Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.21 @ 20:32:56 Player: aoemica Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (311) 1555 Value Destroyed (12240) 12240 Prototype IDs (93) 1860 Alien Tech Used (1) 200 Bonus (7018) 7018 TOTAL SCORE: 30673 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4111 Follower Combat Kills 894 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -387 Cogmind --------- Core Integrity 0/1150 Matter 155/300 Energy 390/940 System Corruption 19% Temperature Cool (0) Movement Core (1950) Ox38 Location -4/Factory Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (7) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink Huge Storage Unit Zionite Biocell > --- WEAPON (6) ------- Improved Matter Neutralizer Compact Tesla Bomb Launcher > --- INVENTORY (25) --- Energy Well (350) Zionite Biocell (600) Advanced Matter Compressor (400) Advanced Matter Compressor (94) Spectral Analyzer Improved Transmission Jammer Experimental Utility Shielding Improved Hacking Suite Mobile Refinery Mk. CCLXVII Mini Drone Bay (3/3) Transdimensional Reconstructor Hellfire Missile Launcher Improved Datajack Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Flexi-carbon Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Cooling System Huge Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Advanced Plasma Rifle Heavy Wave Gun Improved KE Penetrator Improved KE Penetrator Graviton Cannon Graviton Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Improved Heavy Treads Zionite Biocell Zionite Biocell Advanced Matter Compressor Advanced Matter Compressor Spectral Analyzer Improved Transmission Jammer Experimental Utility Shielding Improved Energy Mantle Improved Hacking Suite Mobile Refinery Mk. CCLXVII Mini Drone Bay Transdimensional Reconstructor Advanced Plasma Rifle Advanced Plasma Rifle Improved Matter Neutralizer Graviton Cannon Graviton Cannon Compact Tesla Bomb Launcher Hellfire Missile Launcher Improved Datajack Advanced Datajack [Rating: 149] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Compact Tesla Bomb Launcher Impact Weapon Makeshift Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 Utility 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Weapon 4 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 Parts Attached 293 | . 27 5 20 . 3 20 10 16 2 1 22 17 7 18 5 . . 4 9 10 1 8 2 86 Power 25 | . 7 . 1 . . 1 . 1 . . 2 1 . 2 . . . . . 1 . 1 . 8 Engine 17 | . 7 . 1 . . 1 . 1 . . 2 . . 1 . . . . . 1 . . . 3 Core 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Reactor 6 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 4 Propulsion 72 | . 7 1 4 . 1 9 6 5 . 1 4 . 2 6 1 . . . 4 2 . . 1 18 Treads 51 | . 6 . 3 . . 4 4 5 . 1 4 . 2 5 1 . . . 4 2 . . 1 9 Leg 10 | . 1 . . . . . . . . . . . . . . . . . . . . . . 9 Wheel 10 | . . 1 1 . 1 4 2 . . . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 85 | . 4 2 3 . . 4 3 3 2 . 11 13 1 4 4 . . . 3 4 1 7 . 16 Device 51 | . 3 2 2 . . 2 2 2 2 . 8 5 1 2 3 . . . 1 2 . 4 . 10 Storage 8 | . 1 . . . . . . . . . 1 1 . . . . . . . . . 2 . 3 Processor 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 24 | . . . 1 . . 2 1 1 . . 2 7 . 1 1 . . . 2 2 1 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | . 9 2 12 . 2 6 1 7 . . 5 3 4 6 . . . 4 2 3 . . 1 44 Energy Gun 20 | . 6 . 3 . . 1 . . . . . . . . . . . . . . . . . 10 Energy Cannon 14 | . . . 3 . 1 2 . 1 . . . 1 1 . . . . . . 1 . . . 4 Ballistic Gun 32 | . 3 1 5 . . 1 1 3 . . 3 . . 1 . . . 2 1 1 . . 1 9 Ballistic Cannon 23 | . . . . . . 1 . 3 . . 1 1 1 5 . . . 1 1 1 . . . 8 Launcher 18 | . . 1 1 . . . . . . . . 1 1 . . . . 1 . . . . . 13 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 27 | . 1 . 3 . . . . 1 . . 1 5 . 2 . . . . . . . 4 . 10 Corrupted Parts 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 11 | . . 4 . . . . . . . . . . . . . . . . . . . . . 7 Parts Lost 71 | . 3 . . . . 11 1 1 . . . . 2 3 1 . . . . . . . . 49 Power 8 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . 5 Propulsion 22 | . . . . . . 4 . . . . . . 2 1 1 . . . . . . . . 14 Utility 11 | . 1 . . . . 2 1 . . . . . . . . . . . . . . . . 7 Weapon 30 | . 1 . . . . 4 . . . . . . . 2 . . . . . . . . . 23 Highest Loss Streak 16 | . 1 . . . . 10 1 1 . . . . 2 1 1 . . . . . . . . 16 Average Slot Usage (%) 94 | . 98 100 99 100 100 99 99 99 100 99 97 99 99 99 100 100 100 100 92 81 82 81 82 73 Engine 7 | . 13 14 11 11 11 10 9 6 7 7 6 2 . 2 6 6 6 6 5 8 11 6 5 3 Core 1 | . . . . . . . . . . . . . . 5 6 6 6 6 5 1 . . . 2 Reactor 1 | . . . . . . . . . . . . 4 7 3 . . . . . . . 3 5 3 Treads 21 | . 24 19 11 11 9 7 14 30 30 29 29 30 29 27 33 33 33 33 27 17 17 17 17 11 Wheel 3 | . . 8 11 11 12 12 12 . . . . . . 4 . . . . . . . . . . Device 10 | . 13 14 11 11 11 13 17 15 15 15 14 14 15 6 6 6 6 6 5 6 5 4 5 6 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 7 7 6 6 6 6 6 5 5 5 5 5 4 Processor 2 | . . . . . . . . . . . . . . 5 6 6 6 6 5 5 5 5 5 4 Protection 5 | . . . 10 11 11 8 9 7 7 7 6 7 7 6 5 6 6 6 4 3 5 5 5 2 Energy Gun 3 | . 15 6 3 . . 6 4 . . . . . . . . . . . . . . . . 6 Energy Cannon 3 | . . . 7 11 3 11 9 7 7 7 5 2 6 1 . . . . . . . . . . Ballistic Gun 14 | . 12 13 21 22 22 7 4 15 15 15 14 17 15 6 6 6 6 8 17 17 17 17 21 9 Ballistic Cannon 6 | . . . . . . 6 9 7 7 7 6 7 7 17 20 20 20 17 11 10 11 11 6 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 13 52 55 68 68 68 68 75 82 82 82 84 88 87 96 96 96 96 96 102 107 106 151 151 165 Greatest Support 233 | 20 40 40 16 16 26 40 60 88 88 88 88 88 88 108 108 100 100 100 210 210 210 210 210 233 Greatest Overweight (x) 6 | . 1 5 6 4 4 6 5 . . . . . 1 5 1 . . . . . . . . 2 Average Overweight (x) 1 | . . 3 4 4 3 3 1 . . . . . . 3 . . . . . . . . . . Largest Inventory Capacity 25 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Capacity 20 | . 16 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 22 25 23 Most Carried 25 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Carried 19 | . 13 19 19 19 20 17 18 19 20 19 18 19 18 19 19 20 20 19 19 19 20 22 24 20 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Final Carried 25 | 6 20 20 20 20 20 19 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 25 25 14 Class Distribution -------------------- 30% | Tank 23% | Mutant 20% | Gunner 8% | Scavenger-Tank 8% | Derelict-Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Scavenger-Tank | -7/Deep Caves Scavenger-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Zhirov Derelict-Gunner | -4/Proximity Caves Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 11090 | 200 328 140 707 196 130 373 265 479 128 191 356 439 192 773 573 150 . 241 278 451 10 404 219 3867 Remotely 317 | . . . . . . . . 217 100 . . . . . . . . . . . . . . . Salvage Created 16008 | . 995 106 1966 140 . 452 595 467 164 292 . 111 222 635 219 175 . 222 503 261 . . 336 8147 Parts 721 | . 56 13 121 10 . 25 37 23 9 9 . 10 5 27 5 7 . 11 26 6 . . 13 308 Haulers Intercepted 14 | . 2 . 5 . . . 1 1 . . . . . 1 . . . . . . . . . 4 Recyclers Shooed 10 | . 1 . 5 . . . . . . . . . . 1 . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . 9 10 1 . 8 . 3 9 . 12 . 19 . . 12 . Prevented 6 | . . . . . . . . . . . . . 2 . . . . . . 1 . 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 260 | . 20 8 30 4 . 12 14 7 3 6 . 3 4 14 7 4 . 8 7 5 . . 5 99 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 123 | . 20 3 20 3 . 8 3 4 3 3 . 2 2 5 1 . . 1 3 2 . . 4 36 Cannons 65 | . . . 10 1 . 4 11 3 . 3 . . 1 9 6 4 . 3 3 3 . . 1 3 AOE 37 | . . 5 . . . . . . . . . 1 . . . . . 4 1 . . . . 26 Classes Destroyed 21 | . 6 2 3 2 . . 1 1 . . . 1 1 . . . . . . . . . . 4 Worker 10 | . . . 1 . . 1 . . . . . . . 1 . . . . 1 . . . . 6 Builder 11 | . . 2 2 . . . . . . . . . . . . . . . 1 . . . . 6 Tunneler 7 | . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . 3 Hauler 14 | . 2 . 5 . . . 1 1 . . . . . 1 . . . . . . . . . 4 Recycler 15 | . 1 . 4 . . 2 . 1 . . . . . 1 . . . . 1 . . . . 5 Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . 3 . 5 . . . . . . . . . . . . . . . 1 . . . . 3 Swarmer 50 | . 3 3 4 2 . 10 4 . . . . . . 6 . . . 4 3 . . . . 11 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 118 | . 17 . 19 . . 1 4 4 2 5 . . 3 2 6 4 . 3 4 3 . . 3 38 Brawler 4 | . . . 1 . . . . . 1 1 . . . . . . . . . . . . . 1 Duelist 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Sentry 22 | . . . 6 . . . 5 2 . . . . . 2 1 . . . . 1 . . . 5 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 21 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 17 Programmer 19 | . . . . . . . . 1 . . . . . 4 . . . . . . . . . 14 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 7 | . . 5 . 1 . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 25 | . 5 4 10 2 . 7 5 3 3 4 . 2 2 7 3 4 . 4 6 2 . . 3 25 Combat Bots Only 23 | . 3 3 9 2 . 7 5 3 3 4 . 2 2 3 3 4 . 4 4 2 . . 3 23 Max Kills in Single Turn 4 | . 1 2 3 1 . 3 1 1 1 1 . 1 1 2 1 1 . 4 3 1 . . 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . 1 . . . . . . . . . 1 . . . . . 4 1 . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 7V-RTL (-8/Mines) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Damage Taken 21067 | . 980 135 732 9 . 1823 292 392 91 200 . 595 562 750 743 57 . 139 204 517 . . 555 12291 Core 2057 | . 198 . 76 9 . 293 19 30 21 21 . 34 45 51 20 . . . . 38 . . 34 1168 Absorbed by Shields 565 | . . . . . . . 111 98 35 75 . . . . . . . . . . . . . 246 Reduced by Siege Mode 357 | . . . . . . . . . . . . . . . . . . . . . . . 16 341 Core Remaining (%) 68 | 100 . 20 . . . 5 96 . . . . . 78 . . . . 91 . . . . 92 . Volleys Fired 675 | . 93 15 90 20 23 43 23 33 5 12 3 15 13 43 17 5 . 10 11 15 . 1 9 176 Largest 6 | . 2 2 3 3 2 3 3 4 4 4 1 4 4 4 4 4 . 4 5 5 . 5 5 6 Hottest 439 | . 70 90 114 114 68 161 161 167 169 169 48 169 169 189 164 164 . 164 184 194 . 198 198 439 Shots Fired 1868 | . 183 23 260 40 27 122 68 97 20 47 3 53 34 125 68 20 . 37 43 67 . 5 42 484 Gun 1120 | . 183 15 207 20 19 51 22 44 10 24 . 37 14 35 17 5 . 14 30 42 . 3 34 294 Cannon 606 | . . . 51 20 8 71 46 53 10 23 3 15 15 90 51 15 . 22 13 25 . 2 8 65 Launcher 142 | . . 8 2 . . . . . . . . 1 5 . . . . 1 . . . . . 125 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1196 | . 90 1 176 20 19 51 31 76 15 35 3 50 21 112 68 20 . 36 43 65 . 5 42 217 Thermal 492 | . 93 14 70 20 8 59 23 21 5 12 . 2 8 13 . . . . . 2 . . . 142 Explosive 16 | . . 8 2 . . . . . . . . 1 . . . . . 1 . . . . . 4 Electromagnetic 164 | . . . 12 . . 12 14 . . . . . 5 . . . . . . . . . . 121 Robot Hit Streak 39 | . 14 8 23 8 . 33 16 14 6 9 . 7 19 11 11 14 . 14 7 6 . . 37 39 Robot Miss Streak 5 | . 3 4 4 3 . 5 3 3 5 2 . 3 1 5 3 1 . 1 3 5 . . . 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . 1 1 1 . . . 1 Secondary Targets 14 | . . 1 2 . . . . . . . . . . . . . . . 1 1 . . . 9 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . 1 1 . . . 1 Shots Hit Robots 1108 | . 132 11 165 16 4 96 46 45 10 26 . 26 30 65 43 14 . 26 25 33 . . 31 264 Core Hits 667 | . 54 14 81 8 . 33 23 20 6 13 . 14 16 27 15 8 . 12 23 11 . . 9 280 Critical Kills 8 | . . . . . . . . 1 . . . . . . 1 . . . . . . . 3 3 Critical Parts Destroyed 12 | . . . . . . 1 . . . . . . . 1 . . . 1 1 3 . . . 5 Critical Strikes 55 | . 2 2 1 . . 5 2 1 . . . 1 1 5 2 2 . 4 2 4 . . 4 17 Burn 12 | . 2 2 . . . . . . . . . . . . . . . . . . . . . 8 Destroy 22 | . . . 1 . . 1 . 1 . . . . . 2 1 . . 1 1 3 . . 3 8 Blast 21 | . . . . . . 4 2 . . . . 1 1 3 1 2 . 3 1 1 . . 1 1 Melee Attacks 32 | . . . . . 4 1 . . . . 26 . 1 . . . . . . . . . . . Impact 26 | . . . . . . . . . . . 26 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 4 . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37521 | . 1404 467 2914 301 . 1898 1032 1002 243 797 . 752 805 2008 1262 381 . 1037 1120 793 . 175 698 18432 Guns 15168 | . 1382 150 1626 151 . 592 308 429 130 374 . 461 267 617 262 83 . 304 703 490 . . 594 6245 Cannons 10134 | . . . 853 150 . 1306 724 569 109 423 . 125 367 1391 1000 298 . 469 381 303 . . 104 1562 Explosions 11859 | . . 317 429 . . . . . . . . 166 171 . . . . 264 36 . . . . 10476 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 360 | . 22 . 6 . . . . 4 4 . . . . . . . . . . . . 175 . 149 Kinetic 16658 | . 525 9 1234 151 . 755 553 685 157 528 . 559 407 1746 1262 381 . 773 1084 727 . . 698 4424 Thermal 9641 | . 857 141 1417 150 . 1075 305 313 82 269 . 27 227 262 . . . . . 66 . . . 4450 Explosive 1612 | . . 317 44 . . . . . . . . 166 . . . . . 264 . . . . . 821 Electromagnetic 9250 | . . . 213 . . 68 174 . . . . . 171 . . . . . 36 . . . . 8588 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . 4 . . . . . 3 3 3 3 . . . . . . . . . . . . 18 Average Corruption 4 | . . 4 . . . . . 2 3 3 3 . . . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . . . . . 3 6 8 . . . . . . . . . . . . . 35 Message Errors 11 | . . . . . . . . 1 4 1 . . . . . . . . . . . . . 5 Matter Fused 8 | . . . . . . . . 1 1 2 . . . . . . . . . . . . . 4 Heat Flow Errors 8 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 6 Energy Discharges 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . . 2 . . . . . . . . . . . . . 7 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 556 | . . 2 110 . . 13 . 6 . 9 . 7 . 143 10 . . . 34 9 . 9 . 204 Projectiles 337 | . . . 22 . . 13 . 6 . 9 . 7 . 143 10 . . . 34 9 . . . 84 Explosions 195 | . . 2 88 . . . . . . . . . . . . . . . . . . . . 105 Melee 24 | . . . . . . . . . . . . . . . . . . . . . . 9 . 15 Knockbacks 39 | . . . . . . . 4 5 . 1 . . . 5 12 3 . . 1 1 . . 2 5 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 37 | . . . . . . . 4 5 . 1 . . . 5 11 3 . . 1 1 . . 2 4 Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 150 | . . 6 3 . . . . . . . . . . . . . . . . . . . . 141 Shots 10 | . . 1 . . . . . . . . . . . . . . . . . . . . . 9 Rammed 37 | . 5 . 1 . . . . 1 1 . . . . . . . . . . . . 20 . 9 Targets Rammed 38 | . 5 . 1 . . . . 1 1 . . . . . . . . . . . . 20 . 10 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 509 | . 202 21 111 30 . 248 151 223 90 80 . 126 183 243 183 125 . 83 117 135 . 63 90 509 Average Temperature 67 | . 48 11 33 22 . 119 41 39 42 27 . 37 74 69 78 59 . 40 41 50 . 36 42 113 Received Heat Transfer 4037 | . 513 . 288 . . 315 91 118 42 110 . 162 150 162 332 45 . 63 81 186 . . 118 1261 Effects 8 | . . . . . . 3 . . . . . . . . . . . . . . . . . 5 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Total Turns 121 | . . . . . . . . . . . . . . . . . . . . . . . 32 89 Longest Duration 60 | . . . . . . . . . . . . . . . . . . . . . . . 32 60 Robots Corrupted 35 | . . . . . . . . . . . . . 1 . . . . . . . . . . 34 Combat Hostiles 33 | . . . . . . . . . . . . . 1 . . . . . . . . . . 32 Parts Fried 86 | . . . . . . . . . . . . . . . . . . . . . . . . 86 Impact Corruptions 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 31 | . 5 1 2 . . . . . . . . . . . . . . . . . . . . 23 Heat Transferred 14375 | . 2558 495 2093 259 . 349 518 518 111 370 . 37 296 370 . . . . . 74 . . . 6327 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 2928 | . 240 85 696 260 . 150 400 353 . . . . . 311 . . . . 307 . . . . 2928 Initial 156 | . . . . 139 . . 7 123 . . . . . 40 . . . . 156 . . . . . Average 297 | . 79 37 369 129 . 86 225 190 . . . . . 148 . . . . 178 . . . . 1138 Maximum Alert Level 5 | . 1 . 2 1 . . 2 1 . . . . . 1 . . . . 1 . . . . 5 Low Security (%) 62 | . 93 100 7 81 . 100 34 76 . . . . . 77 . . . . 74 . . . . 16 Level 1 22 | . 6 . 66 18 . . 53 23 . . . . . 22 . . . . 25 . . . . 10 Level 2 6 | . . . 26 . . . 12 . . . . . . . . . . . . . . . . 13 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . 18 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . 22 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 5 . 6 1 . . 1 4 . . . . . 8 . . . . 4 . . . . 32 Investigation 12 | . 4 . 4 1 . . . 1 . . . . . . . . . . 1 . . . . 1 Extermination 8 | . . . . . . . . 1 . . . . . 3 . . . . . . . . . 4 Reinforcement 19 | . 1 . 2 . . . 1 1 . . . . . 2 . . . . . . . . . 12 Assault 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Garrison 7 | . . . . . . . . 1 . . . . . 3 . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 10 | . . 1 1 . . 1 . 1 . . . . . . . . . . 1 . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 379 | . 25 8 41 5 . 12 15 9 4 8 . 14 8 17 11 4 . 10 10 13 . . 10 155 Peak Tracking Total 21 | . 4 3 5 2 9 4 5 4 3 4 . 5 5 3 4 4 . 5 6 3 . . 5 21 Tactical Retreats 22 | . . . 1 1 . 1 . . . . . . . . 4 . . . . 4 . . . 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 13 | . 5 . 2 . . . . . . . . . . . . . . . . . . . . 6 Indirectly 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 33 | . . . 6 . 2 . 3 . . . . 2 . 1 . . . . 1 . . . . 18 Max in Single Turn 5 | . . . 5 . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 5 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 45 | . 11 1 6 1 2 1 2 2 . . 1 . . 5 . . 4 . 3 1 . 4 . 1 Terminals 21 | . 8 . 4 . . 1 1 1 . . . . . 3 . . . . 1 1 . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Total Hacks 140 | . 24 1 20 1 2 2 6 5 . . 6 . . 11 . . 29 . 11 2 . 17 . 3 Successful 105 | . 12 1 13 1 2 1 3 3 . . 6 . . 6 . . 29 . 9 2 . 17 . . Failed 34 | . 11 . 7 . . 1 3 2 . . . . . 5 . . . . 2 . . . . 3 Catastrophic 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 11 . 16 . 1 1 1 1 . . 1 . . 1 . . . . 4 . . . . . Terminals 65 | . 18 . 18 . . 2 4 4 . . . . . 8 . . . . 6 2 . . . 3 Fabricators 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Repair Stations 8 | . 4 . . . . . 2 . . . . . . 2 . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Terminal Hacks 85 | . 6 1 9 1 2 1 1 2 . . 6 . . 4 . . 29 . 4 2 . 17 . . Record 19 | . . . . . 1 . . . . . . . . . . . 11 . . 2 . 5 . . Part Schematic 20 | . 1 . . . . . . . . . 6 . . . . . 9 . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 9 | . 3 . 1 . . . . . . . . . . 1 . . . . . . . 4 . . Prototype ID Bank 11 | . 1 . 2 . . . . . . . . . . 1 . . 3 . . . . 4 . . Open Door 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 5 | . . . 2 . . . . 1 . . . . . 1 . . . . 1 . . . . . Unreport Threat 4 | . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 7 | . 3 . . . . . 2 . . . . . . 2 . . . . . . . . . . Scan Component 4 | . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . Repair 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 . 4 . . . . 1 . . . . . . . . . . 3 . . . . . Terminals 4 | . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Jam 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 8 . 4 . . 1 2 1 . . . . . 5 . . . . 2 1 . . . 1 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Matter 285 | . . . . . . . . . . . . . . . . . . . 285 . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . 152 . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . Part Schematics Acquired 20 | . 1 . . . . . . . . . 6 . . . . . 9 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . Time 118 | . 36 . . . . . 38 . . . . . . 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 4 1 . . . . . . 1 . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . 4 1 . . . . . . 1 . . . . . . . . . . . parse_system 6 | . . . . . 4 1 . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 7 | . . . . 2 . . . . . . 2 . . . . . . 1 2 . . . . . Largest Group 2 | . . . . 2 2 . . . . . 2 2 2 2 . . . 1 2 2 . . . . Highest-Rated Group 190 | . . . . 51 51 . . . . . 190 190 190 185 . . . 95 82 82 . . . . Highest-Rated Ally 95 | . . . . 31 31 . . . . . 95 95 95 95 . . . 95 81 41 . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . 2 4 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Ally Attacks 141 | . . . . 3 . . . . . . . 55 33 10 . . . 19 4 17 . . . . Total Damage 4636 | . . . . 64 . . . . . . . 1374 1232 462 . . . 638 180 686 . . . . Kills 34 | . . . . 2 . . . . . . . 15 4 4 . . . 2 2 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 9 | . 3 . 1 . . . . . . . . . . 1 . . . . . . . 4 . . Derelict Logs Recovered 12 | . . 2 . 2 . . . . . . 2 . . . . . . . . 3 1 . 2 . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 22983 | . 2577 972 1987 899 797 892 527 728 460 579 1960 1162 590 1278 826 136 130 799 620 1389 425 596 993 1661 Spaces Moved 11598 | 1 1037 496 987 525 475 393 219 362 271 323 1187 673 259 596 440 61 77 445 339 648 266 328 587 603 Core 124 | . . . . . . . . . . . 76 . . . . . . . . . . . . 48 Treads 7830 | . 849 125 . . . 11 88 362 271 323 1111 673 259 168 440 61 77 445 339 648 266 328 587 399 Legs 345 | 1 188 . . . . . . . . . . . . . . . . . . . . . . 156 Wheels 3299 | . . 371 987 525 475 382 131 . . . . . . 428 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 155 155 160 120 120 101 162 162 160 50 160 160 168 168 170 170 170 160 160 160 160 160 50 Average Speed 166 | 120 208 181 163 160 155 140 170 162 162 161 152 160 209 174 169 170 170 170 164 160 160 160 160 152 Slowest Speed 360 | 120 260 260 170 160 160 260 263 162 162 162 160 160 262 262 270 170 170 170 168 160 160 160 160 360 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 95 97 74 96 70 83 21 14 52 54 85 64 43 22 56 9 68 62 8 86 52 60 71 19 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 13 | . 2 . 2 1 1 . . . . . 2 . . . . . 1 . . . . 3 1 . Known Exits Taken 4 | . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . Scrap Searched 27 | . . 2 . 1 . 1 . . . 3 4 . 2 . 3 . . 1 . 4 3 . 3 . Spaces Dug 30 | . . . 7 . . . . 1 . . 5 . . 9 . . . . 1 1 . . . 6 Terrain Destroyed 479 | . . 63 41 1 . 7 8 14 3 7 6 24 2 30 12 5 . 16 7 19 . . 11 203 Melee 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Projectile 213 | . . . . 1 . 7 8 14 3 7 1 16 2 30 12 5 . 6 7 19 . . 11 64 AOE 259 | . . 63 41 . . . . . . . . 8 . . . . . 10 . . . . . 137 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 13949 | . 1273 547 1222 556 504 644 327 442 278 351 1316 725 283 757 476 81 76 465 377 961 267 385 617 1019 Wait 917 | . 87 21 57 10 . 177 50 11 . 13 14 1 . 72 14 16 . . 10 279 . 14 16 55 Move 11574 | . 1036 495 986 524 474 392 218 361 270 322 1186 672 258 595 439 60 76 444 338 647 265 327 586 603 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 172 | . 13 5 28 1 . 8 12 5 . 1 24 5 2 12 1 . . 3 1 3 . 7 1 40 Fast Attach 104 | . 13 1 5 . . 2 4 2 . 1 7 9 . 9 . . . 1 4 3 . 6 2 35 Attach 87 | . 3 . 4 . . 11 4 2 . . 6 3 2 4 1 . . 1 2 2 . . . 42 Detach 36 | . 1 . 1 . . 2 1 . . . 9 1 . 1 . . . . 1 . . . . 19 Swap 104 | . 11 4 11 . 3 7 2 13 2 . 9 5 5 5 4 . . 2 3 5 1 3 . 9 Drop 210 | . 11 6 39 1 . 1 13 14 . 2 32 14 2 16 . . . 4 7 7 1 7 3 30 Fire 675 | . 93 15 90 20 23 43 23 33 5 12 3 15 13 43 17 5 . 10 11 15 . 1 9 176 Melee 32 | . . . . . 4 1 . . . . 26 . 1 . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 36 | . 5 . . . . . . 1 1 . . . . . . . . . . . . 20 . 9 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 786 | -10/Materials | Discovered new exit (range 5) 1134 | -10/Materials | Core integrity fell below 50% 1235 | -10/Materials | Discovered new exit (range 8) 1648 | -10/Materials | Central database locked down 2199 | -10/Materials | Repaired Broken Lgt. Treads 2554 | -10/Materials | Discovered new exit (range 9) 2578 | -10/Materials | Entered Mines 2649 | -10/Mines | Met a Derelict bent on vengeance 2663 | -10/Mines | Assembled infested the area 2957 | -10/Mines | Discovered new exit (range 11) 3328 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3375 | -10/Mines | Discovered new exit (range 11) 3451 | -10/Mines | Learned Materials terminal intel 3550 | -10/Mines | Entered Materials 3550 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3551 | -9/Materials | Identified exit to Storage 3552 | -9/Materials | Loaded intel: 11 terminal locations 4037 | -9/Materials | Discovered new exit (range 3) 4044 | -9/Materials | Build established: Tank 4657 | -9/Materials | Destroyed 9 combat bots 4743 | -9/Materials | Discovered new exit (range 13) 5506 | -9/Materials | Discovered new exit (range 6) 5537 | -9/Materials | Entered Mines 5953 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6018 | -9/Mines | Discovered new exit (range 14) 6146 | -9/Mines | Discovered new exit (range 6) 6157 | -9/Mines | Met a Derelict shopkeep closing up shop 6365 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6383 | -9/Mines | Excavation squad dispatched 6383 | -9/Mines | A large section of the Mines collapsed 6415 | -9/Mines | Discovered new exit (range 5) 6436 | -9/Mines | Entered Exiles 6436 | -9/Exiles | Accompanied by 2 allies 6466 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6476 | -9/Exiles | Met 8R-AWN 6505 | -9/Exiles | Met EX-HEX 6550 | -9/Exiles | Met EX-BIN 6598 | -9/Exiles | Met EX-DEC 6639 | -9/Exiles | Learned location of Zion (-7) 6794 | -9/Exiles | Build established: Mutant 6948 | -9/Exiles | Aligned with FarCom system 6950 | -9/Exiles | Given EX-Vault access code 6994 | -9/Exiles | Opened EX-Vault 7031 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7213 | -9/Exiles | Attacked by the Exiles 7223 | -9/Exiles | Discovered new exit (range 10) 7233 | -9/Exiles | Entered Mines 7276 | -8/Mines | Destroyed 7 combat bots 7466 | -8/Mines | 7V-RTL came to Exiles' defense 7541 | -8/Mines | Core integrity fell below 50% 7550 | -8/Mines | Build established: Tank 7577 | -8/Mines | Core integrity fell below 20% 7596 | -8/Mines | Destroyed 7V-RTL 7626 | -8/Mines | Lost 10 parts (1p3n2u4w) 8117 | -8/Mines | Discovered new exit (range 7) 8125 | -8/Mines | Entered Materials 8125 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8180 | -8/Materials | Repaired Hrd. Medium Armor Plating 8485 | -8/Materials | Discovered new exit (range 14) 8596 | -8/Materials | Identified exit to Factory 8652 | -8/Materials | Entered Factory 8652 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8653 | -7/Factory | Identified exit to Lower Caves 9031 | -7/Factory | Garrison activated, responded to threat 9254 | -7/Factory | Build established: Scavenger-Tank 9380 | -7/Factory | Entered Lower Caves 9597 | -7/Lower Caves | Build established: Tank 9832 | -7/Lower Caves | Discovered new exit (range 4) 9840 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9840 | -7/Lower Caves | Entered another Lower Caves area 10403 | -7/Lower Caves | Discovered new exit (range 11) 10419 | -7/Lower Caves | Entered Zion 10469 | -7/Zion | System corruption cleaned by Quarantine Array 10698 | -7/Zion | Learned location of Armory (-3) 10923 | -7/Zion | Learned Factory trap positions 11067 | -7/Zion | Given A8's code to call for help 11273 | -7/Zion | Found Prototype Device 11310 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11391 | -7/Zion | Received a hallucinogenic algorithm 11668 | -7/Zion | Discovered new exit (range 11) 12202 | -7/Zion | Discovered new exit (range 3) 12345 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12351 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12379 | -7/Zion | Entered Deep Caves 12379 | -7/Deep Caves | Accompanied by 2 allies 12724 | -7/Deep Caves | Attacked by Z-Imprinter 12744 | -7/Deep Caves | Allies destroyed Z-Imprinter 12784 | -7/Deep Caves | Found Prototype Protection 12784 | -7/Deep Caves | Identified Zio. Weapon Casing 12857 | -7/Deep Caves | Z-Facility disabled 12941 | -7/Deep Caves | Found Prototype Protection 12941 | -7/Deep Caves | Identified Zio. Heavy Carapace 13176 | -7/Deep Caves | Build established: Scavenger-Tank 13286 | -7/Deep Caves | Discovered new exit (range 7) 13541 | -7/Deep Caves | Entered Proximity Caves 13541 | -6/Proximity Caves | Accompanied by 2 allies 13774 | -6/Proximity Caves | Spotted B-75 Beast 13803 | -6/Proximity Caves | Destroyed B-75 Beast 14092 | -6/Proximity Caves | Discovered new exit (range 8) 14131 | -6/Proximity Caves | Entered Factory 14131 | -6/Factory | Accompanied by 2 allies 14131 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14132 | -6/Factory | Identified exit to Lower Caves 14133 | -6/Factory | Loaded intel: 131 trap records 14233 | -6/Factory | Garrison activated, responded to threat 14456 | -6/Factory | Build established: Scavenger-Gunner 14546 | -6/Factory | Repaired Gauss Rifle 15409 | -6/Factory | Entered Lower Caves 15417 | -6/Lower Caves | Encountered a Warlord checkpoint 15489 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15694 | -6/Lower Caves | Build established: Gunner 15942 | -6/Lower Caves | Discovered new exit (range 9) 16235 | -6/Lower Caves | Entered another Lower Caves area 16320 | -6/Lower Caves | Discovered new exit (range 10) 16371 | -6/Lower Caves | Entered Data Miner 16371 | -6/Data Miner | Discovered new exit (range 6) 16404 | -6/Data Miner | Met Data Miner 16446 | -6/Data Miner | Learned location of Section 7 (-2) 16446 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16462 | -6/Data Miner | Received God Mode back door access code from Data Miner 16501 | -6/Data Miner | Entered Proximity Caves 16637 | -5/Proximity Caves | Spotted B-75 Beast 16648 | -5/Proximity Caves | Escorted by Enhanced Grunt 16650 | -5/Proximity Caves | Destroyed B-75 Beast 17260 | -5/Proximity Caves | Discovered new exit (range 5) 17300 | -5/Proximity Caves | Entered Factory 17300 | -5/Factory | Accompanied by 1 ally 17300 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17415 | -5/Factory | Identified exit to Upper Caves 17680 | -5/Factory | Garrison activated, responded to threat 17687 | -5/Factory | Fabricated H-66 Slayer? 17920 | -5/Factory | Entered Upper Caves 17920 | -5/Upper Caves | Accompanied by 2 allies 18071 | -5/Upper Caves | Learned Factory terminal intel 18358 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18830 | -5/Upper Caves | Spotted B-75 Beast 18908 | -5/Upper Caves | Learned Factory security intel 18927 | -5/Upper Caves | Learned Factory non-interactive machine intel 19219 | -5/Upper Caves | Discovered new exit (range 16) 19309 | -5/Upper Caves | Entered another Upper Caves area 19309 | -5/Upper Caves | Discovered new exit (range 11) 19325 | -5/Upper Caves | Learned Factory emergency access door positions 19710 | -5/Upper Caves | Discovered new exit (range 15) 19732 | -5/Upper Caves | Build established: Derelict-Gunner 19734 | -5/Upper Caves | Entered Zhirov 19734 | -5/Zhirov | Discovered new exit (range 3) 19829 | -5/Zhirov | Found Alien Artifact 19829 | -5/Zhirov | Identified Integrated Reactor 19829 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20039 | -5/Zhirov | Found Alien Artifact 20265 | -5/Zhirov | Learned location of Quarantine (-2) 20265 | -5/Zhirov | Learned location of Command (-1) 20330 | -5/Zhirov | Entered Proximity Caves 20426 | -4/Proximity Caves | Learned Research stockpile data 21196 | -4/Proximity Caves | Discovered new exit (range 13) 21323 | -4/Proximity Caves | Entered Factory 21323 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 21326 | -4/Factory | Loaded intel: 200 non-interactive machine locations 21327 | -4/Factory | Loaded intel: 22 terminal locations 21625 | -4/Factory | Destroyed 9 combat bots 21648 | -4/Factory | Lost 5 parts (1p1u3w) 21703 | -4/Factory | Destroyed 8 combat bots 21909 | -4/Factory | Found Prototype Launcher 21909 | -4/Factory | Identified Com. Tesla Bomb Launcher 21929 | -4/Factory | Found Com. Tesla Bomb Launcher 21959 | -4/Factory | Lost 4 parts (1n2u1w) 22059 | -4/Factory | Found Com. Tesla Bomb Launcher 22063 | -4/Factory | Destroyed 11 combat bots 22063 | -4/Factory | Lost 3 parts (3w) 22157 | -4/Factory | Cargo convoy interrupted 22182 | -4/Factory | Incoming assault squad redirected 22194 | -4/Factory | Destroyed 7 combat bots 22221 | -4/Factory | Found Prototype Processor 22221 | -4/Factory | Identified Spectral Analyzer 22230 | -4/Factory | Lost 10 parts (2p5n3w) 22362 | -4/Factory | Found Spectral Analyzer 22395 | -4/Factory | Found Prototype Launcher 22395 | -4/Factory | Identified Hellfire Missile Launcher 22437 | -4/Factory | Core integrity fell below 50% 22608 | -4/Factory | High security lockdown imminent 22688 | -4/Factory | High security lockdown engaged 22839 | -4/Factory | Core integrity fell below 20% 22860 | -4/Factory | System corruption reached 10% 22866 | -4/Factory | Destroyed 23 combat bots 22908 | -4/Factory | Lost 16 parts (1p4n4u7w) 22984 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 22978_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 22978_ Graviton Cannon destroyed. 22978_ Com. Wheel fried. 22978_ Com. Battery fried. 22978_ Com. Wheel fried. 22978_ I-47 Archangel destroyed. 22980_ Chain reaction triggered in Corrupted Mic. Fission Core. 22981_ P-70 Sage resets P-70 Sage, system corruption cleaned. 22981_ G-67 Veteran IFF system glitched. 22982_ P-70 Sage resets P-70 Sage, system corruption cleaned. 22982_ Com. Wheel fried. 22982_ I-47 Archangel destroyed. 22983_ G-73 Enforcer system terminally corrupted. 22983_ Unknown Reactor fried. 22983_ Adv. Heat Sink fried. 22983_ P-70 Sage resets M-36 Artificer, system corruption cleaned. 22983_ C-30 ARC bursts open, deploying its payload. 22983_ P-70 Sage unfolds itself. 22983_ M-36 Artificer unfolds itself. 22984_ Broken Graviton Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????????? | | ????????????????????""" """????????????????####??? | | ????+????????????+??""" """??????########## ??? | | ????????????????????""" """??????? ? ??? | | ?????????????????#??? ???????? ## ??? | | ?????????????????# """ "??????? = # ??? | | ?????????????????# A""" "???????!= # ??? | | ?????????????????#pp""" "???+???+!% = # ?? | | ?????????????????#p m ????????!%% # """ | | ?????????????????# "????????![ [ # """ | | ?????????????????# "????????!=! # ## "" | | ?????????????????# = ????####%b%= ## [%!%[! | | ??????????? ######### [ %%####; lgbp %%= *[%[*% | | ??????????%=% ! !*%%%[ [%=% pm%p[p *[[=[=%!! | | ??????????* !%[ %/[==[ %[ p!/%%=%%%*%#??? | | ?????????? != =!%@% /[ = #/% /###### | | ?????????? !%/ %% ######## # | | ?????????? !! ##??????# # | | ???????????#####/# ## ### ########??# # | | ?????????????????? # %= [ #??# """ # | | ???????????????? # % % ### # | | ???????????????? ?# % # | | ??????????????? ??# #### ! ! # | | ?????????????? ???# #??# ! # | | ????????????? ????# #??# "G! # | | ?????????????? ?????# #??# "" | | ?????????????? ??????# #??# # | | ??????????????????????# #??######### | | ??????????????????????# #??????????? | | ??????????????????????#################??????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 49 Energy Capacity 940 Matter Stores 300 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: EM 15 Utility Shielding 90 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 7 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ H-66 Slayer | x2 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionDeliveryLauncher Manual? 0 Play Time 02:24:47 Cumulative 447.9 hours Start 2021.07.21 @ 17:34:22 End 2021.07.21 @ 20:32:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 149 Adventurer 1 Explorer 0 Win Type - Total 30 Types 7/5/5/1/1/0/10/1/0 Lore% 94 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6ba0b09-127a-4295-875b-4ce5c944df5f