Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.22 @ 10:40:31 Player: mu Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (108) 540 Value Destroyed (3357) 3357 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (552) 552 TOTAL SCORE: 6729 Bonus ------- High Alert Combat Kills 352 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 1% Temperature Cool (6) Movement Rolling (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Armored Wheel > --- UTILITY (5) ------ Heat Sink Medium Storage Unit Advanced Visual Processing Unit Hardlight Generator > --- WEAPON (2) ------- Hammer > --- INVENTORY (8) ---- F-cell Engine Light Treads Light Treads Armored Wheel Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter System Shield > --- WEAPON ----------- Advanced Beam Rifle Minigun > --- INVENTORY -------- F-cell Engine Gravmag System Gravmag System Improved Sensor Array Lightning Gun Heavy Assault Rifle Improved Assault Rifle [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 100 | 6 7 18 22 24 23 Power 12 | 1 2 . 3 3 3 Engine 6 | 1 1 . 2 2 . Core 6 | . 1 . 1 1 3 Reactor . | . . . . . . Propulsion 31 | 2 . 8 6 9 6 Treads 2 | . . . . . 2 Leg 14 | . . 8 6 . . Wheel 7 | 2 . . . 4 1 Hover 8 | . . . . 5 3 Flight . | . . . . . . Utility 30 | 1 4 4 5 8 8 Device 13 | . . 1 2 4 6 Storage 3 | 1 1 . 1 . . Processor 5 | . 1 1 . 3 . Hackware 1 | . . . . 1 . Protection 8 | . 2 2 2 . 2 Artifact . | . . . . . . Weapon 27 | 2 1 6 8 4 6 Energy Gun 14 | 2 1 4 3 3 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 8 | . . 1 3 1 3 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 2 . Parts Lost 25 | . 1 5 1 3 15 Power . | . . . . . . Propulsion 7 | . . 1 . 1 5 Utility 10 | . . 1 1 1 7 Weapon 8 | . 1 3 . 1 3 Highest Loss Streak 8 | . 1 4 1 1 8 Average Slot Usage (%) 94 | . 96 91 98 97 87 Engine 3 | . 3 . 4 6 1 Core 6 | . 10 11 6 2 7 Treads 1 | . . . . . 6 Leg 7 | . . 15 21 . . Wheel 8 | . 28 6 . 17 . Hover 6 | . . . . 8 16 Device 9 | . . 3 11 10 13 Storage 10 | . 14 11 11 9 9 Processor 12 | . . 9 11 20 11 Protection 7 | . 12 12 10 2 4 Energy Gun 10 | . 26 17 10 9 2 Ballistic Gun 7 | . . 3 10 9 6 Naked Turns . | . . . . . . Heaviest Build 29 | 11 20 28 29 26 27 Greatest Support 40 | 26 26 26 20 36 40 Greatest Overweight (x) 2 | 1 . 2 1 2 2 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 Most Carried 8 | 4 5 8 8 8 8 Average Carried 6 | 1 4 6 7 7 5 Final Capacity 8 | 6 8 8 8 8 8 Final Carried 8 | 4 4 8 8 8 7 Class Distribution -------------------- 52% | Scavenger-Mutant 42% | Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Sto Mat Gar Matter Collected 1752 | 227 83 242 330 501 369 Remotely . | . . . . . . Salvage Created 4517 | . 294 952 864 1231 1176 Parts 285 | . 23 59 54 82 67 Haulers Intercepted 5 | . . 2 2 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Mat Gar Combat Hostiles Destroyed 94 | . 7 18 16 25 28 Melee 19 | . . . . . 19 Guns 73 | . 7 17 16 25 8 AOE 1 | . . 1 . . . Classes Destroyed 10 | . 3 3 . 2 2 Hauler 5 | . . 2 2 1 . Recycler 1 | . . . . 1 . Operator 1 | . . 1 . . . Watcher 7 | . 1 2 2 2 . Swarmer 32 | . 3 4 4 11 10 Grunt 39 | . 4 11 7 7 10 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Sentry 19 | . . 3 5 6 5 Hunter 1 | . . . . 1 . Best Kill Streak 6 | . 4 6 6 4 5 Combat Bots Only 6 | . 3 6 5 4 5 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging 1 | . . 1 1 1 . Exploded 1 | . . 1 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Sto Mat Gar Damage Taken 4237 | . 159 708 402 991 1977 Core 757 | . 19 118 69 186 365 Absorbed by Shields 272 | . . . . . 272 Core Remaining (%) 81 | 100 92 . 53 . . Volleys Fired 215 | . 15 48 44 73 35 Largest 2 | . 2 2 2 2 2 Hottest 118 | . 80 118 68 86 86 Shots Fired 418 | . 30 93 83 146 66 Gun 411 | . 30 90 79 146 66 Cannon 3 | . . 3 . . . Launcher 4 | . . . 4 . . Special . | . . . . . . Kinetic 176 | . . 19 40 73 44 Thermal 62 | . . 39 . 3 20 Explosive 4 | . . . 4 . . Electromagnetic 176 | . 30 35 39 70 2 Robot Hit Streak 49 | . 16 25 21 49 30 Robot Miss Streak 2 | . 1 1 2 1 1 Penetration Max . | . . . . . . Secondary Targets 9 | . . 1 2 3 3 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 411 | . 24 79 60 119 129 Core Hits 175 | . 13 34 37 46 45 Critical Hits 3 | . . 2 1 . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . . 1 1 . . Melee Attacks 86 | . . . . . 86 Impact 43 | . . . . . 43 Slashing 43 | . . . . . 43 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7745 | . 293 1297 954 2244 2957 Guns 5386 | . 293 1175 911 1955 1052 Cannons 61 | . . 61 . . . Explosions 393 | . . 61 43 289 . Melee 1905 | . . . . . 1905 Ramming . | . . . . . . Kinetic 1972 | . . 226 312 782 652 Thermal 1323 | . . 551 43 329 400 Explosive . | . . . . . . Electromagnetic 2545 | . 293 520 599 1133 . Impact 778 | . . . . . 778 Slashing 1127 | . . . . . 1127 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 36 | . . . . 17 19 Projectiles . | . . . . . . Explosions 17 | . . . . 17 . Melee 19 | . . . . . 19 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 140 | . . 56 12 72 . Shots 5 | . . 2 1 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 354 | . 195 287 6 71 354 Average Temperature 100 | . 92 125 3 14 110 Received Heat Transfer 1803 | . 63 348 165 396 831 Effects 5 | . . 1 . . 4 Energy Bleed 1 | . . 1 . . . Interference 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 9 | . . 1 2 5 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 3 . . . Heat Transferred 2254 | . . 1197 50 324 683 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . 2 1 4 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Mat Gar Peak Influence 998 | . 236 429 507 515 998 Average Influence 379 | . 121 236 370 323 653 Maximum Alert Level 3 | . 1 2 2 2 3 Low Security (%) 17 | 100 67 28 10 12 . Level 1 47 | . 32 67 43 62 25 Level 2 20 | . . 3 46 24 12 Level 3 15 | . . . . . 61 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 3 2 2 . Investigation 3 | . . 1 1 1 . Extermination . | . . . . . . Reinforcement 4 | . . 2 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Sto Mat Gar Distress Signals 9 | . 1 1 3 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 132 | . 9 26 19 42 36 Peak Tracking Total 7 | . 5 4 4 5 7 Tactical Retreats 12 | . . 1 1 5 5 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Mat Gar Traps Triggered 9 | . 1 1 3 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Sto Mat Gar Machines Disabled 3 | . . 1 1 . 1 Max in Single Turn 1 | . . 1 1 . 1 Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Sto Mat Gar Machines Accessed 23 | . 5 3 5 10 . Terminals 21 | . 5 3 4 9 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 70 | . 12 11 14 33 . Successful 41 | . 6 7 9 19 . Failed 28 | . 6 4 5 13 . Catastrophic 3 | . . 1 . 2 . Database Lockouts 2 | . . . . 2 . Manual 38 | . 5 5 5 23 . Terminals 67 | . 12 11 12 32 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 37 | . 6 7 7 17 . Record 1 | . . . . 1 . Robot Analysis 2 | . 1 . . 1 . Prototype ID Bank 7 | . 1 3 . 3 . Open Door 1 | . . . 1 . . Branch Access Points 2 | . . 1 . 1 . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . 1 . . . . Garrison Index 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 8 | . 1 1 3 3 . Recall Investigation 1 | . . . 1 . . Registered Prototypes 1 | . . . 1 . . Zone Layout 9 | . 2 2 1 4 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 2 | . . . . 2 . Terminals 1 | . . . . 1 . Assimilate 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 5 3 5 9 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 51 | . . . 51 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Sto Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Sto Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Mat Gar Robot Analysis Total 2 | . 1 . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Sto Mat Gar Turns Passed 3566 | 43 277 610 667 1086 883 Spaces Moved 2418 | 34 231 321 286 929 617 Core 2 | 2 . . . . . Treads 126 | . . . . . 126 Legs 509 | . . 195 286 28 . Wheels 862 | 32 231 126 . 460 13 Hover 919 | . . . . 441 478 Flight . | . . . . . . Fastest Speed 45 | 50 90 90 150 45 45 Average Speed 93 | 88 90 128 150 72 82 Slowest Speed 180 | 100 90 180 150 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 3 62 27 47 76 63 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 61 | . . 8 47 6 . Melee . | . . . . . . Projectile . | . . . . . . AOE 61 | . . 8 47 6 . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Sto Mat Gar Total 3188 | 43 269 428 443 1207 798 Wait 255 | . 10 20 75 137 13 Move 2411 | 33 230 320 285 929 614 Hop . | . . . . . . Pick Up 35 | 4 1 8 2 14 6 Fast Attach 57 | 6 5 8 8 19 11 Attach 14 | . . 4 1 2 7 Detach 9 | . 1 4 . 2 2 Swap 29 | . 2 6 13 3 5 Drop 66 | . 5 10 15 28 8 Fire 215 | . 15 48 44 73 35 Melee 86 | . . . . . 86 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 11 | . . . . . 11 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 44 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 19) 201 | -10/Materials | Discovered new exit (range 12) 266 | -10/Materials | Discovered new exit (range 12) 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Utility x2 330 | -9/Materials | Build established: Mutant 349 | -9/Materials | Identified exit to Mines 349 | -9/Materials | Identified exit to Storage 767 | -9/Materials | Lost 4 parts (1n1u2w) 931 | -9/Materials | Entered Storage 1035 | -9/Storage | Build established: Scavenger-Mutant 1388 | -9/Storage | Discovered new exit (range 16) 1519 | -9/Storage | Repaired Imp. EM Shotgun 1598 | -9/Storage | Entered Materials 1598 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2006 | -8/Materials | Discovered new exit (range 3) 2230 | -8/Materials | Build established: Mutant 2236 | -8/Materials | Discovered new exit (range 17) 2552 | -8/Materials | Identified exit to Factory 2681 | -8/Materials | Central database locked down 2684 | -8/Materials | Identified exit to Garrison 2684 | -8/Materials | Entered Garrison 2692 | -8/Garrison | Triggered checkpoint 2820 | -8/Garrison | Spotted B-75 Beast 2820 | -8/Garrison | Spotted B-75 Beast 2869 | -8/Garrison | Core integrity fell below 50% 2920 | -8/Garrison | Triggered checkpoint 2954 | -8/Garrison | Triggered checkpoint 3005 | -8/Garrison | Garrison Relay disabled 3070 | -8/Garrison | Discovered new exit (range 17) 3078 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3108 | -8/Garrison | Core integrity fell below 20% 3117 | -8/Garrison | Build established: Scavenger-Mutant 3148 | -8/Garrison | Lost 8 parts (2n4u2w) 3432 | -8/Garrison | Triggered checkpoint 3444 | -8/Garrison | Triggered checkpoint 3514 | -8/Garrison | Triggered checkpoint 3567 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03444_ S-10 Pest unfolds itself. 03458_ S-10 Pest destroyed. 03471_ Destroyed Flight Unit. 03471_ S-10 Pest system corrupted by crushing effect. 03472_ S-10 Pest system terminally corrupted. 03472_ Lgt. Assault Rifle fried. 03475_ Sneak attack on C-30 ARC. 03480_ C-30 ARC knocked back. 03483_ Sneak attack on C-30 ARC. 03498_ C-30 ARC destroyed. 03500_ ALERT: Garrison interior compromised. 03507_ Acquired Arm. Wheel. 03509_ Acquired 10 matter. 03511_ Dropped Gravmag System. 03511_ Acquired Arm. Wheel. 03514_ Beams of light sweep through the air. An alarm sounds. 03535_ Lgt. Armor Plating destroyed. 03558_ Imp. Assault Rifle destroyed. 03560_ Extracted 1 energy. 03563_ Extracted 2 energy. 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