Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 14:40:00 Player: Mr.Manatee Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1034) 1034 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 2994 Bonus ------- High Alert Combat Kills 65 Cogmind --------- Core Integrity 419/550 Matter 210/300 Energy 265/265 System Corruption 0% Temperature Cool (279) Location -8/Materials Parts ------- Power (2) Improved Ion Engine Propulsion (2) Aluminum Leg Utility (4) Improved Heat Sink Small Storage Unit System Shield Weapon (3) Advanced Beam Rifle Advanced Beam Rifle Inventory (6) Ion Engine Aluminum Leg Aluminum Leg Advanced Sensor Array Light Cannon Mining Claw Peak State ------------ Power Light Ion Engine Improved Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility Improved Heat Sink Small Storage Unit ECM Suite System Shield Weapon Advanced Beam Rifle Advanced Beam Rifle Assault Cannon Inventory Ion Engine Aluminum Leg Aluminum Leg Advanced Sensor Array Light Cannon Mining Claw [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Hackware System Shield Weapon EMP Blaster Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Cannon Light Cannon Launcher EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 36 | 8 4 14 10 Power 5 | 1 . 4 . Engine 5 | 1 . 4 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 3 . 4 1 Treads 1 | 1 . . . Leg 7 | 2 . 4 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 1 3 Device 4 | . 1 1 2 Storage 2 | 2 . . . Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 3 5 6 Energy Gun 6 | 2 1 . 3 Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon 3 | . 1 1 1 Launcher 5 | . . 4 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 5 | . 1 . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Highest Loss Streak 3 | . 1 . 3 Average Slot Usage (%) 94 | . 99 90 96 Engine 19 | . 14 22 18 Leg 21 | . 28 22 18 Device 13 | . 1 14 18 Storage 12 | . 26 11 9 Hackware 3 | . . . 8 Energy Gun 3 | . 12 . 2 Ballistic Cannon 5 | . 2 8 3 Launcher 11 | . . 8 18 Slashing Weapon 3 | . 12 2 . Naked Turns . | . . . . Heaviest Build 29 | 16 18 24 29 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 6 6 Average Capacity 6 | 6 7 6 6 Most Carried 8 | 4 8 6 6 Average Carried 5 | 2 6 5 5 Final Capacity 6 | . . . 6 Final Carried 6 | . . . 6 Class Distribution -------------------- 48% | Mutant 29% | Scavenger-Mutant 22% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 823 | 280 25 333 185 Remotely . | . . . . Salvage Created 1752 | 99 101 662 890 Parts 112 | 3 3 54 52 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 30 | . 2 14 14 Melee 2 | . 2 . . Guns 3 | . . . 3 Cannons 8 | . . 8 . AOE 16 | . . 6 10 Classes Destroyed 9 | 1 1 6 1 Worker 2 | . . 1 1 Builder 3 | . . 1 2 Tunneler 1 | . . 1 . Hauler 3 | . . 1 2 Recycler 3 | 1 . 1 1 Watcher 1 | . . . 1 Swarmer 10 | . . 4 6 Grunt 13 | . 2 6 5 Sentry 7 | . . 4 3 Best Kill Streak 7 | 1 2 7 6 Combat Bots Only 5 | . 2 5 5 Max Kills in Single Turn 4 | 1 1 3 4 Gunslinging . | . . . . Exploded 4 | . . 2 4 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1269 | . 150 448 671 Core 212 | . 29 52 131 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 88 87 . Volleys Fired 64 | 3 5 29 27 Largest 3 | 2 1 2 3 Hottest 122 | 90 50 70 122 Shots Fired 122 | 6 5 47 64 Gun 29 | 6 5 . 18 Cannon 33 | . . 27 6 Launcher 60 | . . 20 40 Special . | . . . . Kinetic 33 | . . 27 6 Thermal 29 | 6 5 . 18 Explosive . | . . . . Electromagnetic 60 | . . 20 40 Robot Hit Streak 6 | 4 2 6 5 Robot Miss Streak 4 | 2 3 3 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 62 | 4 6 25 27 Core Hits 64 | 2 3 25 34 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks 10 | . 9 1 . Impact . | . . . . Slashing 10 | . 9 1 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2396 | 49 117 862 1368 Guns 275 | 49 26 . 200 Cannons 340 | . . 291 49 Explosions 1688 | . . 569 1119 Melee 91 | . 91 . . Ramming 2 | . . 2 . Kinetic 340 | . . 291 49 Thermal 411 | 49 26 116 220 Explosive . | . . . . Electromagnetic 1552 | . . 453 1099 Impact . | . . . . Slashing 91 | . 91 . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 68 | . . 6 62 Projectiles . | . . . . Explosions 68 | . . 6 62 Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 139 | . . 92 47 Shots 14 | . . 10 4 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 387 | 90 48 102 387 Average Temperature 50 | 48 20 28 72 Received Heat Transfer 360 | . 84 96 180 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 1 | . . . 1 Parts Fried 6 | . . 1 5 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 768 | 124 74 150 420 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . . 3 4 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 817 | 5 60 462 817 Average Influence 261 | 3 27 225 471 Maximum Alert Level 3 | . . 2 3 Low Security (%) 43 | . . . . Level 1 33 | . . . . Level 2 14 | . . . . Level 3 7 | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 3 2 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 2 20 27 Peak Tracking Total 6 | . 2 4 6 Tactical Retreats 5 | . . 3 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 3 3 2 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 24 | . 11 8 5 Successful 15 | . 6 5 4 Failed 9 | . 5 3 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 11 4 2 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 9 | . 6 1 2 Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . . 1 Alert Level 2 | . 1 . 1 Transport Status 1 | . 1 . . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 3 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1297 | 109 204 531 453 Spaces Moved 682 | 76 125 255 226 Core 13 | 13 . . . Treads 1 | 1 . . . Legs 668 | 62 125 255 226 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 134 | 108 120 138 146 Slowest Speed 160 | 160 120 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 16 24 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . 4 . . Terrain Destroyed 35 | . 4 16 15 Melee 4 | . 4 . . Projectile 2 | . . . 2 AOE 29 | . . 16 13 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 933 | 93 157 388 295 Wait 96 | 2 4 70 20 Move 679 | 75 124 254 226 Hop . | . . . . Pick Up 18 | 4 5 6 3 Fast Attach 21 | 8 3 5 5 Attach 5 | . 1 2 2 Detach 1 | . 1 . . Swap 10 | . . 7 3 Drop 28 | 1 5 13 9 Fire 64 | 3 5 29 27 Melee 10 | . 9 1 . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 777 | -9/Materials | Repaired EMP Blaster 810 | -9/Materials | Repaired EMP Blaster 821 | -9/Materials | Discovered new exit (range 16) 845 | -9/Materials | Entered another Materials area 845 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1298 | -8/Materials | Self-destructed Last Messages --------------- 01232_ Malfunction: Heat surge (+421). 01234_ Dropped Faulty Adv. Beam Cannon. 01237_ Acquired Adv. Beam Rifle. 01256_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01271_ S-10 Pest destroyed. 01271_ Switching to secondary target: S-10 Pest. 01271_ Matter Pump disabled. 01272_ K-01 Serf collects debris. 01274_ Destroyed Flight Unit. 01274_ S-10 Pest destroyed. 01277_ K-01 Serf collects debris. 01286_ Imp. Heat Sink melted. 01286_ G-47 Trooper destroyed. 01287_ K-01 Serf collects debris. 01293_ Aluminum Leg destroyed. 01294_ K-01 Serf collects debris. 01296_ ECM Suite destroyed. 01298_ Lgt. Ion Engine destroyed. 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