Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 17:10:35 Player: btmk16 Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (185) 925 Value Destroyed (5178) 5178 Prototype IDs (65) 1300 Alien Tech Used (14) 2800 Bonus (25813) 25813 TOTAL SCORE: 47716 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 692 Follower Combat Kills 640 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -919 Cogmind --------- Core Integrity 0/1600 Matter 420/425 Energy 1044/1050 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Large Storage Unit Experimental Energy Well Enhanced Optical Array Reaction Control System Spacefold Activator > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (15) --- Advanced Heat Sink Advanced Coolant Injector Advanced Energy Well (500) Experimental Energy Well (600) Improved Particle Charger Quantum Capacitor Experimental Cloaking Device Advanced Thermal Shield Improved Remote Force Field Sigix Sheargun Potential Cannon Improved Potential Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Enhanced Optical Array Advanced Target Analyzer Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Advanced Heat Sink Advanced Coolant Injector Advanced Energy Well Experimental Energy Well Improved Particle Charger Quantum Capacitor Experimental Cloaking Device Advanced Thermal Shield Improved Remote Force Field Sigix Sheargun Potential Cannon Improved Potential Cannon [Rating: 244] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Biomechanical Wings Treads Light Treads Leg Sigix Exoskeleton Hover Unit Combat Linear Gravjet Flight Unit Biomechanical Wings Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Medium Armor Plating Artifact Phase Armor Weapon Assault Rifle Energy Gun Sigix Sheargun Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . Utility 11 | . . . 1 . 1 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 382 | 7 6 1 34 6 24 14 4 1 . 5 22 5 . 3 . 8 . 13 . 2 10 2 22 8 12 13 3 7 4 12 5 53 13 27 11 25 Power 38 | 1 1 . 5 . 3 2 1 . . 2 2 . . . . . . 1 . . 1 . 3 1 1 3 . 1 . 1 1 6 . 2 . . Engine 16 | 1 1 . 5 . . 1 1 . . . 1 . . . . . . . . . . . 2 . 1 3 . . . . . . . . . . Core 8 | . . . . . 3 1 . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . 1 1 6 . 2 . . Propulsion 82 | 2 2 . 14 . 8 4 . . . . 5 . . 1 . 4 . 1 . . 1 . 4 1 2 . . . . 5 1 18 2 7 . . Treads 25 | 2 2 . 14 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 29 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . 16 2 7 . . Flight 28 | . . . . . 1 4 . . . . 3 . . 1 . 4 . 1 . . 1 . 3 1 2 . . . . 4 1 2 . . . . Utility 185 | 2 1 . 8 2 5 5 . . . 2 9 3 . 2 . 4 . 10 . . 7 2 11 5 6 9 1 5 1 4 3 21 10 14 10 23 Device 111 | 1 . . . 1 1 . . . . 1 3 1 . 2 . 4 . 8 . . 6 2 11 3 5 4 1 1 1 3 2 15 9 8 1 17 Storage 24 | 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 2 . 1 . 3 . 5 5 2 Processor 12 | . . . . . 2 . . . . . 1 2 . . . . . . . . . . . . . 1 . 1 . . 1 1 . . 1 2 Hackware 11 | . . . . . . 3 . . . 1 3 . . . . . . 1 . . 1 . . . . . . . . . . 1 . . 1 . Protection 23 | . . . 7 1 2 1 . . . . 2 . . . . . . 1 . . . . . 2 . 3 . 1 . . . 1 . . 2 . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Weapon 77 | 2 2 1 7 4 8 3 3 1 . 1 6 2 . . . . . 1 . 2 1 . 4 1 3 1 2 1 3 2 . 8 1 4 1 2 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 1 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . Ballistic Gun 14 | 2 1 1 4 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 21 | . . . 1 . 3 1 1 . . . 3 1 . . . . . . . 2 . . 2 . 1 . 1 . 2 1 . 1 . 1 . . Launcher 20 | . 1 . 2 1 1 . 2 1 . . 3 1 . . . . . . . . . . 1 . 1 1 1 1 1 . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 3 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . 1 1 . 1 . . . 2 . . 1 . . . . . . 7 . 1 . . 1 . 5 . 1 2 9 2 2 . 1 Parts Lost 51 | . . . 6 . 6 1 . . . 2 2 . . . . . . 2 . . . . 3 . 7 . 1 . . 3 4 . 1 13 . . Power 9 | . . . 1 . . 1 . . . 1 . . . . . . . 1 . . . . . . 2 . . . . 1 . . . 2 . . Propulsion 16 | . . . 1 . 3 . . . . 1 1 . . . . . . 1 . . . . 1 . 3 . . . . . 1 . . 4 . . Utility 23 | . . . 3 . 2 . . . . . 1 . . . . . . . . . . . 2 . 2 . 1 . . 1 3 . 1 7 . . Weapon 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 7 | . . . 2 . 3 1 . . . 2 1 . . . . . . 2 . . . . 2 . 7 . 1 . . 2 3 . 1 4 . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 100 100 98 99 93 85 90 92 92 86 94 100 100 100 100 100 100 94 94 94 94 94 90 94 93 77 82 81 82 86 89 94 99 81 73 75 Engine 4 | . 14 14 10 11 2 2 5 7 7 1 3 . . . . . . . . . . . 2 5 5 3 5 5 5 3 . . . . . . Core 1 | . . . . . 6 2 . . . 3 1 6 6 6 6 5 5 4 5 5 1 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 4 . . . . 2 4 6 8 3 7 7 Treads 10 | . 28 28 32 33 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . . . . . 1 . 19 34 23 . . Flight 13 | . . . . . . 28 30 30 30 24 21 26 26 26 26 29 29 27 29 29 29 29 27 27 30 21 21 21 21 23 32 13 . . . . Device 11 | . 14 14 2 . 3 . . . . 3 8 17 20 20 20 23 23 14 17 17 17 17 14 14 14 8 10 9 14 16 11 17 25 16 15 12 Storage 7 | . 14 14 12 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 2 . . . . 4 4 4 8 16 10 Processor 10 | . . . . . 9 15 15 15 15 10 6 17 20 20 20 17 17 17 17 17 17 17 15 15 15 15 15 19 16 14 14 16 13 9 3 13 Hackware 5 | . . . . . . 18 23 23 23 23 22 8 6 6 6 5 5 10 11 11 11 11 10 10 10 10 9 5 5 4 4 2 . . . . Protection 5 | . . . 17 21 13 . . . . . 6 2 . . . . . 1 . . . . . . . 6 10 10 10 9 6 4 4 1 . . Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 4 22 23 Ballistic Gun 5 | . 28 26 14 19 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 7 2 3 . . . . . 1 5 6 6 6 5 5 2 . . . . . . . . . 5 . . 4 1 . 1 . . Slashing Weapon 1 | . . . . . . 5 7 7 7 7 6 6 6 6 6 5 5 1 . . . . . . . . . . . . . 1 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 5 5 5 5 5 5 4 4 3 4 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 13 29 29 47 45 48 36 16 23 16 20 30 31 26 26 26 28 28 28 22 22 29 29 38 39 51 25 25 25 24 46 49 93 87 95 73 69 Greatest Support 115 | 40 40 40 63 63 86 69 20 20 20 24 31 31 31 31 31 38 29 29 29 29 31 31 43 50 50 25 25 25 25 50 51 108 115 108 70 70 Greatest Overweight (x) 10 | 1 . . . . . 1 . 1 . . 1 2 . . . . . . . . . . 10 1 1 . . . . . . 3 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 5 5 5 10 10 15 15 25 15 15 Average Capacity 12 | 7 14 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 8 5 5 5 5 10 13 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 15 15 5 5 5 5 10 15 15 15 15 15 Average Carried 11 | 3 10 14 14 14 14 10 9 9 10 9 9 9 9 9 10 9 10 9 9 9 9 10 9 9 12 8 4 4 4 4 7 13 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 5 5 5 5 10 10 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 10 10 10 10 10 10 9 9 10 10 10 10 9 10 10 10 10 10 10 15 5 5 5 5 5 10 15 15 15 15 15 Class Distribution -------------------- 27% | Scavenger-Mutant 13% | Scout 9% | Hacker-Scout 8% | Hacker-Ninja 6% | Alien-Sigix 6% | Mutant 5% | Hacker-Sprinter 4% | Hacker-Mutant 4% | Scavenger-Ninja 3% | Machinist-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Scout | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Machinist-Ninja | -4/Zhirov Machinist-Ninja | -3/Proximity Caves Machinist-Ninja | -3/Research Sprinter | -3/Testing Scavenger-Ninja | -2/Research Scavenger-Ninja | -2/Quarantine Alien-Ninja | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 6870 | 241 413 90 932 110 559 112 219 13 . 50 243 152 46 110 144 52 . 119 61 26 . . 384 143 190 73 100 210 10 219 167 636 176 404 146 320 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9590 | 17 515 44 1270 87 1416 112 126 . . 230 391 163 . 28 . 111 . 325 . 69 . . 441 164 492 247 70 320 122 180 168 769 . 278 117 1318 Parts 452 | 3 43 2 83 7 56 12 7 . . 2 34 1 . 1 . 2 . 16 . . . . 32 3 19 6 1 6 11 13 5 29 . 7 7 44 Haulers Intercepted 22 | . 1 . 4 . 2 . . . . . . . . . . 1 . 3 . . . . 2 . 3 . . . . 1 . 2 . 2 1 . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 5 6 . 2 . 4 . 1 3 . . . 4 . . . . . . 3 3 5 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 95 | . 10 1 25 5 27 . 3 . . . 3 . . . . . . . . . . . 4 . . . . . 5 2 . . . . . 10 Melee 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 45 | . 10 1 19 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Cannons 15 | . . . 5 2 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 22 | . . . 1 2 2 . 3 . . . 3 . . . . . . . . . . . 4 . . . . . 5 2 . . . . . . Classes Destroyed 19 | 1 5 . 6 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 2 Worker 11 | . . . . . 2 . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . 3 . . 2 1 Builder 16 | . 3 . 1 . 2 . . . . . 2 . . . . . . 1 . . . . 3 . 2 . . . . 1 . 1 . . . . Tunneler 4 | 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Hauler 22 | . 1 . 4 . 2 . . . . . . . . . . 1 . 3 . . . . 2 . 3 . . . . 1 . 2 . 2 1 . Recycler 9 | . 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . . . 1 . . 4 . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . Watcher 11 | . . . 1 . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . 1 . 4 . . . . Swarmer 34 | . 6 . 3 3 2 . 3 . . . 3 . . . . . . . . . . . 4 . . . . . 5 2 . . . . . 3 Grunt 38 | . 4 1 13 1 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Brawler 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 13 | . . . 7 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Best Kill Streak 5 | 1 5 1 5 3 4 2 3 . . . 3 . . . . 1 . 2 . . . . 4 . 2 . . . 5 2 1 5 . 1 2 3 Combat Bots Only 5 | . 4 1 4 3 3 . 3 . . . 3 . . . . . . . . . . . 4 . . . . . 5 2 . . . . . 3 Max Kills in Single Turn 3 | 1 2 1 2 2 2 1 2 . . . 3 . . . . 1 . 1 . . . . 2 1 1 1 . . 2 1 1 1 . 1 1 2 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 2 2 . 2 . . . 3 . . . . . . . . . . . 2 . . . . . 2 1 . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 14425 | . 407 43 1432 72 1507 155 23 42 . 58 293 . . . . 55 . 195 . . . . 214 . 610 48 86 . 22 509 422 201 122 3255 786 3868 Core 2964 | . 62 . 133 . 108 42 . 30 . . 51 . . . . 18 . 45 . . . . 79 . 221 . 49 . . 52 61 . . 430 248 1335 Absorbed by Shields 170 | . . . . . . 28 . . . . . . . . . . . . . . . . 24 . . . . . . . 11 . . 107 . . Redirected to Core 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 . . Redirected to Shielding 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 18 . . . . . Regen/Repaired (Parts) 720 | . . . 69 . 42 . . . . . . . . . . . . 8 . . . . . 107 10 46 14 . 3 37 33 193 30 128 . . Core Remaining (%) 82 | 100 . 75 . 66 80 . . . . 89 . . . . 94 . . . . . . 93 . . . . . . 69 . 91 . . 63 . . Volleys Fired 503 | 6 55 5 109 4 55 1 3 . . . 15 21 26 . 3 2 . . . 4 . . 13 . 8 1 11 . 12 20 2 2 . 20 22 83 Largest 3 | 2 2 2 2 2 2 1 1 . . . 1 1 1 . 1 1 . . . 1 . . 1 . 1 1 1 . 1 1 1 1 . 2 3 3 Hottest 300 | 40 40 40 58 68 72 44 39 . . . 48 48 48 . 48 48 . . . 65 . . 65 . 105 36 65 . 65 65 65 200 . 200 300 300 Shots Fired 843 | 12 110 10 195 7 104 1 3 . . . 15 21 26 . 3 2 . . . 4 . . 13 . 8 1 12 . 12 20 2 2 . 24 43 193 Gun 573 | 12 110 10 143 2 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 43 193 Cannon 225 | . . . 51 3 51 1 . . . . 14 20 26 . 3 2 . . . 4 . . 10 . 5 . 3 . 7 5 2 2 . 16 . . Launcher 45 | . . . 1 2 1 . 3 . . . 1 1 . . . . . . . . . . 3 . 3 1 9 . 5 15 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 549 | 12 110 10 194 5 103 1 . . . . 14 20 26 . 3 2 . . . 4 . . 10 . 3 . 3 . 7 5 2 . . 15 . . Thermal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . Explosive 45 | . . . 1 2 1 . 3 . . . 1 1 . . . . . . . . . . 3 . 3 1 9 . 5 15 . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing 244 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 43 193 Robot Hit Streak 36 | 5 12 4 10 2 12 . . . . . 1 . . . . . . . . . . . . . 1 2 . . . . . . . 4 1 36 Robot Miss Streak 5 | 2 3 1 4 1 5 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 4 5 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 6 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 593 | 8 66 6 131 3 93 8 3 . . 6 20 6 . 1 . 12 . 14 . 1 . 2 12 6 8 6 1 8 3 11 2 18 1 10 4 123 Core Hits 268 | 3 23 2 53 7 36 3 6 . . 3 10 2 . . . 1 . 6 . 1 . . 11 4 7 6 1 2 11 8 2 12 . 3 2 43 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . 1 . 2 . 10 . . . . . . . . . . 2 . . . . . . 1 . . . . . . 3 . 5 . 1 . 4 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 Impale 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 5 . 1 . . Melee Attacks 505 | . . . . . 43 19 9 . . 15 77 7 6 2 2 32 . 37 . 2 . 4 34 6 32 8 5 8 4 24 13 43 14 59 . . Impact 44 | . . . . . 43 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 185 | . . . . . . 18 9 . . 15 77 7 6 2 2 32 . 9 . . . . . . . . . . . . . 5 3 . . . Piercing 276 | . . . . . . . . . . . . . . . . . . 28 . 2 . 4 34 6 32 8 5 8 4 24 13 38 11 59 . . Sneak Attacks 63 | . . . . . 3 6 2 . . . 5 . . . . 2 . 5 . . . . 7 5 5 3 . . 1 6 1 10 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28285 | 123 932 81 2087 225 2987 686 503 . . 340 1209 434 . 82 . 510 . 790 . 87 . 85 1167 489 603 450 75 582 529 1074 172 1692 78 899 564 8750 Guns 12584 | 117 932 81 1375 19 774 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148 388 8750 Cannons 1451 | . . . 563 39 791 . . . . . 24 . . . . . . . . . . . . . 34 . . . . . . . . . . . Explosions 1932 | . . . 131 164 88 . 277 . . . 198 . . . . . . . . . . . 273 . 22 32 . . 379 334 . . . . 34 . Melee 11917 | . . . . . 1334 686 226 . . 340 987 434 . 82 . 510 . 790 . 87 . 85 894 489 547 418 75 582 150 740 172 1692 78 519 . . Ramming 401 | 6 . . 18 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232 142 . Kinetic 4749 | 117 932 81 1938 58 1565 . . . . . 24 . . . . . . . . . . . . . 34 . . . . . . . . . . . Thermal 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . Explosive 1898 | . . . 131 164 88 . 277 . . . 198 . . . . . . . . . . . 273 . 22 32 . . 379 334 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1439 | . . . . . 1334 105 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12644 | . . . . . . 581 226 . . 340 987 434 . 82 . 510 . 198 . . . . . . . . . . . . . . . 148 388 8750 Piercing 7120 | . . . . . . . . . . . . . . . . . . 592 . 87 . 85 894 489 547 418 75 582 150 740 172 1692 78 519 . . Highest Corruption 9 | . 2 2 . . . . . . . 1 . . . . . 5 9 9 9 9 9 . 1 1 1 1 1 . . 2 4 . . . . . Average Corruption 3 | . 2 2 . . . . . . . 1 . . . . . 3 9 9 9 9 9 . 1 1 1 1 1 . . 1 3 . . . . . Corruption Purged 8 | . . . . . . . . . . . . . . . . 5 . . . . . . . . 1 1 1 . . . . . . . . . Corruption Blocked 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . . . Effects 66 | . 4 15 . . . . . . . 3 . . . . . 1 1 16 9 5 1 . 1 2 . 1 3 . . 1 3 . . . . . Message Errors 16 | . 1 5 . . . . . . . 3 . . . . . . . 3 1 1 . . . . . . . . . . 2 . . . . . Matter Fused 10 | . . 2 . . . . . . . . . . . . . . 1 2 2 . . . 1 . . . 1 . . 1 . . . . . . Heat Flow Errors 11 | . 1 3 . . . . . . . . . . . . . 1 . 2 1 1 . . . 1 . . 1 . . . . . . . . . Energy Discharges 9 | . . 2 . . . . . . . . . . . . . . . 4 2 . 1 . . . . . . . . . . . . . . . Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 5 | . 1 . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . 1 . . . . . Data Loss (minor) 8 | . . 2 . . . . . . . . . . . . . . . 3 1 1 . . . 1 . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alerts 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2434 | . . . . . 395 273 110 . . 50 314 97 . 77 . 31 . 89 . . . 25 284 58 . 74 14 153 26 152 . 135 23 35 19 . Projectiles 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 99 | . . . . . . . 14 . . . . . . . . . . . . . . . 6 . . . 14 . . 65 . . . . . . Melee 2330 | . . . . . 390 273 96 . . 50 314 97 . 77 . 31 . 89 . . . 25 278 58 . 74 . 153 26 87 . 135 23 35 19 . Knockbacks 23 | . . . 4 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Impact 10 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Kinetic 11 | . . . 4 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 149 | . . . . 39 . . 11 . . . . . . . . . . . . . . . . . . 50 24 . . 25 . . . . . . Shots 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . Rammed 5 | 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | 1 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 . Kicked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 304 | . 89 247 135 21 249 . . . . . 56 23 5 . . 194 . 249 225 155 . . 32 119 120 . 107 . 40 293 53 245 . 304 44 115 Average Temperature 68 | . 20 84 29 7 111 . . . . . 18 10 3 . . 105 . 141 138 90 . . 17 69 45 . 35 . 18 172 18 49 . 98 33 44 Received Heat Transfer 2663 | . 183 27 606 6 747 16 . 6 . . 85 . . . . 27 . 39 . . . . . . 12 . . . . 45 141 9 9 345 9 351 Effects 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 18 | . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 24 | . . . . . 20 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 1773 | 5 213 31 320 257 494 349 . . . . 464 . . . . 114 32 203 . . . . 682 198 643 . . . . 571 787 817 516 1744 1744 1773 Initial 1100 | . 3 24 11 106 . 224 . . . . 30 . . . . 50 17 22 . . . . 600 198 138 . . . . 77 261 442 357 216 1100 1100 Average 320 | 1 72 15 130 124 182 242 . . . . 229 . . . . 65 24 96 . . . . 524 198 352 . . . . 354 426 675 425 506 1652 1330 Maximum Alert Level 5 | . 1 . 1 1 2 1 . . . . 2 . . . . . . 1 . . . . 2 . 2 . . . . 2 3 3 2 5 5 5 Low Security (%) 50 | 100 93 100 85 68 64 22 . . . . 48 . . . . 100 100 90 . . . . . 100 5 . . . . 20 . . . . . . Level 1 24 | . 6 . 14 31 23 77 . . . . 47 . . . . . . 9 . . . . 21 . 57 . . . . 26 57 . 53 67 . . Level 2 14 | . . . . . 12 . . . . . 4 . . . . . . . . . . . 78 . 36 . . . . 53 34 48 46 19 . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 51 . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 99 . Squads Dispatched 90 | . 1 1 3 . 3 2 . . . . 3 . . . . 5 . 3 . . . . 1 . 6 . . . . 6 2 3 3 22 22 4 Investigation 13 | . . . 1 . 2 . . . . . 1 . . . . 3 . . . . . . 1 . 1 . . . . 3 . 1 . . . . Extermination 9 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 1 . . 1 2 . 1 Reinforcement 27 | . 1 . 2 . 1 2 . . . . 1 . . . . 2 . 2 . . . . . . 2 . . . . 2 2 2 2 6 . . Assault 37 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 12 20 3 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Searches Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . 1 2 . . Data Miner Redirects 8 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 2 . . . . 2 . . . . . 1 Construction Impeded 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 28 | . 3 . 2 . 1 1 . . . . . . . . . . . . . . . 1 . . 3 . . . . . 1 5 1 6 2 2 Communications Jammed 106 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 35 23 10 30 6 . . Distress Signals 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 23 10 5 5 . . Times Spotted 669 | . 17 2 42 4 40 19 3 15 . 1 39 1 . . . 4 6 17 . . . 6 15 . 31 . 8 . 2 59 37 23 10 151 22 95 Peak Tracking Total 22 | . 5 2 4 3 3 11 3 14 . 1 6 7 . . . 3 6 6 . . . 4 5 . 13 . 5 . 3 16 22 9 5 17 16 18 Tactical Retreats 72 | . . . 2 . 7 5 . 4 . . 12 . . . . . . 4 . . . . 4 . 3 . 1 . . 13 6 6 3 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 14 | . 1 . . . 1 2 . . . . . . . . . 2 . . . . . . 3 . . . . . . 1 2 . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . 1 . . . . . . . . 5 . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 30 | . . . 1 1 1 . . . . . . . . . . . . . . . . . 2 . 2 . . . . . 2 . 1 11 3 6 Max in Single Turn 2 | . . . 1 1 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 1 1 1 Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 97 | . 4 . 11 1 7 7 1 . 3 . 11 . . . . 8 . 4 1 . 2 . 10 . 4 3 2 4 . 3 2 1 6 1 . 1 Terminals 66 | . 4 . 10 . 6 6 . . . . 7 . . . . 6 . 3 . . . . 8 . 3 1 . . . 2 1 1 6 1 . 1 Fabricators 6 | . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . Repair Stations 3 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . Total Hacks 253 | . 8 . 23 1 21 32 1 . 24 . 27 . . . . 19 . 5 1 . 2 . 21 . 10 9 4 17 . 8 3 4 8 3 . 2 Successful 154 | . 6 . 12 1 11 19 1 . 24 . 11 . . . . 8 . 4 1 . 2 . 10 . 5 9 4 17 . 4 1 1 1 1 . 1 Failed 98 | . 1 . 11 . 10 13 . . . . 16 . . . . 11 . 1 . . . . 11 . 5 . . . . 4 2 3 7 2 . 1 Catastrophic 20 | . . . 3 . 1 . . . . . . . . . . 4 . . . . . . 6 . 1 . . . . 1 . 1 3 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 2 . 11 . 16 18 . . . . 10 1 . . . 3 . 3 . . 1 . 8 . 2 . . . . 7 2 4 . . . . Terminals 165 | . 8 . 21 . 19 31 . . . . 18 . . . . 13 . 4 . . . . 17 . 8 1 . . . 6 2 4 8 3 . 2 Fabricators 15 | . . . . . . . . . . . 4 . . . . 6 . . . . . . 3 . 2 . . . . . . . . . . . Repair Stations 5 | . . . 2 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 1 . . . . 5 . . . . . . . . . . . 1 . . . . . . 2 1 . . . . . Terminal Hacks 108 | . 6 . 5 1 3 13 1 . 24 . 6 . . . . 3 . 2 1 . 2 . 4 . 2 9 4 17 . 1 . 1 1 1 . 1 Record 23 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . 8 3 5 . . . . 1 . . . Part Schematic 18 | . . . . . . 3 . . 9 . . . . . . 1 . . . . . . 1 . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 10 | . 1 . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . Open Door 9 | . . . . 1 . . 1 . . . . . . . . . . . 1 . 2 . . . . 1 1 . . . . . . 1 . 1 Branch Access Points 5 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Alert Level 7 | . 1 . 1 . 1 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Locate Traps 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . 2 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . 2 . . . . 4 . . . . . . 2 . 2 . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . Build 5 | . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Seal Access 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Unauthorized Hacks 28 | . . . 5 . 6 5 . . . . 2 . . . . 1 . 2 . . . . 3 . 1 . . . . 3 . . . . . . Terminals 27 | . . . 5 . 6 5 . . . . 1 . . . . 1 . 2 . . . . 3 . 1 . . . . 3 . . . . . . Track 10 | . . . 2 . 2 2 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . Assimilate 5 | . . . 1 . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Botnet 8 | . . . 1 . 2 . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . . Operators 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 2 . 8 . 7 5 . . . . 8 . . . . 8 . 3 . . . . 8 . 4 . . . . 3 1 1 6 1 . 1 Full Trace Events 12 | . . . 1 . 2 . . . . . 1 . . . . 3 . . . . . . 1 . 1 . . . . 2 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . . 3 . . 9 . . . . 12 . 1 . . . . . . 1 . . . . 4 . . . . 3 2 . . Parts Built 5 | . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 506 | . . . . . . . . . . . 152 . . . . 228 . . . . . . 76 . 50 . . . . . . . . . . . Total Part Build Rating 25 | . . . . . . . . . . . 5 . . . . 10 . . . . . . 5 . 5 . . . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 45 | . . . 26 . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 1 . . . . . . . . 5 . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 98 | . . 1 1 . . 2 . . . 1 3 1 . 2 . . . 1 . . 5 . . 20 . . . . . . . . . . 36 25 Largest Group 20 | . . 1 1 . . 1 . . . 1 3 1 . 2 2 1 . 1 . . 5 . . 20 17 . . . . . . . . . 13 6 Highest-Rated Group 743 | . . 31 10 . . 10 . . . 96 96 29 . 51 51 20 . 26 . . 214 . . 743 667 . . . . . . . . . 186 83 Highest-Rated Ally 96 | . . 31 10 . . 10 . . . 96 96 29 . 31 31 20 . 26 . . 46 . . 50 50 . . . . . . . . . 15 15 Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . RETURN 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Ally Attacks 203 | . . 5 . . . . . . . 7 23 1 . . 11 2 . . . . . . . . 63 . . . . . . . . . 73 18 Total Damage 4227 | . . 103 . . . . . . . 113 414 22 . . 163 96 . . . . . . . . 1547 . . . . . . . . . 1305 464 Kills 27 | . . 1 . . . . . . . 1 3 . . . 4 1 . . . . . . . . 10 . . . . . . . . . 3 4 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 9 | . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 1 . . 2 1 . 2 . 1 1 1 1 . . . 2 1 . 1 . . . 3 1 . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Drone Recoveries 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 20992 | 103 892 1063 2427 931 1807 352 395 108 27 335 1106 525 723 736 374 599 47 538 333 172 260 108 764 192 637 562 337 80 155 506 237 874 308 1255 262 862 Spaces Moved 27526 | 47 431 645 1157 566 846 629 865 325 86 804 1965 685 601 864 629 813 166 890 392 254 623 247 1416 290 1230 1021 795 154 253 1181 527 2095 631 1711 473 1219 Core 48 | 7 . . . . . . . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . . Treads 3692 | 40 431 645 1157 566 846 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2158 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 477 473 1208 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3129 | . . . . . . . . . . . 391 . . . . . . . . . . . . . . . . . . . . 873 631 1234 . . Flight 18488 | . . . . . . 622 865 325 86 804 1574 644 601 864 629 813 166 890 392 254 623 247 1416 290 1230 1021 795 154 253 1181 527 1222 . . . . Fastest Speed 16 | 50 160 160 160 160 160 31 31 31 31 31 31 31 31 31 31 28 28 28 28 28 27 27 24 24 24 29 29 29 29 19 19 16 28 30 30 30 Average Speed 47 | 145 160 160 160 160 160 34 31 32 31 33 37 38 31 31 31 28 28 28 28 28 27 27 26 27 24 29 29 29 29 25 19 24 34 38 39 30 Slowest Speed 240 | 160 160 160 160 160 160 160 34 101 31 34 120 150 31 31 31 28 28 31 28 28 28 27 99 97 94 29 29 29 29 29 21 240 38 148 90 30 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . . . . . . 5 1 . . . 1 . . . . 1 . . . 5 . . . . 30 14 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Spacefolds 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 62 | 4 68 99 87 99 66 17 90 63 74 91 53 73 66 86 88 31 99 27 62 54 85 42 35 94 34 84 89 61 40 40 72 48 56 92 13 42 Regions Visited 36 Branch Regions 22 Pre-discovered Areas 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . 3 . . . . . . . . Known Exits Taken 21 | . . . . . . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 33 | . . 1 . 3 . . 3 2 . 3 . 4 2 3 1 . . . 3 1 . 2 . . . 3 2 . . . . . . . . . Spaces Dug 509 | . . . . . 6 10 25 . . 6 65 17 14 . 2 19 . 14 . 3 . 1 21 . 36 3 5 . 14 75 8 39 8 28 52 38 Terrain Destroyed 1050 | . . . 7 17 24 11 57 . . 6 71 27 21 . 4 20 . 14 . 5 . 1 66 . 62 19 90 . 49 172 9 58 8 37 73 122 Melee 219 | . . . . . 5 10 6 . . 6 48 1 6 . 2 19 . 14 . 1 . 1 19 . 20 3 3 . . 12 7 13 8 15 . . Projectile 287 | . . . . . 14 1 . . . . 8 13 15 . 2 1 . . . 4 . . 10 . 4 . 3 . 7 4 2 2 . 22 53 122 AOE 544 | . . . 7 17 5 . 51 . . . 15 13 . . . . . . . . . . 37 . 38 16 84 . 42 156 . 43 . . 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 33764 | 66 524 666 1551 583 1112 743 968 326 85 844 2212 913 1101 1327 801 1134 165 1117 614 348 711 280 1740 393 1504 1275 882 175 315 1296 618 2373 701 2187 519 1595 Wait 4375 | . 14 14 198 2 121 27 85 . . 19 110 193 469 455 168 268 . 169 222 85 40 28 225 84 212 220 67 . 39 86 59 114 25 309 2 246 Move 27381 | 47 430 644 1156 565 845 628 864 324 85 803 1954 682 600 863 628 811 165 889 391 253 620 246 1416 289 1219 1020 794 153 252 1128 498 2094 630 1711 472 1212 Hop 49 | . . . . . . . . . . . 5 1 . . . 1 . . . . 1 . . . 5 . . . . 22 14 . . . . . Pick Up 140 | 6 12 1 16 1 8 6 . . . 1 9 . . 2 . 5 . 2 1 . 2 . 4 1 6 2 . 1 1 1 8 16 3 21 . 4 Fast Attach 183 | 7 1 . 8 3 9 3 1 . . 3 11 . . . . 2 . 3 . . 10 . 7 4 1 5 1 6 2 7 1 28 7 25 7 21 Attach 74 | . . . 4 . 2 8 3 1 . . 3 . . . . 2 . 1 . 2 . . 6 . 4 7 1 1 1 1 2 12 1 10 2 . Detach 58 | . . . . . 1 4 3 1 . . 3 . . . . . . 2 . 2 3 . 4 . 4 4 1 . 1 . . 14 1 5 3 2 Swap 136 | . 5 1 22 3 13 3 . . . 2 8 5 . 3 . 4 . 9 . . . 2 9 4 7 1 1 1 1 4 2 14 6 . 2 4 Drop 253 | . 7 1 34 4 15 13 . . . 1 17 . . 2 . 7 . 5 . . 11 . 10 5 6 7 1 5 2 3 3 39 14 13 5 23 Fire 503 | 6 55 5 109 4 55 1 3 . . . 15 21 26 . 3 2 . . . 4 . . 13 . 8 1 11 . 12 20 2 2 . 20 22 83 Melee 502 | . . . . . 43 19 9 . . 15 77 7 6 2 2 32 . 37 . 2 . 4 34 6 32 8 5 8 4 24 13 40 14 59 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 . Crush 5 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 68 | . . . . . . 31 . . . . . . . . . . . . . . . . 12 . . . . . . . 16 . . 9 . . Rewire 28 | . . . . . . . . . . . . 4 . . . . . . . . 24 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp / Ext / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: [*Acc x2] / *Qua) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) History --------- Turn | Location | Event 34 | -11/Junkyard | Discovered new exit (range 16) 104 | -11/Junkyard | Entered Materials 128 | -10/Materials | Central database locked down 304 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 839 | -10/Materials | Discovered new exit (range 16) 996 | -10/Materials | Entered Mines 1001 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1001 | -10/Mines | Discovered new exit (range 5) 1137 | -10/Mines | Discovered new exit (range 5) 1193 | -10/Mines | Build established: Scavenger-Mutant 1364 | -10/Mines | Discovered new exit (range 8) 1729 | -10/Mines | Learned Materials security intel 1742 | -10/Mines | Met a Derelict testing a Signal Generator 2059 | -10/Mines | Entered Materials 2059 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2115 | -9/Materials | Repaired Assault Rifle 2351 | -9/Materials | Discovered new exit (range 13) 3218 | -9/Materials | Discovered new exit (range 9) 3368 | -9/Materials | Discovered new exit (range 7) 4448 | -9/Materials | Discovered new exit (range 15) 4486 | -9/Materials | Entered Mines 4497 | -9/Mines | Discovered new exit (range 12) 4751 | -9/Mines | Learned Materials emergency access door positions 4875 | -9/Mines | Found the Drone Emporium 4887 | -9/Mines | Found Prototype Device 4887 | -9/Mines | Identified Splice Drone Bay 4934 | -9/Mines | Discovered new exit (range 6) 5417 | -9/Mines | Entered Materials 5417 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6011 | -8/Materials | Discovered new exit (range 3) 6782 | -8/Materials | Repaired Lgt. Nuclear Core 6996 | -8/Materials | Build established: Mutant 7127 | -8/Materials | Lost 3 parts (1n1u1w) 7224 | -8/Materials | Entered Factory 7224 | -7/Factory | Evolved 2 slots: Utility x2 7426 | -7/Factory | Identified exit to Storage 7426 | -7/Factory | Identified exit to Lower Caves 7576 | -7/Factory | Entered Lower Caves 7601 | -7/Lower Caves | Spotted B-75 Beast 7615 | -7/Lower Caves | Learned Factory security intel 7630 | -7/Lower Caves | Learned Factory emergency access door positions 7694 | -7/Lower Caves | Encountered a Warlord checkpoint 7914 | -7/Lower Caves | Discovered new exit (range 14) 7971 | -7/Lower Caves | Entered another Lower Caves area 7973 | -7/Lower Caves | Build established: Hacker-Sprinter 7991 | -7/Lower Caves | Attracted the attention of an 0b10 base 8017 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8050 | -7/Lower Caves | Discovered new exit (range 20) 8054 | -7/Lower Caves | Encountered a Warlord checkpoint 8058 | -7/Lower Caves | Learned Factory security intel 8079 | -7/Lower Caves | Entered Data Miner 8079 | -7/Data Miner | Discovered new exit (range 6) 8084 | -7/Data Miner | Met Data Miner 8092 | -7/Data Miner | Learned location of Section 7 (-2) 8092 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8097 | -7/Data Miner | Received God Mode back door access code from Data Miner 8106 | -7/Data Miner | Entered Proximity Caves 8150 | -6/Proximity Caves | Escorted by Enhanced Grunt 8189 | -6/Proximity Caves | Learned Factory garrison access intel 8313 | -6/Proximity Caves | Spotted B-75 Beast 8345 | -6/Proximity Caves | Identified exit to Factory 8441 | -6/Proximity Caves | Entered Factory 8441 | -6/Factory | Accompanied by 1 ally 8441 | -6/Factory | Evolved 2 slots: Utility x2 8444 | -6/Factory | Loaded intel: 4 garrison access locations 8464 | -6/Factory | Build established: Hacker-Mutant 8506 | -6/Factory | Spotted B-75 Beast 8528 | -6/Factory | Incoming investigation squad redirected 8641 | -6/Factory | Identified exit to Lower Caves 8658 | -6/Factory | Fabricated Biomechanical Wings? 8741 | -6/Factory | Found Prototype Device 8741 | -6/Factory | Identified Exp. Thermal Shield 8978 | -6/Factory | Discovered new exit (range 11) 9481 | -6/Factory | Discovered new exit (range 18) 9547 | -6/Factory | Entered Lower Caves 9635 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9657 | -6/Lower Caves | Encountered a Warlord checkpoint 9779 | -6/Lower Caves | Learned 4 Factory zone layouts 9983 | -6/Lower Caves | Discovered new exit (range 7) 10046 | -6/Lower Caves | Build established: Scout 10072 | -6/Lower Caves | Identified exit to Lower Caves 10072 | -6/Lower Caves | Entered another Lower Caves area 10082 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 10154 | -6/Lower Caves | Discovered new exit (range 19) 10786 | -6/Lower Caves | Discovered new exit (range 17) 10794 | -6/Lower Caves | Identified exit to Zion 10795 | -6/Lower Caves | Entered Zion 10817 | -6/Zion | Found Prototype Device 10828 | -6/Zion | Discovered new exit (range 14) 10832 | -6/Zion | Identified exit to Proximity Caves 10838 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 10917 | -6/Zion | Given A8's code to call for help 11047 | -6/Zion | Gained Derelict followers 11531 | -6/Zion | Entered Proximity Caves 11531 | -5/Proximity Caves | Accompanied by 2 allies 11532 | -5/Proximity Caves | Identified exit to Factory 11623 | -5/Proximity Caves | Learned Factory stockpile data 11777 | -5/Proximity Caves | Spotted B-75 Beast 11905 | -5/Proximity Caves | Entered Factory 11905 | -5/Factory | Accompanied by 1 ally 11905 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12089 | -5/Factory | Incoming investigation squad redirected 12144 | -5/Factory | Fabricated Biomechanical Wings? 12262 | -5/Factory | Identified exit to Upper Caves 12309 | -5/Factory | Discovered new exit (range 21) 12321 | -5/Factory | Spotted B-75 Beast 12445 | -5/Factory | Fabricated Lgt. Regenerative Plating? 12504 | -5/Factory | Manually triggered Chute Trap 12504 | -5/Factory | Sucked down chute 12504 | -5/Factory | Entered Waste 12507 | -5/Waste | Spotted C-40 Crusher 12519 | -5/Waste | EMP discharged 12519 | -5/Waste | Spotted C-40 Crusher 12526 | -5/Waste | Spotted C-40 Crusher 12526 | -5/Waste | Spotted C-40 Crusher 12530 | -5/Waste | Spotted C-40 Crusher 12530 | -5/Waste | Spotted C-40 Crusher 12543 | -5/Waste | Discovered new exit (range 11) 12550 | -5/Waste | Identified exit to Factory 12551 | -5/Waste | Entered Factory 12707 | -5/Factory | Discovered new exit (range 10) 13036 | -5/Factory | Build established: Hacker-Scout 13089 | -5/Factory | Entered Upper Caves 13094 | -5/Upper Caves | Encountered a Warlord checkpoint 13169 | -5/Upper Caves | Learned location of 1 exit from Factory 13178 | -5/Upper Caves | Discovered new exit (range 14) 13180 | -5/Upper Caves | Learned Factory terminal intel 13422 | -5/Upper Caves | Identified exit to Upper Caves 13422 | -5/Upper Caves | Entered another Upper Caves area 13492 | -5/Upper Caves | Encountered a Warlord checkpoint 13585 | -5/Upper Caves | Discovered new exit (range 10) 13592 | -5/Upper Caves | Identified exit to Warlord 13594 | -5/Upper Caves | Entered Warlord 13605 | -5/Warlord | System corruption cleaned by Quarantine Array 13732 | -5/Warlord | Met Warlord 13735 | -5/Warlord | Opened Warlord's prototype stash 13741 | -5/Warlord | Found Prototype Hackware 13741 | -5/Warlord | Identified Ghost Barrier 13745 | -5/Warlord | Found Prototype Device 13745 | -5/Warlord | Identified System Purifier 13756 | -5/Warlord | Found Prototype Device 13756 | -5/Warlord | Identified Exp. Phase Shifter 13757 | -5/Warlord | Warlord's base attacked by MAIN.C 13787 | -5/Warlord | Found Prototype Device 13795 | -5/Warlord | Found Prototype Energy Gun 13795 | -5/Warlord | Identified Vortex Rail 13839 | -5/Warlord | Opened side exit 13852 | -5/Warlord | Discovered new exit (range 9) 13853 | -5/Warlord | Identified exit to Proximity Caves 13854 | -5/Warlord | Entered Proximity Caves 13861 | -4/Proximity Caves | Spotter reported a threat 13864 | -4/Proximity Caves | Spotter reported a threat 13939 | -4/Proximity Caves | Spotter reported a threat 13945 | -4/Proximity Caves | Spotter reported a threat 13959 | -4/Proximity Caves | Discovered new exit (range 12) 13962 | -4/Proximity Caves | Identified exit to Factory 13962 | -4/Proximity Caves | Entered Factory 13962 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13963 | -4/Factory | Identified exit to Armory 13964 | -4/Factory | Identified exit to Extension 13965 | -4/Factory | Loaded intel: 28 terminal locations 14019 | -4/Factory | Identified Minesniffer Drone Bay 14212 | -4/Factory | Search patrols dispatched 14232 | -4/Factory | Discovered new exit (range 21) 14237 | -4/Factory | Identified exit to Research 14296 | -4/Factory | Discovered new exit (range 5) 14298 | -4/Factory | Identified exit to Upper Caves 14368 | -4/Factory | Incoming investigation squad redirected 14428 | -4/Factory | Fabricated Biomechanical Wings? 14555 | -4/Factory | Discovered exit to Research (range 11) 14615 | -4/Factory | Build established: Hacker-Ninja 14712 | -4/Factory | Search patrols dispatched 14726 | -4/Factory | Manually triggered Chute Trap 14726 | -4/Factory | Sucked down chute 14726 | -4/Factory | Entered Waste 14727 | -4/Waste | Joined by Warlord forces that had cleared the area 14728 | -4/Waste | Found Broken Adv. Force Booster 14854 | -4/Waste | Discovered new exit (range 12) 14902 | -4/Waste | Identified exit to Factory 14918 | -4/Waste | Entered Factory 14918 | -4/Factory | Accompanied by 17 allies 15214 | -4/Factory | First assault squad dispatched 15236 | -4/Factory | Incoming assault squad redirected 15297 | -4/Factory | Found Prototype Processor 15298 | -4/Factory | Found Prototype Processor 15299 | -4/Factory | Found Prototype Processor 15318 | -4/Factory | Incoming investigation squad redirected 15351 | -4/Factory | Fabricated Biomechanical Wings (x1) 15514 | -4/Factory | Build established: Hacker-Scout 15528 | -4/Factory | Discovered exit to Research (range 22) 15554 | -4/Factory | Spotted B-86 Titan 15555 | -4/Factory | Entered Upper Caves 15586 | -4/Upper Caves | Lost 7 parts (2p3n2u) 15741 | -4/Upper Caves | Learned location of Quarantine (-2) 15767 | -4/Upper Caves | Identified Exp. Terrain Scan Processor (x2) 15934 | -4/Upper Caves | Discovered new exit (range 13) 16044 | -4/Upper Caves | Learned Research emergency access door positions 16044 | -4/Upper Caves | Learned Research stockpile data 16044 | -4/Upper Caves | Learned Factory garrison access intel 16059 | -4/Upper Caves | Build established: Hacker-Ninja 16117 | -4/Upper Caves | Identified exit to Upper Caves 16117 | -4/Upper Caves | Entered another Upper Caves area 16139 | -4/Upper Caves | Learned Extension terminal intel 16139 | -4/Upper Caves | Learned Extension garrison access intel 16202 | -4/Upper Caves | Learned Research stockpile data 16331 | -4/Upper Caves | Discovered exit to Research (range 19) 16426 | -4/Upper Caves | Discovered new exit (range 9) 16450 | -4/Upper Caves | Identified exit to Zhirov 16454 | -4/Upper Caves | Entered Zhirov 16454 | -4/Zhirov | Discovered new exit (range 3) 16460 | -4/Zhirov | Met Zhirov 16466 | -4/Zhirov | Learned location of Testing (-3) 16466 | -4/Zhirov | Learned location of Command (-1) 16468 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16472 | -4/Zhirov | Found Alien Artifact 16472 | -4/Zhirov | Identified Integrated Reactor 16472 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16478 | -4/Zhirov | Found Alien Artifact 16532 | -4/Zhirov | Identified exit to Proximity Caves 16534 | -4/Zhirov | Entered Proximity Caves 16686 | -3/Proximity Caves | Discovered exit to Research (range 9) 16689 | -3/Proximity Caves | Entered Research 16689 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16690 | -3/Research | Identified exit to Testing 16709 | -3/Research | Build established: Machinist-Ninja 16982 | -3/Research | Search patrols dispatched 17106 | -3/Research | Incoming investigation squad redirected 17112 | -3/Research | Incoming investigation squad redirected 17180 | -3/Research | Found Enh. Force Lance 17189 | -3/Research | Search patrols dispatched 17195 | -3/Research | Entered Testing 17261 | -3/Testing | Discovered new exit (range 21) 17279 | -3/Testing | Identified exit to Research 17396 | -3/Testing | Lost 3 parts (1n2u) 17402 | -3/Testing | Found Prototype Energy Cannon 17405 | -3/Testing | Found Prototype Energy Cannon 17419 | -3/Testing | Found Prototype Processor 17419 | -3/Testing | Identified Spectral Analyzer 17432 | -3/Testing | Entered Research 17432 | -2/Research | Warlord forces began assault on 0b10 17432 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17433 | -2/Research | Identified exit to Quarantine 17469 | -2/Research | Identified Transdimensional Reconstructor 17469 | -2/Research | Warped through subspace 17542 | -2/Research | Research machine network offline 17669 | -2/Research | Identified Imp. Potential Cannon 17718 | -2/Research | Met up with Warlord 17741 | -2/Research | Discovered new exit (range 7) 17870 | -2/Research | Found Prototype Device 17870 | -2/Research | Identified Exp. Cloaking Device 17874 | -2/Research | Found Faulty Exp. Cloaking Device 17986 | -2/Research | Borebot progress halted 17991 | -2/Research | Found Prototype Slashing Weapon 17991 | -2/Research | Identified Particle Cleaver 18005 | -2/Research | Borebot progress halted 18073 | -2/Research | Spotted Striker 18132 | -2/Research | Build established: Scavenger-Ninja 18133 | -2/Research | Spotted Executioner 18211 | -2/Research | Discovered new exit (range 13) 18241 | -2/Research | Borebot progress halted 18286 | -2/Research | Spotted Striker 18288 | -2/Research | Spotted B-90 Cyclops 18290 | -2/Research | Spotted Striker 18306 | -2/Research | Entered Quarantine 18321 | -2/Quarantine | Found Quantum Capacitor 18342 | -2/Quarantine | Found Alien Artifact 18342 | -2/Quarantine | Identified Phase Armor 18527 | -2/Quarantine | Found Alien Artifact 18527 | -2/Quarantine | Identified Core Reset Matrix 18527 | -2/Quarantine | Used Core Reset Matrix 18531 | -2/Quarantine | Detected hypermatrix surge 18531 | -2/Quarantine | Sensed 14 artifacts in vicinity 18584 | -2/Quarantine | Search patrols dispatched 18589 | -2/Quarantine | Spotted Fortress 18613 | -2/Quarantine | Discovered new exit (range 5) 18614 | -2/Quarantine | Identified exit to Section 7 18614 | -2/Quarantine | Entered Section 7 18615 | -2/Section 7 | Sensed 25 artifacts in vicinity 18618 | -2/Section 7 | Spotted S7 Guard 18625 | -2/Section 7 | Found Navigation Efficiency Matrix 18734 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 18775 | -2/Section 7 | Spotted S7 Guard 18784 | -2/Section 7 | Spotted B-90 Cyclops 18794 | -2/Section 7 | Spotted S7 Guard 18797 | -2/Section 7 | Scanned by Researcher 19015 | -2/Section 7 | Found Integrated Dissipator 19015 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19042 | -2/Section 7 | Intercept squad dispatched 19057 | -2/Section 7 | Build established: Alien-Ninja 19087 | -2/Section 7 | Found Spacefold Activator 19155 | -2/Section 7 | Found Core Membrane 19155 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 19161 | -2/Section 7 | Search patrols dispatched 19243 | -2/Section 7 | Lost 4 parts (2n2u) 19265 | -2/Section 7 | Spotted Alpha 7 19266 | -2/Section 7 | Spotted Alpha 7 19274 | -2/Section 7 | Spotted B-99 Colossus 19324 | -2/Section 7 | Found LRC Insulator 19324 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 19328 | -2/Section 7 | Found LRC Matter Compressor 19328 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 19331 | -2/Section 7 | Found LRC Boosters 19331 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 19358 | -2/Section 7 | Found Core Expander 19374 | -2/Section 7 | Found Core Expander 19389 | -2/Section 7 | Search patrols dispatched 19514 | -2/Section 7 | Intercept squad dispatched 19515 | -2/Section 7 | Spotted Executioner 19515 | -2/Section 7 | Spotted Executioner 19534 | -2/Section 7 | Integrated with Sigix Exoskeleton 19536 | -2/Section 7 | Installed Core Expander, added new Power slot 19539 | -2/Section 7 | Installed Core Expander, added new Weapon slot 19578 | -2/Section 7 | Spotted Striker 19578 | -2/Section 7 | Spotted Striker 19696 | -2/Section 7 | Found Sigix Sheargun 19698 | -2/Section 7 | Found Sigix Sheargun 19701 | -2/Section 7 | Spotted Striker 19701 | -2/Section 7 | Spotted Striker 19735 | -2/Section 7 | Spotted Executioner 19846 | -2/Section 7 | Build established: Alien-Sigix 19859 | -2/Section 7 | Discovered new exit (range 11) 19860 | -2/Section 7 | Spotted Tracker 19868 | -2/Section 7 | Spotted Tracker 19868 | -2/Section 7 | Spotted Tracker 19869 | -2/Section 7 | Entered Access 19869 | -1/Access | Evolved 2 slots: Utility x2 19874 | -1/Access | Emitted hypermatrix ping 19879 | -1/Access | Assembled emerged from beneath the floor 19927 | -1/Access | Energy Cycler disabled 19958 | -1/Access | Found Unknown Protection 19958 | -1/Access | Identified Adv. Powered Armor 19960 | -1/Access | Found Unknown Protection 19960 | -1/Access | Identified Imp. Powered Armor 19964 | -1/Access | Assembled emerged from beneath the floor 19974 | -1/Access | Assembled emerged from beneath the floor 19990 | -1/Access | Assembled emerged from beneath the floor 20041 | -1/Access | Assembled emerged from beneath the floor 20051 | -1/Access | Discovered new exit (range 18) 20060 | -1/Access | Spotted B-99 Colossus 20060 | -1/Access | Spotted B-99 Colossus 20067 | -1/Access | Intercept squad dispatched 20113 | -1/Access | Spotted Tracker 20114 | -1/Access | Spotted Tracker 20116 | -1/Access | Garrison activated, responded to threat 20130 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 20131 | -1/Access | Entered Command 20136 | -1/Command | Emitted hypermatrix ping 20141 | -1/Command | Assembled emerged from beneath the floor 20198 | -1/Command | Assembled emerged from beneath the floor 20264 | -1/Command | Assembled emerged from beneath the floor 20338 | -1/Command | Assembled emerged from beneath the floor 20381 | -1/Command | Spotted B-99 Colossus 20426 | -1/Command | First assault squad dispatched 20451 | -1/Command | Incoming assault squad redirected 20743 | -1/Command | Spotted Alpha 7 20754 | -1/Command | Discovered new exit (range 16) 20785 | -1/Command | Spotted M Guard 20785 | -1/Command | Spotted M Guard 20787 | -1/Command | Spotted Combat Programmer 20788 | -1/Command | Spotted Combat Programmer 20800 | -1/Command | Destroyed Combat Programmer 20825 | -1/Command | Met MAIN.C 20825 | -1/Command | 0b10 Conduit disabled 20871 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 20879 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 20879 | -1/Command | Destroyed MAIN.C Shell 20879 | -1/Command | Spotted M Shell/Def 20879 | -1/Command | Spotted M Shell/Atk 20879 | -1/Command | Spotted M Shell/Atk 20879 | -1/Command | Spotted M Shell/Atk 20879 | -1/Command | Spotted M Shell/Def 20879 | -1/Command | Spotted M Shell/Atk 20879 | -1/Command | Spotted M Shell/Def 20879 | -1/Command | Spotted M Shell/Def 20881 | -1/Command | MAIN.C activated Command garrisons 20891 | -1/Command | Core integrity fell below 50% 20892 | -1/Command | Destroyed M Shell/Def 20895 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 20922 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 20928 | -1/Command | Core integrity fell below 20% 20932 | -1/Command | Discovered new exit (range 18) 20993 | -1/Command | Exoskeleton Destroyed Last Messages --------------- 20967_ Quantum Shear penetrates MAIN.C. 20967_ Quantum Shear penetrates Recycling Unit. 20967_ Recycling Unit disabled. 20967_ Unknown Flight Unit tumbles out of recycling unit. 20969_ Spacefold Activator blasted off. 20969_ Knocked back. 20970_ Acquired Spacefold Activator. 20973_ Navigation matrix triggers involuntary quantum shift. 20978_ Spacefolded through Wall. 20979_ M-36 Artificer repairs M Shell/Def. 20983_ Navigation matrix triggers involuntary quantum shift. 20986_ K-01 Serf destroyed. 20990_ Slug penetrates 0b10 Conduit. 20990_ Penetrated by Slug. 20991_ Navigation matrix triggers involuntary quantum shift. 20993_ Slug penetrates 0b10 Conduit. 20993_ C-30 ARC bursts open, deploying its payload. 20993_ S-43 Plague unfolds itself. 20993_ Penetrated by Slug. 20993_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#??#??????????????????????????? | | ?????????????? =############?????????????????????? | | ???????????] [ =###############??????????????????? | | ????????#!!! =################?????????????????? | | ??????? #!!!**==##################?????????#??#??# | | ????? ############################??############ | | ????############################################## | | ???############################################### | | ?? ########################################## | | ?? ########################################## | | ?""" ########################################## | | """" ########################################## | | """" ########################################## | | """" ########################################## | | ########################################## | | ########################################## | | ########################################## | | +####+############################################ | | + ######""" ################ | | # ######" % X% ################ | | + ######"" ################ | | # ######"" % s | | ]# ######"% s%s | | #### ######" h h | | #### ######" ################ | | ####^ ###### %% ################ | | #### ###### " !! ################ | | #### ###### !*[= ""################ | | #### ###### """ !%]] """""################ | | #### ######"" ![!= %" "################ | | #### ######% ! " "################ | | #### ###### =%!= ################ | | #### ######M p " *!! ################ | | % " " ################ | | * % " " " h%% ################ | | !%* " " %############### | | ######+###### """" " %################ | | ## ##### " """""" %################ | | ## ##### " " " ################ | | ## ########################################## | | ## ########################################## | | ##"" ########################################## | | ##"" ########################################## | | ##"" ########################################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Coolant Potential 100 Energy Generation 77 Energy Capacity 1350 Matter Stores 425 Matter Capacity 575 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 14 Cloak Strength 4 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Weapon Shielding 33 Phase Shifting 20 Evasion (%) 86 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Force Boost 40 Offensive Hacking 26 Defensive Hacking 22 Item Schematics ----------------- Helical Railgun | -2/Section 7 | Archive Exp. Power Amplifier | -2/Section 7 | Archive Robot Schematics ------------------ R-06 Scavenger | -2/Section 7 | Archive Fabricated ------------ Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Biomechanical Wings | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Armor Core Reset Matrix Navigation Efficiency Matrix Integrated Dissipator Core Membrane LRC Insulator LRC Matter Compressor LRC Boosters Sigix Exoskeleton Sigix Sheargun Core Expander Spacefold Activator Achievements -------------- None Challenges ------------ None Game ------ Seed ColdCombatCore Manual? 0 Play Time 06:27:34 Cumulative 588.9 hours Start 2023.03.22 @ 10:14:51 End 2023.03.23 @ 17:10:35 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 618 Rogue 617 Adventurer 0 Explorer 1 Win Type - Total 27 Types 20/0/4/3/0/0/0/0/0 Lore% 82 Gallery% 91 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fc8b190-6e20-40c8-a8d0-de9f271214ee