Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.07 @ 11:59:23 Player: Rohain Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2356) 2356 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 6524 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 960/1000 Matter 3/300 Energy 275/275 System Corruption 0% Temperature Cool (51) Movement Treading (240) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (5) --- Improved Treads Improved Treads > --- UTILITY (7) ------ Large Storage Unit Advanced Targeting Computer Medium Reflective Plating Advanced Drone Bay (2/2) > --- WEAPON (4) ------- Beam Rifle Advanced Assault Cannon Gauss Cannon Gauss Cannon > --- INVENTORY (15) --- Heavy Ion Engine Cooling System Improved Assault Rifle Improved Assault Rifle KE Penetrator KE Penetrator Gauss Cannon Mini Assault Cannon Mini Assault Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Medium Reflective Plating Advanced Drone Bay > --- WEAPON ----------- KE Penetrator Advanced Assault Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Cooling System Beam Rifle Improved Assault Rifle Improved Assault Rifle KE Penetrator Gauss Cannon Mini Assault Cannon Mini Assault Cannon Improved Grenade Launcher [Rating: 58] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Long-range Tractor Beam Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 3 | . . 2 . . . 1 Utility 5 | . . . 2 1 1 1 Weapon 2 | . . . . 1 1 . Parts Attached 87 | 6 9 12 28 15 11 6 Power 10 | 1 1 3 3 1 1 . Engine 9 | 1 1 2 3 1 1 . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 23 | 2 3 2 8 5 2 1 Treads 11 | . . . 4 4 2 1 Leg 7 | 2 3 2 . . . . Wheel 5 | . . . 4 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 1 3 3 4 3 2 Device 5 | . . . 1 2 1 1 Storage 5 | 1 1 2 . 1 . . Processor 3 | . . 1 1 . 1 . Hackware . | . . . . . . . Protection 4 | . . . 1 1 1 1 Artifact . | . . . . . . . Weapon 37 | 2 4 4 14 5 5 3 Energy Gun 2 | . . . 1 . . 1 Energy Cannon 6 | . 3 . 2 1 . . Ballistic Gun 11 | 2 1 . 5 2 . 1 Ballistic Cannon 17 | . . 4 5 2 5 1 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 4 1 1 . Corrupted Parts 1 | . . 1 . . . . System Corruption 1 | . . 1 . . . . Parts Lost 19 | . . 1 8 2 6 2 Power 2 | . . . 1 . 1 . Propulsion 10 | . . 1 5 1 1 2 Utility 3 | . . . . . 3 . Weapon 4 | . . . 2 1 1 . Highest Loss Streak 7 | . . 1 7 2 6 2 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 85 | . 77 75 88 95 85 73 Engine 8 | . 13 11 8 7 6 5 Treads 9 | . . . 10 15 12 16 Leg 8 | . 26 26 9 . . . Wheel 7 | . . . 12 11 6 4 Device 7 | . . . 4 14 11 3 Storage 8 | . 14 11 9 7 6 5 Processor 7 | . . 10 10 7 6 5 Protection 5 | . . . 6 7 9 5 Energy Cannon 1 | . 14 1 1 . . . Ballistic Gun 7 | . 7 . 1 19 10 2 Ballistic Cannon 10 | . . 16 14 2 11 19 Naked Turns . | . . . . . . . Heaviest Build 73 | 13 23 24 38 51 70 73 Greatest Support 46 | 20 20 33 40 46 46 46 Greatest Overweight (x) 6 | . 6 2 3 2 2 2 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 15 | 8 10 15 10 15 15 15 Average Capacity 12 | 6 9 10 10 14 15 15 Most Carried 15 | 3 10 10 10 15 15 10 Average Carried 10 | . 7 9 9 13 13 9 Final Capacity 15 | 8 10 10 10 15 15 15 Final Carried 15 | 2 10 9 9 15 11 10 Class Distribution -------------------- 46% | Mutant 31% | Gunner 10% | Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Tank | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Matter Collected 2502 | 233 82 300 860 558 462 7 Remotely 973 | . . . . 558 415 . Salvage Created 2164 | . 152 305 843 495 369 . Parts 115 | . 9 17 43 29 17 . Haulers Intercepted 4 | . . 1 3 . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 51 | . 5 7 21 10 8 . Guns 14 | . . . 2 10 2 . Cannons 35 | . 5 7 17 . 6 . AOE 2 | . . . 2 . . . Classes Destroyed 13 | . 2 2 4 2 3 . Worker 2 | . . . 1 . 1 . Builder 2 | . . . 1 . 1 . Hauler 4 | . . 1 3 . . . Recycler 1 | . . . 1 . . . Operator 2 | . . . . 2 . . Watcher 1 | . . . 1 . . . Swarmer 10 | . 3 . 4 3 . . Grunt 17 | . 2 3 9 3 . . Sentry 16 | . . 4 8 1 3 . Specialist 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Programmer 4 | . . . . 3 1 . Heavy 1 | . . . . . 1 . Best Kill Streak 6 | . 3 4 6 4 5 . Combat Bots Only 4 | . 3 4 4 4 3 . Max Kills in Single Turn 2 | . 1 1 2 1 2 . Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Damage Taken 5074 | . 169 290 1590 792 1596 637 Core 433 | . 28 15 223 31 96 40 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 88 96 59 95 88 . Volleys Fired 196 | 2 20 19 86 33 29 7 Largest 4 | 2 2 2 2 3 4 1 Hottest 188 | 40 80 74 123 94 188 56 Shots Fired 441 | 4 31 35 152 99 113 7 Gun 136 | 4 11 . 12 92 12 5 Cannon 304 | . 20 35 139 7 101 2 Launcher 1 | . . . 1 . . . Special . | . . . . . . . Kinetic 394 | 4 11 35 130 99 113 2 Thermal 37 | . 11 . 21 . . 5 Explosive 1 | . . . 1 . . . Electromagnetic 9 | . 9 . . . . . Robot Hit Streak 20 | 2 8 7 15 20 6 3 Robot Miss Streak 7 | 1 3 2 3 3 7 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 263 | 3 16 23 96 68 51 6 Core Hits 103 | . 6 10 36 26 22 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 15 | . . 1 5 2 6 1 Destroy 1 | . . . . 1 . . Blast 14 | . . 1 5 1 6 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6068 | 25 407 436 2653 1110 1339 98 Guns 1462 | 25 61 . 164 1041 112 59 Cannons 4418 | . 277 436 2370 69 1227 39 Explosions 188 | . 69 . 119 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5169 | 25 61 436 2159 1110 1339 39 Thermal 608 | . 174 . 375 . . 59 Explosive 119 | . . . 119 . . . Electromagnetic 172 | . 172 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . 1 . 7 4 . Average Corruption 4 | . . 1 . 4 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . 11 3 . Message Errors 1 | . . . . . 1 . Matter Fused 4 | . . . . 4 . . Energy Discharges 2 | . . . . 2 . . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . 3 . . Alerts 1 | . . . . 1 . . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 41 | . . . 41 . . . Projectiles 41 | . . . 41 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 30 | . . . 16 1 11 2 Impact . | . . . . . . . Kinetic 27 | . . . 13 1 11 2 Secondary 3 | . . . 3 . . . Self-Inflicted Damage 22 | . 22 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 402 | . 162 81 402 45 324 51 Average Temperature 97 | . 64 32 125 14 130 31 Received Heat Transfer 1356 | . 33 96 765 183 171 108 Effects 5 | . . . 4 . 1 . Shutdowns 2 | . . . 2 . . . Energy Bleed 3 | . . . 2 . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 . 1 1 . . Heat Transferred 1025 | . 322 . 555 . . 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Peak Influence 542 | . 193 331 542 412 275 150 Initial 177 | . . 81 55 177 140 120 Average 207 | . 105 193 288 263 146 127 Maximum Alert Level 2 | . . 1 2 2 1 . Low Security (%) 51 | 100 100 55 20 21 77 100 Level 1 44 | . . 44 64 77 22 . Level 2 3 | . . . 14 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 . 3 3 4 1 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . 2 . . Reinforcement 6 | . 2 . . 1 3 . Assault . | . . . . . . . Garrison 4 | . . . 3 . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Distress Signals 7 | . . . 6 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 11 9 27 13 14 5 Peak Tracking Total 5 | . 5 4 5 3 5 5 Tactical Retreats 3 | . . . 2 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . 1 . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Disabled 9 | . . 1 3 . 5 . Max in Single Turn 1 | . . 1 1 . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Accessed 8 | . 1 1 3 2 . 1 Terminals 4 | . 1 1 1 1 . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 2 . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 2 2 9 2 . 2 Successful 7 | . 2 1 3 1 . . Failed 10 | . . 1 6 1 . 2 Catastrophic 2 | . . . 1 . . 1 Database Lockouts . | . . . . . . . Manual 7 | . 2 2 2 1 . . Terminals 7 | . 2 2 2 1 . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 9 | . . . 7 . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Robot Analysis 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . Retrieve Matter 1 | . . . 1 . . . Retrieve Components 2 | . . . 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 1 . . . . Terminals 2 | . 1 1 . . . . Botnet 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 7 | . 1 1 3 1 . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 99 | . . . . 99 . . Total Robot Build Rating 4 | . . . . 4 . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 76 | . . . 76 . . . Retrieved Components 20 | . . . 20 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 1 . Highest-Rated Group 30 | . . . . 30 15 . Highest-Rated Ally 15 | . . . . 15 15 . Total Orders 2 | . . . . . . 2 EXPLORE 2 | . . . . . . 2 Ally Attacks 9 | . . . . 8 1 . Total Damage 161 | . . . . 144 17 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Turns Passed 3157 | 84 249 490 805 692 634 203 Spaces Moved 1857 | 62 134 302 442 417 371 129 Core 13 | 11 2 . . . . . Treads 156 | . . . 23 77 54 2 Legs 589 | 51 132 302 104 . . . Wheels 1099 | . . . 315 340 317 127 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 95 95 115 130 Average Speed 124 | 107 124 122 111 131 137 131 Slowest Speed 350 | 120 350 260 240 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 5 29 31 35 13 14 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 72 | . 2 . 39 2 29 . Melee . | . . . . . . . Projectile 59 | . . . 28 2 29 . AOE 13 | . 2 . 11 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Total 2317 | 73 185 391 603 488 424 153 Wait 82 | . 4 41 20 . 8 9 Move 1851 | 61 133 301 441 416 370 129 Hop . | . . . . . . . Pick Up 49 | 4 11 7 11 12 2 2 Fast Attach 31 | 4 4 3 13 6 . 1 Attach 25 | 2 . 4 5 5 6 3 Detach 9 | . 2 3 1 2 1 . Swap 31 | . 5 5 10 4 5 2 Drop 43 | . 6 8 16 10 3 . Fire 196 | 2 20 19 86 33 29 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 85 | -11/Junkyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Propulsion x2 567 | -9/Materials | Discovered new exit (range 13) 742 | -9/Materials | Discovered new exit (range 15) 824 | -9/Materials | Entered another Materials area 824 | -8/Materials | Evolved 2 slots: Utility x2 824 | -8/Materials | Discovered new exit (range 8) 1375 | -8/Materials | Garrison activated, responded to threat 1459 | -8/Materials | Lost 7 parts (1p4n2w) 1518 | -8/Materials | Discovered new exit (range 16) 1629 | -8/Materials | Entered Factory 1629 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2090 | -7/Factory | Fabricated Y-45 Defender? 2094 | -7/Factory | Build established: Gunner 2157 | -7/Factory | Discovered new exit (range 6) 2321 | -7/Factory | Entered another Factory area 2321 | -6/Factory | Accompanied by 1 ally 2321 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2553 | -6/Factory | Discovered new exit (range 5) 2766 | -6/Factory | Discovered new exit (range 10) 2766 | -6/Factory | P-60 Hacker assimilated allied Defender 4a 2819 | -6/Factory | Found Prototype Processor 2833 | -6/Factory | Identified Exp. Targeting Computer 2860 | -6/Factory | Build established: Tank 2867 | -6/Factory | Garrison activated, responded to threat 2955 | -6/Factory | Entered another Factory area 2955 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2976 | -5/Factory | Lost 6 parts (1p1n3u1w) 3158 | -5/Factory | Self-destructed Last Messages --------------- 03095_ Slug penetrates Wall. 03117_ Connecting with Recycling Unit... 03117_ Current location identified: Factory 03117_ ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. 03121_ Slug penetrates Manufacturing Mainframe. 03121_ Manufacturing Mainframe disabled. 03122_ H-66 Slayer knocked back. 03127_ Acquired 6 matter. 03128_ H-66 Slayer suffers critical hit (Blast). 03128_ Destroyed Targeting Computer. 03128_ H-66 Slayer knocked back. 03128_ Penetrated by Slug. 03132_ Acquired 1 matter. 03134_ Imp. Treads destroyed. 03134_ Penetrated by Slug. 03135_ ALERT: Security rotation in progress. 03138_ Slug penetrates Wall. 03141_ Arm. Huge Wheel destroyed. 03141_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????? ############## #??? | | ????????????????????????????????????????????# #??? | | ???????????????????????????????????##########/###? | | ???????????????????????????????????# #? | | ???????????????????????????????????# #? | | ???????????????????????????????????# """" """" #? | | ???????????????????????????""??????# """" """" #? | | ???????????????????????????""??????# """" """" #? | | ??????????????????????????? ??????# """" """" #? | | ???????????????##???#######+#??????# #? | | ???????????????# #??????# """" ## | | ???????????????# """" """" #??????#! 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