Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.20 @ 03:47:15 Player: Exp. Geonium Core Result: Destroyed by 12-ASH with Ripper Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (333) 333 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (452) 452 TOTAL SCORE: 3135 Bonus ------- Follower Combat Kills 168 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/400 Matter 1/300 Energy 88/100 System Corruption 2% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Target Analyzer > --- WEAPON (2) ------- Improved Assault Rifle Great Maul > --- INVENTORY (15) --- Light Treads Large Storage Unit EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 System Purifier Improved Assault Rifle Improved Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit System Purifier > --- WEAPON ----------- Enhanced Autogun Longsword +1 > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Large Storage Unit Light Armor Plating Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun Datajack Great Maul [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Impact Weapon Great Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 39 | 2 1 4 8 2 14 8 Power 2 | . . . 1 . 1 . Engine 1 | . . . 1 . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 12 | 2 . 3 2 1 2 2 Treads 7 | 2 . . . 1 2 2 Leg 5 | . . 3 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | . 1 1 2 1 3 . Device 2 | . . . 1 . 1 . Storage 1 | . 1 . . . . . Processor 2 | . . 1 . . 1 . Hackware . | . . . . . . . Protection 3 | . . . 1 1 1 . Artifact . | . . . . . . . Weapon 17 | . . . 3 . 8 6 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 13 | . . . 3 . 5 5 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . Parts Lost 10 | . . . 1 1 2 6 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . . . 1 2 1 Weapon 4 | . . . 1 . . 3 Highest Loss Streak 6 | . . . 1 1 2 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 85 91 100 99 94 85 Engine 7 | . 14 14 11 11 2 . Core 3 | . . . . . 8 10 Treads 18 | . 28 5 . 5 31 26 Leg 13 | . . 22 33 27 1 . Device 2 | . . . 11 5 . . Storage 11 | . 14 14 11 11 11 11 Processor 1 | . . 6 . . 1 11 Protection 11 | . . . 10 16 15 5 Ballistic Gun 21 | . 28 28 22 22 18 19 Slashing Weapon 1 | . . . . . 3 . Naked Turns . | . . . . . . . Heaviest Build 42 | 12 32 27 40 42 42 34 Greatest Support 60 | 40 40 40 30 30 60 60 Greatest Overweight (x) 2 | . . 1 1 2 2 . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 Most Carried 15 | 6 13 14 15 15 15 15 Average Carried 13 | 4 7 13 14 15 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 13 14 15 15 15 11 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 916 | 200 51 63 119 166 317 . Remotely . | . . . . . . . Salvage Created 643 | . 93 . 149 119 282 . Parts 65 | . 5 . 8 9 43 . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 9 | . 2 . 1 5 1 . Melee 1 | . . . . . 1 . Guns 8 | . 2 . 1 5 . . Classes Destroyed 7 | . 1 . 3 1 2 . Builder 1 | . . . 1 . . . Hauler 1 | . . . 1 . . . Turret 1 | . . . . . 1 . Watcher 1 | . . . 1 . . . Swarmer 3 | . . . . 3 . . Grunt 5 | . 2 . 1 2 . . Zionite 7 | . . . . . 7 . Best Kill Streak 6 | . 2 . 3 3 6 . Combat Bots Only 3 | . 2 . 1 3 1 . Max Kills in Single Turn 1 | . 1 . 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2538 | . 138 74 138 310 351 1527 Core 471 | . 48 . 15 50 53 305 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 . 80 . . . . Volleys Fired 96 | . 8 1 13 10 40 24 Largest 2 | . 2 2 2 2 2 2 Hottest 50 | . 40 40 46 46 50 50 Shots Fired 160 | . 16 2 26 21 52 43 Gun 160 | . 16 2 26 21 52 43 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 160 | . 16 2 26 21 52 43 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 7 | . 4 3 7 4 6 6 Robot Miss Streak 4 | . 2 . 2 4 4 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 109 | . 9 2 16 11 43 28 Core Hits 43 | . 6 2 7 7 15 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 2 | . . . . . . 2 Destroy 2 | . . . . . . 2 Melee Attacks 28 | . . . . . 26 2 Impact 2 | . . . . . . 2 Slashing 26 | . . . . . 26 . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2419 | . 114 22 219 221 1341 502 Guns 1586 | . 112 22 219 214 571 448 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 817 | . . . . . 770 47 Ramming 16 | . 2 . . 7 . 7 Kinetic 1586 | . 112 22 219 214 571 448 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 47 | . . . . . . 47 Slashing 770 | . . . . . 770 . Piercing . | . . . . . . . Highest Corruption 3 | . . . 2 3 3 2 Average Corruption 2 | . . . 1 2 2 2 Corruption Purged 1 | . . . . . 1 . Corruption Blocked . | . . . . . . . Effects 32 | . . . 2 10 17 3 Message Errors 3 | . . . 1 . 2 . Matter Fused 12 | . . . 1 4 6 1 Heat Flow Errors 7 | . . . . 3 3 1 Energy Discharges 4 | . . . . 2 2 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . 4 . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 109 | . . . . . 109 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 109 | . . . . . 109 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 3 | . 1 . . . . 2 Targets Rammed 4 | . 1 . . 1 . 2 Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 269 | . 2 2 . 269 237 242 Average Temperature 70 | . 2 2 . 64 53 110 Received Heat Transfer 219 | . 78 42 45 54 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 189 | . 50 77 189 110 . . Initial 72 | . . 19 29 72 . . Average 58 | . 13 25 131 72 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 3 2 10 7 51 1 Peak Tracking Total 9 | . 2 2 8 3 9 1 Tactical Retreats 10 | . . . . . 10 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 8 | . . . 1 . 7 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 4 | . 2 . . . 2 . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . 3 . . . 2 . Successful 3 | . 1 . . . 2 . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 3 . . . 1 . Terminals 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 . . . 2 . Record 1 | . . . . . 1 . Robot Analysis 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 4 | . . 3 . 1 . . Largest Group 3 | . . 3 3 2 . . Highest-Rated Group 47 | . . 40 40 47 . . Highest-Rated Ally 31 | . . 16 16 31 . . Total Orders . | . . . . . . . Ally Attacks 68 | . . 5 41 . 22 . Total Damage 1478 | . . 68 372 . 1038 . Kills 14 | . . 2 5 . 7 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Turrets Deployed 3 | . . . . . 3 . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 3012 | 5 331 299 282 831 1139 125 Spaces Moved 1203 | 1 182 158 117 198 515 32 Core . | . . . . . . . Treads 739 | 1 182 33 . . 491 32 Legs 464 | . . 125 117 198 24 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 160 160 160 120 190 160 160 Average Speed 184 | 160 160 183 183 240 174 160 Slowest Speed 260 | 160 160 190 190 260 260 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 2 40 34 14 41 88 6 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 1841 | 6 205 163 163 533 701 70 Wait 398 | . 2 . . 320 75 1 Move 1197 | . 181 157 116 197 514 32 Hop . | . . . . . . . Pick Up 41 | . 11 1 12 1 15 1 Fast Attach 12 | . 1 1 5 2 2 1 Attach 15 | 2 . . 2 . 6 5 Detach 2 | . . . . . 2 . Swap 13 | . . 3 2 . 6 2 Drop 35 | 4 1 . 13 2 15 . Fire 96 | . 8 1 13 10 40 24 Melee 28 | . . . . . 26 2 Ram 1 | . . . . . . 1 Kick 1 | . . . . 1 . . Crush 2 | . 1 . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 8) 265 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered Mines 370 | -10/Mines | Met a Derelict bent on vengeance 480 | -10/Mines | Discovered new exit (range 11) 540 | -10/Mines | Identified exit to Materials 551 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 636 | -10/Mines | Entered Materials 636 | -9/Materials | Accompanied by 3 allies 636 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 905 | -9/Materials | Discovered new exit (range 8) 918 | -9/Materials | Entered Mines 918 | -9/Mines | Accompanied by 1 ally 919 | -9/Mines | Assembled infested the area 921 | -9/Mines | Received a Mining Laser from a helpful Derelict 925 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1334 | -9/Mines | Discovered new exit (range 7) 1738 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1738 | -9/Mines | Discovered new exit (range 5) 1749 | -9/Mines | Entered Exiles 1812 | -9/Exiles | Met 8R-AWN 1905 | -9/Exiles | Met EX-HEX 1991 | -9/Exiles | Met EX-DEC 1998 | -9/Exiles | Learned location of Zion (-7) 2025 | -9/Exiles | Met EX-BIN 2047 | -9/Exiles | Aligned with FarCom system 2049 | -9/Exiles | Given EX-Vault access code 2087 | -9/Exiles | Opened EX-Vault 2098 | -9/Exiles | Found Deploy-a-Sentry 2101 | -9/Exiles | Found Deploy-a-Sentry 2104 | -9/Exiles | Found Deploy-a-Sentry 2110 | -9/Exiles | Found Longsword +1 2141 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2240 | -9/Exiles | Attacked by the Exiles 2248 | -9/Exiles | DAS Turret deployed 2250 | -9/Exiles | DAS Turret deployed 2252 | -9/Exiles | DAS Turret deployed 2351 | -9/Exiles | Destroyed 8R-AWN 2655 | -9/Exiles | Destroyed EX-DEC 2672 | -9/Exiles | Destroyed EX-HEX 2685 | -9/Exiles | Destroyed EX-BIN 2692 | -9/Exiles | Found Prototype Device 2692 | -9/Exiles | Identified System Purifier 2868 | -9/Exiles | Discovered new exit (range 14) 2888 | -9/Exiles | Entered Mines 2938 | -8/Mines | 12-ASH came to Exiles' defense 2956 | -8/Mines | Core integrity fell below 50% 3004 | -8/Mines | Core integrity fell below 20% 3013 | -8/Mines | Destroyed by 12-ASH with Ripper Last Messages --------------- 02968_ Destroyed Prototype Ballistic Gun. 02969_ System corrupted: Heat flow error (+186). 02976_ Enh. Autogun severed. 02978_ 12-ASH suffers critical hit (Destroy). 02978_ Destroyed Prototype Device. 02978_ Lgt. Treads severed. 02981_ Acquired Enh. Autogun. 02983_ Enh. Autogun destroyed. 02986_ System corrupted: Matter fused (-10). 02997_ Acquired Lgt. Treads. 03000_ U-05 Engineer builds a Wall. 03001_ Lgt. Treads severed. 03001_ Slammed into 12-ASH. 03003_ Lgt. Treads severed. 03003_ U-05 Engineer builds a Wall. 03004_ Slammed into 12-ASH. 03006_ Enh. Autogun destroyed. 03008_ U-05 Engineer builds a Wall. 03009_ System corrupted: Lgt. Nuclear Core rejected. 03013_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????###????????????????? | | ??????????????????# ????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ????????????????### #????????????????? | | ???????????????# ## #????????????????? | | ???????############ #????????????????? | | ???????# ==@g u #????????????????? | | ???????# ######;### #????????????????? | | ???????# #?????#### #????????????????? | | ???????# #????????# #????????????????? | | ???????# #?????#### #????????????????? | | ???????# #?????# #????????????????? | | ???##### ##????# ####????????????????? | | ???# #????# #???????????????????? | | ???# #????# #???????????????????? | | ???# ###### #???????????????????? | | ???# #???????????????????? | | ???# ########???????????????????? | | ???# #??????????????????????????? | | ???########??????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Target Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileMeleeExtractor Manual? 0 Play Time 00:25:55 Cumulative 300.1 hours Start 2022.08.18 @ 17:24:37 End 2022.08.20 @ 03:47:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 342 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 74 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faed9c6b-dd71-48e5-bb18-6928e161db67