Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.09 @ 09:50:43 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (336) 1680 Value Destroyed (12804) 12804 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (4890) 4890 TOTAL SCORE: 27414 Bonus ------- High Alert Combat Kills 1538 Follower Combat Kills 2508 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Friendly Fire -256 Cogmind --------- Core Integrity 1076/1300 Matter 223/300 Energy 1550/1550 System Corruption 21% Temperature Cool (339) Movement Treading (180) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Antimatter Reactor Antimatter Reactor > --- PROPULSION (4) --- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY (10) ----- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Enhanced Optical Array Makeshift Terrain Scan Processor Advanced Target Analyzer Centrium Medium Armor Plating Advanced Hardlight Generator > --- WEAPON (5) ------- Gamma Rifle Railgun Hypervelocity Railgun Helical Railgun Helical Railgun > --- INVENTORY (28) --- Micro Fission Core Light Antimatter Reactor Large Matter Pod (150) Faulty Spectral Analyzer Makeshift Sensor Array Long-range Terrain Scanner Improved Kinecellerator Improved Weapon Cycler Centrium Medium Armor Plating Centrium Medium Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Tesla Rifle Gamma Rifle Gamma Rifle Gamma Rifle Coil Gun Coil Gun Improved KE Penetrator Tesla Bomb Launcher Precision Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Enhanced Optical Array Makeshift Terrain Scan Processor Advanced Target Analyzer Centrium Medium Armor Plating Advanced Hardlight Generator > --- WEAPON ----------- Gamma Rifle Railgun Hypervelocity Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Large Matter Pod Spectral Analyzer Makeshift Sensor Array Long-range Terrain Scanner Improved Kinecellerator Improved Weapon Cycler Centrium Medium Armor Plating Centrium Medium Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Tesla Rifle Gamma Rifle Gamma Rifle Gamma Rifle Coil Gun Coil Gun Improved KE Penetrator Tesla Bomb Launcher Precision Rocket Launcher Great Maul [Rating: 153] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Makeshift Terrain Scan Processor Protection Heavy Armor Plating Weapon KE Penetrator Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Precision Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . . . . . . 1 . . . . . . Utility 8 | . . 1 . 1 1 . . . . 2 . . 1 . . 1 . . 1 Weapon 3 | . . 1 . . 1 . . . . . . . . . . 1 . . . Parts Attached 356 | 13 9 46 23 33 29 8 2 5 28 5 7 15 23 19 13 9 14 . 55 Power 24 | 1 . 4 1 1 1 . . . 1 1 . 1 1 3 2 . 3 . 4 Engine 12 | 1 . 4 1 1 1 . . . 1 1 . . . 2 . . . . . Core 1 | . . . . . . . . . . . . . . 1 . . . . . Reactor 11 | . . . . . . . . . . . . 1 1 . 2 . 3 . 4 Propulsion 59 | 6 2 15 5 11 1 . . 1 3 2 . . 4 4 2 . . . 3 Treads 57 | 4 2 15 5 11 1 . . 1 3 2 . . 4 4 2 . . . 3 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 128 | 4 3 9 4 6 12 7 2 4 2 2 6 11 11 4 5 5 7 . 24 Device 71 | . . 3 . 1 10 4 2 2 1 1 5 6 6 . 2 4 6 . 18 Storage 22 | 4 3 1 2 2 . . . . . . . 2 3 1 1 . 1 . 2 Processor 6 | . . . . . . 1 . 1 . 1 . 1 1 . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 29 | . . 5 2 3 2 2 . 1 1 . 1 2 1 3 2 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 145 | 2 4 18 13 15 15 1 . . 22 . 1 3 7 8 4 4 4 . 24 Energy Gun 10 | . . 1 . 3 . . . . . . . . 2 . . . 1 . 3 Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 97 | 2 3 12 8 9 10 1 . . 15 . 1 1 3 7 3 3 2 . 17 Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . . . . . Launcher 16 | . . . 2 3 . . . . 6 . . . . 1 1 . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 19 | . 1 2 3 . 5 . . . 1 . . 2 2 . . 1 . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 2 1 4 1 . . 1 . . . 4 3 . 3 . 1 . 4 Parts Lost 37 | . . 2 . . 2 . . . 5 . . . 4 . 4 . 1 . 19 Power 3 | . . . . . . . . . 1 . . . . . . . . . 2 Propulsion 5 | . . . . . . . . . 1 . . . 1 . . . . . 3 Utility 9 | . . . . . 2 . . . . . . . 1 . 2 . . . 4 Weapon 20 | . . 2 . . . . . . 3 . . . 2 . 2 . 1 . 10 Highest Loss Streak 7 | . . 1 . . 1 . . . 4 . . . 3 . 3 . 1 . 7 Average Slot Usage (%) 96 | . 99 99 99 92 93 95 100 100 98 100 97 99 99 100 89 89 89 89 86 Engine 6 | . 14 11 11 9 7 7 7 7 7 6 6 5 . 3 . . . . . Reactor 1 | . . . . . . . . . . . . . 4 1 3 5 5 5 8 Treads 21 | . 28 22 22 26 23 23 23 23 21 20 20 20 22 23 13 10 10 10 8 Device 7 | . . 1 . . 8 8 7 7 7 13 15 18 15 11 10 13 13 10 13 Storage 17 | . 28 22 22 18 15 15 15 15 15 13 13 13 16 17 17 15 17 21 17 Processor 4 | . . . . . . 1 7 7 7 13 13 13 11 11 11 10 10 10 9 Protection 6 | . . 9 10 11 6 7 7 7 7 6 1 . . 5 5 6 5 5 4 Ballistic Gun 25 | . 25 27 31 22 28 30 30 30 27 26 26 22 18 22 22 24 25 21 18 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 13 54 87 91 98 103 107 95 114 99 103 142 115 111 109 152 164 166 157 187 Greatest Support 160 | 40 40 40 40 76 76 76 76 76 76 80 80 80 120 120 160 160 160 160 160 Greatest Overweight (x) 2 | 1 1 2 2 1 1 1 1 1 2 1 1 1 1 . 1 1 1 . 2 Average Overweight (x) . | . . 1 2 1 1 1 1 1 1 1 1 1 . . . . . . 1 Largest Inventory Capacity 28 | 8 18 20 20 20 20 20 20 20 20 20 20 20 20 20 28 28 28 28 28 Average Capacity 20 | 6 15 19 20 20 20 20 20 20 20 20 20 20 20 20 26 28 28 28 28 Most Carried 28 | 6 16 20 20 20 20 20 19 20 20 20 20 20 20 20 28 28 28 28 28 Average Carried 20 | 2 10 19 19 19 19 19 19 19 19 19 20 19 19 19 26 27 27 28 25 Final Capacity 28 | 8 18 20 20 20 20 20 20 20 20 20 20 20 20 20 28 28 28 28 28 Final Carried 28 | 3 16 20 20 20 20 19 19 20 20 20 20 20 17 20 27 28 28 28 22 Class Distribution -------------------- 36% | Hauler-Tank 17% | Hauler-Skirmisher 12% | Scavenger-Tank 8% | Scavenger-Skirmisher 7% | Hauler-Mutant 5% | Mutant 4% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Hauler-Tank | -9/Materials Hauler-Tank | -9/Storage Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Zion Scavenger-Tank | -6/Proximity Caves Commander-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Waste Hauler-Assassin | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Assassin | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Fac Upp Upp Res Matter Collected 11211 | 326 213 1231 659 1199 1048 212 78 61 872 133 512 327 756 574 546 336 297 . 1831 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 16963 | 90 467 1556 1260 2188 1445 210 43 . 1199 48 1418 73 1738 554 793 399 410 . 3072 Parts 828 | 4 29 129 68 94 77 12 2 . 56 2 30 10 79 26 38 13 14 . 145 Haulers Intercepted 23 | . 2 6 6 4 1 . . . . . . . 2 . . . . . 2 Recyclers Shooed 19 | . . 3 4 2 4 . . . . . . 1 1 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . 12 2 . 30 . . . . . . . 5 . . Prevented 31 | . . . . . . . . . 23 . . . . . . . 8 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Fac Upp Upp Res Combat Hostiles Destroyed 235 | . 6 35 14 33 24 6 1 . 25 1 5 2 19 12 11 5 5 . 31 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Guns 182 | . 6 24 10 23 24 6 1 . 11 1 5 2 19 8 10 5 2 . 25 Cannons 11 | . . 11 . . . . . . . . . . . . . . . . . AOE 34 | . . . 4 10 . . . . 13 . . . . 4 1 . 1 . 1 Classes Destroyed 18 | 1 3 6 1 2 2 . . . 1 . 1 . . . . . . . 1 Worker 12 | . . . 2 2 2 . . . . 1 . . 1 1 . . . . 3 Builder 17 | . . 4 1 4 1 . . . 1 . . . 3 . . . . . 3 Tunneler 2 | . . 1 . . 1 . . . . . . . . . . . . . . Hauler 23 | . 2 6 6 4 1 . . . . . . . 2 . . . . . 2 Recycler 18 | 1 1 . 3 4 2 . . . 2 . . . 3 . . . . . 2 Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . Operator 3 | . . 1 . 1 1 . . . . . . . . . . . . . . Watcher 24 | . 2 4 2 4 2 . . . 2 . . . 2 . 2 1 . . 3 Swarmer 45 | . . 14 4 . 4 4 . . 9 1 . 1 2 4 2 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 93 | . 6 11 3 24 11 2 1 . 5 . . . 9 6 . 2 3 . 10 Brawler 3 | . . . . 2 . . . . 1 . . . . . . . . . . Duelist 6 | . . 1 . . . . . . 3 . . . 1 . . . 1 . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . Sentry 39 | . . 9 7 7 2 . . . 4 . . . 2 1 . 1 1 . 5 Hunter 10 | . . . . . 2 . . . 2 . . . . . 2 . . . 4 Programmer 24 | . . . . . 5 . . . . . . 1 5 . . 2 . . 11 Compactor 5 | . . . . . . . . . . . 5 . . . . . . . . Cetus Guard 7 | . . . . . . . . . . . . . . . 7 . . . . Thug 2 | . . . . . . . . . . . 1 . . 1 . . . . . Best Kill Streak 14 | 1 2 5 4 14 7 4 1 . 7 2 1 1 9 4 4 4 3 . 6 Combat Bots Only 8 | . 2 5 4 8 6 4 1 . 4 1 1 1 3 4 4 2 3 . 5 Max Kills in Single Turn 4 | 1 1 2 3 3 2 2 1 . 3 1 1 1 3 3 2 1 1 . 4 Gunslinging 1 | . . 1 . . 1 1 . . 1 . . . 1 1 1 . . . 1 Exploded 3 | . . . 3 3 . . . . 3 . . . . 3 1 . 1 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Fac Upp Upp Res Damage Taken 16255 | . 629 1471 404 1273 1113 275 . . 1438 123 . 399 1238 654 1626 298 401 . 4913 Core 1194 | . 133 254 30 91 58 . . . 93 . . 87 45 37 82 20 40 . 224 Absorbed by Shields 1105 | . . . . . . . . . . . . . 212 236 21 . 78 . 558 Core Remaining (%) 75 | 100 46 . 29 83 . . . . 78 . . 89 . . 83 . . 94 . Volleys Fired 632 | 2 48 104 51 87 52 6 1 . 47 7 23 7 41 19 31 13 14 . 79 Largest 5 | 2 2 3 3 3 4 4 4 . 4 4 4 4 4 4 4 5 5 . 5 Hottest 279 | 40 40 135 69 107 109 112 112 . 112 122 122 122 159 134 136 169 169 . 279 Shots Fired 2032 | 4 96 309 145 239 207 24 4 . 98 28 86 23 156 69 101 65 38 . 340 Gun 1930 | 4 96 271 143 228 207 24 4 . 69 28 86 23 156 67 94 65 31 . 334 Cannon 38 | . . 38 . . . . . . . . . . . . . . . . . Launcher 64 | . . . 2 11 . . . . 29 . . . . 2 7 . 7 . 6 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1849 | 4 96 276 143 210 207 24 4 . 69 28 86 23 139 67 94 65 31 . 283 Thermal 92 | . . 8 . 18 . . . . . . . . 17 . . . . . 49 Explosive 29 | . . . 2 9 . . . . 16 . . . . 2 . . . . . Electromagnetic 62 | . . 25 . 2 . . . . 13 . . . . . 7 . 7 . 8 Robot Hit Streak 23 | 2 11 16 23 14 18 15 2 . 9 5 19 2 19 9 14 10 12 . 19 Robot Miss Streak 9 | 1 3 7 2 8 5 4 2 . 9 3 1 5 5 3 4 4 3 . 7 Penetration Max 1 | . . . . . . . . . . 1 . . 1 1 1 1 . . 1 Secondary Targets 34 | . . 6 . 2 5 3 . . 2 . . . 4 1 3 1 . . 7 Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . 1 . . . 1 1 1 1 . . 1 Shots Hit Robots 1376 | 2 68 206 105 157 143 22 1 . 70 10 71 8 110 38 65 42 26 . 232 Core Hits 663 | 2 27 92 41 94 64 22 1 . 80 4 15 2 50 22 28 21 12 . 86 Critical Hits 60 | . 2 . 2 . . . . . . 1 3 . 6 8 8 3 4 . 23 Critical Kills 21 | . . . 2 . . . . . . . 1 . 4 3 4 . 1 . 6 Critical Parts Destroyed 30 | . 2 . . . . . . . . 1 . . 2 4 3 3 2 . 13 Melee Attacks 57 | . 2 2 5 . 19 . . . 7 . . 3 9 . . 3 . . 7 Impact 57 | . 2 2 5 . 19 . . . 7 . . 3 9 . . 3 . . 7 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 2 . . . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33975 | 16 486 2659 1926 4425 2914 301 14 . 3276 272 1820 136 3526 1500 1903 1063 820 . 6918 Guns 25683 | 16 478 2067 1567 2451 2626 301 14 . 686 236 1820 127 2877 991 1670 1063 484 . 6209 Cannons 504 | . . 504 . . . . . . . . . . . . . . . . . Explosions 6664 | . . . 211 1919 . . . . 2590 . . . 299 446 233 . 336 . 630 Melee 443 | . . . . . 149 . . . . . . . 261 . . . . . 33 Ramming 681 | . 8 88 148 55 139 . . . . 36 . 9 89 63 . . . . 46 Kinetic 23990 | 16 478 2232 1567 2131 2626 301 14 . 686 236 1820 127 2439 991 1670 1063 484 . 5109 Thermal 2296 | . . 150 . 342 . . . . 181 . . . 438 . 116 . . . 1069 Explosive 4487 | . . . 211 1783 . . . . 1748 . . . 299 446 . . . . . Electromagnetic 2078 | . . 189 . 114 . . . . 661 . . . . . 117 . 336 . 661 Impact 443 | . . . . . 149 . . . . . . . 261 . . . . . 33 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 47 | . 3 . . 2 4 4 4 4 . . 45 47 4 4 4 4 5 5 21 Average Corruption 10 | . 2 . . 2 2 4 4 4 . . 25 45 3 4 4 3 4 5 13 Corruption Purged 2 | . . . . . . . . . . . . 2 . . . . . . . Effects 375 | . 15 . . 2 15 12 5 2 . . 62 104 11 25 11 1 24 . 86 Message Errors 65 | . 3 . . 1 3 1 . . . . 12 20 3 5 2 . 10 . 5 Matter Fused 66 | . 3 . . . 2 3 3 1 . . 10 11 . 10 3 1 6 . 13 Heat Flow Errors 29 | . 2 . . 1 3 2 1 . . . 3 5 3 . 2 . 1 . 6 Energy Discharges 32 | . 4 . . . 3 2 1 1 . . . 7 1 4 3 . 2 . 4 Data Loss (minor) 33 | . 2 . . . 1 3 . . . . 3 10 2 1 . . 3 . 8 Data Loss (major) 3 | . . . . . . . . . . . . 2 . . . . . . 1 Misfires 4 | . . . . . . . . . . . . 2 . . . . . . 2 Alerts 5 | . . . . . . . . . . . 1 3 . . . . . . 1 Misdirections 45 | . . . . . . . . . . . 7 32 . . . . . . 6 Targeting Errors 80 | . 1 . . . 2 1 . . . . 20 11 2 4 1 . 2 . 36 Weapon Failures 13 | . . . . . 1 . . . . . 6 1 . 1 . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 552 | . . 4 . 91 75 . . . 66 . . . 207 26 9 . 7 . 67 Projectiles 26 | . . . . . . . . . . . . . 26 . . . . . . Explosions 295 | . . . . 91 . . . . 66 . . . 50 23 9 . 7 . 49 Melee 231 | . . 4 . . 75 . . . . . . . 131 3 . . . . 18 Knockbacks 27 | . . 17 1 . 4 . . . . 1 . . 3 . . . . . 1 Impact 11 | . . 2 1 . 4 . . . . 1 . . 2 . . . . . 1 Kinetic 10 | . . 10 . . . . . . . . . . . . . . . . . Secondary 6 | . . 5 . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 17 | . . . . . . . . . . . . . . . . . 17 . . Shots 2 | . . . . . . . . . . . . . . . . . 2 . . Rammed 58 | . 1 11 15 5 8 . . . . 2 . 1 10 2 . . . . 3 Targets Rammed 63 | . 2 12 15 5 9 . . . . 2 . 1 12 2 . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 1 1 . . 1 . . . . . . . 2 . . . . . . Highest Temperature 413 | . 232 254 97 316 204 246 251 . 125 7 221 245 358 5 305 78 251 . 413 Average Temperature 70 | . 84 54 20 73 53 83 129 . 48 4 77 101 78 4 147 30 106 . 104 Received Heat Transfer 2973 | . 360 240 159 621 126 36 . . 249 30 . 18 208 147 180 36 58 . 505 Effects 9 | . 1 . . 4 . . . . . . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . 1 . . 1 . . . . . . . . . . . . . . . Interference 6 | . . . . 3 . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . 1 . . . . . . . 2 . 5 Combat Hostiles 7 | . . . . . . . . . 1 . . . . . . . 2 . 4 Parts Fried 24 | . . . . . 1 . . . 5 . . . 4 . 1 . 3 . 10 Impact Corruptions 17 | . . 1 . . 4 . . . . . . . 7 2 . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 . . . . . . . . . . 2 . . . . . 3 Heat Transferred 3057 | . . 222 . 642 . . . . 180 . . . 518 . 200 . . . 1295 Parts Sabotaged 4 | . . . . . . . . . . . . . 2 . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 1 . . . . 3 . . . . . 3 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Fac Upp Upp Res Peak Influence 884 | 5 136 568 407 675 495 . . . . 450 91 283 719 628 637 470 . . 884 Initial 351 | . 3 24 216 . 298 . . . . 105 87 . 67 298 351 244 . . 48 Average 297 | 3 42 350 127 467 344 . . . . 239 52 70 227 418 548 295 . . 513 Maximum Alert Level 3 | . . 2 2 2 2 . . . . 2 . 1 3 2 2 2 . . 3 Low Security (%) 38 | 100 100 21 76 14 3 . . . . 64 100 85 66 . . . . . 18 Level 1 26 | . . 30 19 18 72 . . . . 12 . 14 9 44 6 77 . . 9 Level 2 32 | . . 48 3 67 23 . . . . 22 . . 22 55 93 22 . . 48 Level 3 2 | . . . . . . . . . . . . . 1 . . . . . 23 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 2 1 4 5 . . . . 2 . 2 5 . . 2 . . 10 Investigation 6 | . 1 1 . 1 1 . . . . . . . 1 . . . . . 1 Extermination 13 | . . . . . 4 . . . . 1 . 1 1 . . 1 . . 5 Reinforcement 12 | . 1 1 1 3 . . . . . 1 . 1 1 . . 1 . . 2 Assault 2 | . . . . . . . . . . . . . 1 . . . . . 1 Garrison 2 | . . . . . . . . . . . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . 2 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Fac Upp Upp Res Distress Signals 20 | . . 3 1 6 . . . . 2 1 . 1 . . . 1 . . 5 Communications Jammed 72 | . . . . . . . . . . . . . 17 . . 3 . . 52 Distress Signals 67 | . . . . . . . . . . . . . 12 . . 3 . . 52 Times Spotted 387 | . 12 50 19 52 33 8 1 . 31 12 6 13 37 22 17 11 6 . 57 Peak Tracking Total 7 | . 3 7 3 4 5 4 1 . 6 4 2 4 6 4 5 5 4 . 5 Tactical Retreats 17 | . . 1 . 2 . 3 . . 1 1 . . 6 . . 1 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Fac Upp Upp Res Traps Triggered 17 | . 3 2 2 1 2 . . . . 1 . 5 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . 2 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Fac Upp Upp Res Machines Disabled 30 | . . . 3 3 1 . . . 3 2 . 3 7 . 4 1 . . 3 Max in Single Turn 2 | . . . 1 1 1 . . . 2 . . 1 2 . 1 1 . . 1 Garrison Access 2 | . . . 1 . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Fac Upp Upp Res Machines Accessed 37 | . 5 7 10 9 5 . . . . . . . . . . . 1 . . Terminals 26 | . 4 5 8 7 2 . . . . . . . . . . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . . Repair Stations 6 | . 1 2 1 1 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . Total Hacks 104 | . 20 19 27 24 13 . . . . . . . . . . . 1 . . Successful 66 | . 15 12 18 13 7 . . . . . . . . . . . 1 . . Failed 38 | . 5 7 9 11 6 . . . . . . . . . . . . . . Catastrophic 9 | . 3 1 1 4 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 117 | . 10 7 7 13 4 . . . . 3 . 12 14 25 10 4 . . 8 Terminals 73 | . 14 15 23 16 5 . . . . . . . . . . . . . . Fabricators 5 | . . . . . 5 . . . . . . . . . . . . . . Repair Stations 22 | . 6 4 3 6 3 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . Terminal Hacks 28 | . 6 6 12 2 1 . . . . . . . . . . . 1 . . Record 1 | . . 1 . . . . . . . . . . . . . . . . . Part Schematic 4 | . 1 . 2 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 1 . . . . . . . . . . . . . . . . . Open Door 3 | . . . 2 . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . 1 . 1 1 . . . . . . . . . . . . . . Terminal Index 3 | . 1 1 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . . . Garrison Status 1 | . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 4 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . 2 . . . . . . . . . . . . . . Build 2 | . . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 20 | . 6 4 2 6 2 . . . . . . . . . . . . . . Scan Component 10 | . 3 2 1 3 1 . . . . . . . . . . . . . . Repair 10 | . 3 2 1 3 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 2 3 3 . . . . . . . . . . . . . . . Terminals 11 | . 3 2 3 3 . . . . . . . . . . . . . . . Botnet 11 | . 3 2 3 3 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 5 7 6 8 4 . . . . . . . . . . . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 . 2 2 . . . . . . . . 13 12 . . . . . Parts Built 3 | . . . . . 3 . . . . . . . . . . . . . . Matter 292 | . . . . . 292 . . . . . . . . . . . . . . Time 109 | . . . . . 109 . . . . . . . . . . . . . . Total Part Build Rating 9 | . . . . . 9 . . . . . . . . . . . . . . Parts Repaired 10 | . 3 2 1 3 1 . . . . . . . . . . . . . . Time 375 | . 78 64 13 182 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . . . . . Robots Rewired 13 | . . . . . . . . . 11 . . . . 2 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Fac Upp Upp Res Total Allies 61 | . . . 10 . 3 . . 4 11 . 1 8 7 8 3 2 . . 4 Largest Group 10 | . . . 10 . 3 3 . 4 6 6 3 5 4 5 4 2 . . 4 Highest-Rated Group 412 | . . . 88 . 93 93 . 147 162 162 108 380 231 309 230 206 . . 412 Highest-Rated Ally 103 | . . . 16 . 31 31 . 38 41 41 41 85 70 85 85 103 . . 103 Zionite Dispatches 15 | . . . . . . . . . . . . 3 4 4 1 1 . . 2 Heavy 6 | . . . . . . . . . . . . 1 . 2 . 1 . . 2 Light 4 | . . . . . . . . . . . . 2 1 . 1 . . . . Hacker 1 | . . . . . . . . . . . . . 1 . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . Hover Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . Total Orders 4 | . . . . . . . . . . . . . 2 2 . . . . . DROP 4 | . . . . . . . . . . . . . 2 2 . . . . . Ally Attacks 385 | . . . 22 . 11 8 . . 50 23 33 40 65 39 34 17 . . 43 Total Damage 13367 | . . . 248 . 108 106 . . 1166 832 1206 1123 1470 2158 977 1223 . . 2750 Kills 85 | . . . 3 . 1 . . . 9 11 1 13 10 14 4 2 . . 17 Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 1 2 2 . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . 1 2 2 . . . . Component Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Fac Upp Upp Res Turns Passed 24032 | 214 1193 3064 2015 2282 2589 633 546 1916 1574 403 601 1220 1383 1034 436 377 964 13 1575 Spaces Moved 11194 | 130 549 1290 853 948 1177 325 290 1041 701 200 271 621 680 572 188 180 535 9 634 Core 5 | 5 . . . . . . . . . . . . . . . . . . . Treads 11156 | 92 549 1290 853 948 1177 325 290 1041 701 200 271 621 680 572 188 180 535 9 634 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 33 | 33 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 200 180 183 183 183 183 183 183 183 183 160 160 160 160 160 160 180 Average Speed 180 | 140 173 194 200 182 183 183 183 183 183 183 183 183 164 161 161 160 163 160 180 Slowest Speed 205 | 160 180 200 200 183 183 183 183 183 205 183 183 183 182 162 182 180 180 160 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 6 85 82 89 64 31 48 48 86 60 9 83 16 17 78 73 6 63 7 26 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 17 | . . . . . . 1 . 3 . . . . . 9 4 . . . . Known Exits Taken 3 | . . 1 . . 1 . . . . . . . 1 . . . . . . Unknown Exits Taken 14 | 1 1 . 1 1 . 1 1 1 1 . . 1 . 1 1 1 1 1 . Scrap Searched 10 | . . . . . . 3 1 3 1 . . . . . . . 2 . . Spaces Dug 39 | . 1 2 . . 17 . . . . 2 . 3 5 . . 3 . . 6 Terrain Destroyed 331 | . 1 4 17 94 20 . . . 36 2 5 11 29 37 19 19 3 . 34 Melee 37 | . 1 2 . . 17 . . . . . . 3 5 . . 3 . . 6 Projectile 100 | . . 2 . . 3 . . . . 2 5 8 9 5 19 16 3 . 28 AOE 194 | . . . 17 94 . . . . 36 . . . 15 32 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Cet Fac Upp Upp Res Total 13582 | 155 705 1647 1036 1353 1464 349 302 1053 901 223 322 684 820 646 257 225 595 8 837 Wait 860 | . 85 106 65 235 166 4 10 . 35 2 13 13 42 4 . 16 26 . 38 Move 11176 | 129 548 1289 852 947 1176 324 289 1040 700 200 270 620 679 571 187 179 534 8 634 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 142 | 5 10 32 5 16 6 1 . 3 10 3 2 6 6 5 11 3 3 . 15 Fast Attach 53 | 10 2 5 2 7 2 2 . 2 . . 4 3 3 2 4 . 1 . 4 Attach 55 | 1 . 3 . 3 5 1 . . 5 2 . 1 8 . 4 2 1 . 19 Detach 12 | 3 . . . . . 1 . . . . . 1 1 . 5 . 1 . . Swap 248 | 2 7 38 21 23 22 5 2 3 23 3 3 11 12 17 5 7 12 . 32 Drop 207 | 3 1 56 18 30 7 5 . 5 15 4 7 10 7 18 10 2 3 . 6 Fire 632 | 2 48 104 51 87 52 6 1 . 47 7 23 7 41 19 31 13 14 . 79 Melee 57 | . 2 2 5 . 19 . . . 7 . . 3 9 . . 3 . . 7 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 63 | . 2 12 15 5 9 . . . . 2 . 1 12 2 . . . . 3 Escape Stasis 10 | . . . 2 . . . . . . . . 8 . . . . . . . Rewire 67 | . . . . . . . . . 59 . . . . 8 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [Dee] / [*Pro]) -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 215 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 12) 420 | -10/Materials | Discovered new exit (range 5) 522 | -10/Materials | Discovered new exit (range 16) 728 | -10/Materials | Repaired Lgt. Treads 755 | -10/Materials | Repaired Lgt. Assault Rifle 783 | -10/Materials | Repaired Lgt. Assault Rifle 1381 | -10/Materials | Core integrity fell below 50% 1408 | -10/Materials | Entered another Materials area 1408 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1413 | -9/Materials | Discovered new exit (range 7) 1816 | -9/Materials | Repaired Lgt. Treads 1897 | -9/Materials | Identified exit to Mines 1897 | -9/Materials | Identified exit to Storage 2477 | -9/Materials | Discovered new exit (range 4) 2667 | -9/Materials | Build established: Scavenger-Tank 3110 | -9/Materials | Build established: Hauler-Tank 3837 | -9/Materials | Crushed by falling debris 3837 | -9/Materials | Core integrity fell below 50% 4305 | -9/Materials | Repaired Great Maul 4472 | -9/Materials | Entered Storage 4848 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6247 | -9/Storage | Discovered new exit (range 11) 6423 | -9/Storage | Repaired Lgt. Armor Plating 6487 | -9/Storage | Entered Materials 6487 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6982 | -8/Materials | Destroyed 8 combat bots 7338 | -8/Materials | Repaired Imp. Assault Rifle 7420 | -8/Materials | Repaired Prc. Rocket Launcher 7486 | -8/Materials | Repaired Imp. Assault Rifle 8396 | -8/Materials | Discovered new exit (range 4) 8532 | -8/Materials | Discovered new exit (range 16) 8769 | -8/Materials | Entered Factory 8769 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9340 | -7/Factory | Repaired Hvy. Armor Plating 9463 | -7/Factory | Identified exit to Lower Caves 9799 | -7/Factory | Fabricated Transmission Jammer? 11128 | -7/Factory | Fabricated Arm. Treads (x2) 11172 | -7/Factory | Allied Derelicts emerged from ambush trap array 11358 | -7/Factory | Entered Lower Caves 11358 | -7/Lower Caves | Accompanied by 3 allies 11359 | -7/Lower Caves | Encountered a Warlord checkpoint 11969 | -7/Lower Caves | Discovered new exit (range 14) 11991 | -7/Lower Caves | Entered another Lower Caves area 12115 | -7/Lower Caves | Build established: Hauler-Skirmisher 12517 | -7/Lower Caves | Discovered new exit (range 14) 12537 | -7/Lower Caves | Entered Zion 12642 | -7/Zion | System corruption cleaned by Quarantine Array 12675 | -7/Zion | Learned location of Warlord (-5) 12833 | -7/Zion | Found Prototype Device 12833 | -7/Zion | Identified Phasing AFG 13122 | -7/Zion | Learned location of Data Miner (-6) 13147 | -7/Zion | Received a hallucinogenic algorithm 13167 | -7/Zion | Discovered new exit (range 18) 13452 | -7/Zion | Learned Factory emergency access door positions 14062 | -7/Zion | Imprinted 14065 | -7/Zion | Declared Zion's savior 14369 | -7/Zion | Learned Factory stockpile data 14397 | -7/Zion | Discovered new exit (range 18) 14453 | -7/Zion | Entered Proximity Caves 14453 | -6/Proximity Caves | Accompanied by 4 allies 14596 | -6/Proximity Caves | Learned Factory machine intel 15096 | -6/Proximity Caves | Learned Factory emergency access door positions 15146 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 15597 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 15811 | -6/Proximity Caves | Discovered new exit (range 16) 16027 | -6/Proximity Caves | Entered Factory 16027 | -6/Factory | Accompanied by 6 allies 16027 | -6/Factory | Evolved 2 slots: Utility x2 16030 | -6/Factory | Loaded intel: 275 machine locations 16430 | -6/Factory | Sucked down chute 16430 | -6/Factory | Entered Waste 16431 | -6/Waste | Met a frightened Derelict 16445 | -6/Waste | EMP discharged 16475 | -6/Waste | 2 allies followed down the chute 16516 | -6/Waste | Spotted C-40 Crusher 16523 | -6/Waste | Destroyed C-40 Crusher 16535 | -6/Waste | Spotted C-40 Crusher 16545 | -6/Waste | EMP discharged 16545 | -6/Waste | System corruption reached 10% 16548 | -6/Waste | Allies destroyed C-40 Crusher 16575 | -6/Waste | Found Damper Plating 16593 | -6/Waste | Spotted C-40 Crusher 16605 | -6/Waste | Destroyed C-40 Crusher 16645 | -6/Waste | EMP discharged 16686 | -6/Waste | Destroyed C-40 Crusher 16745 | -6/Waste | EMP discharged 16841 | -6/Waste | Destroyed C-40 Crusher 16845 | -6/Waste | EMP discharged 16845 | -6/Waste | System corruption reached 30% 16927 | -6/Waste | Destroyed C-40 Crusher 16945 | -6/Waste | EMP discharged 16991 | -6/Waste | Discovered new exit (range 22) 17031 | -6/Waste | Entered Factory 17217 | -6/Factory | Discovered new exit (range 17) 17253 | -6/Factory | Identified exit to Lower Caves 17336 | -6/Factory | Zion Heavy squad teleported in 17902 | -6/Factory | Build established: Hauler-Assassin 17930 | -6/Factory | Zion Light squad teleported in 18116 | -6/Factory | Zion Light squad teleported in 18151 | -6/Factory | Discovered new exit (range 11) 18224 | -6/Factory | Found Prototype Protection 18224 | -6/Factory | Identified Zio. Weapon Casing 18251 | -6/Factory | Entered another Factory area 18251 | -5/Factory | Accompanied by 1 ally 18251 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18252 | -5/Factory | Identified exit to Extension 18462 | -5/Factory | Discovered exit to Extension (range 21) 18578 | -5/Factory | Zion Hacker squad teleported in 19164 | -5/Factory | Build established: Scavenger-Skirmisher 19191 | -5/Factory | Zion Light squad teleported in 19216 | -5/Factory | Zion Infowar Resupply teleported in 19221 | -5/Factory | Found Prototype Processor 19221 | -5/Factory | Identified Exp. Signal Interpreter 19237 | -5/Factory | Garrison activated, responded to threat 19427 | -5/Factory | Lost 3 parts (1n1u1w) 19497 | -5/Factory | Retrieved Zion intel report: Component Schematics 19498 | -5/Factory | Zion Hover Resupply teleported in 19571 | -5/Factory | Terminal network hard line cut 19634 | -5/Factory | Entered Extension 19688 | -5/Extension | Zion Heavy squad teleported in 19706 | -5/Extension | Zion Kinetic Resupply teleported in 19821 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/0 19978 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 19979 | -5/Extension | Zion Hacking Resupply teleported in 20013 | -5/Extension | Build established: Scavenger-Tank 20048 | -5/Extension | Zion Heavy squad teleported in 20108 | -5/Extension | Spotted B-75 Beast 20123 | -5/Extension | Spotted B-75 Beast 20127 | -5/Extension | Allies destroyed B-75 Beast 20130 | -5/Extension | Allies destroyed B-75 Beast 20646 | -5/Extension | Discovered new exit (range 10) 20647 | -5/Extension | Discovered new exit (range 6) 20668 | -5/Extension | Entered Cetus 20668 | -5/Cetus | Accompanied by 3 allies 20690 | -5/Cetus | Spotted Cetus Guard 20690 | -5/Cetus | Spotted Cetus Guard 20690 | -5/Cetus | Spotted Cetus Guard 20690 | -5/Cetus | Spotted Cetus Guard 20697 | -5/Cetus | Destroyed Cetus Guard 20697 | -5/Cetus | Destroyed Cetus Guard 20700 | -5/Cetus | Destroyed Cetus Guard 20706 | -5/Cetus | Allies destroyed Cetus Guard 20806 | -5/Cetus | Cetus Manufacturing Module disabled 20885 | -5/Cetus | Zion Light squad teleported in 20925 | -5/Cetus | Retrieved Zion intel report: Depthwide Sectors/-1 20933 | -5/Cetus | Retrieved Zion intel report: Unaware Schematics 20943 | -5/Cetus | Discovered new exit (range 21) 20982 | -5/Cetus | Spotted Cetus Guard 20982 | -5/Cetus | Spotted Cetus Guard 20982 | -5/Cetus | Spotted Cetus Guard 20982 | -5/Cetus | Spotted Cetus Guard 20992 | -5/Cetus | Discovered new exit (range 22) 21013 | -5/Cetus | Destroyed Cetus Guard 21025 | -5/Cetus | Destroyed Cetus Guard 21029 | -5/Cetus | Destroyed Cetus Guard 21035 | -5/Cetus | Destroyed Cetus Guard 21054 | -5/Cetus | Lost 3 parts (1u2w) 21063 | -5/Cetus | Scared off Revision 17 21104 | -5/Cetus | Entered Factory 21104 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21305 | -4/Factory | Zion Heavy squad teleported in 21344 | -4/Factory | Discovered new exit (range 22) 21481 | -4/Factory | Entered Upper Caves 21785 | -4/Upper Caves | Build established: Scavenger-Skirmisher 21849 | -4/Upper Caves | Encountered a Warlord checkpoint 22045 | -4/Upper Caves | Learned 4 Research zone layouts 22252 | -4/Upper Caves | Discovered new exit (range 11) 22268 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22445 | -4/Upper Caves | Entered another Upper Caves area 22445 | -4/Upper Caves | Discovered new exit (range 9) 22458 | -4/Upper Caves | Entered Research 22458 | -3/Research | Evolved 2 slots: Power x1, Utility x1 22459 | -3/Research | Identified exit to Quarantine 22650 | -3/Research | Zion Heavy squad teleported in 22805 | -3/Research | Found Prototype Launcher 22820 | -3/Research | Zion Heavy squad teleported in 22867 | -3/Research | Identified Tesla Bomb Launcher 22929 | -3/Research | Spotted B-86 Titan 23031 | -3/Research | System corruption reached 10% 23058 | -3/Research | Lost 3 parts (1u2w) 23507 | -3/Research | First assault squad dispatched 23651 | -3/Research | Lost 7 parts (1p1n2u3w) 23718 | -3/Research | Terminal network hard line cut 23909 | -3/Research | Found Prototype Processor 24033 | -3/Research | Self-destructed Last Messages --------------- Identified Gamma Rifle. System corrupted: Heat flow error (+197). Slug penetrates Wall. System corrupted: Hyp. Railgun targeting data glitched. Slug penetrates G-67 Veteran. G-67 Veteran destroyed. Dropped Centrium Heavy Treads. Acquired Centrium Heavy Treads. U-05 Engineer lays Concrete. Slug penetrates Garrison Access. Slug penetrates Wall. HV Slug penetrates Garrison Access. HV Slug penetrates Wall. System corrupted: Helical Railgun targeting data glitched. Slug penetrates Garrison Access. Slug penetrates Wall. U-05 Engineer builds a Door. Y-72 Warden emerges from the garrison. System corrupted: Heat flow error (+249). Power failure, Antimatter Reactor shutdown. Map ----- +----------------------------------------------------+ | ???????????????????????#?????????? | | ????????????????#????#???????????? | | ????????????????????????????????#? | | ???????????????#?? ????###?##??? | | ??????????????#?# ?#??#???????? | | ???????????? ???# #????? ????#? | | ??????#?? ??????# # ???? ?????? | | ?????#??? ? ? ??# ? ??""??????? | | ??????#"??? ?? ?# ? ???? ?????? | | ?????????? ????+ + ? ???????# | | ??????#????? ??# # ? ? ?#?? | | ???????? ? ? ?# #????? ????# | | ?????##? ???? # #???? ???#??? | | ?##??#?###???#?## # ??????????? | | #????? ?? ?? ??# #???#???????? | | ####? ?? ??????# #????#??????? | | ##??#????????"??+ #?#??#?#????? | | #????? "???"""??# ##??#????##?# | | #??#?? ?"?""?" # ###########?? | | ?##?#? ? ? ? ? ?# # #?# | | ##?##??? ? ? # # *! ] #?? | | ?#??##?#??##?#?## # =%Y #?? | | ???????#?#######; # [!" 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""#?###?##?###?#??#? | | # # #?##????####?#???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 43 Energy Capacity 1590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 135 Jamming Range 16 Armor Coverage 1200 Resistance: EM 90 Evasion (%) 40 Target Analysis 8 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hvy. Missile Launcher | -9/Storage | Hacked Med. Treads | -9/Storage | Hacked Arm. Treads | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Hacked Imp. Hacking Suite | -5/Factory | Z-intel Adv. Sensor Array | -5/Factory | Z-intel Hpw. Shock Rifle | -5/Factory | Z-intel Target Analyzer | -5/Factory | Z-intel Hvy. Laser | -5/Factory | Z-intel Flexi-carbon Leg | -5/Factory | Z-intel Fusion Compressor | -5/Factory | Z-intel Focal Shield | -5/Factory | Z-intel Wave Gun | -5/Factory | Z-intel Imp. Core Analyzer | -5/Factory | Z-intel Scythe | -5/Factory | Z-intel Imp. Target Analyzer | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel F-cell Engine | -5/Extension | Z-intel Imp. Energy Well | -5/Extension | Z-intel Biomechanical Wings | -5/Extension | Z-intel Cld. Gravmag System | -5/Extension | Z-intel Adv. Power Amplifier | -5/Extension | Z-intel Exp. Signal Interpreter | -5/Extension | Z-intel Cld. Plasma Rifle | -5/Extension | Z-intel Scatter Rocket Array | -5/Extension | Z-intel Exp. Heat Sink | -5/Extension | Z-intel Cold Fusion Reactor | -5/Extension | Z-intel Hvy. Gatling Laser | -5/Extension | Z-intel Prc. Matter Filter | -5/Extension | Z-intel Robot Schematics ------------------ T-07 Excavator | -5/Cetus | Z-intel R-10 Processor | -5/Cetus | Z-intel A-15 Conveyor | -5/Cetus | Z-intel Y-64 Sentinel | -5/Cetus | Z-intel Fabricated ------------ Transmission Jammer | x1 | -7/Factory Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Friend Of Zion Generalissimo Treasure Hunter Challenges ------------ None Game ------ Seed FireReflectiveGuard Manual? 0 Play Time 03:43:01 Cumulative 42.9 hours Start 2021.03.07 @ 20:56:08 End 2021.03.09 @ 09:50:43 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 31 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: da2a0818-d832-45cf-ba98-933a9224d230