Hackware 3 | . . . . . . . . 1 1 . . 1 . . Protection 9 | . . . . 1 . . 5 2 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 1 4 8 . . . 5 . 1 . . . 1 . Energy Gun 3 | 1 . 2 . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . . . . 1 . Ballistic Gun 9 | 1 1 . 6 . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . 2 1 . . . . . 1 . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . . . . 1 . . . . . Parts Lost 17 | . . 5 . . . . 11 . . . . . . 1 Power 2 | . . 1 . . . . 1 . . . . . . . Propulsion 9 | . . 2 . . . . 6 . . . . . . 1 Utility 2 | . . . . . . . 2 . . . . . . . Weapon 4 | . . 2 . . . . 2 . . . . . . . Highest Loss Streak 6 | . . 5 . . . . 6 . . . . . . 1 Average Slot Usage (%) 94 | . 97 99 95 100 100 100 89 93 88 90 90 90 89 90 Engine 7 | . 14 13 10 11 11 11 4 . . . . . . . Core 3 | . . . . . . . 3 9 9 9 9 9 9 9 Treads 10 | . 28 27 11 11 11 11 4 . . . . . . . Leg 3 | . . . . . . . 20 14 . . . . . . Wheel 8 | . . . 22 22 21 22 7 . . . . . . . Flight 9 | . . . . . . . . 20 35 36 36 36 35 36 Device 8 | . 11 14 12 11 11 11 12 . . . . . . . Storage 10 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 9 Processor 2 | . . . 5 . . . . 4 9 9 9 . . . Hackware 3 | . . . . . . . . 4 9 9 9 17 18 18 Protection 7 | . . . . 11 11 11 11 16 8 9 9 9 9 9 Energy Gun 3 | . 13 12 . . . . . . . . . . . . Ballistic Gun 11 | . 14 14 20 22 22 22 5 . . . . . . . Slashing Weapon 4 | . . . . . . . 10 13 9 9 9 9 9 9 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 37 | 14 20 21 25 37 30 30 32 32 20 20 20 20 20 20 Greatest Support 60 | 40 40 40 26 26 60 32 42 40 20 20 20 20 20 20 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 10 10 9 10 Average Carried 9 | 2 6 9 8 9 10 10 9 8 9 9 10 9 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 10 8 10 10 10 10 10 9 10 10 10 9 9 10 Class Distribution -------------------- 64% | Mutant 10% | Scavenger-Mutant 8% | Scavenger-Sprinter 8% | Sprinter 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Matter Collected 1859 | 182 244 104 260 159 . 142 488 53 177 20 . . 30 . Remotely 584 | . . . 132 57 . 142 253 . . . . . . . Salvage Created 2334 | . 497 82 243 . . 114 1155 53 79 . . . 111 . Parts 123 | . 34 4 7 . . 2 60 4 5 . . . 7 . Haulers Intercepted 6 | . 2 . 2 . . . 2 . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 40 | . 12 3 4 . . 1 20 . . . . . . . Melee 14 | . . . . . . . 14 . . . . . . . Guns 20 | . 12 1 1 . . 1 5 . . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . . AOE 5 | . . 2 3 . . . . . . . . . . . Classes Destroyed 13 | . 5 1 1 . . 1 5 . . . . . . . Worker 7 | . . 1 . . . . 1 2 3 . . . . . Builder 2 | . 1 1 . . . . . . . . . . . . Tunneler 2 | . . . . . . 1 1 . . . . . . . Hauler 6 | . 2 . 2 . . . 2 . . . . . . . Recycler 3 | . . . 1 . . 1 1 . . . . . . . Operator 4 | . 2 . . . . . . . 1 . . . 1 . Watcher 4 | . . . . . . . 2 . . . . . 2 . Swarmer 12 | . 6 . 3 . . . 3 . . . . . . . Grunt 22 | . 6 3 1 . . 1 11 . . . . . . . Duelist 2 | . . . . . . . 2 . . . . . . . Sentry 2 | . . . . . . . 2 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 8 | . 6 2 3 . . 2 8 1 1 . . . 2 . Combat Bots Only 8 | . 4 2 3 . . 1 8 . . . . . . . Max Kills in Single Turn 3 | . 1 1 3 . . 1 1 1 1 . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Damage Taken 3520 | . 384 480 51 . . 113 2193 . 35 109 . . . 155 Core 755 | . 90 74 8 . . 13 484 . . 11 . . . 75 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 21 | 100 . 34 . . . 94 12 12 . . 10 10 10 . Volleys Fired 111 | . 47 10 21 . . 9 22 . . . . . 2 . Largest 2 | . 2 2 2 . . 2 2 . . . . . 1 . Hottest 120 | . 70 85 100 . . 46 120 . . . . . 120 . Shots Fired 204 | . 94 16 34 . . 18 40 . . . . . 2 . Gun 185 | . 94 11 26 . . 18 36 . . . . . . . Cannon 6 | . . . . . . . 4 . . . . . 2 . Launcher 6 | . . 5 1 . . . . . . . . . . . Special 7 | . . . 7 . . . . . . . . . . . Kinetic 133 | . 47 6 26 . . 18 36 . . . . . . . Thermal 65 | . 47 5 7 . . . 4 . . . . . 2 . Explosive 6 | . . 5 1 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 5 3 10 . . 11 7 . . . . . . . Robot Miss Streak 4 | . 4 2 2 . . 3 4 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . 3 . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . Shots Hit Robots 191 | . 53 8 22 . . 16 75 3 7 . . . 7 . Core Hits 105 | . 29 6 12 . . 7 41 2 3 . . . 5 . Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 7 | . 2 . . . . . 4 . . . . . 1 . Burn 1 | . 1 . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . Sever 5 | . . . . . . . 4 . . . . . 1 . Melee Attacks 141 | . . . . . . . 69 3 27 8 . 10 20 4 Impact . | . . . . . . . . . . . . . . . Slashing 141 | . . . . . . . 69 3 27 8 . 10 20 4 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 4 2 3 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . 5 . . . . . . . Damage Inflicted 5178 | . 732 466 385 . . 267 2288 218 493 . . . 329 . Guns 1735 | . 703 73 234 . . 267 458 . . . . . . . Cannons 160 | . . . . . . . 160 . . . . . . . Explosions 535 | . . 384 151 . . . . . . . . . . . Melee 2698 | . . . . . . . 1658 218 493 . . . 329 . Ramming 50 | . 29 9 . . . . 12 . . . . . . . Kinetic 1375 | . 390 26 234 . . 267 458 . . . . . . . Thermal 604 | . 313 131 . . . . 160 . . . . . . . Explosive 451 | . . 300 151 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2698 | . . . . . . . 1658 218 493 . . . 329 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 395 | . . . . . . . 108 56 179 . . . 52 . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 395 | . . . . . . . 108 56 179 . . . 52 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . . 15 . . . 6 . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . Rammed 12 | . 8 3 . . . . 1 . . . . . . . Targets Rammed 13 | . 8 4 . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 329 | . 66 12 . . . 49 329 . . . . . 168 . Average Temperature 64 | . 21 6 . . . 26 137 . . . . . 104 . Received Heat Transfer 987 | . 135 90 6 . . 81 675 . . . . . . . Effects 1 | . . . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1530 | . 999 211 . . . . 320 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Peak Influence 423 | . 374 157 152 118 . 94 423 166 293 . . 103 188 211 Initial 144 | . . 87 16 58 . . . 144 81 . . 39 50 98 Average 135 | . 149 119 88 53 . 61 261 151 177 . . 59 123 124 Maximum Alert Level 2 | . 1 . . . . . 2 . 1 . . . . 1 Low Security (%) 77 | 100 67 100 100 100 . 100 27 100 50 . . 100 100 87 Level 1 18 | . 32 . . . . . 47 . 49 . . . . 12 Level 2 4 | . . . . . . . 25 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . 6 . 1 . . . 5 . 1 . . . 2 2 Investigation 6 | . 3 . . . . . . . 1 . . . 1 1 Extermination . | . . . . . . . . . . . . . . . Reinforcement 11 | . 3 . 1 . . . 5 . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Distress Signals 7 | . 1 . . . . . 5 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 131 | . 28 23 6 3 . 3 44 2 7 3 . 2 7 3 Peak Tracking Total 15 | . 7 15 3 3 . 3 12 3 4 2 . 2 3 4 Tactical Retreats 9 | . 1 . . . . . 5 . 1 . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Traps Triggered 7 | . 1 . 2 . . . 1 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Machines Disabled 5 | . . 1 1 . . 1 . . 2 . . . . . Max in Single Turn 1 | . . 1 1 . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Machines Accessed 38 | . 6 . 3 1 2 . 5 2 9 . . 3 7 . Terminals 22 | . 4 . 2 . . . 4 1 6 . . 2 3 . Fabricators 2 | . . . . . . . . 1 1 . . . . . Repair Stations 3 | . 1 . . . . . . . 1 . . . 1 . Recycling Units 6 | . 1 . 1 . . . . . 1 . . 1 2 . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 90 | . 13 . 7 1 2 . 13 5 23 . . 8 18 . Successful 44 | . 6 . 2 1 2 . 6 2 11 . . 4 10 . Failed 45 | . 7 . 5 . . . 6 3 12 . . 4 8 . Catastrophic 9 | . . . 1 . . . . 1 3 . . 1 3 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . Manual 56 | . 10 . 4 . 1 . 9 3 14 . . 7 8 . Terminals 54 | . 8 . 3 . . . 9 3 15 . . 7 9 . Fabricators 5 | . . . . . . . . 2 3 . . . . . Repair Stations 10 | . 2 . . . . . . . 4 . . . 4 . Recycling Units 12 | . 3 . 4 . . . . . 1 . . 1 3 . Scanalyzers 4 | . . . . . . . 4 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . Terminal Hacks 19 | . 2 . 2 1 2 . 3 . 3 . . 2 4 . Record 1 | . . . . . 1 . . . . . . . . . Robot Analysis 6 | . 2 . 1 . . . 1 . 1 . . 1 . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . . . . . . . Level Access Points 4 | . . . . . . . 1 . 1 . . 1 1 . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 2 . . . . . Load Schematic 2 | . . . . . . . . 1 1 . . . . . Build 2 | . . . . . . . . 1 1 . . . . . Repair Station Hacks 8 | . 2 . . . . . . . 4 . . . 2 . Scan Component 4 | . 1 . . . . . . . 2 . . . 1 . Repair 4 | . 1 . . . . . . . 2 . . . 1 . Recycling Unit Hacks 4 | . 1 . . . . . . . . . . 1 2 . Retrieve Components 4 | . 1 . . . . . . . . . . 1 2 . Scanalyzer 2 | . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 6 | . 1 . . . . . 1 . 2 . . 1 1 . Terminals 4 | . . . . . . . 1 . 1 . . 1 1 . Assimilate 2 | . . . . . . . 1 . 1 . . . . . Botnet 2 | . . . . . . . . . . . . 1 1 . Fabricators 1 | . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 . 3 . . . 5 2 7 . . 3 6 . Full Trace Events 4 | . 1 . 1 . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Built 2 | . . . . . . . . 1 1 . . . . . Matter 292 | . . . . . . . . 146 146 . . . . . Time 109 | . . . . . . . . 36 73 . . . . . Total Part Build Rating 6 | . . . . . . . . 3 3 . . . . . Parts Repaired 4 | . 1 . . . . . . . 2 . . . 1 . Time 108 | . 13 . . . . . . . 76 . . . 19 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 14 | . 9 . . . . . . . . . . 3 2 . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 1 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Total Allies 10 | . . 2 . 3 . . . 1 4 . . . . . Largest Group 3 | . . 2 . 3 2 2 1 1 2 1 . . . . Highest-Rated Group 45 | . . 45 . 40 32 32 16 32 41 20 . . . . Highest-Rated Ally 32 | . . 31 . 16 16 16 16 32 29 20 . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . 1 . . . . Ally Attacks 69 | . . 14 . 11 . 8 6 . 26 4 . . . . Total Damage 962 | . . 251 . 139 . 108 76 . 320 68 . . . . Kills 16 | . . 3 . 3 . 2 2 . 5 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Robot Analysis Total 6 | . 2 . 1 . . . 1 . 1 . . 1 . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Turns Passed 5656 | 72 809 544 364 577 318 567 837 198 509 390 8 153 241 69 Spaces Moved 5291 | 39 328 313 248 489 290 405 442 259 893 535 29 297 520 204 Core 2 | 2 . . . . . . . . . . . . . . Treads 666 | 37 328 301 . . . . . . . . . . . . Legs 338 | . . . . . 3 . 272 63 . . . . . . Wheels 1611 | . . 12 248 489 287 405 170 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2674 | . . . . . . . . 196 893 535 29 297 520 204 Fastest Speed 26 | 50 160 100 90 90 90 100 93 26 26 26 26 26 26 26 Average Speed 71 | 154 160 157 90 104 104 101 112 49 26 26 26 26 26 26 Slowest Speed 200 | 160 160 160 115 105 115 105 200 120 26 26 26 26 26 26 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . 1 7 . . 2 . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 3 56 72 21 87 69 69 50 7 25 58 8 9 21 10 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 5 | . 1 2 . . 1 . . . . 1 . . . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 7 | . . 1 . 3 . . . . . 3 . . . . Spaces Dug 48 | . . 5 1 . . . 5 . 4 8 . 9 12 4 Terrain Destroyed 82 | . . 31 8 . . . 5 . 4 8 . 9 13 4 Melee 41 | . . . . . . . 5 . 4 8 . 9 11 4 Projectile 3 | . . . 1 . . . . . . . . . 2 . AOE 38 | . . 31 7 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Total 6687 | 48 513 343 337 554 304 542 645 321 1121 773 28 354 593 211 Wait 953 | . 116 11 29 56 3 125 66 30 184 229 . 49 49 6 Move 5250 | 38 327 312 247 488 289 404 441 256 878 534 28 292 519 197 Hop 13 | . . . . . . . . 1 7 . . 2 . 3 Pick Up 37 | 4 7 . 9 1 1 . 5 5 3 1 . . . 1 Fast Attach 60 | 6 3 . 11 3 4 2 22 5 3 . . . 1 . Attach 9 | . 1 2 4 . . . 1 . . . . . 1 . Detach 6 | . 1 . . 2 . . . 1 1 . . . 1 . Swap 30 | . 1 4 7 1 1 . 8 6 1 . . 1 . . Drop 50 | . 2 . 9 3 6 2 17 7 3 1 . . . . Fire 111 | . 47 10 21 . . 9 22 . . . . . 2 . Melee 134 | . . . . . . . 62 3 27 8 . 10 20 4 Ram 1 | . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 12 | . 8 4 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 21 | . . . . . . . . 7 14 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 826 | -10/Materials | Discovered new exit (range 6) 855 | -10/Materials | Repaired Lgt. Treads 882 | -10/Materials | Entered Mines 1227 | -10/Mines | Learned location of Recycling (-7) 1405 | -10/Mines | Assembled infested the area 1414 | -10/Mines | Discovered new exit (range 13) 1416 | -10/Mines | Learned location of Storage (-7) 1416 | -10/Mines | Discovered new exit (range 11) 1417 | -10/Mines | Core integrity fell below 50% 1426 | -10/Mines | Entered Materials 1426 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1446 | -9/Materials | Lost 5 parts (1p2n2w) 1748 | -9/Materials | Discovered new exit (range 7) 1790 | -9/Materials | Entered Mines 1796 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1798 | -9/Mines | Met a Derelict bent on vengeance 1984 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1984 | -9/Mines | Discovered new exit (range 10) 2149 | -9/Mines | Found the Drone Emporium 2154 | -9/Mines | Found Prototype Device 2154 | -9/Mines | Identified Splice Drone Bay 2260 | -9/Mines | Discovered new exit (range 6) 2266 | -9/Mines | Learned 2 Materials zone layouts 2345 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2346 | -9/Mines | Discovered new exit (range 5) 2367 | -9/Mines | Entered Exiles 2367 | -9/Exiles | Accompanied by 2 allies 2393 | -9/Exiles | Met 8R-AWN 2411 | -9/Exiles | Met EX-HEX 2461 | -9/Exiles | Met EX-DEC 2479 | -9/Exiles | Learned location of Zion (-7) 2497 | -9/Exiles | Met EX-BIN 2511 | -9/Exiles | Aligned with FarCom system 2512 | -9/Exiles | Given EX-Vault access code 2537 | -9/Exiles | Opened EX-Vault 2542 | -9/Exiles | Found Potential Leg 2545 | -9/Exiles | Found Potential Leg 2556 | -9/Exiles | Found Gui. Plasma Cannon 2578 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2667 | -9/Exiles | Discovered new exit (range 14) 2685 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2685 | -9/Exiles | Entered Mines 2685 | -8/Mines | Accompanied by 2 allies 2735 | -8/Mines | Discovered new exit (range 7) 3252 | -8/Mines | Entered Materials 3252 | -8/Materials | Accompanied by 1 ally 3252 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3260 | -8/Materials | Central database locked down 3548 | -8/Materials | Lost 4 parts (2n1u1w) 3635 | -8/Materials | Lost 6 parts (1p3n1u1w) 3636 | -8/Materials | Destroyed 8 combat bots 3653 | -8/Materials | Core integrity fell below 50% 3670 | -8/Materials | Core integrity fell below 20% 3959 | -8/Materials | Build established: Scavenger-Mutant 3979 | -8/Materials | Identified exit to Factory 4089 | -8/Materials | Entered Factory 4213 | -7/Factory | Discovered new exit (range 9) 4243 | -7/Factory | Fabricated Hacking Suite (x1) 4266 | -7/Factory | Identified exit to Lower Caves 4286 | -7/Factory | Discovered new exit (range 6) 4287 | -7/Factory | Identified exit to Factory 4287 | -7/Factory | Entered another Factory area 4481 | -6/Factory | Repaired Cesium-ion Thruster 4520 | -6/Factory | Repaired Imp. Light Armor Plating 4678 | -6/Factory | Fabricated Hacking Suite (x1) 4759 | -6/Factory | Identified exit to Factory 4771 | -6/Factory | Identified exit to Lower Caves 4796 | -6/Factory | Entered Lower Caves 4796 | -6/Lower Caves | Accompanied by 1 ally 5017 | -6/Lower Caves | Identified exit to Lower Caves 5032 | -6/Lower Caves | Build established: Sprinter 5151 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5186 | -6/Lower Caves | Entered another Lower Caves area 5190 | -6/Lower Caves | Discovered exit to Factory (range 15) 5194 | -6/Lower Caves | Entered Factory 5302 | -5/Factory | Identified exit to Factory 5347 | -5/Factory | Entered another Factory area 5452 | -4/Factory | Repaired Cesium-ion Thruster 5545 | -4/Factory | Identified exit to Research 5588 | -4/Factory | Entered Research 5658 | -3/Research | Crushed by falling debris 5658 | -3/Research | Smashed by cave-in Last Messages --------------- Exp. Reclamation Unit Imp. Energy Well 05561_ Connecting with Recycling Unit... 05576_ Destroyed Adv. Sensor Array. 05580_ W-44 Eye destroyed. 05583_ Acquired 10 matter. 05587_ K-01 Serf collects debris. LOCATION=RESEARCH GOAL=ESCAPE 05588_ Receiving FarCom transmissions... 05608_ Acquired Q-thruster. 05628_ Triggered Alarm Trap. 05628_ An alarm sounds. 05628_ ALERT: Alarm triggered, dispatching investigation squad. 05642_ ALERT: Suspicious intruders detected, dispatching reinforcements to area. 05658_ The unstable cave ceiling collapses. 05658_ Crushed by falling debris. 05658_ Cesium-ion Thruster destroyed. 05658_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ???????# ??# +?????????????????????????? | | ?????### ### ######??????????????????????????? | | ?????# #???????????????????????????????? | | ?????# ###########????????????????????????????? | | ?????# # #????????????????????????????? | | ?????+ + #????????????????????????????? | | ?????# # """"" #????????????????????????????? | | ?????# # """"" #????????????????????????????? | | ?????# # """"" #????????????????????????????? | | ?????# # """"" #????????????????????????????? | | ?????# # #????????????????????????????? | | ?????# # s #????????????????????????????? | | ?????# ######+####????????????????????????????? | | ?????# ?????# #???????????????????????????????? | | ?????# ?????#s#??######???????????????????????? | | ??#### ######s#??# #???????????????????????? | | #??# #???????????????????????? | | #??# #???????????????????????? | | #### #???????????????????????? | | ? + #???????????????????????? | | ? # #?????H?????????????????? | | ?? # #???????????????????????? | | ?? # #???????????????????????? | | ?? # #"??????????????????????? | | ??? #####;#??????????????????????? | | ??? ! #???#@"??????????????????????? | | ???? #???#;#??????????????????????? | | ????# ##"" ""########???##"??????????????????????? | | ???????#""T""?????????????????????????????Y??????? | | ???????? """?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????w????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Weapon Shielding 66 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 22 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunUtilityMachine Manual? 0 Play Time 00:49:41 Cumulative 871.4 hours Start 2021.07.16 @ 03:33:19 End 2021.07.16 @ 04:25:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 610 Rogue 606 Adventurer 4 Explorer 0 Win Type - Total 94 Types 72/9/4/4/2/0/0/2/1 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cc73d761-1856-47f2-a463-7d801b8b593a