Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 01:28:46 Player: derk Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (558) 2790 Value Destroyed (29335) 29335 Prototype IDs (76) 1520 Alien Tech Used (2) 400 Bonus (8848) 8848 TOTAL SCORE: 53593 Bonus ------- High Alert Combat Kills 4256 Follower Combat Kills 2498 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -606 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 270/270 System Corruption 39% Temperature Cool (0) Movement Hovering (80) Location -1/Access Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (4) --- Combat Antigrav System > --- UTILITY (15) ----- Experimental Coolant Injector Small Battery Advanced Target Analyzer Advanced Target Analyzer Advanced Core Analyzer > --- WEAPON (3) ------- Force Lance > --- INVENTORY (4) ---- Light Quantum Reactor Light Quantum Reactor Combat Gravmag System Gamma Bomb Array Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Superbattery Advanced Targeting Computer Advanced Armor Integrity Analyzer Damper Plating Advanced Force Field Experimental Hacking Suite Makeshift System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Biometal Heavy Treads Armored Huge Wheel Advanced Cooling System Improved Matter Compressor Advanced Signal Interpreter Advanced Launcher Guidance Computer Experimental Weapon Shielding Improved Medium Armor Plating Improved Heavy Armor Plating Layered Heavy Armor Plating Medium Reflective Plating Medium Insulated Plating Advanced Force Field System Restoration Module Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Nova Cannon Enhanced Nova Cannon High-powered Shotgun Railgun Railgun Heavy Gauss Cannon Gamma Bomb Array Gamma Bomb Array Neutron Missile Launcher Advanced Remote Datajack Ionic Axe [Rating: 172] Favorites ----------- Power Enhanced Fission Core Engine Angular Momentum Engine Power Core Enhanced Fission Core Reactor Particle Reactor Propulsion Armored Huge Wheel Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Damper Plating Weapon Neutron Cannon Energy Gun Pulse Rifle Energy Cannon Neutron Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Makeshift Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . . 2 . . . . . . 2 . . . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Utility 13 | . . . 2 . . . 2 2 . 2 . . . 2 . . . . . . 1 . . . . . . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 780 | 6 8 13 22 6 1 2 65 26 15 11 50 81 26 15 8 12 5 7 11 5 33 7 4 3 6 14 28 73 46 50 121 Power 64 | 1 . 2 2 1 . 1 5 . 1 . 3 4 1 1 . 3 . . 2 . 2 1 . 1 1 . 3 3 3 4 19 Engine 12 | 1 . 2 2 . . 1 1 . . . 2 3 . . . . . . . . . . . . . . . . . . . Core 23 | . . . . 1 . . 4 . 1 . 1 1 1 1 . 3 . . 2 . 2 . . 1 . . 1 1 . . 3 Reactor 29 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 2 3 4 16 Propulsion 103 | 2 2 5 7 2 . . 10 2 . . 6 9 2 . 1 . . . 3 . 1 1 1 . 1 2 2 9 5 4 26 Treads 66 | 2 . 5 2 . . . 10 1 . . 5 6 2 . . . . . 3 . 1 1 . . 1 1 2 6 4 3 11 Leg 12 | . . . 5 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 Wheel 19 | . 2 . . 1 . . . 1 . . 1 3 . . 1 . . . . . . . 1 . . . . 3 1 1 4 Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 302 | 1 4 2 6 1 1 . 26 12 6 4 16 34 10 8 6 5 4 4 4 3 22 5 1 . 1 8 12 23 12 20 41 Device 95 | . 1 . 3 . . . 5 2 . . 3 7 4 2 3 2 . 1 . 2 7 4 . . . 4 4 12 5 8 16 Storage 46 | 1 2 1 3 1 1 . 6 2 1 . . 5 . 1 . . . 2 . 1 5 1 . . . 2 . 2 . 1 8 Processor 27 | . 1 1 . . . . . 1 . . 1 1 . 1 . 2 . . . . 2 . . . . 1 2 2 1 3 8 Hackware 36 | . . . . . . . 3 1 1 2 6 7 3 1 . . . . . . 3 . . . . . 1 3 2 . 3 Protection 98 | . . . . . . . 12 6 4 2 6 14 3 3 3 1 4 1 4 . 5 . 1 . 1 1 5 4 4 8 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 311 | 2 2 4 7 2 . 1 24 12 8 7 25 34 13 6 1 4 1 3 2 2 8 . 2 2 3 4 11 38 26 22 35 Energy Gun 14 | 1 1 . 3 . . . 3 1 . . 1 . . . . . . . . . 2 . 1 . . . . 1 . . . Energy Cannon 105 | . . . 1 . . . 3 3 . . 1 16 6 3 . 2 . 2 1 1 2 . 1 1 . . 1 15 13 16 17 Ballistic Gun 45 | 1 . 3 2 . . . 4 2 1 . 3 1 . . . . . . . . . . . 1 2 . 4 8 4 1 8 Ballistic Cannon 25 | . . . . . . . 2 1 2 3 9 . . . . . . . 1 . 1 . . . . . . 4 1 . 1 Launcher 52 | . 1 1 . 1 . 1 6 . 4 1 5 2 3 1 . . 1 . . 1 . . . . 1 . 5 3 6 5 4 Special Weapon 38 | . . . . 1 . . . . 1 2 4 10 4 2 1 1 . . . . 2 . . . . 3 1 2 1 . 3 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 25 | . . . 1 . . . 6 3 . 1 2 2 . . . 1 . 1 . . 1 . . . . 1 . 5 . . 1 Piercing Weapon 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 3 . . . . . . . 1 2 1 . . 4 . . . . . . . 1 . 5 1 . 8 2 1 Parts Lost 198 | . 2 10 2 1 . . 11 2 4 1 17 13 4 . . . . . 7 1 16 . . . 1 1 8 6 5 11 75 Power 35 | . . 3 . 1 . . 2 . . . 3 2 1 . . . . . 1 . 1 . . . . . 2 1 1 3 14 Propulsion 26 | . 1 4 1 . . . 1 . . . 4 2 . . . . . . 1 . . . . . . . . . . 1 11 Utility 78 | . 1 . . . . . 3 1 3 1 3 2 3 . . . . . 3 1 11 . . . 1 . 5 4 3 5 28 Weapon 59 | . . 3 1 . . . 5 1 1 . 7 7 . . . . . . 2 . 4 . . . . 1 1 1 1 2 22 Highest Loss Streak 22 | . 2 5 2 1 . . 6 1 2 1 7 4 2 . . . . . 7 1 7 . . . 1 1 6 3 2 5 22 Average Slot Usage (%) 89 | . 92 90 92 90 77 88 97 96 91 90 95 94 98 100 87 86 91 94 91 94 87 94 84 83 83 78 79 84 85 82 72 Engine 1 | . 14 10 7 5 . 11 4 . . . 4 3 . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 3 . . 4 7 7 6 1 2 5 5 5 4 5 5 4 5 9 6 5 4 5 5 4 2 1 . 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 5 6 8 7 Treads 6 | . 15 23 11 . . . 15 12 . . 8 4 11 11 . . . . 4 11 8 5 4 . 1 4 5 7 8 7 5 Wheel 2 | . 12 4 . 6 11 11 1 1 7 6 . 4 . . 5 5 5 5 2 . . . . 5 3 . . 1 . . 2 Device 8 | . 1 . 11 11 8 . 10 4 7 6 5 6 6 12 13 12 11 11 11 14 9 12 5 5 5 4 9 10 15 13 8 Storage 25 | . 16 27 33 33 35 44 28 23 27 26 26 27 26 29 29 29 29 29 29 25 26 28 26 26 26 26 26 23 23 20 13 Processor 6 | . 2 . . . . . . 6 7 6 10 6 6 5 5 5 5 5 5 5 6 15 15 15 15 11 5 4 4 6 9 Hackware 7 | . . . . . . . 1 15 4 9 14 10 6 . 5 5 5 5 5 5 9 10 5 5 5 5 3 10 8 8 8 Protection 9 | . . . . . . . 13 7 12 14 6 12 19 21 8 7 14 17 14 11 6 . 5 5 4 5 8 5 4 5 3 Energy Cannon 4 | . . . 1 . . . 2 . 7 . . 6 8 5 . 3 5 7 6 8 5 . 4 5 1 . 2 2 6 6 4 Ballistic Gun 2 | . 5 6 10 12 11 11 1 5 2 3 1 1 . . . . . . . . . . . 3 7 1 5 2 1 . 2 Launcher 1 | . 3 14 3 8 . 11 2 . . 1 1 . 1 . . . 3 . . . . . . . 1 . . . . 1 1 Special Weapon 1 | . . . . . 11 . . . 1 3 1 2 3 4 11 5 . . . . . 10 1 . . 4 . . . . . Slashing Weapon 1 | . . . 2 . . . 4 4 . 1 1 . . . . . 1 2 . . . . . . . 2 . . . . . Naked Turns 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Heaviest Build 281 | 13 42 42 60 60 70 73 93 118 127 122 133 173 180 193 179 197 197 193 202 202 247 202 255 255 251 247 279 281 254 258 254 Greatest Support 160 | 40 40 46 46 30 28 28 45 42 28 28 60 50 50 50 28 28 28 28 70 54 75 75 70 28 70 70 70 105 110 160 150 Greatest Overweight (x) 13 | . 1 5 5 3 2 2 4 4 4 4 5 6 6 3 6 7 7 6 6 3 4 2 9 9 8 8 3 9 8 7 13 Average Overweight (x) 3 | . . . 1 1 1 2 1 1 4 4 2 4 3 3 5 5 6 6 4 3 3 2 3 8 6 3 3 3 2 1 2 Largest Inventory Capacity 44 | 6 16 16 22 22 28 28 28 26 32 32 32 34 34 34 34 34 34 36 36 36 44 44 44 44 44 44 44 44 36 36 36 Average Capacity 32 | 5 8 15 21 22 23 28 23 24 30 32 32 32 34 34 34 34 34 34 36 36 36 39 44 44 44 44 44 40 36 36 23 Most Carried 44 | 6 16 16 22 22 23 23 24 26 32 31 32 34 34 34 34 34 34 36 36 36 38 44 44 44 44 44 44 42 36 36 24 Average Carried 30 | 4 7 14 18 21 22 23 21 23 27 29 29 30 32 33 33 33 33 34 33 35 31 34 43 43 43 42 37 36 34 34 13 Final Capacity 44 | 6 16 14 22 22 28 28 24 26 32 32 32 34 34 34 34 34 34 36 36 36 36 44 44 44 44 44 44 36 36 36 4 Final Carried 44 | 6 16 12 22 22 23 23 24 25 31 31 32 32 34 34 34 34 34 36 36 35 28 44 44 44 41 43 34 35 35 22 4 Class Distribution -------------------- 48% | Hauler-Mutant 43% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Waste Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -5/Warlord Bothacker-Mutant | -4/Proximity Caves Bothacker-Mutant | -4/Factory Hauler-Mutant | -4/Waste Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -3/Armory Hauler-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Matter Collected 15451 | 248 68 355 376 113 34 . 885 260 550 191 1242 1040 470 132 95 169 102 96 80 219 391 185 . 126 535 524 1145 1928 1256 786 1850 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27552 | 58 105 68 604 113 . . 1478 163 785 352 1144 1756 614 759 . . 305 964 . 479 553 1693 . 237 1121 190 1254 3088 1674 3662 4333 Parts 1269 | . 12 9 33 4 . . 77 10 37 16 49 87 23 34 . . 17 24 . 16 26 49 . 11 39 3 58 154 85 175 221 Haulers Intercepted 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 10 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 119 | . . . . . . . . . . . . . . . . . 30 4 . 18 . . . 10 39 . 18 . . . . Prevented 44 | . . . . . . . . . . . . . . . . . . 19 . . . . . . . . 25 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Combat Hostiles Destroyed 480 | . 5 24 7 4 . . 37 4 18 5 27 33 22 11 . . 10 12 . 11 11 5 . 4 22 . 28 48 35 42 55 Melee 17 | . . . 4 . . . 3 . . . . 2 1 . . . . . . . 3 . . . 1 . . . 1 . 2 Guns 64 | . 2 1 3 . . . 11 2 1 . 3 2 . . . . . . . . 2 . . 1 15 . 5 8 2 . 6 Cannons 179 | . . . . . . . 6 2 10 3 13 27 11 10 . . 2 8 . 5 5 5 . 3 . . 2 15 16 17 19 AOE 168 | . 3 23 . 4 . . 17 . 6 2 11 . 10 1 . . 8 . . 5 . . . . 6 . 16 20 11 7 18 Classes Destroyed 22 | 1 4 2 4 . . . 2 1 . 1 1 . . . . . . . . 1 . 1 . . 1 . 1 . 1 . 1 Worker 12 | . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 3 6 Builder 21 | . 1 . 1 . . . 3 . . 1 . 2 . 1 . . . . . . 1 . . . . . . 3 . 4 4 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 16 | 1 . . 2 . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 3 7 Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . . . 1 . . . 4 . . . . 1 1 2 . . . . . . . . . . . . . 1 2 2 1 Swarmer 117 | . 3 6 . . . . 5 . 4 . 7 6 11 . . . 8 . . 5 . . . . 5 . 16 14 4 9 14 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Grunt 133 | . 2 . 6 4 . . 21 . 10 1 9 7 9 6 . . 1 5 . 4 . . . . 7 . 10 12 4 7 8 Brawler 14 | . . . . . . . . . . 2 3 2 . . . . 1 1 . . . . . . 3 . . 1 . . 1 Duelist 16 | . . . . . . . 1 . . 1 2 1 . . . . . 2 . . . . . . 1 . . . 3 2 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 36 | . . . 1 . . . 8 . 3 1 1 5 . 1 . . 1 1 . 1 1 . . 1 1 . . 4 4 1 1 Specialist 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 41 | . . . . . . . 2 2 2 . 4 . 2 . . . . 2 . . 2 . . 2 . . 1 2 4 10 6 Programmer 96 | . . . . . . . . 2 . . . 12 . 4 . . . 1 . 1 8 . . 1 4 . . 15 14 12 22 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Compactor 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Assembled 18 | . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 17 | 1 3 13 4 2 . . 8 1 4 6 5 5 6 6 . . 5 3 . 5 3 2 . 1 6 . 11 12 13 14 17 Combat Bots Only 13 | . 3 13 2 2 . . 6 1 4 4 5 5 6 5 . . 5 3 . 5 2 2 . 1 6 . 11 7 13 8 10 Max Kills in Single Turn 8 | 1 2 3 1 2 . . 3 1 2 2 3 1 3 2 . . 3 1 . 3 1 1 . 1 3 . 2 5 4 6 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 3 . 2 . . 3 . 2 1 3 . 3 1 . . 3 . . 3 . . . . 3 . 2 3 3 3 4 Melee 1 | . . . 1 . . . 1 . . . . 1 1 . . . . . . . 1 . . . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Damage Taken 49019 | . 252 1238 365 301 . . 2399 502 935 381 3305 3622 934 274 . 62 213 956 1433 505 3261 . 46 489 1482 778 3680 2862 1780 4852 12112 Core 4348 | . 18 229 100 85 . . 301 34 58 . 500 248 56 18 . . 6 113 149 54 143 . . 24 70 . 128 97 71 215 1631 Absorbed by Shields 10106 | . . . . . . . 42 . 36 17 469 . 19 287 . 66 231 558 507 177 1160 . . . . . . 1332 1826 2617 762 Reduced by Siege Mode 236 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 45 42 105 12 Core Remaining (%) 59 | 100 . 1 . . . 53 45 . 86 . . . 5 . . . . . . 66 . . . . . . 62 . 87 85 . Volleys Fired 1636 | 6 9 35 20 8 . . 77 16 61 16 102 215 69 45 . 11 22 60 . 26 78 44 1 14 48 24 65 153 91 124 196 Largest 3 | 2 2 2 2 1 . . 2 2 2 2 2 2 2 2 . 1 1 1 . 2 2 1 1 2 2 1 2 2 2 2 3 Hottest 240 | 70 90 50 43 30 . . 136 130 130 88 170 196 180 180 . 90 90 98 . 180 225 30 110 191 63 40 127 185 230 240 211 Shots Fired 2291 | 12 16 40 40 8 . . 120 32 91 21 146 276 80 63 . 11 22 60 . 51 115 44 1 27 89 24 101 211 136 193 261 Gun 549 | 12 14 15 40 1 . . 58 12 6 2 33 10 . . . . . . . . 25 . . 14 80 . 54 67 35 . 71 Cannon 1341 | . . . . . . . 38 20 70 8 78 226 58 60 . 6 16 60 . 49 90 . 1 13 . . 20 111 83 175 159 Launcher 227 | . 2 25 . 6 . . 24 . 13 4 14 2 12 . . . 6 . . 2 . . . . 9 . 27 29 15 18 19 Special 174 | . . . . 1 . . . . 2 7 21 38 10 3 . 5 . . . . . 44 . . . 24 . 4 3 . 12 Kinetic 654 | 6 6 15 40 1 . . 29 21 16 10 94 10 . . . . . . . 5 27 . . . 80 . 54 106 44 . 90 Thermal 1016 | 6 7 . . . . . 67 8 60 . 17 226 56 60 . 5 16 9 . 44 88 35 1 27 . 18 . 44 50 89 83 Explosive 134 | . 2 25 . 6 . . 24 . 7 . 12 2 12 . . . 6 . . 2 . . . . 9 . 12 . 8 1 6 Electromagnetic 366 | . 1 . . . . . . 3 6 4 2 . 2 . . 1 . 51 . . . . . . . . 35 57 31 103 70 Robot Hit Streak 37 | 6 6 6 12 3 . . 30 8 13 8 21 17 18 11 . 5 8 12 . 15 32 27 . 10 13 28 30 25 20 37 27 Robot Miss Streak 9 | 1 3 2 3 1 . . 2 4 3 3 5 9 3 2 . 1 2 3 . 1 3 1 . 3 2 1 2 3 3 7 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 Secondary Targets 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . 2 . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 Shots Hit Robots 1691 | 10 9 21 44 4 . . 115 26 54 19 129 171 54 47 . 8 13 50 . 38 97 42 . 20 59 24 76 135 108 145 173 Core Hits 1135 | 2 9 49 20 10 . . 96 13 38 20 121 59 35 22 . . 18 23 . 16 21 15 . 11 51 13 50 94 79 119 131 Critical Hits 83 | . . . 1 . . . 1 . . . 2 . 2 2 . . 1 . . 6 6 14 . . 8 7 4 13 4 2 10 Critical Kills 29 | . . . 1 . . . . . . . . . 1 1 . . . . . 2 1 5 . . 5 . 1 4 2 1 5 Critical Parts Destroyed 40 | . . . . . . . 1 . . . 1 . 1 1 . . 1 . . 4 3 3 . . 2 5 2 8 2 1 5 Melee Attacks 194 | . . . 24 . . . 30 11 . 5 18 29 . . . . . 1 . . 17 . . . . 8 . 10 . . 41 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 144 | . . . 24 . . . 30 11 . 5 18 20 . . . . . 1 . . 17 . . . . 8 . 10 . . . Piercing 50 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . 41 Sneak Attacks 9 | . . . 4 . . . 2 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 78905 | 143 418 1890 1192 463 . . 4911 621 1827 717 4647 5392 2866 2277 . 131 1103 1808 . 1936 3624 580 . 637 2840 447 4416 7035 7462 8752 10770 Guns 9871 | 143 102 70 389 16 . . 822 111 65 43 578 70 . . . . . . . . 656 . . 222 1750 . 977 1556 946 . 1355 Cannons 34933 | . . . . . . . 599 366 1219 168 1371 5026 1334 1729 . 131 449 1691 . 1468 2422 . . 415 . . 615 2914 3149 5272 4595 Explosions 28852 | . 316 1820 . 447 . . 2749 . 543 506 1537 111 1525 548 . . 654 . . 468 . . . . 1090 . 2824 2565 3367 3410 4372 Melee 4247 | . . . 803 . . . 741 144 . . 1161 172 . . . . . 117 . . 546 . . . . 147 . . . . 416 Ramming 122 | . . . . . . . . . . . . 13 7 . . . . . . . . . . . . . . . . 70 32 Kinetic 12743 | 79 33 70 389 16 . . 296 278 285 211 1622 70 . . . . . . . 120 655 . . . 1750 . 977 2634 1365 . 1893 Thermal 27980 | 64 309 . . . . . 1125 164 999 152 463 5026 1334 1729 . 131 449 267 . 1348 2423 580 . 637 . 300 182 1323 2048 4202 2725 Explosive 19337 | . 58 1820 . 447 . . 2749 . 319 . 1278 111 1525 548 . . 654 . . 468 . . . . 1090 . 2021 . 2972 473 2804 Electromagnetic 14476 | . 18 . . . . . . 35 224 354 123 . . . . . . 1424 . . . . . . . . 1236 3078 1077 4007 2900 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3831 | . . . 803 . . . 741 144 . . 1161 172 . . . . . 117 . . 546 . . . . 147 . . . . . Piercing 416 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 416 Highest Corruption 39 | . . . . . . . . . . 1 1 2 . . . . . . 14 14 5 5 5 5 5 5 5 12 7 2 39 Average Corruption 6 | . . . . . . . . . . 1 1 1 . . . . . . 7 10 4 5 5 5 5 5 5 7 5 1 22 Corruption Purged 26 | . . . . . . . . . . . . 4 . . . . . . . 6 . . . . . . . 9 7 . . Effects 621 | . . . . . . . . . . 2 16 23 . . . . . . 5 53 37 9 12 21 27 21 38 59 63 2 233 Message Errors 127 | . . . . . . . . . . 1 8 10 . . . . . . 2 10 10 2 4 5 12 3 7 13 13 . 27 Matter Fused 84 | . . . . . . . . . . . . . . . . . . . 1 10 2 . 3 4 4 6 10 9 13 . 22 Heat Flow Errors 71 | . . . . . . . . . . . . 2 . . . . . . 2 8 6 3 3 4 2 2 6 4 11 . 18 Energy Discharges 69 | . . . . . . . . . . 1 3 4 . . . . . . . 8 4 2 1 3 1 2 3 11 7 . 19 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . 1 . . 1 Data Loss (minor) 47 | . . . . . . . . . . . 3 4 . . . . . . . 1 4 . . . 2 2 5 9 6 1 10 Data Loss (major) 13 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 2 1 2 . 5 Misfires 14 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . 2 . 3 2 . . 3 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 48 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . 43 Targeting Errors 121 | . . . . . . . . . . . 2 3 . . . . . . . 7 6 1 . 3 4 5 2 7 9 1 71 Weapon Failures 19 | . . . . . . . . . . . . . . . . . . . . 2 3 . . 1 . . . . 2 . 11 Overload Shots 15 | . . . . . . . . . . . . 9 . . . . . . . . 6 . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overflow Damage 3461 | . 63 92 115 . . . 200 10 9 . 129 401 114 219 . 68 . 114 . 36 63 . . . 78 137 185 71 353 498 506 Projectiles 1548 | . . . . . . . . . 9 . 8 365 37 123 . 68 . 14 . 5 62 . . . . . . 33 147 355 322 Explosions 1279 | . 63 92 . . . . 105 . . . 3 36 77 96 . . . . . 31 . . . . 78 . 185 38 206 143 126 Melee 634 | . . . 115 . . . 95 10 . . 118 . . . . . . 100 . . 1 . . . . 137 . . . . 58 Knockbacks 79 | . . . . . . . 2 5 2 1 39 . . . . . . . . 2 7 . . . . . . 7 4 . 10 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 72 | . . . . . . . 2 5 2 1 34 . . . . . . . . 2 6 . . . . . . 7 4 . 9 Secondary 6 | . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 1874 | . 192 371 . 109 . . 89 . 32 112 136 6 77 . . . 45 . . 23 . . . . . . 96 74 113 176 223 Shots 89 | . 3 9 . 4 . . 3 . 3 5 6 . 3 . . . 1 . . 1 . . . . . . 5 12 4 17 13 Rammed 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 2 Targets Rammed 8 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 4 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 459 | 36 60 20 358 2 . . 214 261 198 27 358 336 218 456 . . . . 300 306 377 137 206 393 229 115 246 232 304 294 459 Average Temperature 93 | 16 25 9 184 2 . . 54 94 86 8 85 96 54 111 . . . . 129 101 152 75 94 138 67 34 65 48 90 100 93 Received Heat Transfer 5594 | . 24 20 186 72 . . 893 . 305 18 467 687 170 40 . 4 8 121 . 111 127 . . 45 246 45 513 330 85 614 463 Effects 22 | . . . . . . . . . . . 1 . . 4 . . . . 2 2 6 . . . . . . . 1 1 5 Shutdowns 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 11 | . . . . . . . . . . . . . . . . . . . 2 2 3 . . . . . . . . 1 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 1 2 1 Total Turns 332 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 94 45 95 12 Longest Duration 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 58 45 62 12 Robots Corrupted 47 | . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . 5 5 5 17 10 Combat Hostiles 45 | . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . 5 5 5 16 9 Parts Fried 116 | . . . . . . . . . 3 1 . . . . . . . 15 . . . . . . . . 9 21 6 42 19 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . 2 . . . . 1 . . 1 1 . . . . . . . . 2 1 Combat Hostiles 7 | . . . . . . . . . . . . 2 . . . . . . . 1 1 . . . . . . . . 2 1 Parts Melted 69 | . . . . . . . 4 3 9 1 . 17 8 2 . . . 2 . . 2 . . . . . . 1 4 10 6 Heat Transferred 27639 | 185 298 . . . . . 2213 222 1369 100 581 6236 1474 1475 . 75 300 350 . 875 2329 1295 . 583 . 274 100 874 1363 3155 1913 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . 2 4 2 5 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Peak Influence 1537 | 5 144 140 195 152 . . 432 134 726 440 770 413 693 812 251 1537 . . . . 150 35 14 . . . . 634 893 1313 1052 Initial 757 | . 3 . 54 35 . . . 133 29 380 40 403 39 363 251 175 . . . . 69 35 . . . . . 180 332 468 757 Average 321 | 2 62 11 83 43 . . 169 73 423 275 380 150 507 497 251 1056 . . . . 43 31 4 . . . . 266 286 630 844 Maximum Alert Level 4 | . . . . . . . 2 . 3 2 3 2 2 3 1 4 . . . . . . . . . . . 2 3 4 3 Low Security (%) 45 | 100 100 100 100 100 . 100 60 100 13 33 29 74 2 . . 16 . . . . 100 100 100 . . . . 34 23 . . Level 1 23 | . . . . . . . 36 . 33 44 16 18 17 41 100 5 . . . . . . . . . . . 55 69 . 1 Level 2 19 | . . . . . . . 3 . 38 22 46 7 80 38 . 5 . . . . . . . . . . . 9 6 83 10 Level 3 10 | . . . . . . . . . 14 . 7 . . 19 . 6 . . . . . . . . . . . . . 10 87 Level 4 2 | . . . . . . . . . . . . . . . . 65 . . . . . . . . . . . . . 6 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 1 . 4 . . . 3 3 . 4 . 17 . 6 . 3 . . . . 5 . . . 1 . . 13 6 10 11 Investigation 7 | . . . 1 . . . 1 . . 1 . . . 2 . . . . . . 1 . . . . . . 1 . . . Extermination 45 | . . . . . . . . 2 . 1 . 11 . 2 . 1 . . . . 4 . . . . . . 6 6 5 7 Reinforcement 18 | . 1 . 3 . . . 2 . . 1 . 3 . 1 . . . . . . . . . . . . . 3 . 3 1 Assault 10 | . . . . . . . . . . 1 . . . 1 . 2 . . . . . . . . 1 . . . . 2 3 Garrison 7 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . 3 . 2 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Distress Signals 30 | . 1 1 3 . . . 5 . . . . 2 . 2 . 2 . . . . 2 . . . . . . 6 1 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 768 | . 11 26 22 4 . . 57 10 22 9 48 55 32 28 . 14 19 13 4 13 27 6 2 4 22 3 34 68 53 69 93 Peak Tracking Total 12 | . 4 12 5 3 . . 6 3 4 6 6 4 7 5 . 5 5 3 9 5 5 3 2 2 8 3 8 10 12 10 9 Tactical Retreats 62 | . . 1 . . . . 6 . 1 . 6 6 8 1 . 1 . . . 2 4 . . . 1 . 1 7 2 7 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Traps Triggered 45 | . . . 1 1 . . 3 2 10 . 5 1 5 1 . . . . 3 . 1 . . . . . . 6 1 1 4 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Trap Hack Attempts 24 | . . . . . . . . 15 . . . 9 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Machines Disabled 63 | . 5 3 1 1 . . 3 1 4 . 4 3 5 13 . 10 . 1 . . 1 . . . 1 1 . 1 4 . 1 Max in Single Turn 5 | . 3 1 1 1 . . 1 1 1 . 1 1 1 5 . 1 . . . . 1 . . . 1 . . 1 1 . 1 Garrison Relay 10 | . . . . . . . . . 3 . 4 . 3 . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Machines Accessed 107 | . 4 . 4 2 2 . 12 12 . 7 . 17 . 3 . 6 1 . . . 4 . 2 . 1 9 . 9 6 1 5 Terminals 62 | . 3 . 3 1 . . 9 5 . 3 . 11 . . . 4 . . . . 4 . 1 . . . . 8 5 . 5 Fabricators 10 | . . . . . . . . 2 . 1 . 2 . 1 . 1 . . . . . . 1 . . . . . 1 1 . Repair Stations 5 | . . . . . . . 1 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 7 | . . . 1 . . . 2 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . 1 . 2 . 1 . . . . . . . . . . . . . . . . . Total Hacks 312 | . 12 . 16 4 2 . 45 32 . 19 . 37 . 6 . 14 1 . . . 16 . 6 . 1 48 . 20 19 1 13 Successful 177 | . 5 . 13 2 2 . 23 15 . 8 . 17 . 2 . 6 1 . . . 8 . 3 . 1 48 . 5 12 1 5 Failed 134 | . 7 . 3 2 . . 22 17 . 11 . 20 . 4 . 8 . . . . 7 . 3 . . . . 15 7 . 8 Catastrophic 16 | . 1 . . 1 . . 2 . . 2 . 2 . 1 . . . . . . . . . . . . . 3 1 . 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 101 | . 4 . 7 3 1 . 17 10 . 6 . 13 . 1 . 2 . . . . 9 . 2 . . . . 11 8 . 7 Terminals 174 | . 10 . 9 3 . . 33 17 . 6 . 21 . . . 9 . . . . 16 . 2 . . . . 19 16 . 13 Fabricators 29 | . . . . . . . . 7 . 3 . 6 . 3 . 2 . . . . . . 4 . . . . . 3 1 . Repair Stations 9 | . . . . . . . 2 1 . 1 . 5 . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 30 | . . . 7 . . . 10 2 . 7 . . . 1 . 3 . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 1 . 2 . 5 . 2 . . . . . . . . . . . . . . . . . Terminal Hacks 106 | . 5 . 3 2 2 . 10 6 . . . 6 . . . 3 1 . . . 6 . . . 1 48 . 2 7 . 4 Record 38 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 36 . . . . . Part Schematic 10 | . 1 . 1 . . . . 1 . . . 1 . . . . . . . . 2 . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 5 | . 1 . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Fabricator Index 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Unreport Threat 9 | . 1 . . . . . 3 . . . . 1 . . . 1 . . . . . . . . . . . 1 . . 2 Locate Traps 10 | . . . 1 . . . 3 2 . . . 2 . . . . . . . . 1 . . . . . . . 1 . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . 1 . . . 1 2 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . 4 . 1 . 3 . 1 . 1 . . . . . . 2 . . . . . 1 1 . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . 2 . . . 2 . 1 . . . . . . . . 1 . . . . . 1 . . Build 6 | . . . . . . . . 2 . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 22 | . . . 7 . . . 9 . . 5 . . . . . 1 . . . . . . . . . . . . . . . Insert Component 10 | . . . 3 . . . 4 . . 2 . . . . . 1 . . . . . . . . . . . . . . . Analyze 12 | . . . 4 . . . 5 . . 3 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . 1 . 2 . 3 . 1 . . . . . . . . . . . . . . . . . Unlock Access 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Coupler Status 4 | . . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . . . 3 . . . 3 2 . . . 2 . . . 1 . . . . 2 . 1 . . . . 2 4 . 1 Terminals 16 | . . . 3 . . . 2 . . . . . . . . 1 . . . . 2 . 1 . . . . 2 4 . 1 Track 7 | . . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Botnet 7 | . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . 3 . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 4 . 4 1 . . 9 10 . 7 . 16 . 3 . 6 . . . . 4 . 2 . . . . 9 6 1 5 Full Trace Events 4 | . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . 4 . . . 5 . . 2 . 1 . . . . . . . . 2 . . . . 4 . . . . . Parts Built 8 | . . . . . . . . 3 . . . 2 . . . 1 . . . . . . 1 . . . . . . 1 . Matter 1140 | . . . . . . . . 270 . . . 168 . . . 212 . . . . . . 212 . . . . . . 278 . Time 308 | . . . . . . . . 109 . . . 42 . . . 35 . . . . . . 53 . . . . . . 69 . Total Part Build Rating 38 | . . . . . . . . 9 . . . 8 . . . 6 . . . . . . 6 . . . . . . 9 . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . 10 . . . Parts Scanalyzed 9 | . . . 3 . . . 3 . . 2 . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 3 . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Used RIF Installer 3 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Hacked 59 | . . . . 1 . . . . 2 2 9 13 8 3 . 2 . . . . . 6 . . . 3 . 3 2 . 5 Non-combat 25 | . . . . . . . . . . 2 1 11 . 3 . 2 . . . . . . . . . . . 2 2 . 2 Combat 34 | . . . . 1 . . . . 2 . 8 2 8 . . . . . . . . 6 . . . 3 . 1 . . 3 Robot Hacks Applied 79 | . . . . 1 . . . . 2 6 10 23 8 3 . 3 . . . . . 9 . . . 3 . 3 3 . 5 parse_system 10 | . . . . 1 . . . . . 1 1 2 . . . . . . . . . 1 . . . 3 . . 1 . . generate_echo 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . map_walls 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . find_fabricator 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . drop_inventory 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . find_recycling 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . purge_threat 8 | . . . . . . . . . . 2 . 5 . . . . . . . . . . . . . . . . 1 . . disarm_traps 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . block_reporting 4 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . map_route 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 mark_security 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . ignore_targets 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . scatter_targeting 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . reboot_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . overwrite_iff 15 | . . . . . . . . . 2 . 5 1 4 . . . . . . . . . . . . . . 1 . . 2 streamctrl_high 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . formatsys_low 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . formatsys_high 9 | . . . . . . . . . . 1 2 1 2 . . . . . . . . . . . . . . . 1 . 2 Relay Couplers Released 45 | . . . . . . . . . 11 . 19 . 12 . . . . . . . . . . . . . . . . . 3 Machine Destruction 42 | . . . . . . . . . 11 . 19 . 12 . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Attached 25 | . . . . . . . . . 1 2 6 6 3 1 . . . . . . 1 . . . . . 1 1 . . 3 Robots Rewired 12 | . . . . . . . . . . . . . 6 . . . 1 . . . . . . . 2 . . . 3 . . Allies Hacked 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Total Allies 63 | . . . . 2 . . . . 2 1 8 3 12 1 20 1 1 . . . . . . . 2 . . 2 4 . 4 Largest Group 21 | . . . . 2 2 . . . 2 1 3 1 8 8 21 21 14 4 . . . . . . 2 2 . 1 4 . 4 Highest-Rated Group 784 | . . . . 45 45 . . . 32 37 118 41 313 313 784 784 529 118 . . . . . . 96 96 . 26 205 . 234 Highest-Rated Ally 81 | . . . . 31 31 . . . 16 37 81 41 47 41 50 50 50 38 . . . . . . 49 49 . 26 56 . 60 Total Orders 6 | . . . . . . . . . . . 1 1 . 1 1 1 . 1 . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . AID 5 | . . . . . . . . . . . . 1 . 1 1 1 . 1 . . . . . . . . . . . . . Ally Attacks 421 | . . . . 5 . . . . 8 . 27 22 18 64 . 165 54 4 . . . . . . 4 6 . . 25 . 19 Total Damage 13239 | . . . . 86 . . . . 121 . 738 879 448 1808 . 5542 1661 122 . . . . . . 116 202 . . 951 . 565 Kills 87 | . . . . 1 . . . . 2 . 6 6 1 10 . 41 11 . . . . . . . 1 . . . 5 . 3 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . . . . . . . 3 2 . 1 . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Turns Passed 43214 | 181 404 512 961 521 620 120 2872 1618 1358 767 2405 5425 2099 1319 380 911 1529 1085 292 1136 1860 445 388 854 930 873 1580 3150 2168 1508 2943 Spaces Moved 19969 | 68 275 282 418 356 554 98 1296 789 753 486 922 2703 838 508 183 534 901 581 141 442 678 150 146 424 414 343 611 1296 597 551 1631 Core 140 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 Treads 10095 | 67 114 220 212 . . . 1132 645 . . 811 691 695 508 . . . . 74 442 678 150 135 . 84 342 611 901 591 543 449 Legs 371 | . . . 206 149 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 15 Wheels 8867 | . 161 61 . 207 554 98 164 144 753 486 111 2012 143 . 183 534 901 581 67 . . . 11 424 330 . . 395 6 8 533 Hover 496 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 496 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 150 110 110 120 120 130 140 140 130 140 150 225 150 150 150 160 160 230 200 200 190 180 180 220 220 170 165 170 50 Average Speed 174 | 158 121 147 182 130 111 120 174 174 140 140 205 165 213 225 154 159 161 160 187 230 227 200 217 182 187 220 220 190 208 189 126 Slowest Speed 360 | 160 160 300 270 210 120 120 240 192 140 140 245 290 225 225 160 170 170 160 290 230 250 200 220 190 220 360 220 205 230 190 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 51 | 7 45 80 30 84 80 31 95 17 79 7 86 59 77 13 79 18 98 76 21 70 20 79 4 56 57 100 72 30 32 16 32 Regions Visited 31 Branch Regions 13 Pre-discovered Areas 7 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 2 3 . . . . . Known Exits Taken 12 | . 1 1 . . . . . 1 . 1 . 1 . . . . 1 1 . 1 . . 1 . . . 1 1 1 . . Unknown Exits Taken 12 | 1 . . 1 1 1 1 1 . . . . . . . . 1 . . 1 . . . . 1 1 1 . . . 1 . Scrap Searched 20 | . . 3 . 1 . . . . . . . . . . . . 4 3 . 2 . . . 4 2 . 1 . . . . Spaces Dug 327 | . 6 19 . . . . 12 8 . 5 23 64 9 4 . . 27 . . 25 11 . 1 . . . 37 32 . 29 15 Terrain Destroyed 1825 | . 123 182 . 65 . . 160 8 32 19 88 112 95 38 . . 49 1 . 36 27 . 1 3 128 . 158 71 200 72 157 Melee 54 | . . . . . . . 7 8 . 5 . 15 . . . . . . . . . . . . . . . 10 . . 9 Projectile 349 | . . . . . . . 4 . . . . 73 5 14 . . 4 1 . 11 27 . 1 3 53 . 39 43 9 26 36 AOE 1422 | . 123 182 . 65 . . 149 . 32 14 88 24 90 24 . . 45 . . 25 . . . . 75 . 119 18 191 46 112 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Total 25691 | 126 328 339 552 408 555 99 1756 983 965 545 1276 3352 1066 620 288 592 951 675 174 501 844 223 219 479 477 411 744 1765 1395 814 2169 Wait 2125 | 41 18 . 31 21 . . 217 86 36 22 122 248 46 28 70 5 4 23 6 29 16 . 53 31 2 2 24 160 608 53 123 Move 19943 | 67 274 281 417 355 553 97 1295 789 752 486 921 2703 837 508 182 533 900 580 140 441 678 149 145 423 413 342 610 1295 596 550 1631 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 366 | 6 14 8 20 8 1 . 35 10 16 4 31 30 11 11 10 12 4 1 9 . 13 12 7 4 3 4 6 27 17 13 19 Fast Attach 184 | 6 3 5 8 1 . 1 12 2 . . 6 9 4 . 1 4 2 1 4 . 6 3 . 1 1 9 6 10 15 7 57 Attach 254 | . 1 7 5 1 . . 14 6 5 3 19 23 9 4 5 3 1 . 7 1 18 . 2 . 3 1 13 22 14 19 48 Detach 59 | . . . 2 . . . 1 2 . . 2 6 2 1 1 2 1 . 1 . 2 . 1 . . 2 3 9 8 4 9 Swap 345 | . 4 1 9 4 1 1 39 18 10 8 25 50 13 11 2 5 2 6 . 4 9 4 2 2 2 5 10 41 17 24 16 Drop 342 | . 5 2 16 10 . . 36 12 8 1 20 28 8 11 17 17 7 3 7 . 7 11 8 4 2 11 7 28 21 16 19 Fire 1636 | 6 9 35 20 8 . . 77 16 61 16 102 215 69 45 . 11 22 60 . 26 78 44 1 14 48 24 65 153 91 124 196 Melee 194 | . . . 24 . . . 30 11 . 5 18 29 . . . . . 1 . . 17 . . . . 8 . 10 . . 41 Ram 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 1 Escape Stasis 131 | . . . . . . . . 16 77 . 10 . 10 . . . . . . . . . . . . . . 10 . . 8 Rewire 77 | . . . . . . . . . . . . 1 56 1 . . 8 . . . . . . . 3 . . . 8 . . Trap 27 | . . . . . . . . 15 . . . 9 . . . . . . . . . . . . . 3 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory (discovered 2 exits: *Res x2) -2/Research -1/Access History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 5) 447 | -10/Materials | Identified exit to Mines 586 | -10/Materials | Entered Mines 638 | -10/Mines | Assembled infested the area 658 | -10/Mines | Core integrity fell below 50% 691 | -10/Mines | Destroyed 13 combat bots 694 | -10/Mines | Lost 5 parts (1p2n2w) 1000 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1016 | -10/Mines | Core integrity fell below 20% 1047 | -10/Mines | Discovered new exit (range 11) 1064 | -10/Mines | Discovered new exit (range 16) 1069 | -10/Mines | Identified exit to Materials 1098 | -10/Mines | Entered Materials 1098 | -9/Materials | Evolved 2 slots: Utility x2 1362 | -9/Materials | Build established: Hauler-Mutant 2023 | -9/Materials | Discovered new exit (range 15) 2059 | -9/Materials | Entered Mines 2126 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2278 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2339 | -9/Mines | Discovered new exit (range 8) 2475 | -9/Mines | Discovered new exit (range 10) 2497 | -9/Mines | Learned Materials security intel 2570 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2570 | -9/Mines | Discovered new exit (range 5) 2580 | -9/Mines | Entered Exiles 2580 | -9/Exiles | Accompanied by 2 allies 2598 | -9/Exiles | Discovered new exit (range 14) 2610 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2623 | -9/Exiles | Met 8R-AWN 2641 | -9/Exiles | Met EX-HEX 2676 | -9/Exiles | Met EX-BIN 2695 | -9/Exiles | Aligned with FarCom system 2696 | -9/Exiles | Given EX-Vault access code 2726 | -9/Exiles | Opened EX-Vault 2751 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2780 | -9/Exiles | Met EX-DEC 2787 | -9/Exiles | Learned location of Zion (-6) 2831 | -9/Exiles | Visited The Gauntlet 2920 | -9/Exiles | Discovered new exit (range 14) 3089 | -9/Exiles | Found Superbattery 3200 | -9/Exiles | Left Exiles lab with Superbattery 3200 | -9/Exiles | Entered Mines 3302 | -8/Mines | Discovered new exit (range 16) 3320 | -8/Mines | Entered Materials 3320 | -8/Materials | Evolved 2 slots: Utility x2 3660 | -8/Materials | Lost 6 parts (2p1u3w) 3705 | -8/Materials | Discovered new exit (range 15) 4031 | -8/Materials | Discovered new exit (range 8) 4573 | -8/Materials | Discovered new exit (range 4) 5528 | -8/Materials | Core integrity fell below 50% 6192 | -8/Materials | Entered Factory 6192 | -7/Factory | Evolved 2 slots: Utility x2 7527 | -7/Factory | Fabricated Arm. Huge Wheel? 7626 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 7764 | -7/Factory | Garrison activated, responded to threat 7810 | -7/Factory | Identified exit to Garrison 7810 | -7/Factory | Entered Garrison 7896 | -7/Garrison | Triggered checkpoint 8014 | -7/Garrison | Triggered checkpoint 8108 | -7/Garrison | Triggered checkpoint 8130 | -7/Garrison | Discovered new exit (range 15) 8161 | -7/Garrison | Installed Relay Interface Framework 8234 | -7/Garrison | Triggered checkpoint 8273 | -7/Garrison | Garrison Relay disabled 8408 | -7/Garrison | Triggered checkpoint 8748 | -7/Garrison | Triggered checkpoint 8784 | -7/Garrison | Garrison Relay disabled 8923 | -7/Garrison | Discovered new exit (range 8) 8945 | -7/Garrison | Triggered checkpoint 8976 | -7/Garrison | Garrison Relay disabled 9098 | -7/Garrison | Build established: Bothacker-Mutant 9127 | -7/Garrison | Discovered new exit (range 11) 9168 | -7/Garrison | Entered Factory 9168 | -6/Factory | Evolved 2 slots: Utility x2 9518 | -6/Factory | First assault squad dispatched 9935 | -6/Factory | Identified exit to Garrison 9935 | -6/Factory | Entered Garrison 9935 | -6/Garrison | Accompanied by 1 ally 10047 | -6/Garrison | Triggered checkpoint 10086 | -6/Garrison | Garrison Relay disabled 10222 | -6/Garrison | Lost 4 parts (1p1n1u1w) 10250 | -6/Garrison | Triggered checkpoint 10293 | -6/Garrison | Triggered checkpoint 10541 | -6/Garrison | Spotted B-75 Beast 10571 | -6/Garrison | Hijacked Beast 5a control node with streamctrl_high 10574 | -6/Garrison | Triggered checkpoint 10581 | -6/Garrison | Triggered checkpoint 10626 | -6/Garrison | Lost 7 parts (2p2n2u1w) 10891 | -6/Garrison | Discovered new exit (range 8) 11008 | -6/Garrison | Triggered checkpoint 11049 | -6/Garrison | Garrison Relay disabled 11228 | -6/Garrison | Triggered checkpoint 11282 | -6/Garrison | Core integrity fell below 50% 11313 | -6/Garrison | Garrison Relay disabled 11530 | -6/Garrison | Triggered checkpoint 11544 | -6/Garrison | Discovered new exit (range 15) 11592 | -6/Garrison | Expanded RIF knowledge: Structural Interface 11813 | -6/Garrison | Discovered new exit (range 14) 12240 | -6/Garrison | Triggered checkpoint 12340 | -6/Garrison | Entered Factory 12340 | -6/Factory | Accompanied by 1 ally 12740 | -6/Factory | Lost 4 parts (1n1u2w) 12893 | -6/Factory | Spotted B-75 Beast 13319 | -6/Factory | Repaired Imp. Cooling System? 13412 | -6/Factory | Fabricated Powered Armor? 13730 | -6/Factory | Discovered new exit (range 14) 13792 | -6/Factory | Identified exit to Factory 15479 | -6/Factory | Core integrity fell below 20% 15940 | -6/Factory | Discovered exit to Factory (range 6) 17476 | -6/Factory | Garrison activated, responded to threat 17765 | -6/Factory | Identified exit to Garrison 17765 | -6/Factory | Entered Garrison 17800 | -6/Garrison | Triggered checkpoint 17848 | -6/Garrison | Garrison Relay disabled 18136 | -6/Garrison | Triggered checkpoint 18171 | -6/Garrison | Triggered checkpoint 18396 | -6/Garrison | Discovered exit to Factory (range 10) 18429 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 18530 | -6/Garrison | Triggered checkpoint 18625 | -6/Garrison | Garrison Relay disabled 18928 | -6/Garrison | Triggered checkpoint 18970 | -6/Garrison | Garrison Relay disabled 19405 | -6/Garrison | Discovered exit to Factory (range 14) 19864 | -6/Garrison | Entered Factory 19864 | -5/Factory | Accompanied by 8 allies 19864 | -5/Factory | Evolved 2 slots: Utility x2 21064 | -5/Factory | First assault squad dispatched 21183 | -5/Factory | Sucked down chute 21183 | -5/Factory | Entered Waste 21184 | -5/Waste | Joined by Warlord forces that had cleared the area 21195 | -5/Waste | 1 allies followed down the chute 21329 | -5/Waste | Found Damper Plating 21421 | -5/Waste | Discovered new exit (range 13) 21435 | -5/Waste | Found Damper Plating 21563 | -5/Waste | Entered Factory 21563 | -5/Factory | Accompanied by 21 allies 21863 | -5/Factory | First assault squad dispatched 21869 | -5/Factory | Spotted B-75 Beast 21875 | -5/Factory | Allies destroyed B-75 Beast 22024 | -5/Factory | Found Prototype Processor 22024 | -5/Factory | Identified Exp. Signal Interpreter 22259 | -5/Factory | Fabricated Hvy. Shock Bomb Launcher (x1) 22329 | -5/Factory | Discovered new exit (range 4) 22338 | -5/Factory | Identified exit to Factory 22442 | -5/Factory | Discovered new exit (range 6) 22474 | -5/Factory | Entered Upper Caves 22474 | -5/Upper Caves | Accompanied by 14 allies 22791 | -5/Upper Caves | Learned location of 1 exit from Factory 22883 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22955 | -5/Upper Caves | Learned 4 Factory zone layouts 23560 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23890 | -5/Upper Caves | Identified exit to Upper Caves 24003 | -5/Upper Caves | Entered another Upper Caves area 24003 | -5/Upper Caves | Accompanied by 4 allies 24039 | -5/Upper Caves | Identified exit to Warlord 24103 | -5/Upper Caves | Discovered exit to Factory (range 8) 24796 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24930 | -5/Upper Caves | Learned Factory terminal intel 25088 | -5/Upper Caves | Entered Warlord 25157 | -5/Warlord | System corruption cleaned by Quarantine Array 25163 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 25163 | -5/Warlord | Attacked by Warlord forces 25187 | -5/Warlord | Spotted FN-UKU(B) 25187 | -5/Warlord | Spotted 42-OA9(B) 25264 | -5/Warlord | Discovered new exit (range 14) 25274 | -5/Warlord | Lost 7 parts (1p1n3u2w) 25320 | -5/Warlord | System corruption reached 10% 25380 | -5/Warlord | Entered Proximity Caves 25713 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26356 | -4/Proximity Caves | Learned Research terminal intel 26445 | -4/Proximity Caves | Discovered exit to Factory (range 13) 26516 | -4/Proximity Caves | Entered Factory 26516 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26517 | -4/Factory | Identified exit to Research 26519 | -4/Factory | Loaded intel: 22 terminal locations 27115 | -4/Factory | Identified exit to Upper Caves 27115 | -4/Factory | Identified exit to Extension 27435 | -4/Factory | Spotted B-86 Titan 27581 | -4/Factory | Spotted B-86 Titan 27655 | -4/Factory | Lost 7 parts (4u3w) 27817 | -4/Factory | Discovered exit to Research (range 11) 27888 | -4/Factory | Build established: Hauler-Mutant 28024 | -4/Factory | Lost 6 parts (1p4u1w) 28266 | -4/Factory | Central database locked down 28376 | -4/Factory | Sucked down chute 28376 | -4/Factory | Entered Waste 28388 | -4/Waste | Spotted C-40 Crusher 28392 | -4/Waste | Spotted C-40 Crusher 28408 | -4/Waste | Spotted C-40 Crusher 28410 | -4/Waste | Spotted C-40 Crusher 28485 | -4/Waste | Spotted C-40 Crusher 28492 | -4/Waste | Destroyed C-40 Crusher 28495 | -4/Waste | Spotted C-40 Crusher 28497 | -4/Waste | Found Damper Plating 28518 | -4/Waste | Found Damper Plating 28601 | -4/Waste | Destroyed C-40 Crusher 28608 | -4/Waste | Found Damper Plating 28619 | -4/Waste | Destroyed C-40 Crusher 28625 | -4/Waste | Found Damper Plating 28670 | -4/Waste | Destroyed C-40 Crusher 28679 | -4/Waste | Found Damper Plating 28682 | -4/Waste | Found Damper Plating 28724 | -4/Waste | Destroyed C-40 Crusher 28731 | -4/Waste | Found Damper Plating 28794 | -4/Waste | Discovered new exit (range 10) 28821 | -4/Waste | Entered Factory 29052 | -4/Factory | Discovered exit to Upper Caves (range 13) 29120 | -4/Factory | Fabricated Lrn. Proton Cannon (x1) 29209 | -4/Factory | Entered Upper Caves 29447 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29638 | -4/Upper Caves | Encountered a Warlord checkpoint 30007 | -4/Upper Caves | Discovered new exit (range 13) 30063 | -4/Upper Caves | Entered another Upper Caves area 30245 | -4/Upper Caves | Discovered exit to Research (range 8) 30709 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 30867 | -4/Upper Caves | Learned location of Quarantine (-2) 30957 | -4/Upper Caves | Discovered new exit (range 5) 30961 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30993 | -4/Upper Caves | Entered Zhirov 30993 | -4/Zhirov | Accompanied by 2 allies 30993 | -4/Zhirov | Discovered new exit (range 3) 31033 | -4/Zhirov | Met Zhirov 31087 | -4/Zhirov | Learned location of Testing (-3) 31087 | -4/Zhirov | Learned location of Command (-1) 31131 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31170 | -4/Zhirov | Found Alien Artifact 31172 | -4/Zhirov | Identified Integrated Reactor 31172 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31201 | -4/Zhirov | Found Alien Artifact 31497 | -4/Zhirov | Attacked by Zhirov 31517 | -4/Zhirov | Zhirov warped through subspace 31526 | -4/Zhirov | Zhirov detonated his lab 31526 | -4/Zhirov | Cloak Generator disabled 31866 | -4/Zhirov | Entered Proximity Caves 32172 | -3/Proximity Caves | Spotted B-86 Titan 32189 | -3/Proximity Caves | Destroyed B-86 Titan 32219 | -3/Proximity Caves | Found Hvy. Reflective Plating 32291 | -3/Proximity Caves | Identified Transdimensional Reconstructor 32291 | -3/Proximity Caves | Warped through subspace 33035 | -3/Proximity Caves | Lost 6 parts (1p4u1w) 33051 | -3/Proximity Caves | Destroyed 11 combat bots 33291 | -3/Proximity Caves | Discovered exit to Research (range 7) 33446 | -3/Proximity Caves | Entered Research 33446 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 33447 | -3/Research | Loaded intel: 20 terminal locations 33790 | -3/Research | Identified exit to Armory 33790 | -3/Research | Identified exit to Testing 34293 | -3/Research | Destroyed 7 combat bots 34304 | -3/Research | Lost 3 parts (1p2u) 35568 | -3/Research | System corruption reached 10% 36365 | -3/Research | Garrison activated, responded to threat 36596 | -3/Research | Entered Armory 37733 | -3/Armory | Found Prototype Processor 37733 | -3/Armory | Identified Exp. Target Analyzer 37737 | -3/Armory | Found Prototype Hackware 37737 | -3/Armory | Identified Exp. Hacking Suite 38088 | -3/Armory | Found Prototype Launcher 38088 | -3/Armory | Identified Hellfire Missile Launcher 38196 | -3/Armory | Found Gamma Bomb Array 38199 | -3/Armory | Found Gamma Bomb Array 38499 | -3/Armory | Identified exit to Research 38701 | -3/Armory | Destroyed 13 combat bots 38764 | -3/Armory | Entered Research 38764 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 38819 | -2/Research | Spotted B-90 Cyclops 38858 | -2/Research | Destroyed B-90 Cyclops 38965 | -2/Research | Fabricated Enh. Nova Cannon (x1) 39256 | -2/Research | Found Prototype Device 39257 | -2/Research | Identified Adv. Kinecellerator 39789 | -2/Research | First assault squad dispatched 40107 | -2/Research | Destroyed 8 combat bots 40116 | -2/Research | Lost 4 parts (1p2u1w) 40256 | -2/Research | Discovered new exit (range 8) 40272 | -2/Research | Entered Access 40272 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 40297 | -1/Access | Lost 5 parts (1p1n3u) 40505 | -1/Access | Build established: Hauler-Tank 40928 | -1/Access | Destroyed 9 combat bots 40938 | -1/Access | Lost 6 parts (1p1n3u1w) 40965 | -1/Access | System corruption reached 10% 41064 | -1/Access | Destroyed 8 combat bots 41089 | -1/Access | Lost 10 parts (2p6u2w) 41200 | -1/Access | Lost 4 parts (1p1u2w) 41211 | -1/Access | Build established: Hauler-Mutant 41306 | -1/Access | First assault squad dispatched 41455 | -1/Access | Lost 7 parts (3p1u3w) 41567 | -1/Access | Build established: Hacker-Mutant 41666 | -1/Access | Found Fusion Bomb Launcher 41823 | -1/Access | P-80 Master assimilated allied Archangel 10a 41895 | -1/Access | Lost 3 parts (1u2w) 42170 | -1/Access | Build established: Scavenger-Mutant 42355 | -1/Access | System corruption reached 30% 42452 | -1/Access | Destroyed 10 combat bots 42481 | -1/Access | Lost 22 parts (2p3n8u9w) 42598 | -1/Access | Core integrity fell below 50% 42624 | -1/Access | Released all parts (12) 42655 | -1/Access | Lost 12 parts (3p4n3u2w) 42835 | -1/Access | Crushed by falling debris 42902 | -1/Access | Found Prototype Launcher 42956 | -1/Access | Spotted B-99 Colossus 43036 | -1/Access | Identified Enh. Gamma Bomb Array 43122 | -1/Access | Found Unknown Launcher 43128 | -1/Access | Identified Gamma Bomb Array 43140 | -1/Access | Core integrity fell below 20% 43163 | -1/Access | Spotted B-99 Colossus 43206 | -1/Access | Spotted B-99 Colossus 43207 | -1/Access | Spotted B-99 Colossus 43215 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 43207_ Penetrated by Slug. 43208_ Slug penetrates Wall. 43208_ Slug penetrates Sealed Heavy Doors. 43208_ Slug penetrates H-88 Terminator. 43210_ Penetrated by Slug. 43211_ Cmb. Gravmag System destroyed. 43212_ Knocked back. 43212_ Penetrated by Slug. 43212_ Adv. Heat Sink destroyed. 43212_ Slug penetrates H-88 Terminator. 43212_ Penetrated by Slug. 43212_ Slug penetrates B-99 Colossus. 43212_ Slug penetrates Wall. 43212_ System corrupted: Force Lance targeting data glitched. 43213_ A28JNW&ND7KNIZ4ID2 QFBK%QAOLAVA#L 43213_ B-99 Colossus activates siege mode. 43213_ Cmb. Gravmag System destroyed. 43214_ Penetrated by Slug. 43215_ Knocked back. [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ?????????# ########[ #?????# " | | ?????????# #??????# #?????# # | | ?????#######+#####????# #?????# ## ## | | ?????# #????# #?????######### #? | | ?????# #????# ## + #? | | ?????# #????# ?# # #? | | ?????#! ! #????# ?# # #? | | ?????# #????# ?# = ] =?# #? | | ?????# ###??####Y##?# ?# #? | | ?????# " #?????##???###########??# #? | | ?????###"#####"#####???????????????????????# ## | | ???????###???#####?????????????????????????# + | | ???????????????????????????????????????#####+##### | | ???????????????????????????????????????# # | | +#?????????????????????????????????????# = # | | #????????????????????????????????????## # | | ###???????????????????????????????##?#" # | | ######??????????????????????????#T##"########## | | #??????????????????????????" | | #??????????????????????????" | | #######????????????????????#####+######### | | ## # #??????????????????????# | | ##### # #??????????????????????# | | ????# # ###?????????????????#??# | | ????# # #BB ##;##"""##### BB#??# | | ????# # #BB @ BB#??# | | ##??# # # h h #??# | | #??# # ! # #??# | | !#??# # ######### ""#########??# | | #??# + #???????# ###################+#### | | #??# # #???????# # ???????# #??? | | #??# #[ #???????# # ??????# #??? | | #??# # #???????# # ] """??????# #??? | | ##### ####+########## # """"?????# #### | | ## # # """"?????# | | ## # # """""????# | | ## # # """??????# | | " ## # # ????????# | | """ ## # #?? ??????????# | | """ ## hh #####+############# |! | | " ## ! # l g C !! | | ## # g ####### | | ## b # g #?????? | | ## ## #####+###+#?????? | | " + ## #?? ????????? | | """ ## ## # ??????? | | """ ##############+## # ????? | | " #?????????????? + ??? | | #????????????? # !#? | | #???????????? # ! #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 120 Energy Generation 75 Energy Capacity 2590 Matter Stores 600 Matter Capacity 600 Sight Range 22 Terrain Scan Density 85 Jamming Range 12 Power Amplification 30 Additional Mass Support 12 Corruption Prevention 20 Armor Coverage 3600 Resistance: KI 30 Resistance: TH 25 Resistance: EM 90 Propulsion Shielding 66 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 66 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 4 Energy Filtering 50 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 14 Relay Coupler Types 91 Relay Coupler Value 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Armor Integrity Analyzer | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Hacked Maul | -8/Materials | Extracted Transmission Jammer | -8/Materials | Extracted Arm. Huge Wheel | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Imp. Grenade Launcher | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Powered Armor | -6/Factory | Hacked Lrn. Proton Cannon | -4/Factory | Hacked Adv. Heavy Siege Treads | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Powered Armor | x2 | -6/Factory Hvy. Shock Bomb Launcher | x1 | -5/Factory | Preloaded Lrn. Proton Cannon | x1 | -4/Factory Enh. Nova Cannon | x1 | -2/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 50k Club Exterminator Challenges ------------ None Game ------ Seed IntegrationSpreadCutter Manual? 0 Play Time 08:16:10 Cumulative 136.8 hours Start 2020.09.22 @ 19:26:36 End 2020.09.24 @ 01:28:46 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 71 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb1a398b-f532-4a59-a422-ab47a09ac9cd