Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.19 @ 15:49:54 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (152) 760 Value Destroyed (6142) 6142 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (331) 331 TOTAL SCORE: 12933 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 337 Met Data Miner 300 Friendly Fire -392 Cogmind --------- Core Integrity 957/1000 Matter 300/300 Energy 439/570 System Corruption 5% Temperature Cool (0) Movement Treading (180) Ox1 Location -5/Extension Parts ------- > --- POWER (2) -------- F-cell Engine Light Antimatter Reactor > --- PROPULSION (4) --- Improved Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY (9) ------ Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating Focal Shield Improved Shield Generator > --- WEAPON (2) ------- High-powered Shock Rifle Light EM Pulse Cannon > --- INVENTORY (28) --- Micro Fission Core Medium Treads Improved Medium Treads Experimental Heat Sink Energy Well (500) Improved Energy Well (600) Experimental Signal Interpreter Improved Weapon Cycler Improved Utility Shielding Improved Utility Shielding Medium Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating EM Shield Improved Shield Generator System Backup Module Improved EM Shotgun Proton Cannon Phase Cannon Neutron Cannon Neutron Cannon Neutron Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Rocket Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ F-cell Engine Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Spiked Medium Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Layered Medium Armor Plating Focal Shield Improved Shield Generator > --- WEAPON ----------- Improved EM Pulse Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Medium Treads Improved Medium Treads Experimental Heat Sink Energy Well Improved Energy Well Experimental Signal Interpreter Improved Weapon Cycler Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Medium Armor Plating Medium Armor Plating Hardened Heavy Armor Plating EM Shield Improved Shield Generator Improved Shield Generator System Backup Module Improved EM Shotgun High-powered Shock Rifle Light EM Pulse Cannon EM Pulse Cannon Proton Cannon Phase Cannon Neutron Cannon Improved Proton Missile Launcher Rocket Launcher Great Axe [Rating: 83] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Hardlight Generator Storage High-capacity Storage Unit Processor Targeting Computer Protection Layered Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . . Utility 7 | . . 2 . 1 1 . . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 211 | 8 4 20 16 13 10 6 3 1 23 51 14 2 33 7 Power 12 | 1 1 . 2 . . . . . 1 4 . . 2 1 Engine 9 | 1 1 . 2 . . . . . 1 3 . . 1 . Core 1 | . . . . . . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . 1 . . . 1 Propulsion 39 | 2 . 7 3 6 3 1 . . 7 3 2 . 5 . Treads 39 | 2 . 7 3 6 3 1 . . 7 3 2 . 5 . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 82 | 3 1 10 3 3 5 2 . . 7 22 6 . 16 4 Device 34 | 1 . 2 . 2 . . . . 2 10 5 . 9 3 Storage 14 | 2 1 6 1 . . . . . 1 . . . 3 . Processor 6 | . . . . . 2 . . . . 2 . . 2 . Hackware . | . . . . . . . . . . . . . . . Protection 28 | . . 2 2 1 3 2 . . 4 10 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 78 | 2 2 3 8 4 2 3 3 1 8 22 6 2 10 2 Energy Gun 39 | 1 2 3 6 3 1 2 1 1 4 12 1 . 2 . Energy Cannon 21 | . . . 1 1 . . . . 2 7 3 1 5 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 9 | . . . . . 1 . 1 . 2 1 1 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 1 . . 1 1 . . 2 . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 2 1 . . . . 1 2 . . 1 . Parts Lost 11 | . . 1 . 1 . . . . 4 1 2 . 1 1 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . . . . . 3 . . . . . Utility 3 | . . . . . . . . . . 1 1 . . 1 Weapon 4 | . . 1 . 1 . . . . . . 1 . 1 . Highest Loss Streak 2 | . . 1 . 1 . . . . 1 1 2 . 1 1 Average Slot Usage (%) 99 | . 100 97 99 99 100 100 100 100 98 99 99 100 99 100 Engine 7 | . 14 11 10 9 7 7 7 7 7 6 6 6 5 5 Reactor 1 | . . . . . . . . . . 6 6 6 2 3 Treads 25 | . 28 22 21 26 30 30 30 30 28 26 26 26 23 23 Device 10 | . . 6 . 9 7 7 7 7 7 14 18 20 17 17 Storage 22 | . 28 24 33 27 23 23 23 23 23 20 20 20 17 17 Processor 3 | . . . . . 6 7 7 7 5 . . . 11 11 Protection 8 | . . 11 11 8 7 7 7 7 8 10 7 6 5 5 Energy Gun 12 | . 25 21 19 17 14 13 11 9 7 11 6 . 2 6 Energy Cannon 2 | . . . . . . . . . 6 1 6 12 6 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 158 | 16 19 96 115 116 119 118 114 114 129 158 157 154 154 141 Greatest Support 116 | 40 40 40 40 60 80 80 80 80 108 108 116 116 116 109 Greatest Overweight (x) 4 | . . 2 4 2 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . 2 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 28 | 8 8 26 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 5 8 11 26 28 28 28 28 28 28 28 28 28 28 28 Most Carried 28 | 3 8 16 26 28 28 28 28 28 28 28 28 27 28 28 Average Carried 24 | 2 7 8 23 24 27 27 28 28 27 27 27 27 27 27 Final Capacity 28 | 8 8 26 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 3 8 16 24 27 27 28 28 28 26 28 27 27 28 27 Class Distribution -------------------- 79% | Hauler-Mutant 11% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Matter Collected 2739 | 273 40 209 148 140 106 80 74 . 330 467 356 42 364 110 Remotely 97 | 97 . . . . . . . . . . . . . . Salvage Created 7728 | 100 75 1274 672 601 310 124 140 . 759 1347 573 42 1195 516 Parts 354 | 5 5 70 35 30 21 5 5 . 34 65 11 4 41 23 Haulers Intercepted 10 | . . 3 4 1 . . . . . 1 . . 1 . Recyclers Shooed 8 | . . 4 1 1 . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . 1 9 . 22 . 4 4 . . Prevented 18 | . . . . . . 5 . . 8 . 5 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Combat Hostiles Destroyed 120 | . 2 18 7 10 7 2 4 . 18 21 8 3 14 6 Melee 1 | . . . . . . . . . . . 1 . . . Guns 47 | . 2 12 7 6 3 2 1 . 4 5 3 . . 2 Cannons 7 | . . . . . . . . . 1 3 . . 3 . AOE 40 | . . 4 . 2 3 . 3 . 13 5 3 3 4 . Classes Destroyed 15 | 2 1 7 . 2 . . . . 1 2 . . . . Worker 4 | . . 3 . . . . . . . . . . 1 . Builder 7 | . . 3 . 1 . . . . . 1 . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 10 | . . 3 4 1 . . . . . 1 . . 1 . Recycler 3 | 1 . 1 1 . . . . . . . . . . . Operator 2 | . . 1 . . . . . . . . . . 1 . Watcher 4 | . . 1 . . . . . . . 1 . . 1 1 Swarmer 13 | . . . . 1 3 . 1 . 1 4 . 3 . . Grunt 68 | . 2 13 5 6 2 1 3 . 11 8 4 . 10 3 Brawler 6 | . . 1 1 . . . . . 2 1 1 . . . Duelist 4 | . . . . 1 . . . . 1 . 2 . . . Sentry 17 | . . 4 1 2 2 1 . . . 2 . . 2 3 Hunter 4 | . . . . . . . . . 3 1 . . . . Programmer 7 | . . . . . . . . . . 4 1 . 2 . Behemoth 1 | . . . . . . . . . . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 11 | 2 2 7 6 7 3 2 3 . 11 4 5 3 4 7 Combat Bots Only 11 | . 2 5 5 5 3 2 3 . 11 4 5 3 4 5 Max Kills in Single Turn 3 | 1 1 2 2 1 3 1 1 . 3 2 2 3 2 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 3 | . . 1 . 1 3 . 1 . 3 2 2 3 1 . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Damage Taken 6107 | . . 732 175 489 433 189 69 . 939 1203 709 27 718 424 Core 291 | . . 73 12 15 34 36 . . 16 49 13 . 29 14 Absorbed by Shields 781 | . . . . . . . . . . 340 48 16 240 137 Core Remaining (%) 92 | 100 100 . 78 97 . . . . 87 . . 92 . . Volleys Fired 339 | 7 4 60 26 31 14 5 5 . 39 72 22 2 36 16 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 2 1 2 2 Hottest 180 | 70 80 90 90 90 90 90 90 . 112 180 120 36 180 116 Shots Fired 615 | 14 8 119 48 62 26 10 6 . 51 138 38 2 67 26 Gun 465 | 14 8 119 44 62 24 10 2 . 20 110 34 . 8 10 Cannon 106 | . . . 4 . . . . . 12 26 . . 54 10 Launcher 44 | . . . . . 2 . 4 . 19 2 4 2 5 6 Special . | . . . . . . . . . . . . . . . Kinetic 7 | 7 . . . . . . . . . . . . . . Thermal 37 | 7 . . . . . . . . . 26 . . 4 . Explosive 33 | . . . . . 2 . 4 . 19 2 4 2 . . Electromagnetic 538 | . 8 119 48 62 24 10 2 . 32 110 34 . 63 26 Robot Hit Streak 25 | 5 4 13 11 14 15 14 9 . 25 22 11 . 23 25 Robot Miss Streak 4 | 1 1 3 3 3 4 1 . . 4 3 2 1 2 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 7 | . . 2 2 1 . 1 . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . . . 1 . . . Shots Hit Robots 508 | 11 5 95 37 55 20 9 4 . 37 124 32 . 57 22 Core Hits 317 | 3 4 51 23 27 17 7 8 . 46 62 17 4 29 19 Critical Hits 11 | . . 1 . 1 1 1 . . 2 5 . . . . Critical Kills 1 | . . . . . 1 . . . . . . . . . Critical Parts Destroyed 9 | . . 1 . 1 . 1 . . 1 5 . . . . Melee Attacks 44 | . . . 8 . . 20 2 . . 4 4 . 6 . Impact 34 | . . . 8 . . 20 2 . . 4 . . . . Slashing 10 | . . . . . . . . . . . 4 . 6 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15097 | 121 75 1909 634 969 542 231 278 . 2326 3176 1409 224 2172 1031 Guns 6436 | 121 73 1402 615 839 311 143 28 . 247 1791 533 . 159 174 Cannons 2389 | . . . . . . . . . 152 723 . . 1319 195 Explosions 6054 | . . 489 . 109 231 88 250 . 1927 626 765 224 694 651 Melee 111 | . . . . . . . . . . . 111 . . . Ramming 107 | . 2 18 19 21 . . . . . 36 . . . 11 Kinetic 46 | 46 . . . . . . . . . . . . . . Thermal 2712 | 75 . 489 . 109 35 88 . . 80 1153 34 . 522 127 Explosive 3444 | . . . . . 196 . 250 . 1847 196 731 224 . . Electromagnetic 8677 | . 73 1402 615 839 311 143 28 . 399 1791 533 . 1650 893 Impact . | . . . . . . . . . . . . . . . Slashing 111 | . . . . . . . . . . . 111 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 . . . . . . . . 2 2 . 5 5 Average Corruption 2 | . 1 . . . . . . . . 1 1 . 2 5 Corruption Purged 2 | . . . . . . . . . . . 2 . . . Effects 16 | . . . . . . . . . . 2 1 . 5 8 Message Errors 1 | . . . . . . . . . . . . . 1 . Matter Fused 2 | . . . . . . . . . . . . . 1 1 Heat Flow Errors 2 | . . . . . . . . . . . . . 1 1 Energy Discharges 3 | . . . . . . . . . . . . . . 3 Data Loss (minor) 3 | . . . . . . . . . . . 1 . 2 . Data Loss (major) 2 | . . . . . . . . . . . . . . 2 Targeting Errors 3 | . . . . . . . . . . 2 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 349 | . . 3 . . . . . . 97 107 68 . 74 . Projectiles 122 | . . . . . . . . . . 65 . . 57 . Explosions 199 | . . 3 . . . . . . 97 28 54 . 17 . Melee 28 | . . . . . . . . . . 14 14 . . . Knockbacks 1 | . . 1 . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 438 | . . 67 . . 42 . . . 25 66 212 . 26 . Shots 13 | . . 3 . . 1 . . . 1 2 5 . 1 . Rammed 9 | . 1 4 1 1 . . . . . 1 . . 1 . Targets Rammed 12 | . 1 5 1 2 . . . . . 1 . . 1 1 Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . . 1 . 1 . . . . . . . . . 1 Highest Temperature 191 | 72 54 191 162 29 11 18 . . 2 156 43 . 142 107 Average Temperature 41 | 38 25 45 58 9 6 10 . . 2 59 19 . 32 46 Received Heat Transfer 1613 | . . 273 93 243 114 66 27 . 159 257 50 . 211 120 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 27 | . . 2 1 2 1 . . . 1 7 1 . 8 4 Combat Hostiles 24 | . . 2 . 2 1 . . . . 7 1 . 7 4 Parts Fried 71 | . 2 6 4 8 2 . . . 3 18 3 . 15 10 Impact Corruptions 1 | . . . . . . . . . . 1 . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Parts Melted 5 | . . . . . . . . . . 5 . . . . Heat Transferred 2804 | 222 . 700 . 150 50 100 . . 50 908 50 . 474 100 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 26 | . . 9 . 2 1 1 . . 1 6 1 . 3 2 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Peak Influence 547 | 10 86 506 547 311 421 . . . . 396 . . 447 356 Initial 230 | . 6 35 174 230 55 . . . . 72 . . 87 164 Average 225 | 3 57 284 301 110 179 . . . . 224 . . 232 264 Maximum Alert Level 2 | . . 2 2 1 2 . . . . 1 . . 2 1 Low Security (%) 43 | 100 100 23 11 70 69 . . . . 43 . . 50 27 Level 1 46 | . . 50 68 29 18 . . . . 56 . . 37 72 Level 2 10 | . . 25 19 . 11 . . . . . . . 11 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 5 3 . 1 . . . . 6 . . 6 . Investigation 5 | . . 2 . . 1 . . . . 1 . . 1 . Extermination 5 | . . . . . . . . . . 3 . . 2 . Reinforcement 9 | . 1 3 1 . . . . . . 2 . . 2 . Assault 1 | . . . 1 . . . . . . . . . . . Garrison 2 | . . . 1 . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . . . 1 . . 1 . Haulers Reinforced 2 | . . . . . . . . . . 1 . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Distress Signals 12 | . . 4 3 4 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 174 | . 4 29 21 17 8 3 4 . 19 29 10 3 17 10 Peak Tracking Total 7 | . 2 5 5 6 3 3 3 . 7 5 6 3 6 5 Tactical Retreats 16 | . . 1 4 2 . 1 . . 1 3 2 . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Traps Triggered 6 | . 1 1 1 1 . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 2 . . 1 1 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Machines Disabled 19 | . . 6 4 . . . . . . 2 . . 7 . Max in Single Turn 3 | . . 2 1 . . . . . . 1 . . 3 . Garrison Access 2 | . . . 1 . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Machines Accessed 16 | . . 2 2 2 1 . . 4 . 1 . . 3 1 Terminals 7 | . . 2 1 1 . . . . . . . . 2 1 Fabricators 2 | . . . . . . . . . . 1 . . 1 . Repair Stations 1 | . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 59 | . . 6 4 6 1 . . 27 . 3 . . 9 3 Successful 40 | . . 1 1 5 1 . . 27 . 1 . . 4 . Failed 19 | . . 5 3 1 . . . . . 2 . . 5 3 Catastrophic 2 | . . . . . . . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . . 5 2 . 1 . . . . . . . 2 3 Terminals 18 | . . 6 2 3 . . . . . . . . 4 3 Fabricators 8 | . . . . . . . . . . 3 . . 5 . Repair Stations 2 | . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Terminal Hacks 31 | . . 1 . 2 . . . 27 . . . . 1 . Record 11 | . . . . . . . . 11 . . . . . . Part Schematic 7 | . . . . . . . . 7 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . Prototype ID Bank 4 | . . 1 . . . . . 3 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . 2 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 . . 2 . Load Schematic 2 | . . . . . . . . . . 1 . . 1 . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . Siphon 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . Hacking Detections 11 | . . 2 2 2 . . . . . 1 . . 3 1 Full Trace Events 2 | . . . . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 1 . . . 7 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . 1 . . . . . . 4 . . . . Machine Destruction 1 | . . . 1 . . . . . . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Total Allies 7 | . . . 1 . . . . . 1 . . . . 5 Largest Group 5 | . . . 1 1 . . . . 1 . . . . 5 Highest-Rated Group 138 | . . . 99 99 . . . . 94 . . . . 138 Highest-Rated Ally 99 | . . . 99 99 . . . . 94 . . . . 31 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 43 | . . . 16 . . . . . 13 . . . . 14 Total Damage 1456 | . . . 734 . . . . . 420 . . . . 302 Kills 12 | . . . 10 . . . . . 1 . . . . 1 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 1 . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Turns Passed 9232 | 113 214 1015 964 611 487 501 651 150 817 1326 827 127 1084 345 Spaces Moved 4028 | 53 118 447 391 262 235 237 351 83 381 526 305 65 443 131 Core 5 | 5 . . . . . . . . . . . . . . Treads 4023 | 48 118 447 391 262 235 237 351 83 381 526 305 65 443 131 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 200 180 180 180 180 180 180 182 182 185 180 180 Average Speed 180 | 149 160 165 200 180 180 180 180 180 180 182 184 185 182 180 Slowest Speed 240 | 160 160 200 240 200 180 180 180 180 182 182 187 185 185 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 26 37 52 25 9 50 61 69 59 17 45 9 16 25 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . 1 . . 1 . . . Known Exits Taken 3 | . . . . . 1 . . . . 1 . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 . 1 1 . . Scrap Searched 12 | . . . . . . 5 3 . 2 . 1 1 . . Spaces Dug 25 | . . . 2 . . 13 1 . . 3 . . 6 . Terrain Destroyed 265 | . . 24 2 12 11 13 29 . 78 41 23 14 15 3 Melee 25 | . . . 2 . . 13 1 . . 3 . . 6 . Projectile 5 | . . . . . . . . . . 5 . . . . AOE 235 | . . 24 . 12 11 . 28 . 78 33 23 14 9 3 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Total 5321 | 71 135 606 519 336 279 275 360 83 459 756 520 69 642 211 Wait 401 | . . 34 38 14 1 . . . 1 45 173 1 89 5 Move 4014 | 52 117 446 390 261 234 236 350 82 380 525 304 64 442 131 Hop . | . . . . . . . . . . . . . . . Pick Up 118 | 3 6 17 21 9 11 3 . . 5 26 1 . 14 2 Fast Attach 34 | 8 . 3 4 4 . . . . 5 3 . . 6 1 Attach 34 | . . 2 2 3 2 1 . . 5 8 2 . 8 1 Detach . | . . . . . . . . . . . . . . . Swap 143 | . 4 15 10 6 8 5 3 1 13 40 12 2 19 5 Drop 137 | 1 3 24 19 6 9 5 . . 11 32 2 . 21 4 Fire 339 | 7 4 60 26 31 14 5 5 . 39 72 22 2 36 16 Melee 44 | . . . 8 . . 20 2 . . 4 4 . 6 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 12 | . 1 5 1 2 . . . . . 1 . . 1 1 Escape Stasis 2 | . . . . . . . . . . . . . . 2 Rewire 43 | . . . . . . . . . . . . . . 43 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 16) 283 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Utility x2 520 | -9/Materials | Discovered new exit (range 10) 967 | -9/Materials | Discovered new exit (range 15) 1343 | -9/Materials | Entered Storage 1420 | -9/Storage | Build established: Hauler-Mutant 1809 | -9/Storage | Met 01-MTF 2161 | -9/Storage | Garrison activated, responded to threat 2195 | -9/Storage | Discovered new exit (range 9) 2307 | -9/Storage | Entered Materials 2307 | -8/Materials | Accompanied by 1 ally (01-MTF) 2307 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2312 | -8/Materials | 01-MTF left 2888 | -8/Materials | Discovered new exit (range 13) 2918 | -8/Materials | Entered Factory 2918 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3347 | -7/Factory | Discovered new exit (range 9) 3403 | -7/Factory | Identified exit to Lower Caves 3405 | -7/Factory | Entered Lower Caves 3406 | -7/Lower Caves | Encountered a Warlord checkpoint 3407 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3881 | -7/Lower Caves | Discovered new exit (range 8) 3906 | -7/Lower Caves | Entered another Lower Caves area 3996 | -7/Lower Caves | Spotted B-75 Beast 4225 | -7/Lower Caves | Learned Factory emergency access door positions 4544 | -7/Lower Caves | Discovered new exit (range 8) 4553 | -7/Lower Caves | Encountered a Warlord checkpoint 4557 | -7/Lower Caves | Entered Data Miner 4557 | -7/Data Miner | Discovered new exit (range 6) 4592 | -7/Data Miner | Met Data Miner 4629 | -7/Data Miner | Learned location of Section 7 (-2) 4629 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4658 | -7/Data Miner | Received God Mode back door access code from Data Miner 4707 | -7/Data Miner | Entered Proximity Caves 4820 | -6/Proximity Caves | Escorted by Enhanced Grunt 4920 | -6/Proximity Caves | Spotted B-75 Beast 4931 | -6/Proximity Caves | Allies destroyed B-75 Beast 5501 | -6/Proximity Caves | Destroyed 11 combat bots 5511 | -6/Proximity Caves | Discovered new exit (range 5) 5524 | -6/Proximity Caves | Entered Factory 5524 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5525 | -6/Factory | Identified exit to Lower Caves 5642 | -6/Factory | Found Prototype Processor 5642 | -6/Factory | Identified Exp. Signal Interpreter 5646 | -6/Factory | Found Exp. Signal Interpreter 5815 | -6/Factory | Build established: Scavenger-Mutant 5956 | -6/Factory | Spotted B-75 Beast 6028 | -6/Factory | Destroyed B-75 Beast 6127 | -6/Factory | Build established: Hauler-Mutant 6526 | -6/Factory | Incoming investigation squad redirected 6850 | -6/Factory | Entered Lower Caves 7496 | -6/Lower Caves | Learned Factory terminal intel 7542 | -6/Lower Caves | Learned Factory terminal intel 7646 | -6/Lower Caves | Discovered new exit (range 15) 7677 | -6/Lower Caves | Entered another Lower Caves area 7767 | -6/Lower Caves | Discovered new exit (range 4) 7804 | -6/Lower Caves | Entered Factory 7804 | -5/Factory | Evolved 2 slots: Utility x2 7805 | -5/Factory | Loaded intel: 22 terminal locations 8274 | -5/Factory | Garrison activated, responded to threat 8478 | -5/Factory | Identified exit to Upper Caves 8478 | -5/Factory | Identified exit to Extension 8888 | -5/Factory | Entered Extension 9108 | -5/Extension | Rescued a captive Derelict 9233 | -5/Extension | Self-destructed Last Messages --------------- Door Terminal flashes as you approach. 09108_ LY-9LT(b): "Free at last!" 09122_ System corrupted: Energy discharge (-131). 09126_ Acquired 39 matter. 09177_ Crushed W-25 Informer. 09177_ W-25 Informer destroyed. 09200_ Penetrated by Slug. 09200_ Chain reaction triggered in Lgt. Fission Core. 09203_ Slug penetrates Wall. 09203_ Penetrated by Slug. 09203_ PI-WMX(l) destroyed. 09204_ U-05 Engineer lays Concrete. 09204_ H-66 Slayer destroyed. 09205_ U-05 Engineer lays Concrete. 09225_ Y-64 Sentinel springs to life. 09225_ Penetrated by Slug. 09226_ Y-64 Sentinel springs to life. 09226_ Slug penetrates Wall. 09230_ Y-64 Sentinel destroyed. 09231_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????#######??????????????????????????????? | | ############# #??????????????????????????????? | | !%= #################??????????????? | | ## ########## / #########??????? | | ?# #????????# %= ??????? | | ?# #????????# ! ?????? | | ?# #????????############# [ ?????? | | ## ##???????????????????# [%= ?????? | | # #####??????????????##gg ?????? | | = #??????????????#;@# ?????? | | # #T###??????????? !!*g# ??????? | | #######????????????# =Y%! # ??????? | | ???????????????????# ghb + ???????? | | ???????????????????# hb # ???????? | | ???????????????????# # #####???????? | | ???????????????????# [ + #???????????? | | ???????????????????###################???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 35 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 15 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcGuidanceDetonator Manual? 0 Play Time 00:47:56 Cumulative 678.2 hours Start 2020.12.19 @ 12:30:32 End 2020.12.19 @ 15:49:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1028 Rogue 1028 Adventurer 0 Explorer 0 Win Type - Total 64 Types 39/1/9/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d79650ea-809d-40ac-b312-1ff169a91b49