Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.24 @ 20:43:41 Player: OctagonalPrism Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (133) 665 Value Destroyed (3007) 3007 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 11107 Bonus ------- High Alert Combat Kills 35 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Stasis Canceller Makeshift Spear Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Structural Scanner Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Transmission Jammer Advanced ECM Suite Hacking Suite Hacking Suite Improved System Shield Improved System Shield Improved System Shield Advanced System Shield Improved System Guard > --- WEAPON ----------- Power Sword Lance > --- INVENTORY -------- Micro Fission Core Impulse Thruster Energy Well Advanced Sensor Array Stasis Canceller [Rating: 101] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 2 2 2 . . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . Utility 11 | . . . 2 . . . 2 1 2 . . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 176 | 7 10 1 22 3 . . 21 13 27 2 3 . 32 29 1 5 Power 30 | 1 3 . 2 . . . 3 2 6 . 2 . 7 4 . . Engine 11 | 1 3 . 2 . . . 1 . 3 . 1 . . . . . Core 18 | . . . . . . . 2 2 3 . 1 . 7 3 . . Reactor 1 | . . . . . . . . . . . . . . 1 . . Propulsion 48 | 2 2 . 11 1 . . 5 2 6 . . . 9 8 . 2 Treads 12 | 2 . . 8 1 . . 1 . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . Hover 3 | . . . 1 . . . . . . . . . . 2 . . Flight 29 | . . . . . . . 4 2 6 . . . 9 6 . 2 Utility 74 | 2 2 . 5 . . . 10 7 12 1 1 . 16 16 . 2 Device 35 | 1 1 . 4 . . . 4 4 5 . . . 9 7 . . Storage 4 | 1 1 . . . . . . . 1 . . . 1 . . . Processor 7 | . . . . . . . 2 . 2 . . . 1 1 . 1 Hackware 27 | . . . 1 . . . 3 3 4 1 1 . 5 8 . 1 Protection 1 | . . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 24 | 2 3 1 4 2 . . 3 2 3 1 . . . 1 1 1 Energy Gun 10 | 2 3 . 3 1 . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . 1 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . 1 . . 2 2 2 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 7 | . . . 1 . . . 2 . 2 . . . 1 1 . . Parts Lost 92 | . 8 . 3 . . . 13 5 9 . . . 17 22 . 15 Power 10 | . 1 . . . . . 1 2 1 . . . 2 2 . 1 Propulsion 26 | . 3 . 1 . . . 4 . 4 . . . 5 4 . 5 Utility 46 | . 1 . 1 . . . 5 3 4 . . . 10 15 . 7 Weapon 10 | . 3 . 1 . . . 3 . . . . . . 1 . 2 Highest Loss Streak 15 | . 3 . 2 . . . 6 3 7 . . . 5 14 . 15 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 82 | . 82 83 92 100 100 100 80 89 80 90 100 100 71 71 60 25 Engine 4 | . 12 14 11 11 11 11 2 . . . . . . . . . Core 2 | . . . . . . . 2 6 3 6 6 6 4 4 5 3 Treads 5 | . 15 . 12 22 22 22 6 . . . . . . . . . Leg 1 | . . . 6 . . . . . . . . . . . . . Flight 10 | . . . . . . . 7 22 18 20 20 20 15 10 15 3 Device 15 | . 12 14 17 22 22 22 17 18 16 13 13 13 12 15 10 1 Storage 4 | . 14 14 11 11 11 11 4 . . . . . . . . . Processor 6 | . . . . . . . 9 7 6 6 6 6 11 13 10 13 Hackware 17 | . . . 11 11 11 11 15 25 28 36 40 40 19 18 10 2 Energy Gun 7 | . 20 14 20 20 22 22 8 . . . . . . . . . Impact Weapon 1 | . . . . 1 . . 4 7 3 . 6 6 . . . . Slashing Weapon 2 | . . . . . . . . . 2 6 6 6 5 4 . . Peak Build Rating 101 | 9 9 7 20 21 21 21 25 38 59 62 64 64 73 101 65 65 Average Rating 39 | 5 7 5 16 20 21 21 21 36 45 55 63 64 55 73 61 26 On Entrance 33 | . 9 5 7 20 21 21 21 21 29 53 62 64 64 54 58 65 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 26 | 15 15 16 25 25 25 25 26 13 14 15 15 15 17 19 11 11 Greatest Support 43 | 40 40 16 40 43 43 43 43 15 17 17 17 17 18 22 18 18 Greatest Overweight (x) 3 | 1 3 . 2 . . . 1 . 1 . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 10 10 10 10 10 7 5 5 5 5 5 5 5 5 5 Most Carried 10 | 2 7 7 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 6 7 10 10 10 6 4 3 4 4 5 3 4 4 3 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 1 6 7 10 10 10 10 5 3 5 5 5 5 4 4 5 3 Class Distribution -------------------- 27% | Scavenger-Mutant 18% | Hacker-Ninja 10% | Mutant 9% | Hacker-Sprinter 8% | Hacker-Mutant 6% | Wizard-Ninja 5% | Wizard-Sprinter 4% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Zion Wizard-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Matter Collected 1865 | 260 116 20 232 42 . . 35 241 235 25 10 20 284 208 89 48 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4627 | 157 687 33 1446 121 . 47 291 290 522 . . . 617 380 36 . Parts 289 | 10 45 7 75 14 . 5 14 10 41 . . . 42 23 3 . Haulers Intercepted 6 | . . . 4 . . . . 1 . . . . 1 . . . Recyclers Shooed 4 | . . . 3 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . . 2 . Prevented 1 | . . . . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Combat Hostiles Destroyed 64 | . 14 3 19 3 . 3 6 1 4 . . . 7 4 . . Melee 14 | . . . . . . . 1 1 1 . . . 7 4 . . Guns 44 | . 13 3 19 3 . 3 3 . . . . . . . . . AOE 1 | . 1 . . . . . . . . . . . . . . . Classes Destroyed 16 | 2 6 . 4 . . . . 1 2 . . . . . 1 . Worker 5 | . 3 . . . . . . . 2 . . . . . . . Builder 18 | . 3 . . 1 . . 3 . 6 . . . 4 1 . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 6 | . . . 4 . . . . 1 . . . . 1 . . . Recycler 7 | 1 . . 3 . . . . 1 1 . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 9 | . 2 . 2 . . . 1 2 2 . . . . . . . Watcher 19 | . 3 . 3 . . . . 3 4 . . . 3 3 . . Swarmer 23 | . 6 3 . 3 . 3 3 . 1 . . . 4 . . . Cutter 4 | . . . . . . . . . 1 . . . 3 . . . Grunt 23 | . 8 . 11 . . . 3 . 1 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . Sentry 7 | . . . 7 . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . . . Programmer 5 | . . . . . . . . 1 . . . . . 4 . . Best Kill Streak 6 | 4 6 3 4 3 . 3 3 2 2 . . . 4 2 1 . Combat Bots Only 4 | . 3 3 4 3 . 3 3 1 1 . . . 3 1 . . Max Kills in Single Turn 4 | 2 4 1 1 2 . 1 1 1 1 . . . 1 1 1 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Hostile Shots Fired 839 | . 95 6 75 17 . 12 143 102 73 . . . 99 120 1 96 Missed 318 | . 23 3 17 2 . 4 54 52 27 . . . 44 52 . 40 Damage Taken 8248 | . 997 24 844 121 . 63 1198 658 710 . . . 1113 1515 14 991 Core 3144 | . 206 15 206 24 . 15 346 333 402 . . . 445 499 . 653 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 110 | . . . . . . . 17 39 . . . . 54 . . . Core Remaining (%) 49 | 100 . 11 . . . 38 37 52 . . . 52 55 . . . Volleys Fired 219 | 6 89 6 84 10 . 4 20 . . . . . . . . . Largest 2 | 2 2 2 2 2 . 2 2 . . . . . . . . . Hottest 112 | 80 80 60 112 112 . 112 112 . . . . . . . . . Shots Fired 388 | 12 138 8 162 20 . 8 40 . . . . . . . . . Gun 388 | 12 138 8 162 20 . 8 40 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 22 | . . 2 20 . . . . . . . . . . . . . Thermal 250 | . 34 6 142 20 . 8 40 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 116 | 12 104 . . . . . . . . . . . . . . . Robot Hit Streak 28 | 3 6 2 28 5 . 5 8 . . . . . . . . . Robot Miss Streak 5 | 2 5 1 3 3 . 2 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 1 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . . . Shots Hit Robots 335 | 7 75 5 113 11 . 5 36 14 24 . . . 26 18 1 . Core Hits 144 | 4 37 4 49 4 . 3 10 3 5 . . . 14 10 1 . Critical Kills 3 | . . . . . . . . 1 2 . . . . . . . Critical Parts Destroyed 10 | . . . . . . . 3 2 5 . . . . . . . Critical Strikes 32 | . 1 . 8 2 . . 7 3 7 . . . 3 1 . . Burn 14 | . . . 8 2 . . 4 . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Smash 13 | . . . . . . . 3 3 7 . . . . . . . Sever 3 | . . . . . . . . . . . . . 3 . . . Impale 1 | . . . . . . . . . . . . . . 1 . . Melee Attacks 335 | . . . . 2 . . 33 49 64 4 . 2 99 72 10 . Impact 127 | . . . . 2 . . 33 49 42 . . 1 . . . . Slashing 165 | . . . . . . . . . 22 4 . 1 99 39 . . Piercing 43 | . . . . . . . . . . . . . . 33 10 . Sneak Attacks 29 | . . . . . . . 3 3 11 . . . 9 2 1 . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 3 . . Damage Inflicted 9258 | 109 1337 63 1697 186 . 86 858 912 1735 . . . 1481 688 87 19 Guns 3634 | 109 999 63 1694 186 . 86 497 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 330 | . 330 . . . . . . . . . . . . . . . Melee 5264 | . . . . . . . 361 912 1735 . . . 1481 688 87 . Ramming 30 | . 8 . 3 . . . . . . . . . . . . 19 Kinetic 107 | . . 8 99 . . . . . . . . . . . . . Thermal 2989 | . 570 55 1595 186 . 86 497 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 868 | 109 759 . . . . . . . . . . . . . . . Impact 2420 | . . . . . . . 361 912 1147 . . . . . . . Slashing 2324 | . . . . . . . . . 588 . . . 1481 255 . . Piercing 520 | . . . . . . . . . . . . . . 433 87 . Highest Corruption 16 | . 2 2 1 1 1 1 4 1 . . . . 8 11 11 16 Average Corruption 3 | . 2 2 1 1 1 1 4 1 . . . . 4 8 11 12 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 66 | . 6 . 3 3 2 . 6 . . . . . 27 7 4 8 Message Errors 16 | . 1 . 2 1 . . 3 . . . . . 6 2 . 1 Matter Fused 20 | . 2 . . 2 . . 1 . . . . . 9 . 4 2 Heat Flow Errors 7 | . . . . . 1 . . . . . . . 4 1 . 1 Energy Discharges 5 | . . . . . . . . . . . . . 2 3 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 7 | . 1 . . . 1 . . . . . . . 4 1 . . Data Loss (major) 4 | . 1 . 1 . . . 1 . . . . . 1 . . . Misdirections 4 | . . . . . . . . . . . . . . . . 4 Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1766 | . 77 . . . . . 181 457 835 . . . 215 1 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 77 | . 77 . . . . . . . . . . . . . . . Melee 1689 | . . . . . . . 181 457 835 . . . 215 1 . . Knockbacks 10 | . . . . . . . . 5 5 . . . . . . . Impact 10 | . . . . . . . . 5 5 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 169 | . 160 . . . . . . . . . . . . . . 9 Shots 3 | . 3 . . . . . . . . . . . . . . . Rammed 7 | . 5 . . . . . . . . . . . . . . 2 Targets Rammed 8 | . 5 . 1 . . . . . . . . . . . . 2 Kicked 1 | . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 366 | 54 366 . 36 15 133 6 243 12 . . . . 175 83 . 107 Average Temperature 55 | 29 84 . 9 6 80 3 92 12 . . . . 65 41 . 64 Received Heat Transfer 1584 | . 369 . 357 . . . 495 54 . . . . 117 123 . 69 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . 2 3 8 . . . . . . . Combat Hostiles 5 | . . . . . . . 2 . 3 . . . . . . . Parts Fried 31 | . 1 . . . . . 9 6 15 . . . . . . . Impact Corruptions 40 | . . . . . . . 8 12 20 . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 16 | . 1 . 14 . . 1 . . . . . . . . . . Heat Transferred 7172 | . 825 125 4113 555 . 185 1369 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Peak Influence 541 | 20 357 179 368 221 . 70 391 511 541 . . . 280 195 . . Initial 241 | . 13 109 69 140 . . 27 102 241 . . . . 40 . . Average 168 | 7 202 178 238 193 . 39 115 276 222 . . . 109 70 . . Maximum Alert Level 2 | . 1 . 1 1 . . 1 2 2 . . . 1 . . . Low Security (%) 61 | 100 36 100 31 28 . 100 83 26 46 . . . 91 100 . . Level 1 35 | . 63 . 68 71 . . 16 61 44 . . . 8 . . . Level 2 2 | . . . . . . . . 12 9 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 1 . . . 5 3 4 . . . 11 12 . 1 Investigation 21 | . 1 . . . . . 2 1 1 . . . 7 9 . . Extermination 4 | . . . . . . . . 1 . . . . 2 1 . . Reinforcement 14 | . 2 . 1 . . . 3 1 3 . . . 2 2 . . Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Distress Signals 10 | . 2 . . . . . 1 2 1 . . . 2 2 . . Communications Jammed 22 | . . . . . . . . 13 . . . . 9 . . . Distress Signals 20 | . . . . . . . . 13 . . . . 7 . . . Times Spotted 306 | . 32 2 34 8 . 3 43 51 23 3 . . 48 26 7 26 Peak Tracking Total 15 | . 3 2 5 9 . 3 14 15 4 4 . . 8 7 7 12 Tactical Retreats 66 | . 4 . 2 1 . . 8 13 6 1 . . 14 10 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Traps Triggered 8 | . 1 . 2 . . . . 1 . . . . 1 3 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 23 | . . . 6 . . . . . . . . . 6 11 . . Reprogrammed 4 | . . . . . . . . . . . . . . 4 . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Machines Disabled 8 | . 3 . 2 . . . . 1 . 1 . . . 1 . . Max in Single Turn 1 | . 1 . 1 . . . . 1 . 1 . . . 1 . . Garrison Access 9 | . . . . . . . . 2 2 . . . 1 4 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Machines Accessed 87 | . 5 . 10 . 1 . 4 13 9 . . . 20 24 1 . Terminals 52 | . 3 . 7 . . . 3 7 6 . . . 12 14 . . Fabricators 11 | . . . . . . . . 2 . . . . 4 5 . . Repair Stations 5 | . 1 . . . . . 1 1 . . . . 2 . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . 1 1 . . . 1 1 . . Garrison Access 9 | . . . . . . . . 2 2 . . . 1 4 . . Total Hacks 377 | . 19 . 35 . 23 . 15 50 29 . . . 108 97 1 . Successful 237 | . 10 . 28 . 23 . 8 31 14 . . . 63 59 1 . Failed 139 | . 9 . 6 . . . 7 19 15 . . . 45 38 . . Catastrophic 23 | . 2 . 1 . . . 1 4 5 . . . 7 3 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 130 | . 11 . 16 . . . 9 18 14 . . . 32 30 . . Terminals 249 | . 11 . 24 . . . 13 31 20 . . . 78 72 . . Fabricators 32 | . . . . . . . . 4 . . . . 13 15 . . Repair Stations 19 | . 4 . . . . . 2 3 . . . . 10 . . . Recycling Units 8 | . 4 . 4 . . . . . . . . . . . . . Scanalyzers 30 | . . . 7 . . . . 6 6 . . . 6 5 . . Garrison Access 15 | . . . . . . . . 6 3 . . . 1 5 . . Terminal Hacks 123 | . 3 . 12 . 23 . 5 13 5 . . . 31 30 1 . Record 25 | . 1 . . . 23 . . . . . . . 1 . . . Part Schematic 2 | . . . . . . . . . . . . . 1 1 . . Robot Analysis 6 | . 1 . 1 . . . . 1 . . . . . 3 . . Prototype ID Bank 16 | . 1 . . . . . 1 5 . . . . 4 5 . . Open Door 1 | . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . 1 . . . . . . . . . 1 1 . . Machine Index 2 | . . . . . . . . . . . . . 1 1 . . Terminal Index 3 | . . . 1 . . . . 1 . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . Alert Level 16 | . . . 2 . . . 2 2 2 . . . 5 3 . . Unreport Threat 5 | . . . . . . . 1 1 1 . . . 2 . . . Locate Traps 12 | . . . 1 . . . . 2 2 . . . 4 3 . . Disarm Traps 4 | . . . 1 . . . . . . . . . 1 2 . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . Patrol Status 3 | . . . 1 . . . . . . . . . 1 1 . . Investigation Status 1 | . . . . . . . . . . . . . . 1 . . Recall Investigation 3 | . . . . . . . . . . . . . 1 2 . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . 1 1 . . Zone Layout 11 | . . . 1 . . . 1 1 . . . . 3 5 . . Fabricator Hacks 21 | . . . . . . . . 1 . . . . 10 10 . . Network Status 7 | . . . . . . . . 1 . . . . 4 2 . . Load Schematic 7 | . . . . . . . . . . . . . 3 4 . . Build 7 | . . . . . . . . . . . . . 3 4 . . Repair Station Hacks 11 | . . . . . . . 2 2 . . . . 7 . . . Scan Component 6 | . . . . . . . 1 1 . . . . 4 . . . Repair 5 | . . . . . . . 1 1 . . . . 3 . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 28 | . . . 7 . . . . 6 4 . . . 6 5 . . Insert Component 13 | . . . 3 . . . . 3 2 . . . 3 2 . . Analyze 15 | . . . 4 . . . . 3 2 . . . 3 3 . . Garrison Access Hacks 9 | . . . . . . . . 2 2 . . . 1 4 . . Seal Access 9 | . . . . . . . . 2 2 . . . 1 4 . . Unauthorized Hacks 42 | . 5 . 8 . . . 1 7 3 . . . 8 10 . . Terminals 32 | . 3 . 5 . . . 1 4 3 . . . 7 9 . . Track 1 | . . . 1 . . . . . . . . . . . . . Assimilate 5 | . . . . . . . . . . . . . 2 3 . . Botnet 19 | . 1 . 3 . . . 1 3 3 . . . 4 4 . . Disrupt 1 | . . . . . . . . . . . . . . 1 . . Operators 6 | . 2 . 1 . . . . 1 . . . . 1 1 . . Fabricators 5 | . . . . . . . . 3 . . . . 1 1 . . Liberate 1 | . . . . . . . . 1 . . . . . . . . Fabnet 4 | . . . . . . . . 2 . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 3 . . . . . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . . Reject 2 | . 1 . 1 . . . . . . . . . . . . . Recyclers 2 | . 1 . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . Hacking Detections 66 | . 3 . 8 . . . 3 10 7 . . . 16 19 . . Full Trace Events 22 | . 2 . 1 . . . 2 1 1 . . . 7 8 . . Feedback Events 3 | . . . 1 . . . . . . . . . . 2 . . Corruption 1 | . . . 1 . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 3 . . . . 3 2 . 13 . 4 3 . . Parts Built 10 | . . . . . . . . . . . . . 5 5 . . Authchips . | . . . . . . . . . . . . . . . . . Time 602 | . . . . . . . . . . . . . 237 365 . . Total Part Build Rating 50 | . . . . . . . . . . . . . 22 28 . . Parts Repaired 5 | . . . . . . . 1 1 . . . . 3 . . . Time 209 | . . . . . . . 26 30 . . . . 153 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . 3 . . . . 3 2 . . . 3 2 . . Part Schematics Acquired 13 | . . . 3 . . . . 3 2 . . . 3 2 . . Parts Damaged 3 | . . . . . . . . 2 . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 1 1 . . . Autooverrided 1 | . . . . . . . . . 1 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Total Allies 7 | . . . . . . . . 3 1 . . . 1 1 . 1 Largest Group 3 | . . . . . . . . 3 1 . . . 1 1 . 1 Highest-Rated Group 127 | . . . . . . . . 48 29 . . . 26 45 . 127 Highest-Rated Ally 127 | . . . . . . . . 16 29 . . . 26 45 . 127 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . 10 4 . . . . . . . Total Damage 234 | . . . . . . . . 157 77 . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Robot Analysis Total 6 | . 1 . 1 . . . . 1 . . . . . 3 . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . 2 . . . 1 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 99 | . . . . . . . . . . . . . 52 47 . . Traps 6 | . . . . . . . . . . . . . 2 4 . . Emergency Access 1 | . . . . . . . . . . . . . . 1 . . Items 68 | . . . . . . . . . . . . . 33 35 . . Machines 1 | . . . . . . . . . . . . . 1 . . . Patrols 15 | . . . . . . . . . . . . . 10 5 . . Guards 8 | . . . . . . . . . . . . . 6 2 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Turns Passed 10434 | 94 1090 191 1583 405 207 112 534 929 1118 162 326 75 1745 1621 154 88 Spaces Moved 13547 | 44 601 175 758 229 130 63 378 1892 1719 381 963 239 2566 2880 369 160 Core 222 | 5 111 . . . . . . . . . . . . 33 . 73 Treads 1249 | 39 263 . 444 229 130 63 81 . . . . . . . . . Legs 250 | . . . 250 . . . . . . . . . . . . . Wheels 432 | . 227 175 30 . . . . . . . . . . . . . Hover 90 | . . . 34 . . . . . . . . . . 56 . . Flight 11304 | . . . . . . . 297 1892 1719 381 963 239 2566 2791 369 87 Fastest Speed 23 | 50 90 100 100 160 160 160 34 32 29 30 30 30 23 27 34 34 Average Speed 50 | 148 130 100 152 160 160 160 77 32 32 30 30 30 30 34 34 48 Slowest Speed 240 | 160 200 100 190 160 160 160 240 37 107 30 30 30 107 100 34 100 Overloaded Moves 57 | . . . . . . . . . . . . . 57 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . . 12 13 15 . . . 11 14 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 48 | 4 81 52 59 59 52 26 44 45 33 41 86 45 41 63 59 33 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . 1 . . . . . Known Exits Taken 9 | . . . 1 . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . . . . . . . . Scrap Searched 17 | . . . . 1 . 1 . . . 4 3 4 . . 2 2 Spaces Dug 177 | . . . . 1 . . 17 30 25 3 . 1 49 42 9 . Terrain Destroyed 216 | . 39 . . 1 . . 17 30 25 3 . 1 49 42 9 . Melee 177 | . . . . 1 . . 17 30 25 3 . 1 49 42 9 . Projectile . | . . . . . . . . . . . . . . . . . AOE 39 | . 39 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Total 16171 | 58 760 182 1028 243 129 66 508 2113 2149 421 999 239 3356 3369 381 170 Wait 1779 | . 43 . 134 . . . 49 136 323 34 29 . 643 387 . 1 Move 13410 | 43 600 174 757 228 129 62 354 1868 1691 380 962 238 2544 2852 368 160 Hop 56 | . . . . . . . 11 10 12 . . . 10 13 . . Pick Up 71 | 2 7 1 8 . . . 7 8 11 1 2 . 13 9 2 . Fast Attach 91 | 6 6 1 8 . . . 9 7 16 1 1 . 14 20 . 2 Attach 60 | 1 . . 5 . . . 11 5 11 1 . . 14 8 1 3 Detach 40 | . . . 7 . . . 5 3 11 . 1 . 8 4 . 1 Swap 26 | . 4 . 9 3 . . 2 1 . . 2 . 4 1 . . Drop 62 | . 6 . 15 . . . 7 8 10 . 2 . 7 7 . . Fire 219 | 6 89 6 84 10 . 4 20 . . . . . . . . . Melee 330 | . . . . 2 . . 33 49 64 4 . 1 99 68 10 . Ram 8 | . 5 . . . . . . . . . . . . . . 3 Kick 1 | . . . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 1 exit: *Res) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 7) 746 | -10/Materials | Lost 3 parts (2n1w) 819 | -10/Materials | Lost 3 parts (1p1u1w) 914 | -10/Materials | Core integrity fell below 50% 946 | -10/Materials | Core integrity fell below 20% 977 | -10/Materials | Discovered new exit (range 16) 1056 | -10/Materials | Discovered new exit (range 6) 1168 | -10/Materials | Build established: Scavenger-Mutant 1185 | -10/Materials | Entered Mines 1219 | -10/Mines | Discovered new exit (range 8) 1314 | -10/Mines | Learned location of Storage (-8) 1362 | -10/Mines | Discovered new exit (range 12) 1369 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1376 | -10/Mines | Entered Materials 1376 | -9/Materials | Evolved 2 slots: Utility x2 1810 | -9/Materials | Discovered new exit (range 14) 1834 | -9/Materials | Identified exit to Mines 1909 | -9/Materials | Central database locked down 2216 | -9/Materials | Discovered new exit (range 5) 2615 | -9/Materials | Core integrity fell below 50% 2689 | -9/Materials | Discovered new exit (range 3) 2959 | -9/Materials | Entered Mines 2978 | -9/Mines | Met a Derelict bent on vengeance 3000 | -9/Mines | Discovered new exit (range 9) 3330 | -9/Mines | Assembled infested the area 3358 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3358 | -9/Mines | Discovered new exit (range 5) 3364 | -9/Mines | Entered Exiles 3408 | -9/Exiles | Met 8R-AWN 3432 | -9/Exiles | Met EX-HEX 3473 | -9/Exiles | Met EX-BIN 3492 | -9/Exiles | Met EX-DEC 3502 | -9/Exiles | Learned location of Zion (-6) 3556 | -9/Exiles | Discovered new exit (range 10) 3571 | -9/Exiles | Entered Mines 3670 | -8/Mines | Discovered new exit (range 7) 3683 | -8/Mines | Entered Materials 3683 | -8/Materials | Evolved 2 slots: Utility x2 3684 | -8/Materials | Identified exit to Storage 3844 | -8/Materials | Lost 3 parts (1p1n1u) 3977 | -8/Materials | Lost 6 parts (1n2u3w) 4022 | -8/Materials | Discovered new exit (range 9) 4074 | -8/Materials | Repaired Structural Scanner? 4203 | -8/Materials | Core integrity fell below 50% 4217 | -8/Materials | Identified exit to Factory 4217 | -8/Materials | Entered Factory 4217 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4512 | -7/Factory | Build established: Hacker-Sprinter 4605 | -7/Factory | Discovered new exit (range 15) 4657 | -7/Factory | Repaired Imp. VTOL Module 4983 | -7/Factory | Build established: Hacker-Ninja 5089 | -7/Factory | Lost 3 parts (1p2u) 5140 | -7/Factory | Discovered new exit (range 15) 5146 | -7/Factory | Entered another Factory area 5146 | -6/Factory | Evolved 2 slots: Utility x2 5496 | -6/Factory | Search patrols dispatched 5510 | -6/Factory | Discovered new exit (range 5) 5514 | -6/Factory | Identified exit to Lower Caves 5756 | -6/Factory | Lost 7 parts (1p3n3u) 5816 | -6/Factory | Local machine network offline 6119 | -6/Factory | Build established: Wizard-Sprinter 6264 | -6/Factory | Entered Lower Caves 6349 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6407 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6409 | -6/Lower Caves | Identified exit to Zion 6426 | -6/Lower Caves | Entered Zion 6441 | -6/Zion | Discovered new exit (range 15) 6445 | -6/Zion | Identified exit to Proximity Caves 6472 | -6/Zion | Learned location of 1 exit from Factory 6483 | -6/Zion | Given A8's code to call for help 6510 | -6/Zion | Learned Factory emergency access door positions 6596 | -6/Zion | Learned Factory non-interactive machine intel 6635 | -6/Zion | Met Imprinter 6644 | -6/Zion | Build established: Wizard-Scout 6677 | -6/Zion | Received a visual enhancement algorithm 6698 | -6/Zion | Learned location of Quarantine (-2) 6752 | -6/Zion | Entered Proximity Caves 6824 | -5/Proximity Caves | Discovered new exit (range 9) 6827 | -5/Proximity Caves | Identified exit to Factory 6827 | -5/Proximity Caves | Entered Factory 6827 | -5/Factory | Evolved 2 slots: Utility x2 6828 | -5/Factory | Identified exit to Upper Caves 6830 | -5/Factory | Loaded intel: 244 non-interactive machine locations 6936 | -5/Factory | Identified exit to Factory 6995 | -5/Factory | Repaired Broken Adv. Sensor Array 7091 | -5/Factory | Lost 5 parts (1p1n3u) 7240 | -5/Factory | Fabricated Adv. Sensor Array? 7456 | -5/Factory | Fabricated Cesium-ion Thruster (x2) 7558 | -5/Factory | Build established: Hacker-Sprinter 7756 | -5/Factory | Repaired Imp. VTOL Module 7770 | -5/Factory | Crushed by falling debris 7790 | -5/Factory | Spotted B-75 Beast 7852 | -5/Factory | Lost 3 parts (1n2u) 7869 | -5/Factory | Crushed by falling debris 7981 | -5/Factory | Fabricated Adv. Hacking Suite? 8289 | -5/Factory | Repaired Broken Adv. Sensor Array? 8478 | -5/Factory | Build established: Hacker-Ninja 8572 | -5/Factory | Entered another Factory area 8572 | -4/Factory | Evolved 2 slots: Utility x2 8709 | -4/Factory | Fabricated Adv. Hacking Suite? 9169 | -4/Factory | Identified exit to Upper Caves 9169 | -4/Factory | Identified exit to Extension 9169 | -4/Factory | Discovered new exit (range 18) 9169 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 9169 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 9242 | -4/Factory | Fabricated Adv. System Shield (x1) 9547 | -4/Factory | Build established: Wizard-Ninja 9648 | -4/Factory | Discovered new exit (range 4) 9793 | -4/Factory | Discovered new exit (range 14) 9798 | -4/Factory | Identified exit to Research 9831 | -4/Factory | Lost 3 parts (1p2u) 9847 | -4/Factory | Fabricated Adv. Sensor Array? 9945 | -4/Factory | System corruption reached 10% 10013 | -4/Factory | Fabricated Adv. Hacking Suite? 10048 | -4/Factory | Lost 14 parts (1p4n8u1w) 10152 | -4/Factory | Spotted B-86 Titan 10193 | -4/Factory | Entered Upper Caves 10287 | -4/Upper Caves | Learned Research terminal intel 10340 | -4/Upper Caves | Discovered new exit (range 15) 10345 | -4/Upper Caves | Identified exit to Upper Caves 10347 | -4/Upper Caves | Entered another Upper Caves area 10352 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10353 | -4/Upper Caves | Discovered exit to Research (range 12) 10359 | -4/Upper Caves | Core integrity fell below 50% 10386 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10396 | -4/Upper Caves | Spotted B-86 Titan 10401 | -4/Upper Caves | Learned 8 Research zone layouts 10411 | -4/Upper Caves | Core integrity fell below 20% 10435 | -4/Upper Caves | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Acquired Mak. System Shield. Nuclear Pulse Thruster destroyed. Y-72 Warden: "REQUESTING BACKUP." Nuclear Pulse Thruster destroyed. Knocked back. System corrupted: Matter fused (-8). Acquired 43 matter. Acquired derelict log, extracted data. Data stored: Research zone layouts (x8). A strange signal echoes through the caves. Mic. Fission Core destroyed. Slammed into S-27 Virus. Mak. System Shield destroyed. System corrupted by crushing effect (+5). Slammed into S-27 Virus. 0b10 Decoder Chip [Generic] destroyed. System corrupted: Heat flow error (+150). Slug penetrates Wall. Adv. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????## #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ??????????????????????????# #???????? | | ??????????????????????????## ## ##?###???? | | ???????????????????????????# ## #?## ##### | | ???????????????????????????# ## ### | | ???????????????????????????# ## ## | | ???????????????????????????# ## ### | | ???????????????????????????# ###### ##?## | | ???????????????????????????# #????## ####???# | | ???????????????????????????# #?????#######??????? | | ???????????????????????????# ##?????????????????? | | ???????????????????????????# #?????????????##### | | ???????????????????????????# #?????????????# | | ??????????????????????????## #?????????????#%### | | ?????????????????????????## #######???#????#%#?? | | ?????????????????????????# "## ?## ???# #?? | | ???????????????????????### #"## # ???# #?? | | ??????????????????????## ##"# ??# #?? | | ?????????????????????## ### #?# #?? | | ????????????????????## "## #?? | | ????????????????????# #"# ##? | | ????????????????????### ##### #"" % % ## | | ??????????????????????## #???? ??###"""""" % # | | ???????????????????????# @#???? ????## #### | | ???????????????????????#g #????? ????##?# | | ???????????????????????# #????? ##???????# ##### | | ???????????????????????#gg#????????????????# ##??? | | ???????????????????????# #????????????# ### #### | | ??????????????????????? #????????????# | | ??????????????????????? #????????????# ### | | ??????????????????????# ????????????## #?? | | ??????????????????????## ?????????????## ##?? | | ???????????????????????# ??????????????## ##??? | | ???????????????????????# ???????????????## #???? | | ??????????????????????? #????????????????# ???? | | ??????????????????????? ????????????????? ???? | | ??????????????????????? ????????????????? ???? | | ??????????????????????? ???????????????? ???? | | ??????????????????????? ???????????????? ???? | | ?????????????????????????????????????????? ???? | | ????????????????????????????????????????? ???? | | ?????????????????????????????????????????# ???? | | ??????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Corruption Containment 12 Armor Coverage 150 Evasion (%) 65 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 38 Defensive Hacking 60 Item Schematics ----------------- System Shield | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Imp. VTOL Module | -6/Factory | Scanalyzed System Guard | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Mass Driver | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Wave Gun | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Adv. ECM Suite | -5/Factory | Scanalyzed Nuclear Pulse Thruster | -5/Factory | Scanalyzed Adv. Sensor Array | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Stasis Canceller | -4/Factory | Scanalyzed Energy Well | -4/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Adv. Sensor Array | x2 | -5/Factory Cesium-ion Thruster | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. System Shield | x1 | -4/Factory Adv. Sensor Array | x2 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed DataLatentPrototype Manual? 0 Play Time 03:01:12 Cumulative 123.5 hours Start 2024.09.24 @ 17:41:01 End 2024.09.24 @ 20:43:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 06c98acd-78f7-4a61-a32e-f6eac0452acf