Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 10:05:08 Player: Afro Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (79) 395 Value Destroyed (2111) 2111 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 3550 Bonus ------- High Alert Combat Kills 124 Cogmind --------- Core Integrity 0/400 Matter 222/300 Energy 262/265 System Corruption 2% Temperature Cool (50) Movement Walking (175) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- Minigun Minigun Minigun > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Signal Interpreter Light Armor Plating High-powered Tractor Beam Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Minigun Minigun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Signal Interpreter Light Armor Plating High-powered Tractor Beam Improved Assault Rifle Minigun Scythe [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 68 | 8 21 39 Power 10 | 1 4 5 Engine 9 | 1 3 5 Core 1 | . 1 . Reactor . | . . . Propulsion 27 | 3 7 17 Treads 2 | 2 . . Leg 25 | 1 7 17 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 3 | 1 2 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 26 | 3 6 17 Energy Gun 6 | 2 4 . Energy Cannon 4 | . . 4 Ballistic Gun 12 | 1 . 11 Ballistic Cannon 3 | . 2 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 10 | . 3 7 Power 1 | . . 1 Propulsion 4 | . . 4 Utility . | . . . Weapon 5 | . 3 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 12 | 2 10 14 Power 1 | . 1 1 Propulsion 4 | 1 3 4 Utility 2 | . 1 3 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 19 | . 3 16 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility 7 | . . 7 Weapon 8 | . 1 7 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 10 | . 10 9 Core 2 | . 3 1 Treads 1 | . 2 . Leg 28 | . 25 32 Storage 12 | . 14 11 Processor 12 | . 13 11 Energy Gun 9 | . 19 . Energy Cannon 2 | . . 5 Ballistic Gun 11 | . . 22 Ballistic Cannon 5 | . 7 4 Peak Build Rating 18 | 6 11 18 Average Rating 12 | 4 10 15 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) 16 | 16 . . Naked Turns . | . . . Heaviest Build 39 | 13 31 39 Greatest Support 40 | 40 40 30 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 6 12 15 Most Carried 15 | 5 15 15 Average Carried 12 | 2 10 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 3 15 10 Class Distribution -------------------- 50% | Mutant 33% | Scavenger-Gunner 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1916 | 272 391 1253 Remotely . | . . . Salvage Created 2748 | . 987 1761 Parts 159 | . 60 99 Haulers Intercepted 5 | . 2 3 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 65 | . 23 42 Guns 41 | . 14 27 Cannons 15 | . 7 8 AOE 9 | . 2 7 Classes Destroyed 9 | . 7 2 Builder 2 | . 1 1 Hauler 5 | . 2 3 Recycler 4 | . 1 3 Operator 2 | . 2 . Watcher 1 | . 1 . Swarmer 17 | . 6 11 Grunt 40 | . 17 23 Duelist 2 | . . 2 Sentry 6 | . . 6 Best Kill Streak 9 | . 5 9 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 6 | . 2 6 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 291 | . 91 200 Missed 76 | . 29 47 Hits 215 | . 62 153 Melee 21 | . . 21 Projectile 194 | . 62 132 Critical Strikes 5 | . . 5 Damage Taken 3071 | . 765 2306 Core 532 | . 130 402 Absorbed by Shields . | . . . Core Remaining (%) 74 | 100 48 . Volleys Fired 171 | 1 69 101 Largest 3 | 2 2 3 Hottest 204 | 60 90 204 Shots Fired 420 | 2 136 282 Gun 320 | 2 97 221 Cannon 96 | . 39 57 Launcher 4 | . . 4 Special . | . . . Kinetic 293 | 1 44 248 Thermal 30 | . . 30 Explosive 4 | . . 4 Electromagnetic 93 | 1 92 . Robot Hit Streak 17 | . 11 17 Robot Miss Streak 6 | . 5 6 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 262 | . 80 182 Core Hits 111 | . 36 75 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 6 | . 5 1 Destroy 1 | . . 1 Blast 2 | . 2 . Corrupt 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 5412 | . 1546 3866 Guns 3238 | . 805 2433 Cannons 981 | . 485 496 Explosions 1102 | . 233 869 Melee . | . . . Ramming 91 | . 23 68 Kinetic 3134 | . 512 2622 Thermal 540 | . 233 307 Explosive 869 | . . 869 Electromagnetic 778 | . 778 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . . 11 Message Errors 3 | . . 3 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Energy Discharges 3 | . . 3 Data Loss (minor) 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 79 | . 7 72 Projectiles 14 | . 7 7 Explosions 65 | . . 65 Melee . | . . . Knockbacks 13 | . 11 2 Impact . | . . . Kinetic 11 | . 9 2 Secondary 2 | . 2 . Self-Inflicted Damage 240 | . 112 128 Shots 6 | . 3 3 Rammed . | . . . Targets Rammed 19 | . 8 11 Kicked 19 | . 8 11 Crushed . | . . . Highest Temperature 478 | 20 286 478 Average Temperature 90 | 15 69 107 Received Heat Transfer 954 | . 288 666 Effects 17 | . 4 13 Shutdowns 3 | . . 3 Energy Bleed 1 | . 1 . Interference 9 | . 3 6 Damage (minor) 1 | . . 1 Damage (major) 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 955 | . 400 555 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . 5 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . 1 2 Low Security (%) 58 | 100 94 19 Level 1 26 | . 5 49 Level 2 15 | . . 31 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 599 | . 213 599 Initial 78 | . . 78 Average 192 | . 76 318 Influence Increases 1933 | . 714 1219 Destroy 0b10 Robot/C 1300 | . 460 840 Destroy 0b10 Robot/NC 70 | . 35 35 Destroy Leader 302 | . 106 196 Successful Hack 31 | . 16 15 Disable Machine 90 | . 15 75 Destroy Structure 65 | . 22 43 Lose Combat Pursuer 75 | . 60 15 Influence Decreases 1334 | . 527 807 Entered New Map 109 | . . 109 Time Decay 1125 | . 497 628 Lost Part 100 | . 30 70 Squads Dispatched 16 | . 6 10 Investigation 7 | . 3 4 Extermination . | . . . Reinforcement 7 | . 3 4 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 13 | . 2 11 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 119 | . 40 79 Peak Tracking Total 6 | . 4 6 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . 1 5 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 5 6 Terminals 9 | . 5 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 42 | . 16 26 Successful 20 | . 5 15 Failed 22 | . 11 11 Catastrophic 5 | . 2 3 Database Lockouts . | . . . Manual 19 | . 15 4 Terminals 23 | . 16 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 19 | . . 19 Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 1 | . 1 . Branch Access Points 3 | . 3 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 15 | . . 15 Insert Component 8 | . . 8 Analyze 4 | . . 4 Retrieve Study 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 5 6 Full Trace Events 6 | . 3 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 4 | . . 4 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 3 | . . 3 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 5 | . . 5 Part Schematics Acquired 4 | . . 4 Parts Damaged 1 | . . 1 Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 4408 | 129 2114 2165 Spaces Moved 2104 | 77 1122 905 Core 4 | 4 . . Treads 170 | 52 118 . Legs 1930 | 21 1004 905 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 168 | 143 161 179 Slowest Speed 190 | 160 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 5 93 56 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 53 | . 18 35 Melee . | . . . Projectile . | . . . AOE 53 | . 18 35 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2634 | 92 1293 1249 Wait 138 | . 27 111 Move 2102 | 76 1121 905 Hop . | . . . Pick Up 58 | 6 23 29 Fast Attach 16 | 4 6 6 Attach 21 | 3 5 13 Detach 2 | . 1 1 Swap 44 | 1 13 30 Drop 63 | 1 20 42 Fire 171 | 1 69 101 Melee . | . . . Ram . | . . . Kick 19 | . 8 11 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 7) 523 | -10/Materials | Discovered new exit (range 5) 669 | -10/Materials | Identified exit to Mines 768 | -10/Materials | Discovered new exit (range 5) 846 | -10/Materials | Discovered new exit (range 12) 1966 | -10/Materials | Core integrity fell below 50% 2144 | -10/Materials | Identified exit to Materials 2244 | -10/Materials | Entered another Materials area 2244 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2591 | -9/Materials | Build established: Gunner 3156 | -9/Materials | Build established: Scavenger-Gunner 3819 | -9/Materials | Discovered new exit (range 16) 3844 | -9/Materials | First assault squad dispatched 3915 | -9/Materials | Identified exit to Materials 4108 | -9/Materials | Discovered new exit (range 16) 4132 | -9/Materials | Identified exit to Mines 4332 | -9/Materials | Core integrity fell below 50% 4348 | -9/Materials | Core integrity fell below 20% 4409 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 04371_ Switching to secondary target: G-47 Trooper. 04371_ K-01 Serf collects debris. 04374_ G-47 Trooper destroyed. 04374_ K-01 Serf collects debris. 04377_ Overheating: System interference. 04377_ Minigun temporarily disabled. 04377_ Acquired 40 matter. 04379_ K-01 Serf collects debris. 04380_ Acquired Aluminum Leg+. 04381_ W-16 Scout sends out distress signal. 04383_ Acquired Aluminum Leg+. 04384_ K-01 Serf collects debris. 04386_ Acquired 94 matter. 04388_ K-01 Serf collects debris. 04391_ Acquired 42 matter. 04397_ Dropped Imp. Assault Rifle. 04399_ Dropped Aluminum Leg+. 04404_ G-34 Mercenary destroyed. 04405_ K-01 Serf collects debris. 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Heat Sink | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed AblativeNuclearNanosword Manual? 0 Play Time 00:52:02 Cumulative 27.9 hours Start 2026.07.28 @ 09:12:32 End 2026.07.28 @ 10:05:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9b7b359-6177-41ce-8ff7-230bdedb1176