Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 16:57:02 Player: Sunvar Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (72) 360 Value Destroyed (1608) 1608 Prototype IDs (34) 680 Alien Tech Used (5) 1000 Bonus (8917) 8917 TOTAL SCORE: 21565 Bonus ------- Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 500 Friendly Fire -1277 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor YI-UF0's Bottomless Matter Pit (1500) Advanced Reaction Control System Guided Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit Weight Redist. System Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Quantum Router > --- WEAPON ----------- Improved Plasma Cutter Lance > --- INVENTORY -------- Micro Antimatter Reactor Centrium Wheel Q-thruster Cooled Impulse Thruster YI-UF0's Bottomless Matter Pit Long-range Sensor Array Advanced Reaction Control System Experimental Utility Shielding Guided Remote Datajack Lance [Rating: 155] Favorites ----------- Power Light Antimatter Reactor Engine F-cell Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Advanced Hacking Suite Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Lance Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Slots Evolved 16 | . . . 2 . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . . . Utility 11 | . . . 1 . 1 2 . . . . . 2 . . . . 1 . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 183 | . 12 7 25 . 6 17 13 3 5 12 2 24 1 2 5 1 10 2 1 4 1 8 1 2 19 Power 31 | . 1 1 1 . 1 3 4 . 3 3 . 3 . . 1 1 3 1 . 1 . 2 . . 2 Engine 5 | . 1 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . Core 19 | . . . . . 1 3 3 . 3 3 . 2 . . . 1 1 . . 1 . 1 . . . Reactor 7 | . . . . . . . . . . . . . . . 1 . 2 1 . . . 1 . . 2 Propulsion 48 | . 4 1 9 . 1 7 1 . . . . 9 . . 2 . 2 . . . 1 4 . . 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 10 | . 4 1 5 . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 38 | . . . 4 . 1 7 1 . . . . 9 . . 2 . 2 . . . 1 4 . . 7 Utility 56 | . 4 2 6 . 3 5 5 2 1 1 . 8 1 . 2 . 4 1 1 . . 2 1 2 5 Device 26 | . 1 . 5 . 1 1 1 1 . 1 . 4 1 . 1 . 1 1 1 . . 1 1 1 3 Storage 5 | . . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . Processor 7 | . 1 . . . 1 . 3 . . . . 1 . . . . . . . . . 1 . . . Hackware 12 | . . . . . . 3 . 1 1 . . 2 . . 1 . 2 . . . . . . 1 1 Protection 6 | . 2 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | . 3 3 9 . 1 2 3 1 1 8 2 4 . 2 . . 1 . . 3 . . . . 5 Energy Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . . 2 1 . . 1 . . . . . . . . . . . . . 2 . . . . . Ballistic Cannon 6 | . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . Launcher 8 | . 1 1 . . 1 . . . . 2 1 1 . 1 . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Impact Weapon 8 | . . . 1 . . . 3 . 1 2 . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . 1 1 2 . 1 . . 1 . . 1 . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 1 4 . 1 2 1 . . 2 . 2 . . 4 . 1 . 1 . . . 1 2 4 Parts Lost 31 | . . . 1 . . 2 . . . . . 6 1 2 . . 1 . . . 1 4 . . 13 Power 7 | . . . . . . 1 . . . . . 2 . . . . . . . . . 2 . . 2 Propulsion 11 | . . . 1 . . . . . . . . 2 . . . . 1 . . . 1 2 . . 4 Utility 8 | . . . . . . 1 . . . . . 1 1 1 . . . . . . . . . . 4 Weapon 5 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 3 Highest Loss Streak 13 | . . . 1 . . 1 . . . . . 5 1 2 . . 1 . . . 1 4 . . 13 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 99 100 96 99 99 100 99 99 100 90 82 80 82 89 93 94 94 94 94 93 90 89 83 Engine 3 | . 14 14 11 11 2 . . . . . . . 5 5 5 5 4 . . . . . . . . Core 4 | . . . . . 6 7 12 13 13 13 13 6 . . . 1 4 5 5 5 5 3 4 4 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 5 5 5 5 4 4 4 6 Leg 7 | . 28 28 28 . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . 4 33 36 30 33 33 33 33 33 24 17 17 20 23 26 26 26 26 26 22 19 19 15 Device 11 | . 1 . 11 33 20 14 12 13 13 13 13 16 17 15 11 11 9 10 10 10 10 14 14 13 15 Storage 6 | . 14 14 9 . 5 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 7 | . 6 . . . 6 7 6 6 6 6 6 11 11 11 11 11 10 10 10 10 10 14 14 14 12 Hackware 9 | . . . . . . 15 13 13 12 13 13 11 11 11 14 17 15 15 15 15 15 14 14 14 15 Protection 3 | . 3 14 10 . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 3 Energy Cannon 1 | . 12 11 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 16 3 11 7 . 3 . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 13 . . 5 . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 11 9 7 8 7 6 5 6 1 . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 5 8 11 11 11 11 10 10 10 10 10 9 9 9 3 Naked Turns 33 | . . . . . . . . . . . . . . . . . . . . . . . . . 33 Heaviest Build 41 | 14 20 24 32 10 21 26 31 31 31 31 30 31 30 30 29 34 35 35 35 35 35 36 36 36 41 Greatest Support 50 | 20 20 25 35 15 26 32 31 31 37 31 31 38 37 39 37 44 42 42 50 42 50 50 50 50 50 Greatest Overweight (x) 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 10 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 8 8 8 5 6 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | . 8 8 10 5 8 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 9 10 Average Carried 9 | . 7 7 8 5 6 9 9 10 9 9 10 9 9 8 9 10 9 9 10 10 10 8 9 8 9 Final Capacity 10 | 8 8 8 5 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 5 5 8 10 10 10 10 10 10 10 9 8 10 10 9 10 10 10 10 10 8 9 4 Class Distribution -------------------- 39% | Hacker-Sprinter 19% | Hacker-Scout 14% | Mutant 11% | Scavenger-Mutant 6% | Derelict-Sprinter 6% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Scout | -3/Lab Wizard-Scout | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Matter Collected 4858 | 200 232 134 1114 58 . 181 113 191 203 95 49 129 29 127 333 19 156 63 117 127 246 . . . 942 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2900 | . 398 136 930 . . 129 113 . . . 41 264 . 48 333 . 156 . 29 63 40 . . . 220 Parts 148 | . 20 9 72 . . 3 . . . . 5 16 . 2 2 . 5 . 1 2 2 . . . 9 Haulers Intercepted 14 | . 1 . 5 . . 2 1 . . . . 2 . . . . 1 . . . . . . . 2 Recyclers Shooed 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 1 . 3 . . 9 . . . . 1 . 3 . . . . Prevented 4 | . . . . . . . . . . . . . . 1 . . . 2 1 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Combat Hostiles Destroyed 46 | . 7 3 21 . . . . . . . 5 3 . 4 . . . . 1 1 1 . . . . Melee 5 | . . . . . . . . . . . . . . 2 . . . . 1 1 1 . . . . Guns 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Cannons 25 | . 4 1 20 . . . . . . . . . . . . . . . . . . . . . . AOE 14 | . 2 2 . . . . . . . . 5 3 . 2 . . . . . . . . . . . Classes Destroyed 10 | . 6 . 2 . . . . . . . . 1 . . . . . . . 1 . . . . . Worker 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 14 | . 1 . 5 . . 2 1 . . . . 2 . . . . 1 . . . . . . . 2 Recycler 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Watcher 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 Swarmer 26 | . 3 3 6 . . . . . . . 5 3 . 4 . . . . 1 . 1 . . . . Grunt 13 | . 4 . 9 . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 4 3 4 . . 2 1 . . . 5 4 . 4 . . 1 . 1 1 1 . . . 2 Combat Bots Only 5 | . 3 3 4 . . . . . . . 5 3 . 4 . . . . 1 1 1 . . . . Max Kills in Single Turn 4 | . 1 2 2 . . 1 1 . . . 2 4 . 2 . . 1 . 1 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 1 . . . . . . . . 2 3 . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Hostile Shots Fired 594 | . 47 6 71 . 26 48 . 14 8 . 13 53 2 50 . 16 19 6 12 . 32 14 . 9 148 Missed 244 | . 16 1 24 . 19 20 . 10 4 . 2 22 . 33 . 11 7 5 7 . 17 7 . 6 33 Damage Taken 6300 | . 392 60 554 . 109 379 . 35 66 . 181 569 41 293 . 102 202 23 94 . 333 119 . 75 2673 Core 2111 | . 115 . 62 . 16 108 . 5 20 . 18 76 20 41 . 12 14 . . . 137 . . . 1467 Absorbed by Shields 38 | . . . . . . 38 . . . . . . . . . . . . . . . . . . . Redirected to Shielding 309 | . . . . . . . . . . . . . . . . . 14 . . . 34 . . 45 216 Regen/Repaired (Parts) 130 | . . . . . . . 26 . . . . . . . . . 19 . . 85 . . . . . Core Remaining (%) 87 | 100 . 54 . 84 97 84 . . . . 94 . . . . 85 . . . . 86 . . 100 . Volleys Fired 149 | . 36 19 64 . . 15 7 . . . 4 1 . 2 . . . . . . . . . . 1 Largest 2 | . 2 2 2 . . 1 1 . . . 1 1 . 1 . . . . . . . . . . 1 Hottest 95 | . 80 90 95 . . 48 28 . . . 43 43 . 43 . . . . . . . . . . 10 Shots Fired 269 | . 72 38 128 . . 16 7 . . . 4 1 . 2 . . . . . . . . . . 1 Gun 74 | . 36 21 9 . . 1 7 . . . . . . . . . . . . . . . . . . Cannon 181 | . 32 15 119 . . 15 . . . . . . . . . . . . . . . . . . . Launcher 13 | . 4 2 . . . . . . . . 4 1 . 2 . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 190 | . 36 21 110 . . 16 7 . . . . . . . . . . . . . . . . . . Thermal 65 | . 32 15 18 . . . . . . . . . . . . . . . . . . . . . . Explosive 13 | . 4 2 . . . . . . . . 4 1 . 2 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 17 9 10 . . 4 6 . . . 4 . . . . . . . . . . . . . 5 Robot Miss Streak 5 | . 2 5 5 . . 2 1 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 194 | . 49 20 71 . . 9 10 . . . 4 10 . 3 6 . 4 . 1 1 1 . . . 5 Core Hits 99 | . 16 9 35 . . 3 3 . . . 6 8 . 6 4 . 3 . 1 1 1 . . . 3 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . 1 . . 2 1 . . . . 1 . . . . . . . 1 . . . . . Blast 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Melee Attacks 185 | . . . 6 . 6 12 10 6 . 1 3 53 . 13 6 2 13 1 7 6 9 14 . 5 12 Impact 56 | . . . 6 . 6 12 10 1 . . . 21 . . . . . . . . . . . . . Slashing 6 | . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . Piercing 123 | . . . . . . . . . . . 3 32 . 13 6 2 13 1 7 6 9 14 . 5 12 Sneak Attacks 8 | . . . . . . 2 . . . . . 2 . . . . 1 . . 1 . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . 3 . 2 . . 1 . . . . . . . . Damage Inflicted 5743 | . 857 414 1268 . . 354 204 . . . 509 806 . 255 448 . 189 . 39 99 42 . . . 259 Guns 669 | . 305 163 83 . . . 118 . . . . . . . . . . . . . . . . . . Cannons 1973 | . 421 138 1185 . . 229 . . . . . . . . . . . . . . . . . . . Explosions 1242 | . 131 113 . . . . . . . . 509 340 . 149 . . . . . . . . . . . Melee 1859 | . . . . . . 125 86 . . . . 466 . 106 448 . 189 . 39 99 42 . . . 259 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1909 | . 305 163 1094 . . 229 118 . . . . . . . . . . . . . . . . . . Thermal 733 | . 421 138 174 . . . . . . . . . . . . . . . . . . . . . . Explosive 1242 | . 131 113 . . . . . . . . 509 340 . 149 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 211 | . . . . . . 125 86 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1648 | . . . . . . . . . . . . 466 . 106 448 . 189 . 39 99 42 . . . 259 Highest Corruption 12 | . . . 1 1 . 4 . . . . . . 2 2 2 2 . 1 1 1 . . . 1 12 Average Corruption 1 | . . . 1 1 . 2 . . . . . . 2 2 2 2 . 1 1 1 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 28 | . . . 1 . . 2 . . . . . . 3 8 . 6 . . 3 1 . . . . 4 Message Errors 7 | . . . . . . . . . . . . . . 1 . 3 . . 2 . . . . . 1 Matter Fused 6 | . . . 1 . . . . . . . . . 1 3 . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Energy Discharges 4 | . . . . . . 1 . . . . . . . 1 . 1 . . 1 . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 223 | . 4 7 . . . 9 27 . . . . 90 . 17 69 . . . . . . . . . . Projectiles 14 | . 4 1 . . . 9 . . . . . . . . . . . . . . . . . . . Explosions 102 | . . 6 . . . . . . . . . 79 . 17 . . . . . . . . . . . Melee 107 | . . . . . . . 27 . . . . 11 . . 69 . . . . . . . . . . Knockbacks 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 151 | . 48 27 . . . . . . . . . 45 . 31 . . . . . . . . . . . Shots 5 | . 2 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 270 | . 165 264 5 . 5 80 5 12 72 5 8 101 . 270 . 179 . . 15 . 92 . . . . Average Temperature 50 | . 48 121 2 . 3 21 5 5 21 2 4 40 . 139 . 44 . . 8 . 55 . . . . Received Heat Transfer 759 | . 204 . 141 . 54 126 . 12 9 . . 117 . . . 9 30 . 9 . 9 21 . . 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1554 | . 888 296 370 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Peak Influence 443 | . 266 132 443 187 285 405 118 . . . . 426 . . . . 310 . . . . 403 102 . 82 Initial 359 | . . 28 . 172 72 129 100 . . . . 88 . . . . 103 . . . . 359 102 . . Average 139 | . 74 77 175 173 163 251 32 . . . . 130 . . . . 144 . . . . 322 102 . 34 Maximum Alert Level 2 | . 1 . 2 . 1 2 . . . . . 2 . . . . 1 . . . . 2 . . . Low Security (%) 71 | . 91 100 58 100 61 29 100 . . . . 82 . . . . 73 . . . . 8 100 . 100 Level 1 25 | . 8 . 34 . 38 70 . . . . . 11 . . . . 26 . . . . 86 . . . Level 2 2 | . . . 7 . . . . . . . . 5 . . . . . . . . . 5 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 3 . 1 4 . . . . . 6 . . . 1 . . . . . 1 . . 6 Investigation 5 | . 1 . 1 . . . . . . . . 2 . . . . . . . . . . . . 1 Extermination 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Reinforcement 10 | . . . 2 . 1 3 . . . . . 3 . . . . . . . . . 1 . . . Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Distress Signals 12 | . 1 . . . . . . . . . . 3 . . . . 2 . . . . 1 . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 282 | . 11 3 36 2 18 16 1 4 8 . 7 34 2 17 . 12 23 4 10 5 24 9 . 1 35 Peak Tracking Total 18 | . 5 3 6 2 9 5 1 4 4 . 7 11 2 6 . 15 11 3 5 4 12 6 . 1 18 Tactical Retreats 55 | . . . 6 . 3 5 . 2 2 . 2 6 1 3 . 4 7 1 3 . 4 3 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Traps Triggered 4 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . 1 2 2 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Machines Disabled 10 | . . 1 2 . . . . . . . . 3 . . . . . . 1 . . . . 3 . Max in Single Turn 1 | . . 1 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Machines Accessed 38 | . 1 . 6 . . 5 4 . . . . 7 . 1 4 . 3 . 1 . . 3 . 1 2 Terminals 26 | . 1 . 6 . . 5 3 . . . . 5 . . . . 2 . . . . 3 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Total Hacks 98 | . 3 . 17 . . 12 9 . . . . 18 . 1 17 . 10 . 1 . . 5 . 1 4 Successful 50 | . 1 . 5 . . 3 6 . . . . 6 . 1 17 . 6 . 1 . . 2 . 1 1 Failed 48 | . 2 . 12 . . 9 3 . . . . 12 . . . . 4 . . . . 3 . . 3 Catastrophic 8 | . 1 . 1 . . 2 1 . . . . 2 . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 1 . 4 . . 6 4 . . . . 10 . . . . 7 . . 1 . 1 . 1 2 Terminals 69 | . 3 . 17 . . 12 7 . . . . 14 . . . . 8 . . . . 5 . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Terminal Hacks 42 | . 1 . 5 . . 3 4 . . . . 3 . 1 17 . 4 . 1 . . 2 . 1 . Record 8 | . . . . . . . . . . . . 1 . . 5 . . . 1 . . . . 1 . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 5 | . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Unreport Threat 6 | . . . 1 . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Transport Status 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . 2 . . 1 1 . . . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . Scan Component 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Repair 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Terminals 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . 5 . . 5 4 . . . . 7 . . . . 3 . . . . 2 . . 1 Full Trace Events 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . 14 . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Time 38 | . . . . . . . 22 . . . . . . . . . 16 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Total Allies 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Largest Group 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Highest-Rated Group 113 | . . . . . . . . . . 113 . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . . 31 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . 1 1 1 . . 1 . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Turns Passed 8731 | . 643 404 1197 28 168 449 297 346 393 303 232 917 122 395 80 224 238 150 442 248 365 386 15 101 588 Spaces Moved 14875 | 1 397 263 908 80 377 1063 694 759 519 1093 515 1464 320 516 163 321 692 349 618 903 608 685 32 216 1319 Core 71 | . . . . . . . . . . . . . . . . . . . . . . . . . 71 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1236 | 1 397 263 575 . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13568 | . . . 333 80 377 1063 694 759 519 1093 515 1464 320 516 163 321 692 349 618 903 608 685 32 216 1248 Fastest Speed 14 | 120 120 120 34 34 31 17 25 25 15 25 25 15 32 28 27 17 24 24 14 24 14 25 32 32 22 Average Speed 34 | 120 120 120 88 34 31 28 25 25 24 25 25 26 32 31 29 25 24 24 23 24 23 26 32 32 27 Slowest Speed 190 | 120 120 190 120 34 31 31 25 25 25 25 25 32 32 32 32 27 24 24 24 24 27 32 32 32 150 Overloaded Moves 247 | . . . . . . 15 . . 8 . . 130 . 9 . 61 . . 6 . 18 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . 3 . 1 16 3 . . . . 4 2 2 . . 3 . 1 . 6 7 . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 2 50 50 58 28 49 35 18 69 62 85 70 42 55 62 60 52 15 52 72 87 76 26 5 97 44 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 9 | . . . . 1 . . . 1 1 3 . . . . 3 . . . . . . . . . . Known Exits Taken 19 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 1 . 2 . . . 7 9 4 3 . 3 1 . . . 4 1 . 2 . . . . Spaces Dug 75 | . . . 4 . 3 6 3 4 . . 3 20 . 3 . 1 5 1 1 . 5 11 . . 5 Terrain Destroyed 215 | . 22 19 4 . 3 8 3 4 . . 41 35 . 47 . 1 5 1 1 . 5 11 . . 5 Melee 74 | . . . 4 . 3 5 3 4 . . 3 20 . 3 . 1 5 1 1 . 5 11 . . 5 Projectile 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . AOE 138 | . 22 19 . . . . . . . . 38 15 . 44 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Total 17879 | . 495 313 1167 80 415 1158 792 906 783 1119 605 1896 336 723 180 460 741 412 900 924 812 863 37 241 1521 Wait 2334 | . 30 15 125 1 21 30 53 138 252 . 82 339 18 195 . 138 24 59 275 9 204 157 2 16 151 Move 14750 | . 396 262 901 79 374 1031 687 758 518 1092 514 1455 315 511 162 320 686 348 615 902 596 672 31 215 1310 Hop 47 | . . . 3 . 1 15 3 . . . . 4 2 2 . . 2 . 1 . 5 5 . . 4 Pick Up 75 | . 7 4 14 . 3 9 6 . 2 4 . 7 . . 2 . 4 1 . . . 4 . 1 7 Fast Attach 91 | . 4 1 9 . 5 8 8 2 4 6 . 13 . . 6 1 3 . 2 4 1 4 . 3 7 Attach 45 | . . . 7 . 1 4 5 . 1 . . 6 1 1 . . 4 . . . . 4 2 1 8 Detach 36 | . 2 . 2 . 1 6 6 1 1 . . 7 . . 1 . 1 . . . . 1 1 2 4 Swap 53 | . 8 6 9 . . 6 . 1 . 6 2 5 . 1 . . 3 2 . . . . . . 4 Drop 125 | . 12 6 27 . 3 11 7 1 5 10 . 14 . . 3 . 4 1 1 4 . 3 1 . 12 Fire 149 | . 36 19 64 . . 15 7 . . . 4 1 . 2 . . . . . . . . . . 1 Melee 162 | . . . 6 . 6 12 10 5 . 1 3 45 . 11 6 1 10 1 6 5 6 13 . 3 12 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 1 exit: [Qua]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 4) 630 | -10/Materials | Discovered new exit (range 9) 644 | -10/Materials | Entered Mines 736 | -10/Mines | Learned Materials non-interactive machine intel 763 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 766 | -10/Mines | Found Prototype Device 784 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 785 | -10/Mines | Discovered new exit (range 5) 895 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 954 | -10/Mines | Discovered new exit (range 15) 987 | -10/Mines | Murdered YI-UF0 987 | -10/Mines | Destroyed YI-UF0 999 | -10/Mines | Found Prototype Storage 1016 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1048 | -10/Mines | Entered Materials 1048 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1049 | -9/Materials | Loaded intel: 47 non-interactive machine locations 1349 | -9/Materials | Build established: Scavenger-Mutant 1986 | -9/Materials | Discovered new exit (range 8) 2082 | -9/Materials | Identified Exp. Sensor Array 2115 | -9/Materials | Identified exit to Mines 2245 | -9/Materials | Entered Mines 2254 | -9/Mines | Learned location of Recycling (-7) 2269 | -9/Mines | Discovered new exit (range 13) 2273 | -9/Mines | Entered Materials 2273 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2391 | -8/Materials | Discovered new exit (range 19) 2441 | -8/Materials | Entered Factory 2441 | -7/Factory | Evolved 2 slots: Utility x2 2485 | -7/Factory | Discovered new exit (range 13) 2500 | -7/Factory | Discovered new exit (range 18) 2716 | -7/Factory | Build established: Hacker-Sprinter 2861 | -7/Factory | Discovered new exit (range 7) 2887 | -7/Factory | Discovered new exit (range 4) 2890 | -7/Factory | Entered another Factory area 2890 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2896 | -6/Factory | Identified exit to Lower Caves 2974 | -6/Factory | Repaired Mic. Nuclear Core 3187 | -6/Factory | Entered Lower Caves 3313 | -6/Lower Caves | Encountered a Warlord checkpoint 3382 | -6/Lower Caves | Lost 3 allies 3462 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3514 | -6/Lower Caves | Learned location of Zion (-6) 3530 | -6/Lower Caves | Discovered new exit (range 13) 3533 | -6/Lower Caves | Identified exit to Lower Caves 3533 | -6/Lower Caves | Entered another Lower Caves area 3540 | -6/Lower Caves | Encountered a Warlord checkpoint 3909 | -6/Lower Caves | Discovered new exit (range 15) 3917 | -6/Lower Caves | Build established: Derelict-Sprinter 3926 | -6/Lower Caves | Identified exit to Zion 3926 | -6/Lower Caves | Entered Zion 3964 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3973 | -6/Zion | Gained Derelict followers 4012 | -6/Zion | Found Prototype Launcher 4012 | -6/Zion | Identified Rocket Array 4018 | -6/Zion | Found Prototype Launcher 4018 | -6/Zion | Identified Gui. Missile Launcher 4029 | -6/Zion | Learned location of Quarantine (-2) 4073 | -6/Zion | Identified exit to Deep Caves 4101 | -6/Zion | Learned location of Warlord (-4) 4205 | -6/Zion | Discovered new exit (range 16) 4209 | -6/Zion | Found CR-A16's Pointy Stick 4229 | -6/Zion | Identified exit to Proximity Caves 4229 | -6/Zion | Entered Proximity Caves 4426 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4455 | -5/Proximity Caves | Discovered new exit (range 5) 4457 | -5/Proximity Caves | Identified exit to Factory 4461 | -5/Proximity Caves | Entered Factory 4461 | -5/Factory | Evolved 2 slots: Utility x2 4842 | -5/Factory | Lost 5 parts (2p1n1u1w) 4875 | -5/Factory | Identified exit to Upper Caves 4875 | -5/Factory | Identified exit to Extension 5204 | -5/Factory | Build established: Hacker-Scout 5361 | -5/Factory | Discovered new exit (range 12) 5365 | -5/Factory | Identified exit to Factory 5378 | -5/Factory | Entered Upper Caves 5410 | -5/Upper Caves | Learned Factory garrison access intel 5498 | -5/Upper Caves | Discovered new exit (range 5) 5499 | -5/Upper Caves | Identified exit to Upper Caves 5500 | -5/Upper Caves | Entered another Upper Caves area 5502 | -5/Upper Caves | Discovered exit to Factory (range 6) 5524 | -5/Upper Caves | Encountered a Warlord checkpoint 5892 | -5/Upper Caves | Discovered new exit (range 10) 5895 | -5/Upper Caves | Identified exit to Zhirov 5895 | -5/Upper Caves | Entered Zhirov 5895 | -5/Zhirov | Discovered new exit (range 3) 5901 | -5/Zhirov | Met Zhirov 5909 | -5/Zhirov | Learned location of Testing (-3) 5909 | -5/Zhirov | Learned location of Command (-1) 5911 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5915 | -5/Zhirov | Found Alien Artifact 5920 | -5/Zhirov | Found Alien Artifact 5920 | -5/Zhirov | Identified Integrated Dissipator 5920 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5974 | -5/Zhirov | Identified exit to Proximity Caves 5975 | -5/Zhirov | Entered Proximity Caves 6104 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6110 | -4/Proximity Caves | Build established: Hacker-Sprinter 6131 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6197 | -4/Proximity Caves | Discovered exit to Factory (range 5) 6199 | -4/Proximity Caves | Entered Factory 6199 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6200 | -4/Factory | Loaded intel: 4 garrison access locations 6247 | -4/Factory | Identified exit to Upper Caves 6278 | -4/Factory | Repaired Weight Redist. System 6437 | -4/Factory | Entered Upper Caves 6558 | -4/Upper Caves | Learned location of 1 exit from Research 6579 | -4/Upper Caves | Discovered new exit (range 5) 6582 | -4/Upper Caves | Identified exit to Upper Caves 6587 | -4/Upper Caves | Entered another Upper Caves area 6590 | -4/Upper Caves | Discovered new exit (range 5) 6597 | -4/Upper Caves | Identified exit to Research 6603 | -4/Upper Caves | Encountered a Warlord checkpoint 6840 | -4/Upper Caves | Learned 4 Research zone layouts 6846 | -4/Upper Caves | Found Alien Artifact 6846 | -4/Upper Caves | Identified Dimensional Node Initializer 6846 | -4/Upper Caves | Initialized slip node 6868 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7028 | -4/Upper Caves | Discovered new exit (range 5) 7028 | -4/Upper Caves | Identified exit to Warlord 7029 | -4/Upper Caves | Entered Warlord 7044 | -4/Warlord | Discovered new exit (range 15) 7051 | -4/Warlord | System corruption cleaned by Quarantine Array 7116 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7168 | -4/Warlord | Met Warlord 7185 | -4/Warlord | Warlord's base attacked by MAIN.C 7276 | -4/Warlord | Identified exit to Proximity Caves 7277 | -4/Warlord | Entered Proximity Caves 7376 | -3/Proximity Caves | Spotter reported a threat 7623 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7642 | -3/Proximity Caves | Discovered exit to Research (range 3) 7642 | -3/Proximity Caves | Entered Research 7642 | -3/Research | Evolved 2 slots: Utility x2 7643 | -3/Research | Identified exit to Research 7892 | -3/Research | Search patrols dispatched 7937 | -3/Research | Build established: Hacker-Scout 7970 | -3/Research | Lost 4 parts (2p2n) 8010 | -3/Research | Identified exit to Armory 8010 | -3/Research | Identified exit to Testing 8028 | -3/Research | Entered Armory 8029 | -3/Armory | Met VL-GR5, who suggested a friendly competition 8041 | -3/Armory | Identified Transdimensional Reconstructor 8041 | -3/Armory | Warped through subspace to slip node 8041 | -3/Armory | Discovered new exit (range 1) 8041 | -3/Armory | Identified exit to Lab 8043 | -3/Armory | Entered Lab 8043 | -3/Lab | Discovered exit to Research (range 9) 8047 | -3/Lab | Unable to decrypt terminal 8047 | -3/Lab | Opened the door to a hidden lab 8048 | -3/Lab | Gained access to the hidden lab's interior 8049 | -3/Lab | Unable to decrypt terminal 8052 | -3/Lab | Found Alien Artifact 8052 | -3/Lab | Identified Core Reset Matrix 8052 | -3/Lab | Used Core Reset Matrix 8054 | -3/Lab | Detected by scanners 8056 | -3/Lab | Discovered exit to Research (range 19) 8056 | -3/Lab | Sensed 3 artifacts in vicinity 8059 | -3/Lab | Found Core Regenerator 8059 | -3/Lab | Used Core Regenerator, restored core integrity (+67) 8066 | -3/Lab | Found Prototype Hackware 8066 | -3/Lab | Identified Quantum Router 8089 | -3/Lab | Confronted by A5 8119 | -3/Lab | Found Prototype Special Weapon 8144 | -3/Lab | Entered Research 8144 | -2/Research | Warlord forces began assault on 0b10 8144 | -2/Research | Evolved 2 slots: Utility x2 8149 | -2/Research | Identified Gui. Remote Datajack 8174 | -2/Research | Met up with Warlord 8254 | -2/Research | Research machine network offline 8439 | -2/Research | Build established: Wizard-Scout 8476 | -2/Research | Discovered new exit (range 17) 8492 | -2/Research | Spotted A1-78D(L) 8493 | -2/Research | Spotted Tracker 8508 | -2/Research | Spotted Tracker 8540 | -2/Research | Spotted Combat Programmer 8577 | -2/Research | Lost 6 allies 8649 | -2/Research | Spotted Striker 8656 | -2/Research | Spotted Striker 8660 | -2/Research | Borebot progress halted 8669 | -2/Research | Spotted Tracker 8670 | -2/Research | Spotted Combat Programmer 8693 | -2/Research | Spotted Executioner 8695 | -2/Research | Spotted Striker 8699 | -2/Research | Released all parts (12) 8717 | -2/Research | Core integrity fell below 50% 8718 | -2/Research | Spotted Executioner 8727 | -2/Research | Spotted Combat Programmer 8729 | -2/Research | Emitted hypermatrix ping 8729 | -2/Research | Lost 13 parts (2p4n4u3w) 8729 | -2/Research | System corruption reached 10% 8731 | -2/Research | Core integrity fell below 20% 8731 | -2/Research | Spotted Executioner 8732 | -2/Research | Destroyed by Executioner with Helical Railgun Last Messages --------------- 08700_ Slug penetrates Wall. 08700_ Penetrated by Slug. 08703_ Penetrated by EMDS Slug. 08718_ Slug penetrates Wall. 08719_ CGEGNP4W V&ZK4A7RVKCRWCHF8JPKU1IOEC 08721_ EMDS Slug penetrates Wall. 08723_ Penetrated by EMDS Slug. 08726_ EMDS Slug penetrates Wall. 08728_ Penetrated by EMDS Slug. 08729_ Emitted hypermatrix ping. 08730_ Detected hypermatrix ping. 08730_ Penetrated by EMDS Slug. 08730_ Combat Programmer Prototype Hover Unit temporarily disabled. 08730_ Penetrated by EMDS Slug. 08731_ Detected hypermatrix ping. 08731_ C-30 ARC bursts open, deploying its payload. 08731_ S-43 Plague unfolds itself. 08732_ Slammed into Combat Programmer. 08732_ Penetrated by EMDS Slug. 08732_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ###????#????# #########??????????????????? | | #????###### = #??#########???????? | | #???## = #?? #???????? | | ###### # #?? #???????? | | " " ""#?#"" #???????? | | " " % ""#?#"" #???????? | | " " %[ G#?#"T #???????? | | ###### ! !! ""#?#"" #???????? | | "########+## # !! ""#?#"" #???????? | | "%+ / ! #?? #???????? | | "# #### #???? ?????????? | | ### #??########;#;############+####???????? | | #???????# #???????? | | ############???????# p s #???????? | | #??????????????????# sspsp #???????? | | ??#???#????????????# p@ #???????? | | #??##?????#????????# Es#################???????? | | ????#?###?? ???????# Es# ???????????????????????? | | #??#?##????????????# # ???????????????????????? | | ??##?#??#???? ?????+ " ??????????????????????? | | #??#?#?#??? ??????# # ??????????????????????? | | ?#??##???##? ??? ??# # ??????????????????????? | | ?##??##?##? ???????# # ?????????????????????? | | ??###?##??#??? ?? ?# #? ?????????????????????? | | ?#?#??##?##????????# ??? ?????????????????????? | | ####???? ????????# ??? ????????????????????? | | #?#??#?# ??? ? ??# ???#?????????????????????? | | ????####? ? ??? ?? ?????????????????????????? | | #??#??#? ?? ? ? ???????????????????????????????? | | ??####?? ???? ? ? ?#?????????????????????????????? | | ##?#???#??? ? ? ? ? ????????????????????????????? | | ######?? ??? ?? ? ????????????????????????????? | | #???#??####+????????????????????????????????? | | # ??????? ??????????????????????????????? | | # ?? ??????????????????????????????????? | | "" #?? ???? ? ?????????????????????????????? | | "" # ?? ?? ?????????????????????????????? | | "" #?? ???" ??##? ????????????????????????????? | | # ? ??"????????????????????????????????????? | | #? ??""? ? #?#?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 41 Energy Capacity 695 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Utility Shielding 90 Evasion (%) 72 Targeting Accuracy 8 Offensive Hacking 42 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Core Regenerator Achievements -------------- Alien Roots Anyone Home? Collateral Damage Challenges ------------ None Game ------ Seed StructuralCoreCalibrator Manual? 0 Play Time 02:45:59 Cumulative 85.6 hours Start 2024.05.22 @ 11:30:02 End 2024.05.27 @ 16:57:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ec04353-e3af-4221-a5ed-91369e549148