Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 22:41:12 Player: FlyingLemon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (58) 290 Value Destroyed (2263) 2263 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 7430 Bonus ------- Follower Combat Kills 77 Cogmind --------- Core Integrity 0/1000 Matter 14/300 Energy 49/100 System Corruption 23% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY (7) ------ Advanced Terrain Scan Processor Improved Target Analyzer Advanced Hacking Suite > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (5) ---- Antigrav System Combat Gravmag System Advanced ECM Suite Recalibrator Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Makeshift Flight Unit Makeshift Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Terrain Scan Processor Advanced Targeting Computer Improved Reaction Control System Force Field Hacking Suite > --- WEAPON ----------- Barrage Gun > --- INVENTORY -------- Xenon Bombardment Thruster Nuclear Pulse Thruster Advanced ECM Suite EM Shield System Restoration Module [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Medium Armored Exoskeleton Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Makeshift Flight Unit Utility Huge Storage Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Cet Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . . 2 Power 2 | . . . . 1 . . . . . . 1 Propulsion 3 | . . . 1 1 . . . 1 . . . Utility 5 | . . . 1 . 2 . . 1 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 111 | 7 5 1 20 24 10 7 . 9 3 1 24 Power 14 | 1 1 . 3 2 . 3 . 2 . . 2 Engine 11 | 1 1 . 3 2 . 3 . 1 . . . Core 3 | . . . . . . . . 1 . . 2 Reactor . | . . . . . . . . . . . . Propulsion 40 | 3 . . 9 9 4 1 . 4 2 1 7 Treads 13 | 1 . . 7 5 . . . . . . . Leg 9 | 1 . . . 2 . . . . . . 6 Wheel 3 | 1 . . 1 . . . . . . . 1 Hover 2 | . . . . 2 . . . . . . . Flight 13 | . . . 1 . 4 1 . 4 2 1 . Utility 32 | 1 4 1 3 4 6 1 . 3 1 . 8 Device 8 | . . . . 1 1 . . 3 . . 3 Storage 5 | 1 3 . . 1 . . . . . . . Processor 8 | . . . 2 2 2 . . . 1 . 1 Hackware 3 | . . . . . 1 . . . . . 2 Protection 8 | . 1 1 1 . 2 1 . . . . 2 Artifact . | . . . . . . . . . . . . Weapon 25 | 2 . . 5 9 . 2 . . . . 7 Energy Gun 6 | . . . . 3 . . . . . . 3 Energy Cannon 1 | . . . . 1 . . . . . . . Ballistic Gun 14 | 2 . . 5 4 . 1 . . . . 2 Ballistic Cannon 2 | . . . . 1 . . . . . . 1 Launcher 1 | . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 3 . . . . . . 2 Parts Lost 50 | . . . 13 3 . 3 . . 6 1 24 Power 5 | . . . 2 . . 1 . . . . 2 Propulsion 20 | . . . 5 2 . 1 . . 3 1 8 Utility 13 | . . . 2 1 . . . . 3 . 7 Weapon 12 | . . . 4 . . 1 . . . . 7 Highest Loss Streak 8 | . . . 8 1 . 1 . . 6 7 7 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | 3 9 21 23 16 5 4 5 4 4 3 1 Power . | . 1 1 1 . . . . . . . . Propulsion 3 | 2 4 4 4 5 2 1 2 1 1 . . Utility 5 | . 2 11 11 7 1 3 3 2 3 3 1 Weapon 1 | . 1 3 3 2 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 27 | . 1 . 5 14 1 1 . 2 . . 3 Power . | . . . . . . . . . . . . Propulsion 10 | . 1 . 1 3 1 1 . 1 . . 2 Utility 16 | . . . 4 10 . . . 1 . . 1 Weapon . | . . . . . . . . . . . . Tool/Special 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 89 | . 95 100 98 97 90 86 92 92 89 73 53 Engine 10 | . 14 14 10 17 9 6 15 8 6 6 2 Treads 14 | . 14 14 23 30 6 . . . . . . Leg 1 | . . . . 2 . . . . . . 3 Wheel 4 | . 13 14 9 . . . . . . . . Flight 8 | . . . . . 23 30 30 33 31 26 8 Device 3 | . . . . 2 1 . . 13 18 6 9 Storage 7 | . 24 14 11 9 1 . . . . . . Processor 13 | . . . 13 15 17 23 23 15 13 20 12 Hackware 2 | . . . . . 5 7 7 6 5 . 4 Protection 4 | . . 14 8 . 7 7 7 3 . . 4 Ballistic Gun 13 | . 28 28 21 11 15 3 7 6 6 6 1 Peak Build Rating 60 | 6 10 11 19 34 38 37 37 60 60 45 59 Average Rating 28 | 4 7 10 16 27 33 34 37 53 57 45 46 On Entrance 28 | . 6 10 11 16 34 35 37 37 60 45 45 Avg Prop Armor Cover (%) 9 | 13 11 8 13 5 . . . 2 . . 27 Naked Turns . | . . . . . . . . . . . . Heaviest Build 101 | 11 95 95 100 101 30 16 15 35 35 26 31 Greatest Support 88 | 10 20 10 60 88 88 20 20 43 43 35 70 Greatest Overweight (x) 9 | 1 9 9 9 3 . . . . . . 4 Average Overweight (x) . | . 3 9 6 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 5 5 5 5 5 5 Average Capacity 14 | 7 15 25 25 16 5 5 5 5 5 5 5 Most Carried 25 | 6 18 25 25 25 10 5 5 5 5 4 5 Average Carried 12 | 3 9 21 23 16 5 4 5 4 4 3 2 Final Capacity 25 | 8 25 25 25 10 5 5 5 5 5 5 5 Final Carried 24 | 6 18 24 20 10 5 5 5 5 4 3 4 Class Distribution -------------------- 50% | Mutant 29% | Scavenger-Mutant 11% | Sprinter 4% | Hacker-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Lower Caves Derelict-Mutant | -6/Factory Mutant | -6/Extension Mutant | -6/Cetus Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Cet Fac Matter Collected 2197 | 206 83 113 726 527 . 478 . . 13 . 51 Remotely . | . . . . . . . . . . . . Salvage Created 2223 | . 93 113 1178 621 . 174 . . . . 44 Parts 131 | . 10 8 77 28 . 5 . . . . 3 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Cet Fac Combat Hostiles Destroyed 56 | . 4 2 28 14 . 7 . . . . 1 Guns 43 | . 4 2 28 8 . 1 . . . . . Cannons 7 | . . . . 6 . . . . . . 1 AOE 6 | . . . . . . 6 . . . . . Classes Destroyed 8 | . 3 1 1 1 . 1 . . . . 1 Watcher 2 | . 1 . 1 . . . . . . . . Swarmer 6 | . 3 . 3 . . . . . . . . Grunt 32 | . 1 . 17 9 . 5 . . . . . Brawler 2 | . . . . . . 2 . . . . . Duelist 2 | . . . 1 1 . . . . . . . Sentry 12 | . . 2 7 3 . . . . . . . Hunter 1 | . . . . 1 . . . . . . . Programmer 1 | . . . . . . . . . . . 1 Best Kill Streak 7 | . 3 2 7 3 . 4 . . . . 1 Combat Bots Only 7 | . 3 2 7 3 . 4 . . . . 1 Max Kills in Single Turn 2 | . 1 1 1 1 . 2 . . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Cet Fac Hostile Shots Fired 1175 | . 23 18 225 127 18 87 . 23 202 2 450 Missed 507 | . 3 7 57 40 11 58 . 17 141 1 172 Hits 668 | . 20 11 168 87 7 29 . 6 61 1 278 Melee 17 | . . . . 7 . . . . . . 10 Projectile 651 | . 20 11 168 80 7 29 . 6 61 1 268 AOE 3 | . . . . . . . . . . . 3 Critical Strikes 34 | . . . 5 9 . 1 . 1 1 . 17 Actively Blocked 3 | . . . . . . 1 . . . . 2 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 10148 | . 179 156 1985 1393 54 451 . 43 528 37 5322 Core 1680 | . 54 14 239 165 11 87 . 12 89 . 1009 Absorbed by Shields 326 | . . . . . . . . 46 280 . . Redirected to Shielding 213 | . . . . . 3 85 . . . . 125 Ignored by Resistances 92 | . . . . . . . . . . . 92 Regen/Repaired (Parts) 20 | . 20 . . . . . . . . . . Core Remaining (%) 76 | 100 . 72 40 70 . . 86 . . 88 . Volleys Fired 210 | . 13 6 97 57 . 18 . . . . 19 Largest 2 | . 2 2 2 2 . 2 . . . . 2 Hottest 138 | . 40 40 46 138 . 61 . . . . 138 Shots Fired 399 | . 26 12 194 110 . 35 . . . . 22 Gun 343 | . 26 12 194 85 . 18 . . . . 8 Cannon 39 | . . . . 25 . . . . . . 14 Launcher 17 | . . . . . . 17 . . . . . Special . | . . . . . . . . . . . . Kinetic 360 | . 26 12 194 93 . 18 . . . . 17 Thermal 22 | . . . . 17 . . . . . . 5 Explosive 17 | . . . . . . 17 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 19 | . 4 8 17 19 . 7 . . . . 7 Robot Miss Streak 5 | . 3 1 4 2 . 5 . . . . 3 Penetration Max 1 | . . . . 1 . . . . . . 1 Secondary Targets 3 | . . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 285 | . 12 10 141 89 . 21 . . . . 12 Core Hits 122 | . 6 6 50 35 . 21 . . . . 4 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 6 | . . . 1 1 . 1 . . . . 3 Critical Strikes 11 | . . . 1 4 . 1 . . . . 5 Burn 3 | . . . . 3 . . . . . . . Destroy 8 | . . . 1 1 . 1 . . . . 5 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5123 | . 133 109 1903 1476 . 1254 . . . . 248 Guns 3357 | . 133 109 1903 1002 . 150 . . . . 60 Cannons 651 | . . . . 474 . . . . . . 177 Explosions 1104 | . . . . . . 1104 . . . . . Melee . | . . . . . . . . . . . . Ramming 11 | . . . . . . . . . . . 11 Kinetic 3725 | . 133 109 1903 1231 . 150 . . . . 199 Thermal 283 | . . . . 245 . . . . . . 38 Explosive 1104 | . . . . . . 1104 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . . . . 23 Average Corruption 7 | . . . . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . . . . . . . . 19 Message Errors 6 | . . . . . . . . . . . 6 Energy Discharges 3 | . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 47 | . . . . 3 . 44 . . . . . Projectiles 3 | . . . . 3 . . . . . . . Explosions 44 | . . . . . . 44 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 8 | . . . . 5 . . . . . . 3 Impact . | . . . . . . . . . . . . Kinetic 8 | . . . . 5 . . . . . . 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 103 | . . . . . . 100 . . . . 3 Shots 5 | . . . . . . 5 . . . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 5 | . . . . . . . . . . . 5 Kicked 4 | . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . Highest Temperature 292 | . 6 29 27 292 5 16 3 107 257 4 93 Average Temperature 47 | . 5 14 7 73 5 6 2 28 81 4 48 Received Heat Transfer 2423 | . 27 54 822 504 18 159 . . 215 9 615 Effects 3 | . . . . . . . . . 3 . . Interference 3 | . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . 3 . . . . . . 1 Heat Transferred 814 | . . . . 740 . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Cet Fac Maximum Alert Level 1 | . . . 1 . . . . . 1 . . Low Security (%) 93 | 100 100 100 83 100 100 . . 100 63 100 100 Level 1 6 | . . . 16 . . . . . 36 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 318 | . 60 40 270 109 26 . . 140 318 152 143 Initial 152 | . . . . 109 7 . . 74 68 152 73 Average 64 | . 8 10 107 44 4 . . 26 163 145 69 Influence Increases 2798 | . 104 40 762 375 36 385 . 186 425 . 485 Destroy 0b10 Robot/C 1160 | . 80 40 560 280 . 140 . . 40 . 20 Destroy 0b10 Robot/NC 10 | . 5 . 5 . . . . . . . . Destroy Leader 254 | . 12 . 152 70 . 20 . . . . . Allied During Kill 4 | . . . . . . . . . 4 . . Successful Hack 62 | . 7 . 8 5 21 . . 21 . . . Disable Machine 45 | . . . . 15 . . . . 15 . 15 Destroy Structure 18 | . . . 7 5 . . . . 6 . . Partial Spotted 75 | . . . . . . . . 15 60 . . Lose Combat Pursuer 1170 | . . . 30 . 15 225 . 150 300 . 450 Influence Decreases 2796 | . 104 40 502 618 37 242 41 164 292 141 615 Entered New Map 495 | . . . . 151 10 7 31 44 72 121 59 Time Decay 1779 | . 104 40 372 437 27 205 10 120 120 10 334 Lost Part 482 | . . . 130 30 . 30 . . 60 10 222 Lost Ally 40 | . . . . . . . . . 40 . . Squads Dispatched 17 | . 1 . 5 1 1 . . . 5 . 4 Investigation 10 | . 1 . 4 . 1 . . . 4 . . Extermination 2 | . . . . . . . . . . . 2 Reinforcement 3 | . . . 1 1 . . . . 1 . . Assault 2 | . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Cet Fac Distress Signals 9 | . . . 4 . . . . . 3 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 191 | . 9 2 38 18 1 22 . 11 37 4 49 Peak Tracking Total 23 | . 4 2 7 4 1 7 . 9 23 5 10 Tactical Retreats 30 | . . . 2 . 1 5 . 2 6 . 14 ECM-based Alert Blocks 8 | . . . . . . . . . . . 8 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Cet Fac Traps Triggered 7 | . . . 3 . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Cet Fac Machines Disabled 3 | . . . . 1 . . . . 1 . 1 Max in Single Turn 1 | . . . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Cet Fac Machines Accessed 30 | . 4 . 7 4 2 2 . 6 4 . 1 Terminals 21 | . 3 . 5 2 2 . . 4 4 . 1 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 3 | . 1 . 1 . . . . 1 . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 70 | . 11 . 19 8 7 3 . 10 10 . 2 Successful 45 | . 6 . 15 6 4 3 . 9 1 . 1 Failed 25 | . 5 . 4 2 3 . . 1 9 . 1 Catastrophic 5 | . . . 2 . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 1 . 10 1 4 . . 3 . . . Terminals 52 | . 6 . 14 5 7 . . 8 10 . 2 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 8 | . 5 . 2 . . . . 1 . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers 5 | . . . 3 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 24 | . 3 . 6 2 2 3 . 6 1 . 1 Record 5 | . . . 1 1 1 2 . . . . . Open Door 3 | . . . . . . 1 . 1 1 . . Open DSF 2 | . . . . . . . . 1 . . 1 Emergency Access Points 3 | . . . 2 . . . . 1 . . . Alert Level 5 | . 1 . 3 . . . . 1 . . . Locate Traps 4 | . 2 . . 1 1 . . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks 4 | . 3 . 1 . . . . . . . . Scan Component 3 | . 2 . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . Scanalyzer 4 | . . . 2 2 . . . . . . . Insert Component 2 | . . . 1 1 . . . . . . . Analyze 2 | . . . 1 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 11 | . . . 6 1 2 . . 2 . . . Terminals 10 | . . . 5 1 2 . . 2 . . . Botnet 10 | . . . 5 1 2 . . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Researchers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 3 . 6 2 2 . . 3 4 . . Full Trace Events 9 | . 1 . 3 . 1 . . . 4 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 36 | . 36 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 92 | . . . . 92 . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Cet Fac Total Allies 2 | . . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . . 2 . . Highest-Rated Group 78 | . . . . . . . . . 78 . . Highest-Rated Ally 39 | . . . . . . . . . 39 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . 14 . . Total Damage 175 | . . . . . . . . . 175 . . Kills 2 | . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Cet Fac Active Infowar (turns) 2324 | . . . 1330 708 14 . . 1 . . 271 Optics 2038 | . . . 1330 708 . . . . . . . Sensors 270 | . . . . . . . . . . . 270 ECM 97 | . . . . . 14 . . 1 . . 82 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Cet Fac Turns Passed 5159 | 57 561 131 1330 1116 131 420 20 348 246 20 779 Spaces Moved 4896 | 47 332 50 439 474 238 1036 63 852 507 54 804 Core 9 | 3 . . . . . . . . . . 6 Treads 519 | . 1 . 66 442 10 . . . . . . Legs 237 | 1 . . . 25 . . . . . . 211 Wheels 865 | 43 331 50 373 . . . . . . . 68 Hover 7 | . . . . 7 . . . . . . . Flight 3259 | . . . . . 228 1036 63 852 507 54 519 Fastest Speed 26 | 50 95 215 195 120 26 26 31 31 34 34 34 Average Speed 76 | 88 127 215 211 174 31 27 31 34 34 34 69 Slowest Speed 320 | 120 215 215 240 320 145 31 31 36 39 34 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . 2 6 . 2 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 3 58 8 51 33 6 93 13 22 69 23 31 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . . . . . 5 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 155 | . . . . 2 . 153 . . . . . Melee . | . . . . . . . . . . . . Projectile 2 | . . . . 2 . . . . . . . AOE 153 | . . . . . . 153 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Cet Fac Total 5918 | 59 447 64 663 672 298 1133 62 909 570 54 987 Wait 529 | . 80 . 75 63 37 61 . 32 56 . 125 Move 4866 | 46 331 49 438 473 237 1035 62 847 495 53 800 Hop 9 | . . . . . . . . 2 5 . 2 Pick Up 80 | 5 13 7 17 19 2 4 . 7 . . 6 Fast Attach 54 | 7 2 . 3 10 2 6 . 3 2 . 19 Attach 52 | . 2 1 14 12 9 2 . 4 1 1 6 Detach 8 | 1 1 . . 1 3 . . . . . 2 Swap 19 | . 2 . 7 6 . . . 3 . . 1 Drop 75 | . 3 1 12 31 8 7 . 11 . . 2 Fire 210 | . 13 6 97 57 . 18 . . . . 19 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick 4 | . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . 11 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 9) 393 | -10/Materials | Repaired Broken Wheel 594 | -10/Materials | Discovered new exit (range 12) 619 | -10/Materials | Entered Mines 619 | -10/Mines | Discovered new exit (range 10) 726 | -10/Mines | Learned Materials stockpile data 727 | -10/Mines | Assembled infested the area 732 | -10/Mines | Assisted by a Guerilla fighting off Assembled 750 | -10/Mines | Entered Materials 750 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1139 | -9/Materials | Discovered new exit (range 6) 1392 | -9/Materials | Discovered new exit (range 8) 1404 | -9/Materials | Build established: Scavenger-Mutant 1847 | -9/Materials | Core integrity fell below 50% 1924 | -9/Materials | Lost 8 parts (1p3n1u3w) 1928 | -9/Materials | Destroyed 7 combat bots 1979 | -9/Materials | Discovered new exit (range 17) 2080 | -9/Materials | Entered another Materials area 2080 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2667 | -8/Materials | Discovered new exit (range 10) 2931 | -8/Materials | Build established: Mutant 3196 | -8/Materials | Entered Factory 3196 | -7/Factory | Evolved 2 slots: Utility x2 3230 | -7/Factory | Discovered new exit (range 10) 3327 | -7/Factory | Entered Lower Caves 3528 | -7/Lower Caves | Build established: Sprinter 3547 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3604 | -7/Lower Caves | Learned Factory terminal intel 3627 | -7/Lower Caves | Identified exit to Lower Caves 3672 | -7/Lower Caves | Attracted the attention of an 0b10 base 3747 | -7/Lower Caves | Entered another Lower Caves area 3760 | -7/Lower Caves | Discovered new exit (range 12) 3767 | -7/Lower Caves | Entered Factory 3767 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3768 | -6/Factory | Loaded intel: 28 terminal locations 3796 | -6/Factory | Identified exit to DSF 4112 | -6/Factory | Discovered new exit (range 10) 4115 | -6/Factory | Entered Extension 4178 | -6/Extension | Spotted B-75 Beast 4180 | -6/Extension | Spotted B-75 Beast 4271 | -6/Extension | Rescued a captive Derelict 4272 | -6/Extension | Rescued a captive Derelict 4297 | -6/Extension | Build established: Mutant 4346 | -6/Extension | Discovered new exit (range 16) 4347 | -6/Extension | Discovered new exit (range 15) 4361 | -6/Extension | Entered Cetus 4367 | -6/Cetus | Spotted Cetus Guard 4367 | -6/Cetus | Spotted Cetus Guard 4367 | -6/Cetus | Spotted Cetus Guard 4375 | -6/Cetus | Discovered new exit (range 16) 4381 | -6/Cetus | Entered Factory 4381 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4399 | -5/Factory | Lost 7 parts (4n3u) 4632 | -5/Factory | Lost 3 parts (1p2n) 4702 | -5/Factory | Spotted B-75 Beast 4763 | -5/Factory | Lost 6 parts (2n4u) 4948 | -5/Factory | Core integrity fell below 50% 4984 | -5/Factory | Lost 4 parts (1n2u1w) 5070 | -5/Factory | System corruption reached 10% 5140 | -5/Factory | Core integrity fell below 20% 5160 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Imp. Power Shielding rejected. Acquired Hvy. Laser. R-10 Processor collects VTOL Module. R-10 Processor collects Lgt. Nuclear Core. Hyb. Fission Core destroyed. Critical hit (Burn: +37). P-70 Sage destroyed. R-10 Processor collects Tesla Rifle. Hvy. Laser destroyed. R-10 Processor collects Antigrav System. Acquired Prototype Leg. Identified Enh. Armored Leg. R-10 Processor collects Hpw. Shock Rifle. Acquired Enh. Armored Leg. R-10 Processor collects Mic. Fission Core. R-10 Processor collects Imp. Heat Sink. R-10 Processor collects Imp. Power Shielding. System corrupted: Substantial component data lost. Acquired Enh. Armored Leg. 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""" + #????# | | ?????????????????????????????"" """ # #????# | | ????????????????????????????? ??# #????# | | ??????????????????????????? ????# #????# | | ??????????????????????????# ??????# #????### | | ??????????????????????????##????????# #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 900 Matter Stores 300 Matter Capacity 350 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 310 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: EM 25 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 73 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 50% | -10/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Hydra I Have A Map? Novice Programmer Spot Them First That Tickles Challenges ------------ None Game ------ Seed GaussLightpackLance Manual? 0 Play Time 01:43:21 Cumulative 38.0 hours Start 2026.02.12 @ 20:56:18 End 2026.02.13 @ 22:41:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ae3a706f-efbc-4bba-bf59-191fe48f4c43