Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.29 @ 22:36:45 Player: whitenitro0 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (128) 640 Value Destroyed (3468) 3468 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (186) 186 TOTAL SCORE: 7114 Bonus ------- High Alert Combat Kills 231 Friendly Fire -45 Cogmind --------- Core Integrity 537/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Location -7/Lower Caves Parts ------- Power (1) Propulsion (3) Armored Treads Utility (7) Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Reactive Plating Weapon (2) Inventory (26) Heavy Ion Engine Cooled Ion Engine Armored Wheel Armored Wheel Armored Wheel Large Storage Unit Large Storage Unit Large Storage Unit Large Matter Pod (150) Advanced Sensor Array Advanced Sensor Array Hacking Suite Hacking Suite Improved EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Flak Cannon Advanced Assault Cannon Advanced EMP Blaster Rocket Launcher Rocket Launcher Katana Peak State ------------ Power Light Angular Momentum Engine Propulsion Armored Treads Advanced Treads Advanced Treads Utility Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Insulated Plating Weapon Plasma Cannon Gauss Rifle Inventory Heavy Ion Engine Cooled Ion Engine Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Matter Pod Advanced Sensor Array Advanced Sensor Array Reactive Plating Hacking Suite Hacking Suite Improved EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Flak Cannon Advanced Assault Cannon Advanced EMP Blaster Rocket Launcher Rocket Launcher Katana [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . 2 . 2 1 . Weapon . | . . . . . . . Parts Attached 104 | 7 11 23 . 43 20 . Power 12 | 1 3 3 . 4 1 . Engine 10 | 1 3 2 . 3 1 . Core 2 | . . 1 . 1 . . Reactor . | . . . . . . . Propulsion 20 | 2 3 5 . 8 2 . Treads 11 | . . 3 . 6 2 . Leg . | . . . . . . . Wheel 6 | 2 3 1 . . . . Hover . | . . . . . . . Flight 3 | . . 1 . 2 . . Utility 35 | 2 3 6 . 13 11 . Device 9 | . . 1 . 4 4 . Storage 12 | 2 3 2 . 2 3 . Processor 6 | . . 2 . 4 . . Hackware . | . . . . . . . Protection 8 | . . 1 . 3 4 . Artifact . | . . . . . . . Weapon 37 | 2 2 9 . 18 6 . Energy Gun 3 | . . 1 . . 2 . Energy Cannon 5 | . 1 . . 2 2 . Ballistic Gun 11 | 2 . 2 . 6 1 . Ballistic Cannon 13 | . 1 5 . 7 . . Launcher 5 | . . 1 . 3 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 3 . 2 1 . Parts Lost 19 | . 1 5 . 6 7 . Power 4 | . 1 2 . . 1 . Propulsion 6 | . . 1 . 2 3 . Utility 3 | . . . . 2 1 . Weapon 6 | . . 2 . 2 2 . Highest Loss Streak 5 | . 1 3 . 3 5 . Average Slot Usage (%) 97 | . 100 99 100 95 98 . Engine 9 | . 14 9 11 9 6 . Treads 16 | . . 14 22 17 21 . Wheel 4 | . 28 7 . . . . Device 2 | . . . . 6 2 . Storage 27 | . 28 32 33 26 23 . Processor 9 | . . 5 . 8 22 . Protection 6 | . . 5 11 8 4 . Energy Cannon 4 | . 13 . . 3 5 . Ballistic Gun 5 | . 11 2 . 6 5 . Ballistic Cannon 9 | . 3 17 22 7 . . Naked Turns . | . . . . . . . Heaviest Build 106 | 14 57 89 89 91 106 . Greatest Support 66 | 26 26 44 44 44 66 . Greatest Overweight (x) 5 | . 2 4 2 4 5 . Average Overweight (x) 1 | . 1 1 2 1 1 . Largest Inventory Capacity 26 | 8 18 24 24 24 26 . Average Capacity 22 | 6 13 23 24 23 25 . Most Carried 26 | 8 18 24 24 24 26 . Average Carried 22 | 3 12 22 24 23 24 . Final Capacity 26 | 8 18 24 24 24 26 26 Final Carried 24 | 7 18 24 24 24 24 24 Class Distribution -------------------- 87% | Hauler-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Matter Collected 3639 | 290 190 914 465 1444 336 . Remotely 131 | . . . . 131 . . Salvage Created 4078 | 83 584 1196 300 1286 629 . Parts 263 | 7 37 87 14 86 32 . Haulers Intercepted 8 | . 1 4 . 3 . . Recyclers Shooed 5 | . . 2 . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 87 | . 10 33 2 31 11 . Guns 25 | . 1 6 . 9 9 . Cannons 50 | . 9 23 2 14 2 . AOE 12 | . . 4 . 8 . . Classes Destroyed 13 | 2 7 1 . 2 1 . Worker 5 | . 1 . 2 2 . . Builder 5 | . 1 1 . 3 . . Tunneler 2 | 1 . . 1 . . . Hauler 8 | . 1 4 . 3 . . Recycler 10 | 1 1 3 3 2 . . Operator 5 | . 1 3 . . 1 . Watcher 6 | . 2 1 . 2 1 . Swarmer 24 | . 3 11 . 10 . . Grunt 42 | . 7 15 2 12 6 . Duelist 1 | . . . . 1 . . Sentry 14 | . . 7 . 6 1 . Hunter 4 | . . . . 2 2 . Programmer 2 | . . . . . 2 . Best Kill Streak 10 | 1 3 10 2 5 3 . Combat Bots Only 8 | . 3 8 2 4 3 . Max Kills in Single Turn 4 | 1 1 3 1 4 1 . Gunslinging . | . . . . . . . Exploded 4 | . . 2 . 4 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Damage Taken 4948 | . 276 1040 73 2046 1513 . Core 726 | . 83 228 17 235 163 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 66 . 38 57 . . Volleys Fired 294 | 5 46 86 15 105 37 . Largest 2 | 2 2 2 2 2 2 . Hottest 119 | 40 95 95 88 119 116 . Shots Fired 572 | 10 92 171 30 197 72 . Gun 193 | 10 33 34 . 71 45 . Cannon 369 | . 59 135 30 119 26 . Launcher 10 | . . 2 . 7 1 . Special . | . . . . . . . Kinetic 414 | 10 46 149 30 154 25 . Thermal 128 | . 46 20 . 36 26 . Explosive 9 | . . 2 . 7 . . Electromagnetic 21 | . . . . . 21 . Robot Hit Streak 17 | 7 10 11 8 17 12 . Robot Miss Streak 8 | 1 3 8 5 8 2 . Penetration Max 1 | . . . . 1 . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 397 | 7 53 124 28 127 58 . Core Hits 275 | 3 26 101 23 98 24 . Critical Hits 3 | . . 1 . 1 1 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . 1 . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8028 | 76 795 2157 295 3341 1364 . Guns 2163 | 76 96 264 . 1032 695 . Cannons 4908 | . 699 1710 295 1594 610 . Explosions 940 | . . 166 . 715 59 . Melee . | . . . . . . . Ramming 17 | . . 17 . . . . Kinetic 4856 | 76 198 1778 295 2106 403 . Thermal 1923 | . 597 196 . 520 610 . Explosive 881 | . . 166 . 715 . . Electromagnetic 351 | . . . . . 351 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . 1 1 12 1 . Average Corruption 4 | . . 1 1 8 1 . Corruption Purged . | . . . . . . . Effects 92 | . . 2 3 83 4 . Message Errors 16 | . . . 1 13 2 . Matter Fused 13 | . . . . 13 . . Heat Flow Errors 4 | . . . . 4 . . Energy Discharges 13 | . . . 1 11 1 . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 9 | . . 1 1 7 . . Data Loss (major) 2 | . . . . 2 . . Misfires 2 | . . . . 2 . . Misdirections 3 | . . . . 3 . . Targeting Errors 23 | . . 1 . 21 1 . Weapon Failures 6 | . . . . 6 . . Overload Shots . | . . . . . . . Overflow Damage 80 | . 7 . . 48 25 . Projectiles 30 | . 7 . . 2 21 . Explosions 50 | . . . . 46 4 . Melee . | . . . . . . . Knockbacks 71 | . 3 14 9 45 . . Impact . | . . . . . . . Kinetic 66 | . 2 14 9 41 . . Secondary 5 | . 1 . . 4 . . Self-Inflicted Damage 22 | . . . . . 22 . Shots 1 | . . . . . 1 . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 318 | . 224 198 135 303 318 . Average Temperature 68 | . 77 62 38 66 88 . Received Heat Transfer 1695 | . 117 306 42 774 456 . Effects 4 | . 2 . . 2 . . Energy Bleed 2 | . . . . 2 . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . . . 1 . Heat Transferred 3703 | . 1258 518 . 777 1150 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Peak Influence 786 | 10 318 786 331 623 368 . Average Influence 260 | 3 129 390 251 295 179 . Maximum Alert Level 3 | . 1 3 1 2 1 . Low Security (%) 47 | . . . . . . . Level 1 34 | . . . . . . . Level 2 15 | . . . . . . . Level 3 2 | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 2 5 . 3 9 . Investigation 8 | . 1 1 . 1 5 . Extermination 2 | . . . . . 2 . Reinforcement 8 | . 1 4 . 2 1 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Distress Signals 13 | . 2 5 . 6 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 145 | . 19 46 2 54 24 . Peak Tracking Total 6 | . 3 6 2 5 4 . Tactical Retreats 9 | . 3 2 . 3 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Traps Triggered 6 | . 1 2 . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Machines Disabled 17 | . . 6 . 7 4 . Max in Single Turn 5 | . . 5 . 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Machines Accessed 24 | . 8 3 . 6 7 . Terminals 21 | . 8 3 . 5 5 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 75 | . 31 10 . 16 18 . Successful 39 | . 22 1 . 12 4 . Failed 36 | . 9 9 . 4 14 . Catastrophic 7 | . 1 . . 1 5 . Database Lockouts . | . . . . . . . Manual 38 | . 20 8 . 3 7 . Terminals 65 | . 31 10 . 10 14 . Fabricators 1 | . . . . . 1 . Repair Stations 6 | . . . . 6 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 22 | . 15 . . 5 2 . Record 1 | . 1 . . . . . Robot Analysis 1 | . 1 . . . . . Level Access Points 1 | . 1 . . . . . Branch Access Points 2 | . 1 . . 1 . . Terminal Index 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Unreport Threat 3 | . 2 . . . 1 . Locate Traps 2 | . 2 . . . . . Patrol Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . . 1 . . Registered Components 1 | . 1 . . . . . Zone Layout 4 | . 2 . . 1 1 . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 6 | . . . . 6 . . Scan Component 3 | . . . . 3 . . Repair 3 | . . . . 3 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 33 | . 16 9 . 2 6 . Terminals 10 | . 7 1 . 1 1 . Track 3 | . 3 . . . . . Assimilate 3 | . 2 1 . . . . Botnet 4 | . 2 . . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 8 3 . 6 7 . Full Trace Events 4 | . . . . . 4 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . 3 . . Time 96 | . . . . 96 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Total Allies 2 | . 1 1 . . . . Largest Group 1 | . 1 1 . . . . Highest-Rated Group 10 | . 10 10 . . . . Highest-Rated Ally 10 | . 10 10 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Turns Passed 5901 | 72 629 1188 669 1911 1432 . Spaces Moved 2831 | 43 440 538 336 737 737 . Core 3 | 3 . . . . . . Treads 2112 | . . 302 336 737 737 . Legs . | . . . . . . . Wheels 716 | 40 440 236 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 100 185 165 165 . Average Speed 158 | 87 91 149 185 187 170 . Slowest Speed 270 | 100 100 225 185 250 270 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 46 | 4 76 60 88 70 27 1 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 3 | . . . 3 . . . Spaces Dug 10 | . . . . 10 . . Terrain Destroyed 95 | . . 28 . 67 . . Melee . | . . . . . . . Projectile 14 | . . . . 14 . . AOE 81 | . . 28 . 53 . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Total 3678 | 65 584 761 355 1071 842 . Wait 283 | . 56 55 3 137 32 . Move 2825 | 42 439 537 335 736 736 . Hop . | . . . . . . . Pick Up 87 | 9 19 29 1 24 5 . Fast Attach 36 | 7 1 10 . 13 5 . Attach 19 | . 1 7 . 6 5 . Detach 10 | . . 5 . 2 3 . Swap 49 | . 9 6 . 24 10 . Drop 74 | 2 13 25 1 24 9 . Fire 294 | 5 46 86 15 105 37 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Lower Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 477 | -10/Materials | Identified exit to Mines 702 | -10/Materials | Entered another Materials area 702 | -9/Materials | Accompanied by 1 ally 702 | -9/Materials | Evolved 2 slots: Utility x2 880 | -9/Materials | Lost 3 parts (1p1n1w) 890 | -9/Materials | Discovered new exit (range 10) 991 | -9/Materials | Build established: Hauler-Mutant 1345 | -9/Materials | Discovered new exit (range 11) 1355 | -9/Materials | Destroyed 8 combat bots 1628 | -9/Materials | Core integrity fell below 50% 1820 | -9/Materials | Discovered new exit (range 11) 1890 | -9/Materials | Entered Mines 2024 | -9/Mines | Discovered new exit (range 10) 2494 | -9/Mines | Discovered new exit (range 8) 2500 | -9/Mines | Learned Materials security intel 2532 | -9/Mines | Learned location of Storage (-7) 2559 | -9/Mines | Entered Materials 2559 | -8/Materials | Evolved 2 slots: Utility x2 3170 | -8/Materials | Repaired Hrd. Light Armor Plating 3196 | -8/Materials | Repaired Hcp. Storage Unit 3264 | -8/Materials | Repaired Adv. Treads 3387 | -8/Materials | Crushed by falling debris 3387 | -8/Materials | System corruption reached 10% 3418 | -8/Materials | Lost 3 parts (1u2w) 3644 | -8/Materials | Discovered new exit (range 18) 3685 | -8/Materials | Identified exit to Factory 4353 | -8/Materials | Discovered exit to Factory (range 13) 4470 | -8/Materials | Entered Factory 4470 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4471 | -7/Factory | Identified exit to Storage 5498 | -7/Factory | Discovered new exit (range 15) 5523 | -7/Factory | Identified exit to Factory 5858 | -7/Factory | Discovered new exit (range 16) 5887 | -7/Factory | Garrison activated, responded to threat 5899 | -7/Factory | Identified exit to Lower Caves 5902 | -7/Factory | Entered Lower Caves 5902 | -7/Lower Caves | Self-destructed Last Messages --------------- 05882_ Penetrated by Slug. 05882_ Adv. Treads destroyed. 05884_ H-55 Commando destroyed. 05884_ Switching to secondary target: Y-54 Guardian. 05885_ Penetrated by Slug. 05887_ Y-54 Guardian calls for garrison reinforcements. 05887_ ALERT: Activating Garrison Access F001. 05888_ Y-54 Guardian emerges from the garrison. 05888_ Penetrated by Slug. 05888_ K-01 Serf collects debris. 05891_ Shock Rifle destroyed. 05891_ Adv. Treads destroyed. 05894_ Slug penetrates Garrison Access. 05894_ K-01 Serf collects debris. 05894_ Shock Rifle destroyed. 05897_ Lgt. Angular Momentum Engine destroyed. 05899_ K-01 Serf collects debris. 05899_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????####????????????????? | | ???????????????????????# ????????????????? | | ??????????????????????? #????????????????? | | ???????????????????????#s #????????????????? | | ??????????????????????##ss##???????????????? | | ??????????????????????? s #???????????????? | | ???????????????????????# ##??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# @ #??????????????? | | ???????????????????????# ##??????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# ###???????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????#???????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: EM 15 Evasion (%) 44 Targeting Accuracy 13 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipGammaStabilizer Manual? 0 Play Time 00:48:04 Cumulative 244.1 hours Start 2019.10.29 @ 21:48:23 End 2019.10.29 @ 22:36:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/4/1/1/1/0 Lore% 90 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fddbb9de-12b7-4f88-9bf6-b0c0dfbb03d2