Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.03.01 @ 06:18:46 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (164) 820 Value Destroyed (5486) 5486 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (960) 960 TOTAL SCORE: 11366 Bonus ------- High Alert Combat Kills 539 Follower Combat Kills 303 Entered DSFs 500 Friendly Fire -382 Cogmind --------- Core Integrity 571/850 Matter 97/300 Energy 310/310 System Corruption 2% Temperature Cool (83) Movement Core (1950) Ox38 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit Structural Scanner Enhanced Optical Array Graphene Brace > --- WEAPON (7) ------- Autogun Enhanced Autogun Enhanced Autogun Coil Gun Antimatter Cannon > --- INVENTORY (25) --- Huge Storage Unit Matter Compressor (0) Advanced Sensor Array Advanced Sensor Array Advanced Terrain Scanner Matter Filter Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Dynamic Insulation System System Restoration Module Long-range Tractor Beam Improved Trap Extractor (0/6) Decoy Drone Bay (16/16) Phase Cannon Antimatter Cannon Improved Proton Missile Launcher Precision Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Structural Scanner Enhanced Optical Array Graphene Brace > --- WEAPON ----------- Autogun Enhanced Autogun Enhanced Autogun Coil Gun Antimatter Cannon Guided EMP Blaster > --- INVENTORY -------- Huge Storage Unit Matter Compressor Advanced Sensor Array Advanced Sensor Array Advanced Terrain Scanner Matter Filter Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Dynamic Insulation System System Restoration Module Long-range Tractor Beam Improved Trap Extractor Decoy Drone Bay Phase Cannon Antimatter Cannon Antimatter Cannon Improved Proton Missile Launcher Precision Rocket Launcher Hammer [Rating: 68] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Targeting Computer Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Autogun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Slots Evolved 8 | . . . . . 4 . 2 . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . . . . 2 . 1 . . Weapon 5 | . . . . . 2 . 1 . 2 Parts Attached 104 | 6 7 5 3 1 13 34 3 5 27 Power 6 | 1 1 1 . . 1 1 . . 1 Engine 5 | 1 1 1 . . 1 1 . . . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 15 | 2 1 . 2 . 2 3 . 1 4 Treads 4 | 2 1 . . . 1 . . . . Leg . | . . . . . . . . . . Wheel 11 | . . . 2 . 1 3 . 1 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 35 | 1 3 2 1 . 4 12 2 1 9 Device 16 | . 1 1 . . 1 5 1 . 7 Storage 8 | 1 2 1 1 . . 3 . . . Processor 4 | . . . . . 2 . . . 2 Hackware . | . . . . . . . . . . Protection 7 | . . . . . 1 4 1 1 . Artifact . | . . . . . . . . . . Weapon 48 | 2 2 2 . 1 6 18 1 3 13 Energy Gun . | . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 30 | 2 1 1 . . 6 7 1 3 9 Ballistic Cannon 6 | . 1 . . 1 . 2 . . 2 Launcher 6 | . . . . . . 4 . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . 1 . . . 4 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . 2 5 . . 4 Corrupted Parts 6 | . . . . . . 6 . . . System Corruption 22 | . . . . . . 22 . . . Parts Lost 34 | . 3 2 . 1 6 7 . 2 13 Power 2 | . 1 1 . . . . . . . Propulsion 10 | . . 1 . . 2 1 . 1 5 Utility 9 | . . . . . . 5 . . 4 Weapon 13 | . 2 . . 1 4 1 . 1 4 Highest Loss Streak 4 | . 2 1 . 1 2 2 . 2 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 98 93 74 84 82 93 100 99 95 Engine 9 | . 13 13 14 14 9 9 7 7 1 Core 1 | . . . . . . . . . 4 Treads 6 | . 27 23 5 . . . . . . Wheel 10 | . . . 11 28 10 17 15 15 12 Device 8 | . 12 12 . . 3 4 15 15 14 Storage 10 | . 14 13 13 14 9 8 7 7 6 Processor 5 | . . . . . 8 9 7 7 7 Protection 3 | . . . . . 5 8 7 6 1 Ballistic Gun 25 | . 23 13 14 14 26 25 30 30 37 Ballistic Cannon 7 | . 4 14 14 13 9 1 7 7 6 Naked Turns . | . . . . . . . . . . Heaviest Build 231 | 14 30 31 207 207 227 231 116 118 126 Greatest Support 40 | 40 40 40 26 26 26 26 20 20 20 Greatest Overweight (x) 68 | 4 . 1 68 7 14 34 5 5 12 Average Overweight (x) 5 | . . . 5 7 12 6 5 5 5 Largest Inventory Capacity 35 | 8 15 15 35 35 35 35 25 25 25 Average Capacity 24 | 7 8 14 28 35 35 29 25 25 25 Most Carried 34 | 3 9 15 17 20 31 34 24 25 25 Average Carried 19 | 1 6 10 12 17 26 27 23 21 24 Final Capacity 35 | 8 15 15 35 35 35 25 25 25 25 Final Carried 31 | 3 8 15 17 20 31 25 23 25 22 Class Distribution -------------------- 32% | Mutant 20% | Executioner 19% | Hauler-Gunner 8% | Hauler-Mutant 7% | Hauler-Skirmisher 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Gunner | -8/Materials Hauler-Gunner | -8/Storage Commander-Tank | -7/Factory Tank | -7/DSF Executioner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Matter Collected 5225 | 235 442 228 150 68 633 1406 . 268 1795 Remotely 1075 | . . . . . . 46 . . 1029 Salvage Created 6118 | . 881 379 . 30 899 1908 . 262 1759 Parts 350 | . 37 21 . 1 45 124 . 12 110 Haulers Intercepted 13 | . 2 . . . 3 6 . 1 1 Recyclers Shooed 3 | . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Combat Hostiles Destroyed 109 | . 17 12 . 1 14 32 . 6 27 Guns 72 | . 13 4 . 1 10 19 . 4 21 Cannons 22 | . 3 8 . . 4 1 . 2 4 AOE 15 | . 1 . . . . 12 . . 2 Classes Destroyed 18 | . 5 3 . . 3 4 . 1 2 Worker 16 | . 1 . . . 1 3 . . 11 Builder 8 | . . . . . . 4 . . 4 Tunneler 2 | . . 1 . . 1 . . . . Hauler 13 | . 2 . . . 3 6 . 1 1 Recycler 3 | . 1 . . . 1 . . . 1 Operator 3 | . . . . . . 2 . . 1 Watcher 9 | . 3 . . . . 2 . . 4 Swarmer 16 | . . 3 . . . 6 . 3 4 Grunt 58 | . 17 8 . 1 9 16 . . 7 Brawler 2 | . . . . . . 1 . . 1 Duelist 1 | . . . . . . . . . 1 Protector 2 | . . . . . . 1 . . 1 Sentry 15 | . . . . . 3 7 . . 5 Specialist 2 | . . . . . . . . 2 . Hunter 4 | . . . . . 1 1 . 1 1 Programmer 5 | . . . . . . . . . 5 Heavy 3 | . . . . . 1 . . . 2 Assembled 1 | . . 1 . . . . . . . Thug 2 | . . 1 . . . 1 . . . Best Kill Streak 12 | . 3 5 . 1 3 11 . 3 12 Combat Bots Only 7 | . 3 4 . 1 2 7 . 3 5 Max Kills in Single Turn 6 | . 2 2 . 1 2 5 . 2 6 Gunslinging 1 | . . . . . . 1 . . . Exploded 3 | . 1 . . . . 3 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Damage Taken 5912 | . 652 444 . 101 1094 1294 . 210 2117 Core 875 | . 106 101 . 13 196 130 . 50 279 Absorbed by Shields 193 | . . . . . . . . 73 120 Regen/Repaired (Parts) 131 | . 131 . . . . . . . . Core Remaining (%) 61 | 100 . . . 12 . 40 . 92 . Volleys Fired 331 | . 68 40 . 6 53 85 . 10 69 Largest 7 | . 2 2 . 2 4 4 . 5 7 Hottest 199 | . 55 55 . 59 110 134 . 145 199 Shots Fired 1061 | . 136 80 . 11 200 220 . 46 368 Gun 869 | . 122 40 . 6 147 196 . 36 322 Cannon 172 | . 14 40 . 5 53 9 . 10 41 Launcher 20 | . . . . . . 15 . . 5 Special . | . . . . . . . . . . Kinetic 1039 | . 136 80 . 11 200 203 . 46 363 Thermal 2 | . . . . . . 2 . . . Explosive 5 | . . . . . . 5 . . . Electromagnetic 15 | . . . . . . 10 . . 5 Robot Hit Streak 14 | . 9 9 . 6 11 14 . 6 10 Robot Miss Streak 8 | . 5 5 . 2 4 4 . 4 8 Penetration Max 1 | . . . . . 1 1 . . 1 Secondary Targets 6 | . 1 . . . . 3 . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 Shots Hit Robots 629 | . 83 49 . 7 125 135 . 23 207 Core Hits 342 | . 40 24 . 3 45 89 . 12 129 Critical Kills 4 | . 1 . . . 2 1 . . . Critical Parts Destroyed 5 | . 2 . . . 1 1 . 1 . Critical Strikes 15 | . 3 1 . . 7 2 . 1 1 Destroy 9 | . 3 . . . 3 2 . 1 . Blast 6 | . . 1 . . 4 . . . 1 Melee Attacks 22 | . . 1 . . . 21 . . . Impact 22 | . . 1 . . . 21 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13432 | . 1419 687 . 108 1767 3170 . 412 5869 Guns 8289 | . 883 216 . 40 1219 2071 . 289 3571 Cannons 1864 | . 156 458 . 47 548 110 . 123 422 Explosions 3227 | . 380 . . . . 989 . . 1858 Melee . | . . . . . . . . . . Ramming 52 | . . 13 . 21 . . . . 18 Kinetic 10111 | . 1039 674 . 87 1767 2139 . 412 3993 Thermal 1319 | . 380 . . . . 165 . . 774 Explosive 1085 | . . . . . . 331 . . 754 Electromagnetic 865 | . . . . . . 535 . . 330 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 23 | . . . . . . 23 . . 2 Average Corruption 6 | . . . . . . 8 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 53 | . . . . . . 43 . . 10 Message Errors 11 | . . . . . . 7 . . 4 Matter Fused 10 | . . . . . . 9 . . 1 Heat Flow Errors 7 | . . . . . . 6 . . 1 Energy Discharges 8 | . . . . . . 6 . . 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 8 . . . Data Loss (major) 1 | . . . . . . 1 . . . Misfires 2 | . . . . . . 2 . . . Alerts 1 | . . . . . . . . . 1 Weapon Failures 4 | . . . . . . 4 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 373 | . 67 . . . . 23 . . 283 Projectiles 17 | . . . . . . 9 . . 8 Explosions 356 | . 67 . . . . 14 . . 275 Melee . | . . . . . . . . . . Knockbacks 13 | . 2 4 . 1 . . . 2 4 Impact . | . . . . . . . . . . Kinetic 13 | . 2 4 . 1 . . . 2 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 302 | . . 17 . 10 . 151 . . 124 Shots 13 | . . 1 . . . 9 . . 3 Rammed 4 | . . 2 . 1 . . . . 1 Targets Rammed 4 | . . 2 . 1 . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 676 | . 2 28 . 50 294 231 . 186 676 Average Temperature 95 | . 2 12 . 25 94 60 . 50 150 Received Heat Transfer 1651 | . 363 171 . 51 270 423 . 26 347 Effects 12 | . . . . . . . . . 12 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . 1 Interference 4 | . . . . . . . . . 4 Matter Decay 3 | . . . . . . . . . 3 Damage (major) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . Heat Transferred 1224 | . 300 . . . . 274 . . 650 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 6 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Peak Influence 1159 | . 301 171 . 60 177 555 244 254 1159 Initial 239 | . . 106 . . 23 30 239 170 133 Average 259 | . 208 74 . 41 71 307 239 196 579 Maximum Alert Level 4 | . 1 . . . . 2 1 1 4 Low Security (%) 56 | 100 37 100 . 100 100 20 . 60 28 Level 1 21 | . 62 . . . . 45 100 39 6 Level 2 8 | . . . . . . 33 . . 5 Level 3 12 | . . . . . . . . . 55 Level 4 . | . . . . . . . . . 2 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Squads Dispatched 31 | . 4 . . . 3 10 . 2 12 Investigation 8 | . 4 . . . 2 2 . . . Extermination 4 | . . . . . . . . . 4 Reinforcement 12 | . . . . . 1 3 . 2 6 Assault 4 | . . . . . . 2 . . 2 Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . 2 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Distress Signals 3 | . . 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 141 | . 20 12 . 3 16 46 . 7 37 Peak Tracking Total 6 | . 3 3 . 3 2 4 . 3 6 Tactical Retreats 5 | . 1 . . 1 1 2 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Traps Triggered 7 | . 2 . . . . 4 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Machines Disabled 56 | . 5 2 . . . 9 . . 40 Max in Single Turn 21 | . 4 1 . . . 4 . . 21 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Machines Accessed 33 | . 11 . 1 . 6 11 1 . 3 Terminals 24 | . 8 . . . 5 9 1 . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . Total Hacks 100 | . 33 . 1 . 25 32 3 . 6 Successful 50 | . 17 . 1 . 16 11 1 . 4 Failed 48 | . 15 . . . 8 21 2 . 2 Catastrophic 8 | . 2 . . . . 5 . . 1 Database Lockouts 2 | . 1 . . . 1 . . . . Manual 47 | . 23 . . . 16 6 . . 2 Terminals 78 | . 25 . . . 23 25 3 . 2 Fabricators 2 | . . . . . . . . . 2 Repair Stations 2 | . 2 . . . . . . . . Recycling Units 12 | . 6 . . . 2 4 . . . Scanalyzers 2 | . . . . . . . . . 2 Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 26 | . 7 . 1 . 7 9 1 . 1 Record 1 | . . . 1 . . . . . . Robot Analysis 5 | . 3 . . . 2 . . . . Prototype ID Bank 2 | . . . . . 1 1 . . . Open Door 2 | . . . . . . 2 . . . Open DSF 1 | . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . . . Terminal Index 4 | . 1 . . . 2 . . . 1 Alert Level 2 | . . . . . . 2 . . . Unreport Threat 2 | . . . . . . 2 . . . Locate Traps 5 | . 2 . . . 1 2 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . Retrieve Components 2 | . . . . . 1 1 . . . Scanalyzer 2 | . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 18 | . 8 . . . 8 1 . . 1 Terminals 14 | . 6 . . . 7 . . . 1 Track 4 | . 4 . . . . . . . . Assimilate 2 | . . . . . 2 . . . . Botnet 4 | . 1 . . . 3 . . . . Operators 4 | . 1 . . . 2 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . Tunnel 4 | . 2 . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 10 . . . 5 9 1 . 3 Full Trace Events 4 | . 1 . . . 1 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 12 | . . . . . 2 10 . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Total Allies 15 | . . 1 . . 2 12 . . . Largest Group 10 | . . 1 . . 1 10 10 10 1 Highest-Rated Group 173 | . . 31 . . 10 173 163 163 16 Highest-Rated Ally 31 | . . 31 . . 10 31 29 29 16 Total Orders 6 | . . 1 . . 3 2 . . . STAY 3 | . . . . . 2 1 . . . FOLLOW 2 | . . . . . 1 1 . . . RETURN 1 | . . 1 . . . . . . . Ally Attacks 96 | . . . . . . 24 . 71 1 Total Damage 1261 | . . . . . . 372 . 873 16 Kills 8 | . . . . . . 4 . 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Robot Analysis Total 5 | . 3 . . . 2 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches 4 | . . 4 . . . . . . . Drone Recoveries 4 | . . 4 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Turns Passed 9382 | 74 1183 1236 596 289 1751 1928 38 328 1959 Spaces Moved 3915 | 43 563 523 213 137 472 829 20 178 937 Core 18 | 14 . . 3 . . 1 . . . Treads 1203 | 29 563 523 88 . . . . . . Legs . | . . . . . . . . . . Wheels 2694 | . . . 122 137 472 828 20 178 937 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 195 210 105 155 155 155 Average Speed 190 | 146 160 184 272 195 284 177 155 155 168 Slowest Speed 3450 | 250 160 240 3450 195 310 1750 155 155 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 4 97 94 54 45 39 92 1 93 34 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 6 | . 2 1 1 . 1 1 . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . . Scrap Searched 4 | . . 2 . 2 . . . . . Spaces Dug 14 | . . 1 . . . 11 . . 2 Terrain Destroyed 319 | . 33 9 . 1 8 73 . . 195 Melee 11 | . . 1 . . . 10 . . . Projectile 25 | . . . . 1 8 1 . . 15 AOE 283 | . 33 8 . . . 62 . . 180 Terrain Rammed 1 | . . 1 . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Total 5201 | 51 711 720 229 149 768 1124 27 216 1206 Wait 636 | . 63 131 . 1 206 96 5 2 132 Move 3906 | 42 562 522 212 136 471 828 19 177 937 Hop . | . . . . . . . . . . Pick Up 136 | 3 8 15 12 4 22 41 . 12 19 Fast Attach 46 | 6 3 2 3 . 3 12 . 2 15 Attach 34 | . 2 1 . 1 8 7 2 3 10 Detach 2 | . . 2 . . . . . . . Swap 24 | . 2 2 . . 2 15 1 . 2 Drop 58 | . 3 1 2 . 3 19 . 10 20 Fire 331 | . 68 40 . 6 53 85 . 10 69 Melee 22 | . . 1 . . . 21 . . . Ram 3 | . . 1 . 1 . . . . 1 Kick . | . . . . . . . . . . Crush 2 | . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 9) 752 | -10/Materials | Discovered new exit (range 16) 840 | -10/Materials | Identified exit to Mines 850 | -10/Materials | Discovered new exit (range 16) 1112 | -10/Materials | Repaired Lgt. Treads 1171 | -10/Materials | Central database locked down 1258 | -10/Materials | Entered Mines 1294 | -10/Mines | Discovered new exit (range 8) 1295 | -10/Mines | Received a Mining Laser from a helpful Derelict 1575 | -10/Mines | Core integrity fell below 50% 1612 | -10/Mines | Found the Drone Emporium 1616 | -10/Mines | Found Prototype Device 1630 | -10/Mines | Learned location of Recycling (-8) 1814 | -10/Mines | Excavation squad dispatched 1814 | -10/Mines | A large section of the Mines collapsed 2043 | -10/Mines | Discovered new exit (range 8) 2170 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2387 | -10/Mines | Identified Decoy Drone Bay 2478 | -10/Mines | Core integrity fell below 20% 2485 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2485 | -10/Mines | Discovered new exit (range 5) 2494 | -10/Mines | Entered Exiles 2554 | -10/Exiles | Met 8R-AWN 2590 | -10/Exiles | Met EX-HEX 2901 | -10/Exiles | Met EX-DEC 2944 | -10/Exiles | Learned location of Zion (-6) 2999 | -10/Exiles | Build established: Hauler-Mutant 3071 | -10/Exiles | Discovered new exit (range 10) 3090 | -10/Exiles | Entered Mines 3311 | -9/Mines | Learned location of 1 exit from Lower Caves 3321 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3325 | -9/Mines | Found Prototype Device 3343 | -9/Mines | Discovered new exit (range 9) 3379 | -9/Mines | Entered Materials 3379 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3438 | -8/Materials | Discovered new exit (range 18) 3679 | -8/Materials | Build established: Hauler-Skirmisher 3948 | -8/Materials | Identified exit to Storage 3948 | -8/Materials | Central database locked down 4095 | -8/Materials | Discovered new exit (range 6) 4405 | -8/Materials | Build established: Hauler-Gunner 5130 | -8/Materials | Entered Storage 5457 | -8/Storage | Met a pair of Derelict thieves 5571 | -8/Storage | Destroyed 7 combat bots 5642 | -8/Storage | Core integrity fell below 50% 5864 | -8/Storage | Discovered new exit (range 8) 6093 | -8/Storage | Identified Exp. Sensor Array 6094 | -8/Storage | System corruption reached 10% 6538 | -8/Storage | Garrison activated, responded to threat 6559 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7018 | -8/Storage | Build established: Commander-Gunner 7058 | -8/Storage | Entered Factory 7058 | -7/Factory | Accompanied by 10 allies 7058 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7090 | -7/Factory | Identified exit to DSF 7096 | -7/Factory | Entered DSF 7096 | -7/DSF | Accompanied by 10 allies 7140 | -7/DSF | Additional patrols routed to DSF 7177 | -7/DSF | Discovered new exit (range 15) 7335 | -7/DSF | Sterilization system engaged 7355 | -7/DSF | Ambient heat levels rising (+10) 7370 | -7/DSF | Ambient heat levels rising (+10) 7385 | -7/DSF | Ambient heat levels rising (+10) 7400 | -7/DSF | Ambient heat levels rising (+10) 7415 | -7/DSF | Ambient heat levels rising (+10) 7424 | -7/DSF | Entered Factory 7424 | -6/Factory | Accompanied by 1 ally 7424 | -6/Factory | Evolved 2 slots: Weapon x2 7726 | -6/Factory | Build established: Executioner 8080 | -6/Factory | Lost 4 parts (1n2u1w) 8474 | -6/Factory | First assault squad dispatched 9357 | -6/Factory | Discovered new exit (range 14) 9383 | -6/Factory | Self-destructed Last Messages --------------- 09373_ Penetrated by Slug. 09374_ Dropped Matter Compressor. 09375_ Extracted 136 matter. 09376_ Antimatter Cannon destroyed. 09376_ Penetrated by Slug. 09376_ Wheel destroyed. 09378_ Gui. EMP Blaster destroyed. 09378_ Slug penetrates G-50 Soldier. 09378_ G-50 Soldier knocked back. 09379_ U-05 Engineer lays Concrete. 09379_ Penetrated by Slug. 09380_ U-05 Engineer lays Concrete. 09381_ G-50 Soldier knocked back. 09381_ U-05 Engineer lays Concrete. 09381_ C-30 ARC bursts open, deploying its payload. 09381_ G-67 Veteran unfolds itself. 09381_ G-50 Soldier unfolds itself. 09382_ U-05 Engineer lays Concrete. 09383_ Penetrated by Slug. 09383_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | """"" # [[==! = ###### # # ??? | | """"" ######/############# # # ??? | | """ # !! | # # # ??? | | # |* *[ + # ##??? | | ! # ! = % # # ? | | # *## T########## # # | | ##+#### ####### ###### # # ^ | | =[ ############## ######### """"""" | | % ########+######### """""""? | | ##### #### "### """"???? | | ##+############ #### " ####### """????? | | = #######?????### " ######## ?????? | | ##??????????### " ##????? 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"???? | | #???? ????????????????????? ????????????????? | | ###################???????????? ???????????????? | | #????????????? ??????????????? | | """" ! ! #?????????????? # ???????????? | | ""R" #?????????????? # ???????????? | | "" " #??????????????? # ???????????? | | """ """ ????????????????? # ???????????? | | """ """ #???????????????? ##???????????? | | !! """ """ #???????????????? ##???????????? | | !! #??????????????????????????????? | | #########+#############??????????????????????????? | | ##### #??????????????????????????? | | T #??????????????????????????? | | "" #??????????????????????????? | | #??????????????????????????? | | ##### #??????????????????????????? | | ###############?#######??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None Game ------ Seed MatterImprovedCasing Manual? 0 Play Time 00:41:25 Cumulative 190.2 hours Start 2022.02.28 @ 22:39:15 End 2022.03.01 @ 06:18:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 272 Adventurer 4 Explorer 15 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 68 Gallery% 85 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3af16dea-adf9-4ea5-a310-5e8775f46f4e