Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.08 @ 20:44:33 Player: Levitus Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (112) 560 Value Destroyed (4243) 4243 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 10379 Bonus ------- High Alert Combat Kills 24 MAIN.C Attacked Warlord 500 Warlord Defense Kill 766 Friendly Fire -1034 Cogmind --------- Core Integrity 0/1000 Matter 244/300 Energy 84/100 System Corruption 0% Temperature Cool (12) Movement Treading (170) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads > --- UTILITY (7) ------ Advanced Cooling System Makeshift Terrain Scan Processor Centrium Light Armor Plating Minesniffer Drone Bay (1/10) > --- WEAPON (3) ------- Autogun > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Spiked Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Makeshift Hover Unit > --- UTILITY ---------- Improved Coolant Injector Makeshift Terrain Scan Processor Layered Medium Armor Plating Minesniffer Drone Bay Minesniffer Drone Bay Minesniffer Drone Bay Minesniffer Drone Bay > --- WEAPON ----------- Vortex Rail Vortex Catalyst Activator > --- INVENTORY -------- Makeshift Hover Unit Vortex Shotgun Vortex Shotgun Vortex Rail [Rating: 121] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Minesniffer Drone Bay Storage Large Storage Unit Processor Makeshift Terrain Scan Processor Hackware System Shield Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Vortex Catalyst Activator Impact Weapon Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 . . 2 2 . . . . Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . 2 . 1 . . . . . . . . Utility 5 | . . . 2 . . . 2 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 176 | 6 4 18 26 1 27 . 27 2 6 19 31 9 Power 15 | 1 . 3 1 . 2 . 3 . . 1 4 . Engine 4 | 1 . 2 . . . . 1 . . . . . Core 11 | . . 1 1 . 2 . 2 . . 1 4 . Reactor . | . . . . . . . . . . . . . Propulsion 41 | 2 . 8 12 1 3 . 5 . 1 . 9 . Treads 11 | 1 . 1 3 1 . . . . . . 5 . Leg 18 | . . 4 8 . 2 . 1 . 1 . 2 . Wheel 6 | 1 . 3 1 . 1 . . . . . . . Hover 6 | . . . . . . . 4 . . . 2 . Flight . | . . . . . . . . . . . . . Utility 55 | 1 1 3 5 . 7 . 12 1 3 12 10 . Device 33 | . . 2 1 . 5 . 5 1 3 8 8 . Storage 8 | 1 1 1 1 . 1 . . . . 3 . . Processor 2 | . . . . . . . 1 . . 1 . . Hackware 1 | . . . . . . . 1 . . . . . Protection 11 | . . . 3 . 1 . 5 . . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 65 | 2 3 4 8 . 15 . 7 1 2 6 8 9 Energy Gun 29 | 2 2 2 1 . 6 . 1 1 1 3 7 3 Energy Cannon 12 | . . 1 1 . 4 . 4 . . 2 . . Ballistic Gun 15 | . . 1 5 . 4 . . . . . . 5 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . 1 . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . Slashing Weapon 4 | . . . . . . . 2 . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 3 . . 1 . . . . . 5 . Parts Lost 79 | . 2 4 6 . 20 . 9 . 11 11 1 15 Power 9 | . . 2 . . 1 . 3 . . 1 . 2 Propulsion 23 | . . 2 3 . 6 . 3 . 4 1 . 4 Utility 19 | . . . 1 . 3 . 2 . 6 4 . 3 Weapon 28 | . 2 . 2 . 10 . 1 . 1 5 1 6 Highest Loss Streak 20 | . 2 1 3 . 20 . 6 . 8 8 1 13 Average Slot Usage (%) 72 | . 86 97 98 92 57 69 72 77 55 42 56 93 Engine 2 | . 14 9 . . . . 4 . . . . . Core 4 | . . . 9 7 5 7 6 5 2 1 2 10 Treads 5 | . 14 15 7 15 1 . . . . . 3 26 Leg 8 | . . 14 24 23 6 7 5 5 4 3 . . Wheel 3 | . 14 13 4 . 4 7 1 . . . . . Hover 3 | . . . . . . . 9 17 10 . 8 . Device 12 | . . 2 6 7 15 23 14 10 7 14 21 22 Storage 7 | . 15 19 18 15 6 7 1 . . 3 . . Processor 1 | . . . . . . . 3 5 2 2 5 5 Protection 4 | . . . 10 7 . . 8 17 10 . 1 10 Energy Gun 5 | . 22 14 . . . . 1 1 3 3 9 8 Energy Cannon 4 | . . 5 3 7 5 7 4 . . 8 . . Ballistic Gun 2 | . . 1 13 7 . . . . . . . 5 Impact Weapon 1 | . . . . . 6 7 1 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 115 | 12 27 34 74 74 75 27 53 35 41 46 115 98 Greatest Support 132 | 20 16 40 54 54 54 10 36 36 36 20 132 132 Greatest Overweight (x) 15 | . 1 3 3 1 4 2 15 . 1 4 5 . Average Overweight (x) 1 | . . 1 1 1 1 2 1 . . . . . Largest Inventory Capacity 18 | 6 12 12 18 18 18 4 4 4 4 4 4 4 Average Capacity 7 | 4 6 11 15 18 5 4 4 4 4 4 4 4 Most Carried 17 | 6 6 12 17 16 16 1 4 4 4 4 4 4 Average Carried 5 | 3 5 10 12 15 2 1 3 3 3 3 3 2 Final Capacity 18 | 6 12 12 18 18 4 4 4 4 4 4 4 4 Final Carried 16 | 6 4 12 16 16 1 1 4 4 4 4 4 . Class Distribution -------------------- 63% | Mutant 19% | Scavenger-Mutant 11% | Derelict-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Matter Collected 2244 | 209 45 276 549 . 300 . 215 . . 217 311 122 Remotely . | . . . . . . . . . . . . . Salvage Created 3990 | . 45 889 1027 . 451 . 512 . . 69 152 845 Parts 241 | . 4 67 81 . 20 . 28 . . 2 6 33 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 5 | . . 4 1 . . . . . . . . . Parts Field Recycled 9 | . . 4 . . . . 5 . . . . . Retrieved Matter 51 | . . 23 . . . . 28 . . . . . Parts Self-Destructed 171 | . . . . . 29 . . . . 2 105 35 Prevented 12 | . . . . . 1 . . . 3 . 8 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 100 | . 2 24 25 . 10 . 9 . . 3 5 22 Melee 3 | . . . . . . . 3 . . . . . Guns 58 | . 1 14 20 . 2 . . . . . 2 19 Cannons 28 | . . 7 5 . 7 . 6 . . 3 . . AOE 10 | . 1 3 . . . . . . . . 3 3 Classes Destroyed 15 | . 1 7 2 . . . 1 . . . 2 2 Worker 2 | . . . 1 . . . 1 . . . . . Builder 1 | . . 1 . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . Watcher 5 | . . 2 3 . . . . . . . . . Swarmer 32 | . . 10 10 . 3 . . . . 2 . 7 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 38 | . 2 8 6 . 6 . 4 . . . 2 10 Brawler 3 | . . 1 . . . . 1 . . . . 1 Duelist 1 | . . . . . . . . . . . . 1 Sentry 16 | . . 5 7 . 1 . 1 . . . . 2 Hunter 4 | . . . 2 . . . . . . 1 1 . Programmer 4 | . . . . . . . 3 . . . 1 . Executioner 1 | . . . . . . . . . . . 1 . Mutant 2 | . . . . . . . . . . . 2 . Best Kill Streak 11 | . 2 11 6 . 4 . 3 . . 2 4 8 Combat Bots Only 10 | . 2 10 6 . 4 . 2 . . 2 4 8 Max Kills in Single Turn 4 | . 1 3 2 . 1 . 1 . . 1 3 4 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 3 | . 1 3 . . . . . . . . 2 3 Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Damage Taken 13466 | . 215 959 1348 . 2955 . 2018 84 965 1053 1055 2814 Core 2205 | . . 155 111 . 480 . 451 22 291 429 . 266 Absorbed by Shields 234 | . . 69 113 . 52 . . . . . . . Core Remaining (%) 69 | 100 100 61 79 . . 31 46 . . . . . Volleys Fired 333 | . 10 74 78 . 36 . 44 . 8 16 16 51 Largest 3 | . 2 2 2 . 2 . 1 . 2 3 1 3 Hottest 295 | . 80 118 91 . 140 . 90 . 285 295 60 169 Shots Fired 543 | . 13 143 150 . 58 . 44 . 10 20 16 89 Gun 403 | . 5 112 127 . 41 . . . 10 7 13 88 Cannon 128 | . . 31 23 . 17 . 44 . . 13 . . Launcher 12 | . 8 . . . . . . . . . 3 1 Special . | . . . . . . . . . . . . . Kinetic 195 | . . 7 120 . 30 . . . . . . 38 Thermal 283 | . 5 136 30 . 21 . 39 . 8 20 . 24 Explosive 8 | . 8 . . . . . . . . . . . Electromagnetic 14 | . . . . . 7 . 5 . 2 . . . Entropic 43 | . . . . . . . . . . . 16 27 Robot Hit Streak 18 | . 4 13 18 . 9 . 7 . 1 3 6 16 Robot Miss Streak 7 | . 2 5 6 . 3 . 3 . 3 5 2 7 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 7 | . . 1 5 . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . 1 Shots Hit Robots 381 | . 5 92 100 . 52 . 43 1 2 9 10 67 Core Hits 202 | . 4 47 52 . 21 . 16 1 . 4 14 43 Critical Hits 9 | . . 3 2 . . . 2 . . 1 . 1 Critical Kills 6 | . . 3 2 . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . 2 . . . . 1 Melee Attacks 28 | . . . . . 3 . 20 1 4 . . . Impact 3 | . . . . . 3 . . . . . . . Slashing 25 | . . . . . . . 20 1 4 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11972 | . 136 1364 1514 . 827 . 1423 45 50 393 3010 3210 Guns 5513 | . 46 888 1109 . 449 . . . 15 75 402 2529 Cannons 2408 | . . 328 376 . 319 . 1067 . . 318 . . Explosions 3500 | . 90 121 . . . . . . . . 2608 681 Melee 495 | . . . . . 59 . 356 45 35 . . . Ramming 56 | . . 27 29 . . . . . . . . . Kinetic 2020 | . . 77 1034 . 280 . . . . . . 629 Thermal 3846 | . 46 1139 451 . 386 . 1047 . 15 393 . 369 Explosive 90 | . 90 . . . . . . . . . . . Electromagnetic 243 | . . 121 . . 102 . 20 . . . . . Impact 59 | . . . . . 59 . . . . . . . Slashing 436 | . . . . . . . 356 45 35 . . . Piercing . | . . . . . . . . . . . . . Entropic 5222 | . . . . . . . . . . . 3010 2212 Highest Corruption 6 | . . 4 . . . . 2 1 6 6 6 . Average Corruption 3 | . . 3 . . . . 1 1 3 6 6 . Corruption Purged . | . . . . . . . . . . . . . Effects 50 | . . 14 . . . . 7 . 3 25 1 . Message Errors 13 | . . 1 . . . . 4 . 1 7 . . Matter Fused 13 | . . 5 . . . . . . . 8 . . Heat Flow Errors 4 | . . . . . . . . . 1 3 . . Energy Discharges 8 | . . 1 . . . . 3 . 1 2 1 . Parts Rejected 2 | . . 2 . . . . . . . . . . Data Loss (minor) 5 | . . 3 . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . . . . 1 . . Targeting Errors 3 | . . 2 . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots 1 | . . . . . . . . . 1 . . . Overflow Damage 430 | . 7 . 1 . 13 . 32 . . 5 345 27 Projectiles 38 | . . . 1 . . . 32 . . 5 . . Explosions 379 | . 7 . . . . . . . . . 345 27 Melee 13 | . . . . . 13 . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 370 | . 177 35 . . . . . . . . 158 . Shots 7 | . 5 1 . . . . . . . . 1 . Rammed 11 | . . 7 4 . . . . . . . . . Targets Rammed 12 | . . 7 5 . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 351 | . 40 336 268 . 342 . 351 . 249 336 . 199 Average Temperature 90 | . 23 79 40 . 115 . 142 . 120 138 . 69 Received Heat Transfer 3289 | . 24 304 252 . 909 . 690 27 297 306 51 429 Effects 4 | . . . . . 1 . 3 . . . . . Interference 3 | . . . . . . . 3 . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . . 3 2 . . . 2 . . . . 2 Heat Transferred 6567 | . 100 2488 851 . 668 . 1520 . 37 311 . 592 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Peak Influence 451 | . 55 451 370 100 . . 126 57 . . . . Initial 100 | . . 22 55 100 . . . 42 . . . . Average 148 | . 12 212 253 100 . . 34 42 . . . . Maximum Alert Level 2 | . . 2 1 . . . . . . . . . Low Security (%) 62 | 100 100 48 21 100 . . 100 100 . . . . Level 1 33 | . . 36 78 . . . . . . . . . Level 2 3 | . . 15 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 4 . . . 2 . . 1 . 1 Investigation 3 | . . 1 1 . . . . . . 1 . . Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 5 | . 1 . 3 . . . 1 . . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Distress Signals 10 | . 1 4 5 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 205 | . 3 31 41 . 18 . 15 4 16 13 36 28 Peak Tracking Total 18 | . 2 6 6 . 13 . 4 4 9 7 18 7 Tactical Retreats 17 | . . 2 1 . 2 . 2 . 4 4 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Traps Triggered 4 | . . 2 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 13 | . . . . . 1 . . . 2 . 10 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Machines Disabled 3 | . . 2 . . . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Machines Accessed 35 | . 2 4 6 . 1 . 5 2 . 2 13 . Terminals 16 | . 1 4 6 . 1 . 3 . . 1 . . Fabricators 2 | . . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 93 | . 5 14 12 . 9 . 14 3 . 7 29 . Successful 65 | . 2 5 9 . 9 . 2 2 . 7 29 . Failed 28 | . 3 9 3 . . . 12 1 . . . . Catastrophic 7 | . 1 2 1 . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 24 | . 4 10 4 . . . 5 . . 1 . . Terminals 54 | . 4 14 12 . 9 . 9 . . 6 . . Fabricators 4 | . . . . . . . 2 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 3 1 . . . . Terminal Hacks 62 | . 1 5 9 . 9 . 2 . . 7 29 . Record 37 | . . . . . 9 . . . . 6 22 . Prototype ID Bank 6 | . . . . . . . . . . . 6 . Open Door 2 | . . . . . . . . . . 1 1 . Level Access Points 2 | . 1 . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Alert Level 8 | . . 3 4 . . . 1 . . . . . Unreport Threat 4 | . . 2 2 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 1 4 6 . 1 . 5 1 . 1 . . Full Trace Events 5 | . . 2 1 . 1 . . . . 1 . . Feedback Events 1 | . . 1 . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter 212 | . . . . . . . . 212 . . . . Time 53 | . . . . . . . . 53 . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Total Allies 1 | . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 . . Highest-Rated Group 113 | . . . . . . . . . . 113 . . Highest-Rated Ally 113 | . . . . . . . . . . 113 . . Total Orders 9 | . . . . . . . . . . . . 9 EXPLORE 8 | . . . . . . . . . . . . 8 RETURN 1 | . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 1 . . 2 1 . . Drone Launches 39 | . . . . . . . . . . . . 39 Drone Recoveries 30 | . . . . . . . . . . . . 30 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Turns Passed 7591 | 71 166 1001 1169 118 1367 49 1194 104 260 912 893 287 Spaces Moved 5364 | 43 116 616 598 78 1184 50 814 157 367 652 606 83 Core 1005 | 6 . . . . 313 . 20 . 162 325 179 . Treads 211 | 22 . 27 33 . 2 . . . . . 44 83 Legs 1173 | . . 26 400 78 310 . 12 . . 327 20 . Wheels 1670 | 15 116 563 165 . 559 50 202 . . . . . Hover 1305 | . . . . . . . 580 157 205 . 363 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 150 50 100 50 62 50 50 50 166 Average Speed 113 | 123 101 113 141 150 102 100 117 62 58 121 128 166 Slowest Speed 800 | 160 110 180 220 150 250 100 800 62 118 250 270 170 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 21 64 58 3 95 13 20 6 61 77 77 49 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . 3 . . . 2 3 . . Spaces Dug 59 | . 51 . . . . . . . 1 . 7 . Terrain Destroyed 183 | . 58 6 1 . . . 4 . 2 3 57 52 Melee . | . . . . . . . . . . . . . Projectile 39 | . . . 1 . . . 4 . 2 3 14 15 AOE 144 | . 58 6 . . . . . . . . 43 37 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Total 6334 | 60 151 774 771 79 1279 49 988 162 400 757 711 153 Wait 170 | . 19 22 26 . 15 . 35 1 4 39 6 3 Move 5352 | 42 115 615 597 77 1183 49 813 156 366 651 605 83 Hop . | . . . . . . . . . . . . . Pick Up 170 | 12 2 27 27 1 6 . 32 2 3 20 34 4 Fast Attach . | . . . . . . . . . . . . . Attach 125 | 6 3 8 11 1 24 . 18 2 5 18 21 8 Detach 13 | . . . . . 5 . . . 5 3 . . Swap 51 | . 1 10 15 . 3 . 9 . 1 1 10 1 Drop 79 | . 1 11 12 . 4 . 17 . 4 9 18 3 Fire 333 | . 10 74 78 . 36 . 44 . 8 16 16 51 Melee 28 | . . . . . 3 . 20 1 4 . . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . Crush 11 | . . 7 4 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Identified exit to Materials 238 | -10/Materials | Entered another Materials area 238 | -9/Materials | Evolved 2 slots: Propulsion x2 342 | -9/Materials | Build established: Mutant 546 | -9/Materials | Destroyed 10 combat bots 1211 | -9/Materials | Discovered new exit (range 3) 1239 | -9/Materials | Entered another Materials area 1239 | -8/Materials | Evolved 2 slots: Utility x2 1593 | -8/Materials | Lost 3 parts (1n1u1w) 1945 | -8/Materials | Identified exit to Factory 2408 | -8/Materials | Entered Factory 2408 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2512 | -7/Factory | Discovered new exit (range 9) 2526 | -7/Factory | Entered Lower Caves 2527 | -7/Lower Caves | Encountered a Warlord checkpoint 2543 | -7/Lower Caves | Learned Factory security intel 2546 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2601 | -7/Lower Caves | Attracted the attention of an 0b10 base 2706 | -7/Lower Caves | Core integrity fell below 50% 2742 | -7/Lower Caves | Lost 20 parts (1p6n3u10w) 2811 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2811 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 2811 | -7/Lower Caves | Learned Research trap positions 2811 | -7/Lower Caves | Learned Armory trap positions 2811 | -7/Lower Caves | Learned Factory stockpile data 3132 | -7/Lower Caves | Learned Factory terminal intel 3887 | -7/Lower Caves | Discovered new exit (range 5) 3893 | -7/Lower Caves | Entered another Lower Caves area 3930 | -7/Lower Caves | Learned Factory trap positions 3937 | -7/Lower Caves | Discovered new exit (range 5) 3942 | -7/Lower Caves | Entered Factory 3942 | -6/Factory | Evolved 2 slots: Utility x2 3943 | -6/Factory | Loaded intel: 65 trap records 3946 | -6/Factory | Loaded intel: 18 terminal locations 3967 | -6/Factory | Found Launcher Loader 4269 | -6/Factory | Lost 6 parts (2p2n2u) 4823 | -6/Factory | Build established: Scavenger-Mutant 5104 | -6/Factory | Discovered new exit (range 16) 5124 | -6/Factory | Core integrity fell below 50% 5136 | -6/Factory | Entered another Factory area 5136 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5235 | -5/Factory | Discovered new exit (range 6) 5240 | -5/Factory | Entered Upper Caves 5383 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5438 | -5/Upper Caves | Lost 8 parts (3n5u) 5460 | -5/Upper Caves | Learned Factory non-interactive machine intel 5467 | -5/Upper Caves | Attracted the attention of an 0b10 base 5492 | -5/Upper Caves | Discovered new exit (range 12) 5495 | -5/Upper Caves | Learned location of 1 exit from Factory 5500 | -5/Upper Caves | Entered another Upper Caves area 5636 | -5/Upper Caves | Learned Factory interactive machine intel 6212 | -5/Upper Caves | Attracted the attention of an 0b10 base 6231 | -5/Upper Caves | Core integrity fell below 50% 6268 | -5/Upper Caves | Lost 8 parts (1n4u3w) 6333 | -5/Upper Caves | Learned 8 Research zone layouts 6333 | -5/Upper Caves | Learned Research stockpile data 6394 | -5/Upper Caves | Discovered new exit (range 9) 6412 | -5/Upper Caves | Entered Warlord 6433 | -5/Warlord | System corruption cleaned by Quarantine Array 6524 | -5/Warlord | Learned Armory fabricator intel 6524 | -5/Warlord | Learned Research fabricator intel 6525 | -5/Warlord | Learned 4 Armory zone layouts 6525 | -5/Warlord | Learned 4 Access zone layouts 6525 | -5/Warlord | Learned 4 Testing zone layouts 6525 | -5/Warlord | Learned 4 Testing zone layouts 6525 | -5/Warlord | Learned Armory stockpile data 6705 | -5/Warlord | Visited the Vortex Lab 6713 | -5/Warlord | Found Prototype Energy Gun 6715 | -5/Warlord | Identified Vortex Shotgun 6718 | -5/Warlord | Warlord's base attacked by MAIN.C 6721 | -5/Warlord | Found Prototype Energy Gun 6722 | -5/Warlord | Identified Vortex Rail 6728 | -5/Warlord | Found Prototype Launcher 6739 | -5/Warlord | Found Vortex Rail 6749 | -5/Warlord | Found Vortex Shotgun 6799 | -5/Warlord | Build established: Derelict-Mutant 6912 | -5/Warlord | Found Prototype Device 6913 | -5/Warlord | Identified Minesniffer Drone Bay 6917 | -5/Warlord | Found Minesniffer Drone Bay 6923 | -5/Warlord | Found Minesniffer Drone Bay 6928 | -5/Warlord | Found Minesniffer Drone Bay 6933 | -5/Warlord | Found Minesniffer Drone Bay 7068 | -5/Warlord | Warlord forces counterattacked 7069 | -5/Warlord | Spotted Executioner 7085 | -5/Warlord | Identified Vortex Catalyst Activator 7167 | -5/Warlord | Spotted Striker 7218 | -5/Warlord | Spotted Executioner 7222 | -5/Warlord | Spotted Striker 7242 | -5/Warlord | Destroyed Executioner 7285 | -5/Warlord | Discovered new exit (range 14) 7305 | -5/Warlord | Entered Proximity Caves 7306 | -4/Proximity Caves | Identified exit to Factory 7331 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7381 | -4/Proximity Caves | Destroyed 8 combat bots 7393 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7431 | -4/Proximity Caves | Build established: Scavenger-Mutant 7560 | -4/Proximity Caves | Core integrity fell below 20% 7592 | -4/Proximity Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 07580_ S-27 Virus destroyed. 07580_ G-67 Veteran destroyed. 07581_ Minesniffer Drone released from Minesniffer Drone Bay. 07581_ Slug penetrates S-27 Virus. 07581_ S-27 Virus destroyed. 07582_ Minesniffer Drone released from Minesniffer Drone Bay. 07582_ Minesniffer Drone retrieved by Minesniffer Drone Bay. 07583_ Gauss Rifle destroyed. 07584_ Slug penetrates G-67 Veteran. 07585_ Minesniffer Drone released from Minesniffer Drone Bay. 07586_ Gauss Rifle destroyed. 07587_ Minesniffer Drone released from Minesniffer Drone Bay. 07588_ Electrolaser fries itself beyond repair. 07588_ Acquired Autogun. 07589_ Minesniffer Drone retrieved by Minesniffer Drone Bay. 07590_ VTOL Module fries itself beyond repair. 07591_ Flexi-carbon Leg fries itself beyond repair. 07591_ Arm. Medium Treads destroyed. 07592_ Lgt. Nuclear Core fries itself beyond repair. 07592_ Imp. Coolant Injector destroyed. Map ----- +----------------------------------------------------+ | ????????# #??## ##?????????????? | | ????????## ## ## #??## ##????????????? | | ?????????# ## ##?# #??# n #????????????? | | ?????????# ##?? ##?# #???????????? | | ?????????# #??##??# ????????? | | ?????????## ###????# ^ #??????? | | ??????????## #????# ????? | | ???????????# ### #????# ####### ???? | | ????????#### ##?## ##????##^ ##??????? ???? | | ???###### ##????###??????## #????????? ????? | | ??## ###???????????????## ; ?????????????? | | ??# ##???????????????##?? ;###???????????? | | ?## ##??????????????? ###% #???????????? | | ?# ##?????????????? % #???????????? | | ?# ##????????????? g ????????????? | | ##### ## ##??###??????? ?????????????? | | ##??# #?# ### #??????# % ?????????????? | | #??# #??## #??????# ??????????????? | | #??# #???## ##????### #????????????????? | | ##??# ##??##% #?#??## #?????????????????? | | #???# #### % ! # #### #?????????????????? | | #???# %% % "### #?????????????????? | | #?### %!=#### #??????????????????? | | #?# " ! #??### % #??????????????????? | | ### """"""" ##????## n #??????????????????? | | ##""""""""" ##??????#@ ###??????????????????? | | ;; ###?????#ns##??##????????????????? | | % %% #######%n#?## ##???????????????? | | """ %% "## n n s #?# ##??????????????? | | "" " ""## ####### #### ##### #??????? | | ##""" "## #?????# #??????? | | ###" "## ##?????# #### #???????? | | ??### #????? #??# ######???????? | | ????# #????#####??# #???????????? | | ????## #???????????# #???????????? | | ?????# ##???????????## #???????????? | | ?????# ## #??????????????# #???????????? | | ????? ###### #??????????????? ##???????????? | | ???? #????# ??????????????# #????????????? | | ??? ##????# ???????????????# #????????????? | | ???? #?????#### ??????????????? ????????????? | | ???# #????????????????????????? ???????????? | | ????# ?????????????????????????? ??????????? | | ????# ??????????????????????????? ??????????? | | ????? ???????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 33 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 8 Armor Coverage 525 Resistance: KI 30 Resistance: EM 25 Evasion (%) 56 Recoil Reduction 5 Particle Charging 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Charge!!! Collateral Damage Oh No You Don't! Release The Drones! Challenges ------------ None Game ------ Seed BattleTeslaAxe Manual? 0 Play Time 02:53:19 Cumulative 33.7 hours Start 2021.06.07 @ 23:36:10 End 2021.06.08 @ 20:44:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8aff6fe6-6479-4f4a-8326-7c720e9e375e