Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.07 @ 20:01:34 Player: Gabe+Kate4EVR Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (62) 310 Value Destroyed (2379) 2379 Prototype IDs (5) 100 Alien Tech Used (1) 200 Bonus (883) 883 TOTAL SCORE: 8872 Bonus ------- Follower Combat Kills 327 Met Imprinter 300 Was Imprinted 300 Friendly Fire -44 Cogmind --------- Core Integrity 0/1150 Matter 50/300 Energy 52/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Makeshift Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Experimental System Shield > --- WEAPON (4) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Fusion Compressor Advanced Heat Sink Large Storage Unit Advanced ECM Suite Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Makeshift Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Improved Target Analyzer > --- WEAPON ----------- Wave Gun KE Penetrator Hardcell Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Improved Ion Engine Fusion Compressor Advanced Heat Sink Advanced Heat Sink Advanced ECM Suite Improved Medium Armor Plating Graphene Brace Thermic Laser Wave Gun Wave Gun KE Penetrator Heavy Assault Cannon Makeshift Axe Dirty Bomb Trap [Rating: 101] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Advanced Salvage Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Advanced Salvage Targeting Computer Hackware Experimental System Shield Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . . . 6 2 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 7 | . . . . . . 3 2 . . 2 Weapon 2 | . . . . . . 2 . . . . Parts Attached 118 | 6 9 8 1 3 9 19 18 8 . 37 Power 17 | 1 . 2 . . 2 2 7 . . 3 Engine 6 | 1 . 2 . . 1 . 1 . . 1 Core 10 | . . . . . 1 2 5 . . 2 Reactor 1 | . . . . . . . 1 . . . Propulsion 34 | 2 2 3 . 1 2 9 5 . . 10 Treads 10 | . . . . . . 2 4 . . 4 Leg 23 | 2 2 3 . 1 2 7 1 . . 5 Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 23 | 1 3 1 . 1 . 5 2 4 . 6 Device 9 | . 2 . . . . 1 . 4 . 2 Storage 3 | 1 1 . . . . . . . . 1 Processor 8 | . . 1 . 1 . 3 2 . . 1 Hackware 1 | . . . . . . . . . . 1 Protection 2 | . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 44 | 2 4 2 1 1 5 3 4 4 . 18 Energy Gun 13 | 2 3 . . 1 2 . . 2 . 3 Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 20 | . 1 2 1 . 1 2 3 1 . 9 Ballistic Cannon 6 | . . . . . 1 . 1 1 . 3 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . 1 . . . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 1 . 1 Corrupted Parts 9 | . . . . . 2 5 1 . . 1 System Corruption 46 | . . . . . 13 26 2 . . 5 Parts Lost 50 | . . . . . 6 2 6 8 . 28 Power 4 | . . . . . 1 . . . . 3 Propulsion 18 | . . . . . 2 1 3 4 . 8 Utility 6 | . . . . . . . . 1 . 5 Weapon 22 | . . . . . 3 1 3 3 . 12 Highest Loss Streak 24 | . . . . . 5 2 4 3 . 24 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 100 100 96 93 96 89 76 79 Engine 4 | . 14 11 11 11 9 . 1 . . . Core 5 | . . . . . . 10 6 11 11 6 Treads 2 | . . . . . . . 5 8 . 2 Leg 22 | . 28 44 44 44 42 23 15 4 . 5 Device 4 | . 12 1 . . . 6 5 4 5 8 Storage 7 | . 14 11 11 11 11 6 5 5 5 4 Processor 19 | . . 9 11 11 11 16 28 29 29 29 Energy Gun 6 | . 22 6 . 10 7 . . 3 11 6 Ballistic Gun 10 | . 5 15 22 11 11 12 10 10 5 5 Ballistic Cannon 2 | . . . . . 1 6 5 5 5 3 Piercing Weapon 1 | . . . . . . 1 5 2 . 2 Peak Build Rating 101 | 6 11 15 17 25 29 60 87 87 71 101 Average Rating 50 | 5 8 13 16 24 25 50 73 78 71 81 On Entrance 35 | . 6 11 15 17 25 29 60 87 71 71 Naked Turns . | . . . . . . . . . . . Heaviest Build 75 | 13 31 33 34 35 43 66 71 75 70 73 Greatest Support 83 | 20 20 40 40 50 50 60 83 83 3 69 Greatest Overweight (x) 23 | . 1 . . . 1 4 1 23 23 23 Average Overweight (x) . | . . . . . . . . 2 23 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 15 15 15 15 15 15 15 15 11 15 Average Carried 13 | 1 7 14 15 14 14 13 12 13 11 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 15 15 15 15 14 15 15 11 11 5 Class Distribution -------------------- 55% | Scavenger-Gunner 37% | Scavenger-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Matter Collected 2823 | 161 195 158 57 64 129 382 556 730 . 391 Remotely . | . . . . . . . . . . . Salvage Created 3331 | . 580 364 12 . 79 133 470 836 . 857 Parts 217 | . 32 23 . . 5 6 38 53 . 60 Haulers Intercepted 2 | . 1 1 . . . . . . . . Recyclers Shooed 9 | . 1 1 . . . . 5 . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . 11 . . 52 . . Prevented 5 | . . . . . 5 . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Combat Hostiles Destroyed 54 | . 10 8 1 . 2 2 6 12 . 13 Melee 5 | . . . . . . . 1 1 . 3 Guns 32 | . 10 8 1 . 2 . 2 6 . 3 Cannons 14 | . . . . . . 2 3 5 . 4 AOE 2 | . . . . . . . . . . 2 Classes Destroyed 15 | . 4 3 1 . 2 . 1 2 . 2 Worker 2 | . . . . . . . 2 . . . Builder 1 | . . . . . . . . . . 1 Hauler 2 | . 1 1 . . . . . . . . Recycler 3 | . 2 . . . . . . . . 1 Minesweeper 1 | . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . 1 Watcher 2 | . . 1 . . . . . . . 1 Swarmer 14 | . 3 3 . . 1 . 2 1 . 4 Grunt 18 | . 7 2 . . . 2 . 6 . 1 Brawler 1 | . . . . . . . . 1 . . Duelist 1 | . . 1 . . . . . . . . Sentry 9 | . . 2 . . . . 4 1 . 2 Hunter 3 | . . . . . . . . 2 . 1 Programmer 4 | . . . . . 1 . . 1 . 2 Assembled 4 | . . . 1 . . . . . . 3 Best Kill Streak 6 | . 6 3 1 . 1 2 2 3 . 4 Combat Bots Only 5 | . 5 3 1 . 1 2 2 3 . 4 Max Kills in Single Turn 2 | . 1 1 1 . 1 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 Melee 1 | . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Hostile Shots Fired 603 | . 25 28 5 . 62 17 102 78 . 286 Missed 188 | . 7 7 3 . 23 6 30 24 . 88 Damage Taken 8505 | . 190 281 23 . 649 368 1511 1047 . 4436 Core 1760 | . 20 84 . . 25 126 148 203 . 1154 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 82 | 100 92 . . . 72 85 . . 64 . Volleys Fired 223 | . 29 45 5 10 19 14 29 39 . 33 Largest 4 | . 2 2 2 2 2 4 3 4 . 4 Hottest 247 | . 85 85 56 113 113 189 119 247 . 222 Shots Fired 585 | . 56 79 10 20 35 54 85 141 1 104 Gun 459 | . 56 79 10 20 35 27 56 101 1 74 Cannon 126 | . . . . . . 27 29 40 . 30 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 425 | . 6 52 10 10 25 41 85 125 . 71 Thermal 134 | . 27 27 . 10 7 13 . 16 1 33 Explosive . | . . . . . . . . . . . Electromagnetic 26 | . 23 . . . 3 . . . . . Robot Hit Streak 13 | . 8 13 2 . 5 5 11 8 . 7 Robot Miss Streak 6 | . 2 5 . . 4 6 2 3 . 5 Penetration Max 1 | . . . . . . . 1 1 . 1 Secondary Targets 2 | . . 1 . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 Shots Hit Robots 347 | . 37 51 2 . 25 28 60 77 . 67 Core Hits 145 | . 24 19 1 . 9 13 19 28 . 32 Critical Kills 5 | . . 1 1 . . . 1 2 . . Critical Parts Destroyed 7 | . . 1 . . . . 1 4 . 1 Critical Strikes 30 | . . 5 1 . . . 7 9 . 8 Burn 6 | . . 3 . . . . . 2 . 1 Destroy 13 | . . 2 1 . . . 2 6 . 2 Blast 9 | . . . . . . . 3 1 . 5 Impale 2 | . . . . . . . 2 . . . Melee Attacks 24 | . . . . . . 2 11 1 . 10 Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 Piercing 23 | . . . . . . 2 11 1 . 9 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7769 | . 434 623 85 . 561 688 1429 1929 . 2020 Guns 4773 | . 434 623 85 . 561 230 629 1227 . 984 Cannons 2318 | . . . . . . 458 608 671 . 581 Explosions 150 | . . . . . . . . . . 150 Melee 528 | . . . . . . . 192 31 . 305 Ramming . | . . . . . . . . . . . Kinetic 5421 | . 34 348 85 . 454 401 1237 1737 . 1125 Thermal 1620 | . 216 275 . . 91 287 . 161 . 590 Explosive . | . . . . . . . . . . . Electromagnetic 200 | . 184 . . . 16 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 528 | . . . . . . . 192 31 . 305 Highest Corruption 26 | . . . . . 14 26 2 2 2 5 Average Corruption 4 | . . . . . 5 13 2 2 2 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 59 | . . . . . 3 19 2 25 7 3 Message Errors 12 | . . . . . 1 3 . 6 2 . Matter Fused 14 | . . . . . 1 5 1 5 1 1 Heat Flow Errors 7 | . . . . . . 1 . 5 1 . Energy Discharges 12 | . . . . . 1 4 . 6 . 1 Data Loss (minor) 2 | . . . . . . . 1 1 . . Data Loss (major) 5 | . . . . . . 2 . 1 1 1 Misfires 4 | . . . . . . 2 . 1 1 . Alerts 1 | . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 72 | . . . . . . 14 29 18 . 11 Projectiles 39 | . . . . . . 14 . 18 . 7 Explosions . | . . . . . . . . . . . Melee 33 | . . . . . . . 29 . . 4 Knockbacks 16 | . . . . . . 1 6 7 . 2 Impact . | . . . . . . . . . . . Kinetic 16 | . . . . . . 1 6 7 . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 483 | . 162 200 24 184 170 419 16 483 136 69 Average Temperature 81 | . 61 48 10 64 52 163 16 128 64 20 Received Heat Transfer 1780 | . 72 84 6 . 78 81 198 234 . 1027 Effects 1 | . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 5 | . . . . . . . . 4 . 1 Heat Transferred 3692 | . 499 888 . . 200 450 . 561 . 1094 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Peak Influence 296 | . 257 273 40 . . 216 84 . . 296 Initial 44 | . . 44 39 . . 25 14 . . . Average 81 | . 117 172 39 . . 54 30 . . 74 Maximum Alert Level 1 | . 1 1 . . . 1 . . . 1 Low Security (%) 84 | 100 71 59 100 . . 97 100 . . 81 Level 1 15 | . 28 40 . . . 2 . . . 18 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . . . . . . 2 4 . . 4 Investigation 2 | . . . . . . 1 1 . . . Extermination 2 | . . . . . . . . . . 2 Reinforcement 3 | . . . . . . 1 . . . 2 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Distress Signals 5 | . 1 2 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 92 | . 17 10 2 . 9 8 8 14 . 24 Peak Tracking Total 7 | . 3 4 1 . 3 5 3 3 . 7 Tactical Retreats 9 | . 1 1 . . . 2 . 2 . 3 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Traps Triggered 1 | . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Most Traps Carried 1 | . . . . . 1 1 1 1 1 1 Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Machines Disabled 3 | . . . . . . . . 1 . 2 Max in Single Turn 1 | . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Machines Accessed 5 | . 1 2 . . . 1 . 1 . . Terminals 4 | . 1 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 8 | . 2 3 . . . 2 . 1 . . Successful 4 | . 1 1 . . . 1 . 1 . . Failed 4 | . 1 2 . . . 1 . . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . 2 . . . . 2 . . . . Terminals 7 | . 2 3 . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . 1 1 . . . 1 . 1 . . Record 1 | . . . . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 1 2 . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 16 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Total Allies 5 | . . . . 4 . 1 . . . . Largest Group 5 | . . . . 4 4 5 3 . . . Highest-Rated Group 188 | . . . . 159 159 188 107 . . . Highest-Rated Ally 41 | . . . . 41 41 41 39 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 56 | . . . . . 35 15 6 . . . Total Damage 1103 | . . . . . 648 363 92 . . . Kills 13 | . . . . . 7 6 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 2 1 . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Turns Passed 7610 | 55 506 448 263 1567 518 541 490 1995 468 759 Spaces Moved 3622 | 39 223 206 207 1208 352 251 236 624 40 236 Core 122 | 5 . . . . . . . 21 40 56 Treads 681 | . . . . . . 4 57 603 . 17 Legs 2819 | 34 223 206 207 1208 352 247 179 . . 163 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 120 120 160 1200 50 Average Speed 179 | 111 161 120 120 124 126 166 135 296 1200 239 Slowest Speed 1200 | 120 190 120 120 125 196 400 250 1200 1200 1200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 3 42 19 48 91 59 4 5 86 7 7 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 7 | . . . 1 3 1 . . 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 88 | . . . 1 . . 10 7 34 . 36 Melee . | . . . . . . . . . . . Projectile 74 | . . . 1 . . 10 7 34 . 22 AOE 14 | . . . . . . . . . . 14 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Total 4286 | 47 315 339 213 1246 392 340 331 687 39 337 Wait 191 | 1 40 71 . 18 1 36 13 8 . 3 Move 3610 | 38 222 205 206 1205 351 250 235 623 39 236 Hop 1 | . . . . 1 . . . . . . Pick Up 60 | 2 11 4 . 4 7 9 14 2 . 7 Fast Attach 36 | 6 1 . . . 2 5 4 3 . 15 Attach 40 | . . 2 . . 4 7 8 5 . 14 Detach 5 | . . . . . . 2 . 1 . 2 Swap 43 | . 8 6 1 3 3 7 6 1 . 8 Drop 53 | . 4 6 1 5 5 7 11 4 . 10 Fire 223 | . 29 45 5 10 19 14 29 39 . 33 Melee 23 | . . . . . . 2 11 1 . 9 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / Low) -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 15) 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Propulsion x2 790 | -9/Materials | Build established: Scavenger-Mutant 980 | -9/Materials | Discovered new exit (range 14) 1010 | -9/Materials | Entered Mines 1033 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1113 | -9/Mines | Learned location of Recycling (-9) 1115 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1208 | -9/Mines | Excavation squad dispatched 1208 | -9/Mines | A large section of the Mines collapsed 1273 | -9/Mines | Entered Zion 1294 | -7/Zion | Given the Hacking Drone Bay 1562 | -7/Zion | Found CR-A16's Pointy Stick 1924 | -7/Zion | Given A8's code to call for help 2070 | -7/Zion | Met Imprinter 2091 | -7/Zion | Imprinted 2094 | -7/Zion | Declared Zion's savior 2652 | -7/Zion | Discovered new exit (range 11) 2840 | -7/Zion | Entered Proximity Caves 2840 | -6/Proximity Caves | Accompanied by 4 allies 3106 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3200 | -6/Proximity Caves | Discovered new exit (range 8) 3256 | -6/Proximity Caves | Spotted B-75 Beast 3290 | -6/Proximity Caves | Allies destroyed B-75 Beast 3310 | -6/Proximity Caves | System corruption reached 10% 3317 | -6/Proximity Caves | Lost 5 parts (1p2n2w) 3358 | -6/Proximity Caves | Entered Factory 3358 | -6/Factory | Accompanied by 4 allies 3358 | -6/Factory | Evolved 6 slots: Power x1, Utility x3, Weapon x2 3359 | -6/Factory | Identified exit to Lower Caves 3360 | -6/Factory | System corruption reached 10% 3645 | -6/Factory | Build established: Scavenger-Gunner 3762 | -6/Factory | Discovered new exit (range 15) 3899 | -6/Factory | Entered another Factory area 3899 | -5/Factory | Accompanied by 3 allies 3899 | -5/Factory | Evolved 2 slots: Utility x2 3900 | -5/Factory | Identified exit to Extension 4130 | -5/Factory | Garrison activated, responded to threat 4136 | -5/Factory | Discovered new exit (range 14) 4203 | -5/Factory | Lost 3 allies 4222 | -5/Factory | Lost 4 parts (2n2w) 4232 | -5/Factory | Garrison activated, responded to threat 4389 | -5/Factory | Entered Upper Caves 4559 | -5/Upper Caves | Learned location of 1 exit from Factory 4599 | -5/Upper Caves | Identified exit to Upper Caves 4943 | -5/Upper Caves | Found Alien Artifact 4943 | -5/Upper Caves | Identified Dimensional Node Initializer 4943 | -5/Upper Caves | Initialized slip node 5280 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6178 | -5/Upper Caves | Lost 3 parts (2n1u) 6384 | -5/Upper Caves | Entered another Upper Caves area 6804 | -5/Upper Caves | Discovered new exit (range 4) 6852 | -5/Upper Caves | Entered Factory 6852 | -4/Factory | Evolved 2 slots: Utility x2 6853 | -4/Factory | Identified exit to Research 7109 | -4/Factory | Lost 3 parts (1p1n1w) 7558 | -4/Factory | Core integrity fell below 50% 7580 | -4/Factory | Core integrity fell below 20% 7602 | -4/Factory | Lost 24 parts (1p7n5u11w) 7608 | -4/Factory | Found Prototype Hackware 7608 | -4/Factory | Identified Exp. System Shield 7611 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 07575_ Critical hit (Burn: +50). 07575_ U-05 Engineer lays Concrete. 07576_ Penetrated by Slug. 07576_ Knocked back. 07577_ Slug penetrates Wall. 07577_ Penetrated by Slug. 07577_ Dropped Myomer Leg. 07578_ U-05 Engineer lays Concrete. 07579_ Destroyed Lgt. Antimatter Reactor. 07579_ U-05 Engineer lays Concrete. 07581_ Knocked back. 07582_ U-05 Engineer lays Concrete. 07582_ Critical hit (Burn: +50). 07583_ U-05 Engineer lays Concrete. 07597_ Acquired KE Penetrator. 07602_ ALERT: Rogue bot located, Programmers report to Factory Zone 5B. 07604_ Acquired KE Penetrator. 07605_ Dropped KE Penetrator. 07608_ Acquired Prototype Hackware. 07608_ Identified Exp. System Shield. Map ----- +----------------------------------------------------+ | ??"" ""??# %" ###"" #???????????????? | | ??? ?# "% #???????????????? | | ???? """ # "% % #???????????????? | | ???? 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