Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.01 @ 18:53:40 Player: Aro Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1460) 1460 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (129) 129 TOTAL SCORE: 3704 Bonus ------- Follower Combat Kills 129 Cogmind --------- Core Integrity 0/550 Matter 153/300 Energy 100/100 System Corruption 4% Temperature Cool (44) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Treads Heavy Particle Gun Autogun Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Hardlight Generator > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Improved Treads Autogun Rocket Launcher Datajack [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 1 | . . . . 1 Parts Attached 64 | 6 1 19 20 18 Power 8 | 1 . 3 2 2 Engine 8 | 1 . 3 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 23 | 2 . 7 8 6 Treads 2 | . . . . 2 Leg 15 | . . 3 8 4 Wheel 3 | 2 . 1 . . Hover 1 | . . 1 . . Flight 2 | . . 2 . . Utility 10 | 1 1 1 4 3 Device 5 | 1 . 1 . 3 Storage 2 | . 1 . 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 23 | 2 . 8 6 7 Energy Gun 12 | 2 . 3 2 5 Energy Cannon 4 | . . 1 3 . Ballistic Gun 5 | . . 4 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 27 | . . 9 5 13 Power 8 | . . 3 1 4 Propulsion 9 | . . 3 1 5 Utility 2 | . . 1 1 . Weapon 8 | . . 2 2 4 Highest Loss Streak 7 | . . 4 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 94 82 89 72 Engine 15 | . 14 13 20 11 Leg 20 | . . 9 32 23 Wheel 7 | . 28 16 . . Device 6 | . 14 10 3 1 Storage 7 | . 8 11 7 . Processor 3 | . . . 3 9 Energy Gun 11 | . 28 7 8 16 Energy Cannon 3 | . . . 6 4 Ballistic Gun 6 | . . 12 5 . Naked Turns . | . . . . . Heaviest Build 96 | 8 88 92 96 27 Greatest Support 43 | 20 20 42 36 43 Greatest Overweight (x) 9 | . 4 9 3 1 Average Overweight (x) 1 | . 2 2 . . Largest Inventory Capacity 25 | 5 25 25 25 8 Average Capacity 15 | 5 17 25 14 5 Most Carried 20 | 4 6 19 20 5 Average Carried 8 | 2 4 11 9 4 Final Capacity 25 | 5 25 25 8 5 Final Carried 18 | 3 6 18 5 5 Class Distribution -------------------- 39% | Mutant 36% | Scavenger-Mutant 9% | Scavenger-Skirmisher 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Sto Mat Matter Collected 817 | 250 10 256 211 90 Remotely . | . . . . . Salvage Created 1725 | 37 92 556 704 336 Parts 92 | 2 6 28 43 13 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Combat Hostiles Destroyed 39 | 1 2 16 12 8 Guns 31 | 1 2 16 8 4 Cannons 3 | . . . 2 1 AOE 4 | . . . 1 3 Classes Destroyed 9 | 1 . 2 4 2 Builder 1 | . . . 1 . Hauler 1 | . . . . 1 Recycler 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 7 | . . 6 . 1 Grunt 21 | 1 2 6 7 5 Brawler 1 | . . . 1 . Sentry 9 | . . 4 4 1 Hunter 1 | . . . . 1 Best Kill Streak 6 | 1 2 6 5 3 Combat Bots Only 6 | 1 2 6 4 3 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . 1 . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Sto Mat Damage Taken 3221 | 46 32 932 610 1601 Core 892 | . 10 259 63 560 Absorbed by Shields 40 | . . . . 40 Core Remaining (%) 71 | 100 96 . 19 . Volleys Fired 121 | 6 5 48 32 30 Largest 3 | 2 2 2 2 3 Hottest 174 | 90 90 95 136 174 Shots Fired 230 | 7 10 95 60 58 Gun 208 | 7 10 95 51 45 Cannon 13 | . . . 9 4 Launcher 9 | . . . . 9 Special . | . . . . . Kinetic 52 | . . 50 2 . Thermal 87 | 6 5 24 9 43 Explosive 9 | . . . . 9 Electromagnetic 82 | 1 5 21 49 6 Robot Hit Streak 10 | 5 9 10 9 7 Robot Miss Streak 3 | 2 1 3 3 3 Penetration Max . | . . . . . Secondary Targets 5 | . . 5 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 167 | 5 9 69 49 35 Core Hits 78 | 2 4 25 28 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | 1 1 4 . 1 Burn 7 | 1 1 4 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3032 | 63 114 866 1069 920 Guns 2277 | 63 114 864 724 512 Cannons 183 | . . . 143 40 Explosions 570 | . . . 202 368 Melee . | . . . . . Ramming 2 | . . 2 . . Kinetic 409 | . . 409 . . Thermal 1028 | 50 62 243 209 464 Explosive 504 | . . . 136 368 Electromagnetic 1089 | 13 52 212 724 88 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 6 4 Average Corruption 5 | . . . 5 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . 10 7 Message Errors 6 | . . . 6 . Matter Fused 2 | . . . . 2 Energy Discharges 1 | . . . 1 . Parts Rejected 2 | . . . 2 . Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . 1 1 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 15 | . . . 8 7 Projectiles 6 | . . . 6 . Explosions 9 | . . . 2 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 221 | . . 1 113 107 Shots 6 | . . . 2 4 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 502 | 84 18 176 453 502 Average Temperature 130 | 45 11 39 135 248 Received Heat Transfer 1321 | 24 18 402 219 658 Effects 14 | . . . 6 8 Shutdowns 6 | . . . 2 4 Energy Bleed 1 | . . . . 1 Short Circuit 3 | . . . 1 2 Damage (major) 4 | . . . 3 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 5 | . . 2 2 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 2 . . Heat Transferred 2838 | 222 259 962 359 1036 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Peak Influence 296 | 20 78 292 296 269 Initial 97 | . 13 32 97 89 Average 140 | 3 65 148 145 173 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 75 | 100 100 87 67 57 Level 1 24 | . . 12 32 42 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 2 4 2 Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 5 | . 1 1 2 1 Assault . | . . . . . Garrison 2 | . . . 1 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Sto Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | 1 2 16 25 17 Peak Tracking Total 8 | 1 2 3 4 8 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Traps Triggered 4 | . . . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Sto Mat Machines Disabled 7 | . . 2 3 2 Max in Single Turn 2 | . . 1 2 2 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Sto Mat Machines Accessed 7 | . 1 3 1 2 Terminals 5 | . 1 3 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 2 7 3 4 Successful 10 | . . 5 2 3 Failed 6 | . 2 2 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 12 | . 2 7 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 5 2 . Record 6 | . . 4 2 . Prototype ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . . 3 Recycle Component 1 | . . . . 1 Process 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 2 1 . Full Trace Events 3 | . . 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . . 1 Recycled Matter 12 | . . . . 12 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Sto Mat Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 . Highest-Rated Group 88 | . . . 88 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 46 | . . . 46 . Total Damage 439 | . . . 439 . Kills 9 | . . . 9 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Sto Mat Turns Passed 2410 | 83 186 783 896 462 Spaces Moved 1181 | 81 133 331 427 209 Core 43 | 30 . 13 . . Treads 8 | . . . . 8 Legs 694 | . . 66 427 201 Wheels 427 | 51 133 243 . . Hover 4 | . . 4 . . Flight 5 | . . 5 . . Fastest Speed 50 | 50 80 116 120 120 Average Speed 146 | 68 116 171 161 121 Slowest Speed 685 | 80 140 685 330 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 6 22 23 51 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 82 | . . . 13 69 Melee . | . . . . . Projectile . | . . . . . AOE 82 | . . . 13 69 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Sto Mat Total 1655 | 99 153 453 583 367 Wait 200 | . 12 27 67 94 Move 1177 | 80 132 330 426 209 Hop . | . . . . . Pick Up 39 | 7 3 18 8 3 Fast Attach 24 | 2 1 5 8 8 Attach 34 | 4 . 14 8 8 Detach 22 | . . 9 6 7 Swap 6 | . . . 4 2 Drop 31 | . . 1 24 6 Fire 121 | 6 5 48 32 30 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 51 | -11/Junkyard | Discovered new exit (range 8) 84 | -11/Junkyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 13) 270 | -10/Materials | Entered another Materials area 270 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 303 | -9/Materials | Build established: Mutant 729 | -9/Materials | Lost 4 parts (1p2n1w) 909 | -9/Materials | Core integrity fell below 50% 991 | -9/Materials | Discovered new exit (range 3) 1053 | -9/Materials | Entered Storage 1069 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1573 | -9/Storage | Build established: Scavenger-Mutant 1801 | -9/Storage | Core integrity fell below 20% 1889 | -9/Storage | Garrison activated, responded to threat 1942 | -9/Storage | Discovered new exit (range 5) 1949 | -9/Storage | Entered Materials 1949 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2160 | -8/Materials | Lost 6 parts (2p2n2w) 2369 | -8/Materials | Garrison activated, responded to threat 2398 | -8/Materials | Core integrity fell below 50% 2408 | -8/Materials | Core integrity fell below 20% 2411 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02383_ S-10 Pest destroyed. 02383_ K-01 Serf collects debris. 02387_ Faulty Hvy. Ion Engine destroyed. 02389_ K-01 Serf collects debris. 02390_ Acquired 40 matter. 02391_ Power failure, Lgt. Deuterium Engine shutdown. 02392_ R-06 Scavenger collects Aluminum Leg. 02392_ K-01 Serf collects debris. 02395_ Lgt. Deuterium Engine destroyed. 02396_ K-01 Serf collects debris. 02396_ R-06 Scavenger collects Particle Gun. 02397_ Carbon-fiber Leg destroyed. 02399_ K-01 Serf collects debris. 02400_ R-06 Scavenger collects Aluminum Leg. 02403_ Hvy. Particle Gun destroyed. 02404_ R-06 Scavenger collects Aluminum Leg. 02405_ System corrupted: Hvy. Particle Gun fused. 02405_ Hvy. Particle Gun destroyed. 02410_ Critical hit (Burn: +37). 02411_ M-13 Machinist repairs Flight Unit. 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"" # | | ???????????????????????????????????## ## [ [ ## | | ???????????????????????????????????# ###+##### | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata One Hack Too Far Power Corrupts Risk Taker The More The Merrier Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed WeaponComponentThrower Manual? 0 Play Time 00:45:20 Cumulative 1.8 hours Start 2024.01.01 @ 18:01:36 End 2024.01.01 @ 18:53:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7b40455-ee0f-4210-96b7-5677657eb249