Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 23:54:49 Player: VT-MNC Result: Destroyed by as-68408 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (428) 428 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 998 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/250 Matter 253/300 Energy 47/100 System Corruption 4% Temperature Cool (57) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (20) --- Light Treads Improved Treads Improved Treads Improved Heat Sink Huge Storage Unit Structural Scanner Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Hardened Light Armor Plating Hacking Suite EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Improved Treads Improved Treads Improved Heat Sink Huge Storage Unit Structural Scanner Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Hardened Light Armor Plating Hacking Suite EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Assault Rifle [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | 8 17 6 Power 8 | 1 5 2 Engine 7 | 1 5 1 Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 2 4 1 Treads 7 | 2 4 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 2 | 1 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 9 | 3 4 2 Energy Gun 5 | 2 1 2 Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 3 | . 1 2 Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 12 | . 13 5 Core 1 | . . 7 Treads 27 | . 27 28 Device 13 | . 13 12 Storage 14 | . 14 14 Energy Gun 5 | . 7 . Ballistic Gun 21 | . 20 26 Peak Build Rating 16 | 8 14 16 Average Rating 11 | 5 11 13 On Entrance 6 | . 8 12 Naked Turns . | . . . Heaviest Build 88 | 13 88 50 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . 1 1 Largest Inventory Capacity 25 | 8 25 20 Average Capacity 19 | 7 20 20 Most Carried 20 | 8 20 20 Average Carried 18 | 5 18 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 8 20 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 805 | 310 413 82 Remotely . | . . . Salvage Created 1145 | 132 790 223 Parts 51 | 6 41 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | 1 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 12 7 Guns 19 | . 12 7 Classes Destroyed 9 | 2 6 1 Builder 1 | . 1 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 5 | 1 3 1 Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 7 | . 6 1 Assembled 6 | . . 6 Best Kill Streak 7 | 2 7 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 172 | . 83 89 Missed 52 | . 23 29 Damage Taken 1726 | . 608 1118 Core 282 | . 142 140 Absorbed by Shields . | . . . Regen/Repaired (Parts) 165 | . 165 . Core Remaining (%) 100 | 100 . . Volleys Fired 101 | 10 69 22 Largest 2 | 2 2 2 Hottest 70 | 70 70 65 Shots Fired 198 | 20 134 44 Gun 198 | 20 134 44 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 125 | 10 82 33 Thermal 52 | 5 47 . Explosive . | . . . Electromagnetic 21 | 5 5 11 Robot Hit Streak 12 | 12 10 10 Robot Miss Streak 4 | 2 4 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 128 | 15 81 32 Core Hits 54 | 4 34 16 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 4 . Burn 3 | . 3 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1737 | 185 1128 424 Guns 1737 | 185 1128 424 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1025 | 86 633 306 Thermal 447 | 37 410 . Explosive . | . . . Electromagnetic 265 | 62 85 118 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 177 | 27 177 109 Average Temperature 46 | 12 41 74 Received Heat Transfer 302 | . 201 101 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 1517 | 111 1406 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 272 | 15 272 78 Initial 9 | . 9 5 Average 60 | 6 68 39 Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 96 100 Level 1 3 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 50 | . 30 20 Peak Tracking Total 15 | . 4 15 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 32 . Successful 17 | . 17 . Failed 14 | . 14 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 18 | . 18 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations 8 | . 8 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Part Schematic 1 | . 1 . Robot Analysis 4 | . 4 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 8 | . 8 . Scan Component 4 | . 4 . Repair 4 | . 4 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 4 . Time 120 | . 120 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 5 | . . 5 Total Damage 65 | . . 65 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 4 | . 4 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3170 | 160 2490 520 Spaces Moved 1111 | 72 856 183 Core 5 | 5 . . Treads 1106 | 67 856 183 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 235 | 152 242 240 Slowest Speed 320 | 160 320 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 5 96 44 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1462 | 99 1144 219 Wait 159 | . 152 7 Move 1109 | 71 855 183 Hop . | . . . Pick Up 40 | 10 30 . Fast Attach 13 | 5 7 1 Attach 7 | 2 1 4 Detach . | . . . Swap 11 | 1 9 1 Drop 22 | . 21 1 Fire 101 | 10 69 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 6) 685 | -10/Materials | Core integrity fell below 50% 1372 | -10/Materials | Repaired Assault Rifle 1459 | -10/Materials | Discovered new exit (range 8) 1631 | -10/Materials | Discovered new exit (range 16) 1831 | -10/Materials | Discovered new exit (range 15) 2164 | -10/Materials | Discovered new exit (range 11) 2188 | -10/Materials | Central database locked down 2285 | -10/Materials | Repaired Imp. Treads 2322 | -10/Materials | Repaired Corrupted Lgt. Treads 2349 | -10/Materials | Repaired Lgt. Ion Engine 2651 | -10/Materials | Entered Mines 2654 | -10/Mines | Received a Mining Laser from a helpful Derelict 2661 | -10/Mines | Met a Derelict bent on vengeance 2883 | -10/Mines | Identified exit to Materials 2941 | -10/Mines | Discovered exit to Materials (range 5) 3100 | -10/Mines | Assembled infested the area 3105 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3138 | -10/Mines | Core integrity fell below 20% 3171 | -10/Mines | Destroyed by as-68408 with Assembled Maul Last Messages --------------- 03131_ Assault Rifle destroyed. 03136_ as-23588 destroyed. 03136_ as-98427 sneak attacks. 03137_ U-05 Engineer destroyed. 03137_ Lgt. Nuclear Core destroyed. 03139_ Hvy. EM Pulse Gun destroyed. 03139_ System corrupted by crushing effect (+4). 03147_ as-36006 destroyed. 03150_ Destroyed Asb. Hover Unit. 03150_ Ion Engine destroyed. 03153_ as-98427 destroyed. 03154_ Acquired 16 matter. 03160_ Imp. Treads destroyed. 03163_ System corrupted: IFF burst signal emitted. 03166_ as-42140 destroyed. 03166_ Switching to secondary target: as-69278. 03166_ as-69278 destroyed. 03167_ Acquired 14 matter. 03168_ Hvy. EM Pulse Gun destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????## """ | | ??????????????????????????????????????????## | | ???????????????????????????????????????????## # | | ???????????????????????????????????????????## # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????## ## | | ????????????????????????????????????????????## #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# ## | | ????????????????????????????????????????????## # | | ???????????????????????????????? #???????# | | ??????????????????????????????? #??????# | | ??????????????????????????????? ??????# # | | ???????????????????????????????? ??????## # | | ????????????????????????????????? ??????## * # | | ?????????????????????????????????? ??????#=%= | | ??????????????????????????????????? #????#=!* | | ???????????????????????????????????# ?????# | | ???????????????????????????????????# #?????## | | ???????????????????????????????????# ##????##%% | | ??????????????????############????## ###### # | | ?????????????????## a%a #??### ## ## | | ????????????????## aaaaa@t #?## ##? | | ???????????????## a##### #?# """ ##?? | | ???????????##### ==!##???# ### """ #######??? | | ???????????# !% #????# ## """ #????????? | | ???? ##????# #????????? | | ???? #?????# ## #????????? | | ???? ?????############ #????????? | | ????? ## ????????????????# #????????? | | ????? ???## #???????????????# #????????? | | ????????????## #???????????????# #?######## | | ?????????????# #???????????????# ### | | ????????????? #???????????????# | | ???????????? ???????????????# | | ??????????? % ???????????????########## | | ?????????? #### ????????????????????????## | | ????????? #???## ????????????????????????## | | ?????????? #?????# ??????????????????????### | | ?????????????????? #???????????????????### | | ?????????????????? ##??????????????????## | | ?????????????????? ??????????????????### # | | ??????????????????????????????????????## ### | | ????????????????????????????????????### ## #?? | | ???????????????????????????????????## #### ##? | | ???????????????????????????????????# ##??# ## | | ???????????????????????????????????## ##???# < # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Challenges ------------ None Game ------ Seed ControlProjectionArchive Manual? 0 Play Time 00:23:40 Cumulative 70.6 hours Start 2025.04.11 @ 23:32:50 End 2025.04.11 @ 23:54:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 1 Adventurer 4 Explorer 3 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48af3c4b-aa39-40cf-b103-8df6ba48370f