Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 12:55:54 Player: LaserPappa Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (379) 379 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2939 Bonus ------- None Cogmind --------- Core Integrity 118/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Signal Interpreter ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Trap Scanner Improved Terrain Scanner Improved Weapon Shielding > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Structural Scanner Signal Interpreter ECM Suite [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Targeting Computer Protection Improved Weapon Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 2 | . . . 1 . 1 Propulsion 2 | . . . 1 1 . Utility 2 | . . . . 1 1 Weapon . | . . . . . . Parts Attached 27 | 4 4 . 4 14 1 Power 7 | 1 1 . 1 4 . Engine 7 | 1 1 . 1 4 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . 2 3 . Treads 2 | 2 . . . . . Leg 2 | . . . . 2 . Wheel . | . . . . . . Hover 2 | . . . 1 1 . Flight 1 | . . . 1 . . Utility 8 | . 2 . 1 5 . Device 4 | . 1 . . 3 . Storage . | . . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 5 | 1 1 . . 2 1 Energy Gun 1 | . . . . 1 . Energy Cannon 1 | . 1 . . . . Ballistic Gun 3 | 1 . . . 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 1 . 1 7 7 Power 4 | . . . . 2 2 Propulsion 4 | . . . 1 2 1 Utility 4 | . 1 . . 1 2 Weapon 4 | . . . . 2 2 Highest Loss Streak 7 | . 1 . 1 4 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 65 | . 74 85 71 48 59 Engine 16 | . 14 14 21 15 12 Treads 12 | . 28 28 5 . . Leg 2 | . . . . 4 12 Hover 2 | . . . 7 . . Device 9 | . 6 14 11 10 12 Protection 1 | . . . 3 1 7 Energy Gun 2 | . . . . 5 6 Energy Cannon 7 | . 9 14 11 1 . Ballistic Gun 10 | . 14 14 11 8 5 Peak Build Rating 21 | 4 6 6 9 21 21 Average Rating 8 | 3 5 6 6 11 18 On Entrance 6 | . 4 6 6 3 21 Naked Turns 5 | . . . . . 5 Heaviest Build 25 | 6 10 8 20 25 25 Greatest Support 40 | 40 40 40 40 25 25 Greatest Overweight (x) 7 | . . . 4 7 . Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 1 4 4 5 5 3 Average Carried 3 | . 2 4 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 4 4 5 3 3 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 476 | 174 104 . . 198 . Remotely . | . . . . . . Salvage Created 482 | . 132 . 36 314 . Parts 33 | . 11 . 2 20 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 11 | . 3 . 2 6 . Melee 1 | . . . . 1 . Guns 9 | . 2 . 2 5 . Cannons 1 | . 1 . . . . Classes Destroyed 4 | . 3 . . 1 . Builder 1 | . 1 . . . . Swarmer 3 | . 1 . 2 . . Grunt 5 | . 2 . . 3 . Sentry 3 | . . . . 3 . Best Kill Streak 3 | . 3 . 2 2 . Combat Bots Only 2 | . 2 . 2 2 . Max Kills in Single Turn 1 | . 1 . 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 209 | . 31 . 44 79 55 Missed 60 | . 7 . 10 27 16 Damage Taken 2156 | . 218 . 267 774 897 Core 861 | . 37 . 51 191 582 Absorbed by Shields . | . . . . . . Redirected to Shielding 79 | . . . . 20 59 Core Remaining (%) 84 | 100 . 85 87 65 . Volleys Fired 70 | . 22 . 4 44 . Largest 2 | . 2 . 2 2 . Hottest 80 | . 80 . 80 80 . Shots Fired 102 | . 28 . 8 66 . Gun 82 | . 22 . 4 56 . Cannon 20 | . 6 . 4 10 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 70 | . 22 . 4 44 . Thermal 32 | . 6 . 4 22 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 5 . 6 9 . Robot Miss Streak 3 | . 3 . 1 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 70 | . 17 . 7 46 . Core Hits 25 | . 7 . 2 16 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 838 | . 192 . 96 550 . Guns 551 | . 123 . 24 404 . Cannons 264 | . 69 . 72 123 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 23 | . . . . 23 . Kinetic 447 | . 123 . 24 300 . Thermal 368 | . 69 . 72 227 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 3 3 . . 4 Average Corruption 3 | . 2 3 . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . 4 . . . . Message Errors 2 | . 2 . . . . Data Loss (minor) 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 10 | . . . . 10 . Shots . | . . . . . . Rammed 9 | . . . . 9 . Targets Rammed 9 | . . . . 9 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 245 | . 202 . 180 245 14 Average Temperature 96 | . 107 . 94 94 14 Received Heat Transfer 696 | . 48 . . 405 243 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 1 2 . Heat Transferred 814 | . 148 . 148 518 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 170 | . 170 5 101 85 51 Initial 36 | . . 5 1 . 36 Average 41 | . 84 5 7 44 33 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . 1 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 8 . 6 9 9 Peak Tracking Total 8 | . 6 . 5 3 8 Tactical Retreats 5 | . 2 . 1 1 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . 1 . . . . Successful 1 | . 1 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 1796 | 93 528 119 436 468 152 Spaces Moved 941 | 57 294 61 220 210 99 Core 54 | 5 . . 1 48 . Treads 476 | 52 294 61 69 . . Legs 191 | . . . . 92 99 Wheels . | . . . . . . Hover 149 | . . . 139 10 . Flight 71 | . . . 11 60 . Fastest Speed 40 | 50 160 160 40 40 120 Average Speed 158 | 150 160 160 186 145 120 Slowest Speed 400 | 160 160 160 360 400 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 4 40 16 22 19 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1150 | 62 327 83 241 306 131 Wait 88 | 1 5 23 . 28 31 Move 936 | 56 293 60 219 209 99 Hop . | . . . . . . Pick Up 6 | 1 3 . 2 . . Fast Attach 22 | 4 2 . 3 12 1 Attach 4 | . 1 . 1 2 . Detach 7 | . . . 6 1 . Swap 1 | . 1 . . . . Drop 7 | . . . 6 1 . Fire 70 | . 22 . 4 44 . Melee . | . . . . . . Ram 9 | . . . . 9 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 5) 280 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 622 | -10/Materials | Entered Mines 655 | -10/Mines | Met a Derelict bent on vengeance 723 | -10/Mines | Discovered new exit (range 8) 741 | -10/Mines | Entered Materials 741 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1012 | -9/Materials | Discovered new exit (range 11) 1177 | -9/Materials | Entered another Materials area 1177 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1356 | -8/Materials | Lost 4 parts (2p1n1w) 1613 | -8/Materials | Discovered new exit (range 10) 1645 | -8/Materials | Entered Factory 1645 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1662 | -7/Factory | Build established: Scavenger-Mutant 1792 | -7/Factory | Core integrity fell below 50% 1797 | -7/Factory | Core integrity fell below 20% 1797 | -7/Factory | Self-destructed Last Messages --------------- Hvy. Assault Rifle severed. Acquired Hvy. Assault Rifle. U-05 Engineer lays Concrete. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: All DSF locations entering lockdown mode. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. Imp. Terrain Scanner destroyed. Critical hit (Burn: +37). Imp. Ion Engine destroyed. Aluminum Leg severed. Imp. Ion Engine destroyed. Hvy. Assault Rifle destroyed. K-01 Serf collects debris. Beam Rifle destroyed. Carbon-fiber Leg destroyed. Trap Scanner severed. R-06 Scavenger collects Aluminum Leg. Imp. Weapon Shielding destroyed. System corrupted by crushing effect (+4). R-06 Scavenger collects Trap Scanner. 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