Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 14:14:42 Player: Olga Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (310) 310 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 3130 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 201/700 Matter 234/500 Energy 11/100 System Corruption 1% Temperature Cool (0) Movement Flying (37) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (7) ------ High-capacity Matter Pod Improved Signal Interpreter Improved Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Core Analyzer > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- High-capacity Matter Pod (0) Improved Signal Interpreter Terrain Scan Processor High-powered Shotgun Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- High-capacity Matter Pod Improved Signal Interpreter Improved Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Grenade Launcher Power Maul > --- INVENTORY -------- High-capacity Matter Pod Improved Signal Interpreter Terrain Scan Processor High-powered Shotgun Improved Datajack [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Power Maul Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 5 | . . 2 1 2 Weapon . | . . . . . Parts Attached 28 | 1 1 5 10 11 Power 2 | . . . 2 . Engine 2 | . . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . . 1 . 3 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . 1 . 3 Utility 15 | . 1 2 6 6 Device 3 | . 1 1 1 . Storage 2 | . . . 1 1 Processor 8 | . . 1 4 3 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 7 | 1 . 2 2 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon 2 | . . 1 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 2 4 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon 1 | . . . . 1 Highest Loss Streak 2 | . . . 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 51 | . 20 26 68 52 Engine 2 | . . . 5 2 Flight 5 | . . 2 7 5 Device 5 | . 6 2 10 2 Storage 1 | . . . . 3 Processor 25 | . . 11 32 29 Ballistic Gun 2 | . 14 4 . . Launcher 1 | . . . 3 1 Impact Weapon 5 | . . 6 8 4 Naked Turns . | . . . . . Heaviest Build 13 | 2 3 4 13 13 Greatest Support 18 | 3 3 4 13 18 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 Average Capacity 5 | 5 5 5 5 5 Most Carried 7 | 5 5 5 6 7 Average Carried 4 | 5 4 4 4 5 Final Capacity 8 | 5 5 5 8 5 Final Carried 6 | 5 5 4 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 430 | 200 . . . 230 Remotely . | . . . . . Salvage Created 278 | . . . 25 253 Parts 9 | . . . 4 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 9 | . . . 4 5 AOE 4 | . . . 4 . Classes Destroyed 4 | . . . 2 2 Worker 1 | . . . 1 . Swarmer 4 | . . . 4 . Grunt 3 | . . . . 3 Sentry 2 | . . . . 2 Best Kill Streak 5 | . . . 5 3 Combat Bots Only 4 | . . . 4 3 Max Kills in Single Turn 2 | . . . 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1166 | . 99 . 191 876 Core 606 | . 43 . 64 499 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 82 100 88 . Volleys Fired 4 | . . . 4 . Largest 1 | . . . 1 . Hottest 30 | . . . 30 . Shots Fired 4 | . . . 4 . Gun . | . . . . . Cannon . | . . . . . Launcher 4 | . . . 4 . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 4 | . . . 4 . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak 1 | . . . 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 11 | . . . . 11 Core Hits 7 | . . . 7 . Critical Kills . | . . . . . Critical Parts Destroyed 6 | . . . . 6 Critical Strikes 6 | . . . . 6 Smash 6 | . . . . 6 Melee Attacks 13 | . . . . 13 Impact 13 | . . . . 13 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 849 | . . . 421 428 Guns . | . . . . . Cannons . | . . . . . Explosions 421 | . . . 421 . Melee 428 | . . . . 428 Ramming . | . . . . . Kinetic . | . . . . . Thermal 190 | . . . 190 . Explosive 231 | . . . 231 . Electromagnetic . | . . . . . Impact 428 | . . . . 428 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 239 | . . . 11 228 Projectiles . | . . . . . Explosions 11 | . . . 11 . Melee 228 | . . . . 228 Knockbacks 3 | . . . . 3 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 85 | . . . 85 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 369 | . 57 . 45 267 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 9 | . . . . 9 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 405 | . 32 13 368 405 Initial 173 | . . 13 5 173 Average 187 | . 13 13 121 304 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 52 | 100 100 100 77 16 Level 1 43 | . . . 22 76 Level 2 3 | . . . . 6 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . . 3 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 8 . 15 13 Peak Tracking Total 8 | . 7 . 8 6 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 10 | . 3 . 5 2 Terminals 8 | . 3 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . 1 . Total Hacks 29 | . 9 . 13 7 Successful 17 | . 6 . 9 2 Failed 12 | . 3 . 4 5 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 17 | . 8 . 9 . Terminals 25 | . 9 . 12 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access 1 | . . . 1 . Terminal Hacks 9 | . 4 . 5 . Level Access Points 2 | . 1 . 1 . Branch Access Points 1 | . 1 . . . Terminal Index 2 | . 1 . 1 . Zone Layout 4 | . 1 . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 5 | . 2 . 3 . Terminals 5 | . 2 . 3 . Botnet 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 2 2 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 574 | 3 67 50 176 278 Spaces Moved 980 | 3 125 77 347 428 Core 523 | 3 125 59 24 312 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 457 | . . 18 323 116 Fastest Speed 34 | 50 50 40 40 34 Average Speed 44 | 50 50 47 40 46 Slowest Speed 100 | 50 50 50 50 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 14 | . . . 6 8 Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 1 42 11 51 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 44 | . . . 44 . Melee . | . . . . . Projectile . | . . . . . AOE 44 | . . . 44 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1064 | 3 129 90 370 472 Wait 26 | . . . 7 19 Move 948 | 2 124 76 334 412 Hop 14 | . . . 6 8 Pick Up 12 | . 1 4 3 4 Fast Attach 19 | 1 1 3 7 7 Attach 7 | . . 1 2 4 Detach 5 | . 1 . 3 1 Swap 2 | . . 1 1 . Drop 14 | . 2 5 3 4 Fire 4 | . . . 4 . Melee 13 | . . . . 13 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 15) 30 | -10/Materials | Identified exit to Mines 52 | -10/Materials | Identified exit to Materials 71 | -10/Materials | Entered another Materials area 71 | -9/Materials | Evolved 2 slots: Utility x2 115 | -9/Materials | Discovered new exit (range 16) 121 | -9/Materials | Identified exit to Materials 121 | -9/Materials | Entered another Materials area 121 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 231 | -8/Materials | Identified exit to Factory 297 | -8/Materials | Entered Factory 297 | -7/Factory | Evolved 2 slots: Utility x2 319 | -7/Factory | Discovered new exit (range 15) 326 | -7/Factory | Identified exit to Lower Caves 327 | -7/Factory | Build established: Mutant 445 | -7/Factory | Core integrity fell below 50% 575 | -7/Factory | Self-destructed Last Messages --------------- 00452_ G-47 Trooper knocked back. 00453_ G-47 Trooper system terminally corrupted. 00453_ Lgt. Nuclear Core fried. 00458_ Acquired 51 matter. 00458_ Acquired 19 matter. 00487_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00494_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 00503_ Acquired Xenon Bombardment Thruster. 00511_ Acquired Hcp. Matter Pod. 00527_ K-01 Serf cleans the Subcomponent Replicator. 00539_ Acquired Terrain Scan Processor. 00550_ Acquired Imp. Signal Interpreter. 00551_ Grenade Launcher destroyed. 00555_ System corrupted: Matter fused (-6). 00561_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 00569_ Imp. Light Armor Plating destroyed. 00575_ Connecting with Terminal... 00575_ ALERT: Suspicious activity at Terminal F009. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ??????????????????????????######### #????? | | ??????????????????????????# / #????? | | ??????????????????????????# # ! #????? | | ??????????????????????????# #####+#####????? | | ??????????????????????????# #???# #????????? | | ??????????????????????????####### #???# #????????? | | ????????????????????????????????# #???# ########## | | ????????????????????????????????# #???# | | ????????????????????????????????# #???# | | ????????????????????????????????# ##### ! | | ?????????????? ????????????????# | | ????????????? ???????????????# | | ????????????? ??????????##### | | ?????????????? ?????????# | | ???????????????# ????????# #/############ | | ???????????????# ???????# # ??????????# | | ???????????????# ####+### # ??????????# | | ???????????????# + ??????????# | | ???????????????# # ??????????##### | | ???????????????# ####?????????????# | | ???????????????# #????????????????# | | ???????????????# ####s##### #????????????????# | | ???????????#+### ???# ## #????????????????? | | ????????# ## """" #? #????????????????? | | ???????? + ""T" #? #????????????????? | | ???????? ## @ #? #????????????????? | | ???????? ?????# !#? ????????????????? | | ????????? ?????????####+###? ????????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 285 Additional Mass Support 9 Corruption Block 16 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 6 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileAuthchipKatana Manual? 0 Play Time 00:19:24 Cumulative 159.0 hours Start 2022.05.02 @ 13:58:22 End 2022.05.02 @ 14:14:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 254 Adventurer 0 Explorer 1 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a833f20-fbf8-4607-a90b-2dbdae396160