Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 16:57:51 // Halloween2019/Abominations Player: Nikolayag Result: Destroyed by Lesser Abomination with Improved Medium Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (466) 466 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1406 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 217/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Location -9/Materials Parts ------- Power (1) Propulsion (2) Utility (4) Medium Storage Unit Large Storage Unit Large Storage Unit Weapon (2) Inventory (20) Power Shielding Small Laser Heavy Assault Rifle Plasma Cutter Hammer Peak State ------------ Power (None) Propulsion Light Treads Compact Wheel Utility Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Weapon Beam Rifle Spread Laser Inventory Power Shielding Small Laser Plasma Cutter Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 25 | 6 10 9 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 2 | 1 . 1 Leg . | . . . Wheel 5 | 1 2 2 Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 1 | . . 1 Storage 5 | 1 3 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 5 3 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 6 | 2 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . 5 11 Power 2 | . 1 1 Propulsion 7 | . 2 5 Utility 1 | . . 1 Weapon 6 | . 2 4 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 84 | . 91 72 Engine 10 | . 13 5 Treads 12 | . 14 10 Wheel 12 | . 13 10 Storage 25 | . 22 31 Ballistic Gun 19 | . 24 10 Naked Turns . | . . . Heaviest Build 47 | 13 40 47 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 13 | . 3 13 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 6 16 20 Average Capacity 13 | 5 11 19 Most Carried 10 | 5 10 9 Average Carried 6 | 3 7 6 Final Capacity 20 | . . 20 Final Carried 5 | . . 5 Class Distribution -------------------- 71% | Mutant 28% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 643 | 146 264 233 Remotely . | . . . Salvage Created 450 | 94 324 32 Parts 31 | 1 29 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 6 1 Guns 7 | . 6 1 Classes Destroyed 2 | 1 1 . Recycler 1 | 1 . . Abomination 7 | . 6 1 Best Kill Streak 1 | 1 1 1 Combat Bots Only 1 | . 1 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2334 | . 1032 1302 Core 574 | . 167 407 Absorbed by Shields . | . . . Core Remaining (%) 66 | 100 33 . Volleys Fired 67 | 3 45 19 Largest 2 | 2 2 2 Hottest 121 | 40 40 121 Shots Fired 132 | 6 88 38 Gun 132 | 6 88 38 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 126 | 6 88 32 Thermal 6 | . . 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | 5 15 12 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 112 | 5 79 28 Core Hits 33 | 2 23 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 20 | . 20 . Impact 20 | . 20 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1400 | 63 965 372 Guns 1200 | 63 765 372 Cannons . | . . . Explosions . | . . . Melee 200 | . 200 . Ramming . | . . . Kinetic 1104 | 63 765 276 Thermal 96 | . . 96 Explosive . | . . . Electromagnetic . | . . . Impact 200 | . 200 . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 6 1 Average Corruption 2 | . 3 1 Corruption Purged . | . . . Effects 12 | . 11 1 Message Errors 3 | . 2 1 Matter Fused 2 | . 2 . Heat Flow Errors 2 | . 2 . Energy Discharges 1 | . 1 . Data Loss (minor) 2 | . 2 . Targeting Errors 2 | . 2 . Overload Shots . | . . . Overflow Damage 3 | . 3 . Projectiles . | . . . Explosions . | . . . Melee 3 | . 3 . Knockbacks 3 | . 3 . Impact 3 | . 3 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 165 | . 165 72 Average Temperature 46 | . 52 32 Received Heat Transfer 516 | . 39 477 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 2 | . 2 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 29 | . . 29 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 21 | 5 16 21 Average Influence 5 | 1 5 6 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 4 4 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault 5 | . 2 3 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 10 | . 3 7 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 15 10 Peak Tracking Total 6 | . 5 6 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 2 7 Successful 3 | . 1 2 Failed 6 | . 1 5 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 2 5 Terminals 9 | . 2 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 3 6 Terminals 2 | . 1 1 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1073 | 113 614 346 Spaces Moved 645 | 61 364 220 Core 6 | 5 . 1 Treads 97 | 52 40 5 Legs . | . . . Wheels 542 | 4 324 214 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 110 Average Speed 119 | 145 113 122 Slowest Speed 700 | 160 160 700 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 50 37 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 784 | 77 447 260 Wait 11 | 2 1 8 Move 643 | 60 363 220 Hop . | . . . Pick Up 17 | 6 7 4 Fast Attach 6 | 5 1 . Attach 13 | 1 3 9 Detach . | . . . Swap 6 | . 6 . Drop 1 | . 1 . Fire 67 | 3 45 19 Melee 20 | . 20 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 8) 618 | -10/Materials | Core integrity fell below 50% 707 | -10/Materials | Discovered new exit (range 13) 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Utility x2 854 | -9/Materials | Discovered new exit (range 7) 895 | -9/Materials | Lost 3 parts (2n1w) 936 | -9/Materials | Discovered new exit (range 11) 996 | -9/Materials | Core integrity fell below 50% 1072 | -9/Materials | Build established: Hauler-Mutant 1073 | -9/Materials | Core integrity fell below 20% 1074 | -9/Materials | Destroyed by Lesser Abomination with Improved Medium Laser Last Messages --------------- 00969_ ALERT: Dispatching additional forces to engage threats. 00978_ Acquired Beam Rifle. 00984_ Acquired 16 matter. 00996_ Destroyed Lgt. Assault Rifle. 00999_ Beam Rifle destroyed. 01002_ Acquired 15 matter. 01012_ U-05 Engineer destroyed. 01013_ Lesser Abomination absorbs Structural Scanner. 01014_ Lesser Abomination absorbs Lgt. Ion Engine. 01014_ Lesser Abomination sheds Sundering Anomaly. 01014_ Lesser Abomination absorbs Wheel. 01018_ Spread Laser destroyed. 01020_ ALERT: Dispatching additional forces to engage threats. 01059_ Acquired Hvy. Assault Rifle. 01060_ Acquired 54 matter. 01065_ Lesser Abomination sheds Disintegrating Anomaly. 01069_ Com. Wheel destroyed. 01071_ ALERT: Dispatching additional forces to engage threats. 01073_ Lgt. Treads destroyed. 01074_ Heat Sink destroyed. 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"""??????????????????? | | ??????#######??????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 207 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumHugeWeb Manual? 0 Play Time 00:10:52 Cumulative 158.7 hours Start 2019.10.23 @ 16:49:48 End 2019.10.23 @ 16:57:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 48 Gallery% 67 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70fed76d-0b13-41be-9c89-759cbb248972