Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.28 @ 01:07:32 Player: Socram Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (590) 590 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2300 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Small Storage Unit Medium Storage Unit Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Large Battery > --- WEAPON ----------- EM Shotgun EM Shotgun EM Shotgun > --- INVENTORY -------- Ion Engine Improved Aluminum Leg VSS Leg Small Storage Unit Medium Storage Unit EM Pulse Gun EM Shotgun [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion VSS Leg Leg VSS Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 40 | 5 7 20 8 Power 7 | 1 . 4 2 Engine 7 | 1 . 4 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 1 1 4 3 Treads . | . . . . Leg 9 | 1 1 4 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 4 3 1 Device 2 | . . 2 . Storage 7 | 1 4 1 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 2 9 2 Energy Gun 11 | 1 2 6 2 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 25 | . 2 7 16 Power 5 | . 1 1 3 Propulsion 8 | . 1 1 6 Utility 3 | . . 1 2 Weapon 9 | . . 4 5 Highest Loss Streak 10 | . 2 5 10 To Critical Strikes . | . . . . Average Slot Usage (%) 75 | . 74 75 77 Engine 11 | . 11 10 12 Leg 20 | . 17 21 21 Device 5 | . . 7 7 Storage 14 | . 16 12 17 Energy Gun 19 | . 16 21 17 Ballistic Gun 4 | . 11 2 . Naked Turns . | . . . . Heaviest Build 63 | 13 22 57 63 Greatest Support 36 | 10 20 36 36 Greatest Overweight (x) 15 | 1 2 7 15 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 8 10 20 20 Average Capacity 13 | 6 8 14 20 Most Carried 11 | 3 9 11 8 Average Carried 6 | 1 4 9 5 Final Capacity 20 | 8 10 20 20 Final Carried 9 | 3 8 9 3 Class Distribution -------------------- 63% | Mutant 36% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 607 | 255 56 201 95 Remotely . | . . . . Salvage Created 789 | 71 151 209 358 Parts 35 | 1 11 15 8 Haulers Intercepted . | . . . . Recyclers Shooed 3 | 1 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 18 | . 5 8 5 Guns 11 | . 5 3 3 AOE 4 | . . 4 . Classes Destroyed 6 | 1 2 2 1 Worker 3 | . . . 3 Recycler 1 | 1 . . . Swarmer 6 | . 3 3 . Grunt 9 | . 2 2 5 Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 4 | 1 3 4 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2728 | . 354 853 1521 Core 782 | . 74 156 552 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 70 61 . Volleys Fired 56 | 5 12 20 19 Largest 3 | 2 2 3 3 Hottest 150 | 70 100 150 135 Shots Fired 105 | 7 24 38 36 Gun 101 | 7 24 34 36 Cannon . | . . . . Launcher 4 | . . 4 . Special . | . . . . Kinetic 18 | 5 6 7 . Thermal 47 | 2 18 27 . Explosive 4 | . . 4 . Electromagnetic 36 | . . . 36 Robot Hit Streak 14 | 1 9 14 13 Robot Miss Streak 3 | 3 2 1 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 79 | 2 16 28 33 Core Hits 39 | 2 7 13 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 3 . Burn 4 | . 1 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1429 | 38 199 565 627 Guns 1020 | 38 199 290 493 Cannons . | . . . . Explosions 363 | . . 256 107 Melee . | . . . . Ramming 46 | . . 19 27 Kinetic 113 | 25 40 48 . Thermal 521 | 13 159 242 107 Explosive 256 | . . 256 . Electromagnetic 493 | . . . 493 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . . 20 . Projectiles . | . . . . Explosions 20 | . . 20 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 181 | . . 127 54 Shots 5 | . . 4 1 Rammed . | . . . . Targets Rammed 10 | . . 2 8 Kicked 10 | . . 2 8 Crushed . | . . . . Highest Temperature 439 | 20 207 439 174 Average Temperature 141 | 15 75 222 109 Received Heat Transfer 945 | . 117 171 657 Effects 4 | . . 4 . Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 2 | . 2 . . Heat Transferred 1667 | 37 555 925 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 201 | 5 88 201 101 Initial 21 | . 3 20 21 Average 50 | 3 25 68 59 Maximum Alert Level 1 | . . 1 . Low Security (%) 97 | 100 100 94 100 Level 1 2 | . . 5 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 10 15 8 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2079 | 140 570 914 455 Spaces Moved 977 | 87 292 417 181 Core 96 | 19 . 70 7 Treads . | . . . . Legs 881 | 68 292 347 174 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 180 Average Speed 179 | 133 165 185 208 Slowest Speed 800 | 190 260 400 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 46 40 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 26 | . . 22 4 Melee . | . . . . Projectile . | . . . . AOE 26 | . . 22 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1201 | 103 356 523 219 Wait 91 | 3 37 51 . Move 974 | 86 291 416 181 Hop . | . . . . Pick Up 14 | 4 4 4 2 Fast Attach 19 | 4 4 10 1 Attach 19 | 1 3 8 7 Detach 11 | . 4 7 . Swap 2 | . . 2 . Drop 5 | . 1 3 1 Fire 56 | 5 12 20 19 Melee . | . . . . Ram . | . . . . Kick 10 | . . 2 8 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 141 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 10) 711 | -10/Materials | Entered another Materials area 711 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1122 | -9/Materials | Discovered new exit (range 7) 1362 | -9/Materials | Build established: Gunner 1493 | -9/Materials | Lost 5 parts (1p1u3w) 1589 | -9/Materials | Discovered new exit (range 10) 1625 | -9/Materials | Entered another Materials area 1625 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1980 | -8/Materials | Core integrity fell below 50% 1998 | -8/Materials | Lost 10 parts (2p4n4w) 2063 | -8/Materials | Core integrity fell below 20% 2080 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01959_ Acquired 5 matter. 01965_ Kicked K-01 Serf out of the way. 01967_ Acquired Aluminum Leg. 01967_ Electrolysis Chamber disabled. 01967_ VSS Leg destroyed. 01968_ Acquired 5 matter. 01970_ Kicked Y-45 Defender. 01974_ Kicked Y-45 Defender out of the way. 01976_ Kicked Y-45 Defender. 01987_ Kicked K-01 Serf. 01987_ K-01 Serf destroyed. 01990_ Y-45 Defender IFF system glitched. 01990_ Y-45 Defender suffers critical hit (Burn). 01990_ Y-45 Defender destroyed. 01995_ Kicked R-06 Scavenger out of the way. 02018_ Aluminum Leg destroyed. 02021_ Imp. Heat Sink destroyed. 02026_ Imp. Aluminum Leg destroyed. 02051_ Lrg. Battery destroyed. 02065_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????# ?????????????????????????? | | ?########??????????+ #?????????????????????????? | | ?# #??????????# #?????????????????????????? | | ?#""" #??????????# #?????????????????????????? | | ?#""" #???######## #?????????????????????????? | | ?#" " #???# # #?????????????????????????? | | ?# %% #???# # #?????????????????????????? | | ?#!%%% #???# ! # #?????????????????????????? | | ###+######### + #?????????????????????????? | | %*%%% *%! /% # #?????????????????????????? | | [! %######### # a #??###########????????????? | | #???????##+##+## #### ?????????????? | | #????????# #????????????????? | | #????????# #????????????????? | | #????????# Y @ #????????????????? | | #????????#+######+#####! ##???????????????? | | ### #????????# ## ########??????????? | | ??# #????????# % ! ## # #??????????? | | ??# #????????# ## # """ #??? #???? | | ??# ????????# !!! ## %+ """ ## #???? | | ??# ????????# ## " """ + ????? | | ?? ???????############### # % #??????????? | | ?? ????????????# ] # # "T" #??????????? | | ?? !???????????# """# ########??????????? | | ?? !???????????# """# #?????????????????? | | ?? ###???????????# """# #?????????????????? | | ?? =??????????????# + #?????????????????? | | ?? ??????????????# "" """# #?????????????????? | | ?? ??????????????# "T """# #?????????????????? | | ?? ??????????????# "" """# #?????????????????? | | ??+#??????????????# #####?????????????????? | | ??????????????????##########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 17 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactDerelictNanovents Manual? 0 Play Time 00:19:27 Cumulative 13.5 hours Start 2023.11.28 @ 00:48:03 End 2023.11.28 @ 01:07:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 485cf96f-3264-42f2-a4a4-cffec7c0055e