Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.31 @ 22:25:58 Player: ChromeKnight Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1506) 1506 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-1137) -1137 TOTAL SCORE: 2224 Bonus ------- High Alert Combat Kills 8 Friendly Fire -1145 Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 62/100 System Corruption 4% Temperature Hot (227) Movement Treading (160) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Rocket Launcher > --- INVENTORY (15) --- Improved Deuterium Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg High-capacity Matter Pod (200) Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Laser Minigun Minigun Minigun Minigun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Minigun Minigun Minigun Minigun Rocket Launcher [Rating: 21] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 50 | 8 4 33 1 . 4 Power 5 | 1 . 3 . . 1 Engine 4 | 1 . 3 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 1 9 . . 2 Treads 8 | . . 6 . . 2 Leg . | . . . . . . Wheel 6 | 2 1 3 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 1 12 1 . . Device 7 | 1 1 4 1 . . Storage 3 | 1 . 2 . . . Processor 1 | . . 1 . . . Hackware 1 | . . 1 . . . Protection 4 | . . 4 . . . Artifact . | . . . . . . Weapon 15 | 3 2 9 . . 1 Energy Gun 7 | 3 . 4 . . . Energy Cannon 3 | . 2 1 . . . Ballistic Gun 4 | . . 4 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 4 | . . 2 . . 2 Power 3 | . . 1 . . 2 Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Highest Loss Streak 2 | . . 2 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 97 98 100 100 98 Engine 10 | . 14 10 11 11 2 Treads 27 | . . 27 33 33 33 Wheel 5 | . 28 5 . . . Device 10 | . 14 10 11 11 11 Storage 11 | . 14 11 11 11 11 Processor 3 | . . 5 . . . Hackware 1 | . . 3 . . . Protection 4 | . . 2 11 11 11 Energy Gun 13 | . 12 10 22 22 22 Energy Cannon 6 | . 13 8 . . . Ballistic Gun 2 | . . 3 . . . Naked Turns . | . . . . . . Heaviest Build 40 | 11 17 40 40 40 40 Greatest Support 60 | 26 26 60 60 60 60 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 11 | 7 8 10 15 15 15 Most Carried 15 | 7 8 15 15 15 15 Average Carried 10 | 4 7 9 14 15 15 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 7 8 15 15 15 15 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 911 | 280 10 562 29 . 30 Remotely . | . . . . . . Salvage Created 2316 | 68 102 1420 315 . 411 Parts 107 | 7 5 72 9 . 14 Haulers Intercepted 5 | . . 5 . . . Recyclers Shooed 3 | 2 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 36 | . 2 25 3 . 6 Guns 26 | . 2 15 3 . 6 Cannons 10 | . . 10 . . . Classes Destroyed 10 | 1 1 8 . . . Worker 3 | . . 2 . . 1 Tunneler 4 | 4 . . . . . Hauler 5 | . . 5 . . . Recycler 5 | . . 3 1 . 1 Operator 3 | . . 3 . . . Watcher 2 | . . 2 . . . Swarmer 3 | . . 3 . . . Grunt 22 | . 2 13 2 . 5 Brawler 5 | . . 3 1 . 1 Sentry 6 | . . 6 . . . Best Kill Streak 8 | 2 2 7 2 . 8 Combat Bots Only 6 | . 2 4 2 . 6 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 2048 | . 79 1090 75 . 804 Core 406 | . . 228 18 . 160 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 181 | 18 7 111 18 . 27 Largest 2 | 2 2 2 2 . 2 Hottest 136 | 80 80 136 112 . 112 Shots Fired 352 | 36 14 211 37 . 54 Gun 260 | 36 14 120 37 . 53 Cannon 91 | . . 91 . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 43 | . . 43 . . . Thermal 308 | 36 14 168 37 . 53 Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 16 | 4 9 12 8 . 16 Robot Miss Streak 11 | 5 4 11 3 . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 249 | 17 9 160 23 . 40 Core Hits 152 | 5 5 115 10 . 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . 2 . 4 Burn 6 | . . . 2 . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4148 | 196 100 2689 381 . 782 Guns 2854 | 196 100 1514 381 . 663 Cannons 1170 | . . 1170 . . . Explosions 119 | . . . . . 119 Melee . | . . . . . . Ramming 5 | . . 5 . . . Kinetic 449 | . . 449 . . . Thermal 3575 | 196 100 2235 381 . 663 Explosive 119 | . . . . . 119 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 3 4 4 4 Average Corruption 2 | . . 2 3 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 43 | . . 24 9 5 5 Message Errors 9 | . . 5 2 1 1 Matter Fused 7 | . . 3 3 . 1 Heat Flow Errors 4 | . . 3 . 1 . Energy Discharges 7 | . . 2 2 2 1 Data Loss (minor) 8 | . . 5 1 . 2 Data Loss (major) 2 | . . 2 . . . Misfires 1 | . . . 1 . . Alerts 1 | . . . . 1 . Weapon Failures 4 | . . 4 . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . 1 . . . Projectiles 1 | . . 1 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 25 | . . 2 . . 23 Shots 1 | . . . . . 1 Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 459 | 108 151 459 245 249 351 Average Temperature 98 | 48 79 107 89 137 106 Received Heat Transfer 882 | . 45 435 6 . 396 Effects 8 | . . 6 1 . 1 Shutdowns 1 | . . 1 . . . Energy Bleed 2 | . . . 1 . 1 Interference 2 | . . 2 . . . Matter Decay 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Damage (major) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . 6 1 . 1 Heat Transferred 6910 | 450 225 3497 999 . 1739 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 460 | 20 138 460 259 . 140 Initial 154 | . 13 57 154 . . Average 224 | 7 83 289 163 . 112 Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 50 | 100 100 28 73 . 100 Level 1 38 | . . 55 26 . . Level 2 10 | . . 16 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 3 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 6 43 5 . 9 Peak Tracking Total 9 | . 4 9 3 . 6 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . 2 . . Traps Extracted . | . . . . . . Installed 5 | . . . 5 . . Triggered 2 | . . . 2 . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 3582 | 158 275 2131 470 231 317 Spaces Moved 1881 | 98 157 1087 254 144 141 Core 7 | 7 . . . . . Treads 1522 | . . 983 254 144 141 Legs . | . . . . . . Wheels 352 | 91 157 104 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 160 160 160 Average Speed 145 | 86 87 152 160 160 160 Slowest Speed 160 | 90 90 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 31 75 51 29 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . . 4 Melee . | . . . . . . Projectile . | . . . . . . AOE 4 | . . . . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 2377 | 130 281 1359 282 145 180 Wait 181 | . 104 69 2 . 6 Move 1876 | 97 156 1086 253 143 141 Hop . | . . . . . . Pick Up 34 | 7 4 21 1 1 . Fast Attach 28 | 7 3 16 1 . 1 Attach 6 | . . 6 . . . Detach . | . . . . . . Swap 16 | 1 1 11 . . 3 Drop 48 | . 6 37 2 1 2 Fire 181 | 18 7 111 18 . 27 Melee . | . . . . . . Ram 2 | . . 2 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 5 | . . . 5 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 11) 333 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 6) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1060 | -9/Materials | Discovered new exit (range 16) 1407 | -9/Materials | Build established: Scavenger-Mutant 1448 | -9/Materials | Discovered new exit (range 7) 1649 | -9/Materials | Discovered new exit (range 8) 1784 | -9/Materials | Core integrity fell below 50% 2565 | -9/Materials | Entered Mines 2667 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2692 | -9/Mines | Destroyed YI-UF0 2851 | -9/Mines | Found a hidden stash of uninstalled traps 2948 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2950 | -9/Mines | Discovered new exit (range 5) 3035 | -9/Mines | Entered Exiles 3074 | -9/Exiles | Met 8R-AWN 3101 | -9/Exiles | Met EX-HEX 3245 | -9/Exiles | Discovered new exit (range 15) 3266 | -9/Exiles | Entered Mines 3573 | -8/Mines | Core integrity fell below 20% 3583 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03360_ Acquired 10 matter. 03364_ R-06 Scavenger collects Particle Gun. 03365_ K-01 Serf collects debris. 03367_ R-06 Scavenger destroyed. 03368_ K-01 Serf collects debris. 03369_ System corrupted: Component data lost. 03370_ K-01 Serf destroyed. 03374_ Dropped Lgt. Treads. 03379_ Acquired 10 matter. 03393_ R-06 Scavenger collects Lgt. Treads. 03430_ System corrupted: Component data lost. 03482_ System corrupted: Matter fused (-6). 03559_ Destroyed Lgt. Nuclear Core. 03562_ Critical hit (Burn: +37). 03566_ Overheating: Energy bleed (-20). 03566_ LMJ5XZSECTAN6OOB DGQBBAHZFB 03568_ Lgt. Nuclear Core destroyed. 03572_ G-47 Trooper heat short circuits Aluminum Leg. 03572_ G-47 Trooper overheating. 03578_ G-47 Trooper heat damages Particle Gun. Map ----- +----------------------------------------------------+ | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????????????## ##?????????????????? | | ????????????????????????## ##????????????????? | | ????????????????????????# #????????????????? | | ????????????????# ####### #????????????????? | | ???????????? ##????????#######?? | | ????????????????######### ##????????## ### | | ????????????????????????# #???????### | | ????????????????????????## #??????## | | ?????????????????????????# ##?????# !!# | | ?????????????????????????# ##???## ### ] ## | | ????????????????########## #?### ##???###? | | ???????????# ### %! #???????? | | ??????????????????#### ## ### [!= #???????? | | ?????????????????????# ## #?#==% #???????? | | ?????????????????????# ##?##[%## #???????? | | ???????? ????????????#### ##???#%### #???????? | | ???????? "??????????????# #######%### #???????? | | ?????????"????????####### #?#[%=!=%= #???????? | | ??????????"" #?#=####### #???????? | | ??????????? ??????####### ###%#?????# #???????? | | ???????????# ??????????## =####### #???????? | | ???????????# ########### r #???????? | | ???????????# g #???????? | | ???????????# @ ##### #???????? | | ???????????########### g ##??? #???????? | | ?????????????????????# g #??? #???????? | | ?????????????????????## #???????????? | | ??????????????????????### ### #???????? | | ????????????????????????# ##?? #### #???????? | | ????????????????????????# #??? ##????????????? | | ???????????????????????? #??? ##?????????????? | | ??????????????????????? ####??? #??????????????? | | ??????????????????????# ??????? #??????????????? | | ??????????????????????#???????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? ??????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteKineticSheargun Manual? 0 Play Time 00:18:00 Cumulative 297.9 hours Start 2022.05.31 @ 22:09:18 End 2022.05.31 @ 22:25:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 540 Rogue 385 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df9df6f3-089f-4f17-a594-5bdd0f83292c