Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 21:31:21 Player: SunShine214 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (622) 622 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1862 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 220/300 Energy 344/365 System Corruption 6% Temperature Cool (6) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Small Battery Signal Interpreter Utility Shielding > --- WEAPON (2) ------- Rocket Launcher Hammer > --- INVENTORY (8) ---- Flight Unit Flight Unit Flight Unit VTOL Module Small Storage Unit Utility Shielding Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Battery Signal Interpreter Utility Shielding > --- WEAPON ----------- Rocket Launcher Hammer > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit VTOL Module Small Storage Unit Utility Shielding Light Assault Rifle Rocket Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 24 | 7 2 1 14 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 4 | 2 . . 2 Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 1 . 7 Device 2 | 1 . . 1 Storage 3 | 1 . . 2 Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 6 | . . . 6 Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 4 | . . . 4 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 7 | 1 7 8 7 Power . | . . . . Propulsion 2 | . 2 3 3 Utility 2 | . 2 3 2 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 12 | . 3 3 6 Power . | . . . . Propulsion 7 | . . 2 5 Utility 3 | . 1 1 1 Weapon 2 | . 2 . . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 100 100 80 Engine 11 | . 14 14 9 Treads 21 | . 28 28 16 Device 6 | . 8 . 7 Storage 12 | . 14 14 12 Processor 5 | . . . 10 Protection 7 | . 5 14 7 Ballistic Gun 15 | . 28 28 5 Impact Weapon 5 | . . . 10 Peak Build Rating 12 | 9 9 7 12 Average Rating 7 | 5 8 7 7 On Entrance 5 | . 9 7 7 Avg Prop Armor Cover (%) 11 | . . . 11 Naked Turns . | . . . . Heaviest Build 18 | 14 14 14 18 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | 3 . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 7 | 1 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 577 | 275 121 68 113 Remotely . | . . . . Salvage Created 823 | 98 253 99 373 Parts 58 | 10 20 6 22 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . 5 3 14 Melee 6 | . . . 6 Guns 8 | . 5 3 . AOE 3 | . . . 3 Classes Destroyed 8 | 2 4 . 2 Worker 1 | . . . 1 Tunneler 1 | 1 . . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 11 | . 3 1 7 Grunt 8 | . 2 2 4 Sentry 3 | . . . 3 Best Kill Streak 5 | 1 5 2 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 184 | . 47 18 119 Missed 50 | . 16 6 28 Hits 134 | . 31 12 91 Projectile 134 | . 31 12 91 Critical Strikes 2 | . . . 2 Actively Blocked 1 | . . . 1 Damage Taken 1581 | . 280 142 1159 Core 465 | . 44 21 400 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . . 4 48 Core Remaining (%) 87 | 100 . 74 . Volleys Fired 46 | 3 29 12 2 Largest 2 | 2 2 2 1 Hottest 40 | 40 40 40 33 Shots Fired 90 | 6 58 24 2 Gun 88 | 6 58 24 . Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 88 | 6 58 24 . Thermal . | . . . . Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 6 | 1 6 6 . Robot Miss Streak 7 | 2 7 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 81 | 2 28 14 37 Core Hits 31 | 2 15 6 8 Critical Kills 1 | . . . 1 Critical Parts Destroyed 9 | . . . 9 Critical Strikes 12 | . . . 12 Smash 12 | . . . 12 Melee Attacks 55 | . . . 55 Impact 55 | . . . 55 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1704 | 32 362 151 1159 Guns 537 | 30 356 151 . Cannons . | . . . . Explosions 272 | . . . 272 Melee 887 | . . . 887 Ramming 8 | 2 6 . . Kinetic 537 | 30 356 151 . Thermal 97 | . . . 97 Explosive 175 | . . . 175 Electromagnetic . | . . . . Impact 887 | . . . 887 Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . . 12 Message Errors 5 | . . . 5 Matter Fused 3 | . . . 3 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 263 | . . . 263 Projectiles . | . . . . Explosions 7 | . . . 7 Melee 256 | . . . 256 Knockbacks 4 | . . . 4 Impact 4 | . . . 4 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 127 | . . . 127 Shots 2 | . . . 2 Rammed 3 | 1 2 . . Targets Rammed 3 | 1 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 15 | . 6 15 . Average Temperature 7 | . 6 8 . Received Heat Transfer 423 | . 51 66 306 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 6 | . . . 6 Combat Hostiles 5 | . . . 5 Parts Fried 6 | . . . 6 Impact Corruptions 12 | . . . 12 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 97 Level 1 1 | . . . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 239 | 5 72 50 239 Initial 5 | . . 5 3 Average 47 | 1 38 18 68 Influence Increases 823 | 10 144 100 569 Destroy 0b10 Robot/C 440 | . 100 60 280 Destroy 0b10 Robot/NC 30 | 10 15 . 5 Destroy Leader 82 | . 22 10 50 Successful Hack 7 | . 7 . . Disable Machine 60 | . . . 60 Destroy Structure 54 | . . . 54 Lose Combat Pursuer 150 | . . 30 120 Influence Decreases 587 | 10 130 104 343 Entered New Map 16 | . . 9 7 Time Decay 501 | 10 130 95 266 Lost Part 70 | . . . 70 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 12 3 24 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 7 | . . 1 6 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 1 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 1 . 3 Successful 1 | . 1 . . Failed 3 | . . . 3 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 3 | . . . 3 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 733 | 14 216 . 503 Sensors 503 | . . . 503 Terrain 230 | 14 216 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1410 | 109 346 250 705 Spaces Moved 591 | 54 128 133 276 Core 24 | 8 . . 16 Treads 533 | 46 128 133 226 Legs 34 | . . . 34 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 150 Average Speed 163 | 158 160 160 167 Slowest Speed 250 | 200 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 26 45 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 66 | . . . 66 Melee . | . . . . Projectile . | . . . . AOE 66 | . . . 66 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 857 | 68 217 152 420 Wait 107 | . 43 . 64 Move 589 | 54 127 132 276 Hop . | . . . . Pick Up 20 | 4 9 3 4 Fast Attach 14 | 7 . . 7 Attach 4 | . . . 4 Detach . | . . . . Swap 8 | . 2 1 5 Drop 12 | . 5 4 3 Fire 46 | 3 29 12 2 Melee 55 | . . . 55 Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 347 | -10/Materials | Build established: Mutant 366 | -10/Materials | Identified exit to Mines 456 | -10/Materials | Entered Mines 661 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 701 | -10/Mines | Discovered new exit (range 4) 704 | -10/Mines | Learned location of Storage (-8) 706 | -10/Mines | Entered Materials 706 | -9/Materials | Evolved 2 slots: Utility x2 1221 | -9/Materials | Discovered new exit (range 16) 1279 | -9/Materials | Core integrity fell below 50% 1297 | -9/Materials | Core integrity fell below 20% 1411 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01389_ S-10 Pest destroyed. 01393_ Nuclear Reactor explodes. 01393_ Scanalyzer disabled. 01397_ U-05 Engineer builds a Door. 01399_ K-01 Serf collects debris. 01401_ Acquired Rocket Launcher. 01401_ U-05 Engineer builds a Wall. 01403_ K-01 Serf collects debris. 01405_ R-06 Scavenger collects Flight Unit. 01406_ Acquired Utility Shielding. 01406_ U-05 Engineer lays Concrete. 01406_ K-01 Serf collects debris. 01407_ The unstable cave ceiling collapses. 01407_ U-05 Engineer lays Concrete. 01409_ Dropped Ion Engine. 01409_ U-05 Engineer lays Concrete. 01410_ K-01 Serf collects debris. 01410_ R-06 Scavenger collects Lgt. Assault Rifle. 01410_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #???##?????????"??????????? | | ?????????????????????# #??# ?????"" ""??????????? | | ?????????????????????# #??# #????""" 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[ ############+## #???? | | ??????????# T # # #???? | | ??????????# # """ """ """ # #???? | | ??????????# #%""" """ """ # #???? | | ????? %+%""" """ """ # #???? | | ???? < == # # #???? | | ???? == # % # #???? | | ??? ##+##########+######+######### #???? | | ??#######? ????????? ???# #???????# #???? | | ?????????# ????????"?? ??# #???????# #???? | | ?????????# ????????""??? ?# #???????# #???? | | ?????????# ???????#"????? ## #????#### #???? | | ?????????#??????????????? ## #???## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipBoreScanner Manual? 0 Play Time 00:13:02 Cumulative 72.5 hours Start 2026.02.17 @ 21:20:32 End 2026.02.17 @ 21:31:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6528dab5-cdac-440e-8951-272b03d23e18