Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 19:45:58 Player: Briefgarde Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1181) 1181 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (465) 465 TOTAL SCORE: 4696 Bonus ------- Follower Combat Kills 165 Aligned with FarCom 300 Cogmind --------- Core Integrity 410/700 Matter 214/300 Energy 20/100 System Corruption 3% Temperature Cool (0) Movement Flying (195) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (7) ------ Improved Cooling System Advanced Terrain Scan Processor Targeting Computer System Shield > --- WEAPON (2) ------- Cooled Particle Cannon Katana > --- INVENTORY (5) ---- Improved Deuterium Engine Authchip [R/Combat] Authchip [Processor] Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Targeting Computer Transmission Jammer Light Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Treads Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Reaction Control System Authchip [R/Combat] Authchip [Processor] Heavy EM Pulse Gun Cooled Particle Cannon Cooled Particle Cannon Grenade Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . . . 3 2 Weapon . | . . . . . . . Parts Attached 71 | 6 8 6 6 5 17 23 Power 6 | 1 . 1 . . 2 2 Engine 5 | 1 . 1 . . 2 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 19 | 2 3 3 . 1 3 7 Treads 10 | 1 2 2 . 1 1 3 Leg . | . . . . . . . Wheel 5 | 1 1 1 . . 2 . Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 20 | 1 3 . 2 . 7 7 Device 11 | . 1 . 2 . 4 4 Storage 3 | 1 2 . . . . . Processor 4 | . . . . . 2 2 Hackware 1 | . . . . . . 1 Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 26 | 2 2 2 4 4 5 7 Energy Gun 2 | . . . . . 2 . Energy Cannon 8 | . . . 1 . 2 5 Ballistic Gun 13 | 2 2 2 3 3 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 3 . 2 . Parts Lost 16 | . . 3 . 2 4 7 Power 4 | . . 1 . . 1 2 Propulsion 5 | . . 2 . . . 3 Utility 4 | . . . . . 2 2 Weapon 3 | . . . . 2 1 . Highest Loss Streak 5 | . . 2 . 2 4 5 To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 94 | . 99 96 93 99 89 93 Engine 9 | . 14 11 14 14 8 4 Treads 16 | . 14 22 14 21 18 12 Wheel 8 | . 13 5 14 7 9 5 Flight 1 | . . . . . . 3 Device 15 | . 13 14 14 14 12 20 Storage 10 | . 14 14 14 14 9 5 Processor 6 | . . . . . 9 14 Protection 2 | . . . . . 4 5 Energy Cannon 5 | . . . . . 11 11 Ballistic Gun 14 | . 28 28 21 27 1 . Naked Turns . | . . . . . . . Heaviest Build 88 | 12 88 28 48 28 48 51 Greatest Support 48 | 20 20 40 10 40 40 48 Greatest Overweight (x) 8 | . 8 2 4 1 4 4 Average Overweight (x) 2 | . 6 1 2 . 3 . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 Average Capacity 15 | 6 23 15 15 15 15 13 Most Carried 15 | 6 14 15 15 14 15 15 Average Carried 12 | 4 10 13 14 13 11 12 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 6 10 15 15 12 15 3 Class Distribution -------------------- 49% | Mutant 20% | Scavenger-Mutant 19% | Scavenger-Skirmisher 3% | Scout 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1037 | 226 212 115 . 123 168 193 Remotely . | . . . . . . . Salvage Created 1532 | . 423 334 . 45 383 347 Parts 100 | . 20 29 . 7 29 15 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 4 | . 1 2 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 40 | . 11 7 . 4 11 7 Guns 26 | . 11 7 . 2 6 . Cannons 12 | . . . . . 5 7 AOE 2 | . . . . 2 . . Classes Destroyed 11 | . 3 2 . 1 3 2 Worker 3 | . . 1 . . 1 1 Builder 1 | . . 1 . . . . Tunneler 3 | . . . . 1 1 1 Hauler 1 | . . . . . 1 . Recycler 2 | . 1 1 . . . . Swarmer 20 | . 3 3 . 4 7 3 Grunt 13 | . 8 4 . . . 1 Duelist 1 | . . . . . . 1 Sentry 2 | . . . . . 2 . Hunter 2 | . . . . . 2 . Programmer 2 | . . . . . . 2 Best Kill Streak 6 | . 6 3 . 5 3 2 Combat Bots Only 6 | . 6 3 . 4 3 2 Max Kills in Single Turn 3 | . 1 1 . 3 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 296 | . 64 35 . 34 66 97 Missed 76 | . 15 5 . 7 14 35 Damage Taken 2900 | . 518 378 . 218 528 1258 Core 507 | . 67 52 . 26 72 290 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 . . . 42 86 . Volleys Fired 190 | . 57 31 . 8 46 48 Largest 2 | . 2 2 . 2 2 2 Hottest 180 | . 40 40 . 50 180 180 Shots Fired 341 | . 114 62 . 12 84 69 Gun 222 | . 114 62 . 11 35 . Cannon 118 | . . . . . 49 69 Launcher 1 | . . . . 1 . . Special . | . . . . . . . Kinetic 193 | . 114 62 . 11 6 . Thermal 136 | . . . . . 67 69 Explosive 1 | . . . . 1 . . Electromagnetic 11 | . . . . . 11 . Robot Hit Streak 30 | . 30 20 . 5 23 11 Robot Miss Streak 7 | . 7 2 . 2 2 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 219 | . 78 44 . 7 56 34 Core Hits 84 | . 29 22 . 6 17 10 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 1 | . 1 . . . . . Destroy 1 | . 1 . . . . . Melee Attacks 9 | . . . . . . 9 Impact . | . . . . . . . Slashing 9 | . . . . . . 9 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3639 | . 653 368 . 198 1304 1116 Guns 1455 | . 630 368 . 67 390 . Cannons 1891 | . . . . . 914 977 Explosions 131 | . . . . 131 . . Melee 139 | . . . . . . 139 Ramming 23 | . 23 . . . . . Kinetic 1135 | . 630 368 . 67 70 . Thermal 2077 | . . . . . 1100 977 Explosive 131 | . . . . 131 . . Electromagnetic 134 | . . . . . 134 . Impact . | . . . . . . . Slashing 139 | . . . . . . 139 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked 14 | . . . . . . 14 Effects 28 | . . . . . . 28 Message Errors 7 | . . . . . . 7 Matter Fused 11 | . . . . . . 11 Energy Discharges 3 | . . . . . . 3 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . . 4 Alerts 2 | . . . . . . 2 Overload Shots 10 | . . . . . 4 6 Effects 1 | . . . . . 1 . Heat Surge 1 | . . . . . 1 . Overflow Damage 137 | . . . . 2 47 88 Projectiles 66 | . . . . . 47 19 Explosions 2 | . . . . 2 . . Melee 69 | . . . . . . 69 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 10 | . 10 . . . . . Shots . | . . . . . . . Rammed 3 | . 3 . . . . . Targets Rammed 3 | . 3 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 291 | . 25 34 . 10 291 66 Average Temperature 30 | . 8 12 . 8 126 37 Received Heat Transfer 585 | . 195 213 . 24 81 72 Effects 3 | . . . . . 3 . Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . . 4 2 Heat Transferred 2888 | . . . . . 1630 1258 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 241 | . 186 177 . 163 151 241 Initial 46 | . . 17 . . . 46 Average 54 | . 68 41 . 108 73 35 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 98 Level 1 . | . . . . . . 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 3 . . . 2 5 Investigation 3 | . 1 . . . 2 . Extermination 4 | . . . . . . 4 Reinforcement 3 | . 2 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 5 | . 2 . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 21 6 . 7 17 25 Peak Tracking Total 9 | . 5 2 . 4 6 9 Tactical Retreats 7 | . 1 . . . 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 15 | . 5 2 . . 5 3 Terminals 13 | . 5 1 . . 4 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 26 | . 7 3 . . 12 4 Successful 10 | . 4 2 . . 4 . Failed 16 | . 3 1 . . 8 4 Catastrophic 4 | . . . . . 2 2 Database Lockouts . | . . . . . . . Manual 29 | . 10 1 1 . 14 3 Terminals 24 | . 7 2 . . 11 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 4 2 . . 4 . Part Schematic 1 | . . . . . 1 . Robot Analysis 3 | . 2 . . . 1 . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Locate Traps 2 | . 1 . . . 1 . Zone Layout 2 | . . 1 . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 1 . . 4 3 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 6 | . . 3 . . . 3 Largest Group 3 | . . 3 . . . 3 Highest-Rated Group 93 | . . 40 . . . 93 Highest-Rated Ally 31 | . . 16 . . . 31 Total Orders . | . . . . . . . Ally Attacks 21 | . . . . 3 . 18 Total Damage 421 | . . . . 166 . 255 Kills 5 | . . . . 3 . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Turrets Deployed 2 | . . . 1 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 2 . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 6268 | 83 977 1206 706 422 1014 1860 Spaces Moved 3926 | 47 412 820 629 206 551 1261 Core 1 | 1 . . . . . . Treads 1216 | 38 9 371 . 206 32 560 Legs . | . . . . . . . Wheels 2214 | 8 403 449 629 . 519 206 Hover . | . . . . . . . Flight 495 | . . . . . . 495 Fastest Speed 29 | 50 95 110 110 160 110 29 Average Speed 135 | 144 186 132 110 193 138 120 Slowest Speed 480 | 160 480 240 140 240 245 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . 2 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 4 74 100 88 46 35 24 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 19 | . . . . . 6 13 Terrain Destroyed 47 | . . . . 11 16 20 Melee 7 | . . . . . . 7 Projectile 29 | . . . . . 16 13 AOE 11 | . . . . 11 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4574 | 60 525 887 640 219 723 1520 Wait 261 | . 29 21 . . 73 138 Move 3916 | 46 411 819 624 205 550 1261 Hop 2 | . . . 2 . . . Pick Up 61 | 8 9 7 3 . 20 14 Fast Attach 19 | 4 1 1 2 . 4 7 Attach 31 | 2 . 2 2 2 11 12 Detach 4 | . . . . . 3 1 Swap 21 | . 7 3 2 3 2 4 Drop 57 | . 8 3 5 1 14 26 Fire 190 | . 57 31 . 8 46 48 Melee 9 | . . . . . . 9 Ram 3 | . 3 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 16) 419 | -10/Materials | Identified exit to Mines 769 | -10/Materials | Discovered new exit (range 15) 911 | -10/Materials | Discovered new exit (range 15) 1061 | -10/Materials | Entered Mines 1274 | -10/Mines | Found the Drone Emporium 1282 | -10/Mines | Found Prototype Device 1327 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1330 | -10/Mines | Found Prototype Device 1632 | -10/Mines | Learned Materials trap positions 1657 | -10/Mines | Discovered new exit (range 14) 1676 | -10/Mines | Found a hidden stash of uninstalled traps 1969 | -10/Mines | Discovered new exit (range 13) 2011 | -10/Mines | Discovered new exit (range 15) 2076 | -10/Mines | Build established: Scavenger-Mutant 2087 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2262 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2262 | -10/Mines | Discovered new exit (range 5) 2267 | -10/Mines | Entered Exiles 2294 | -10/Exiles | Met 8R-AWN 2313 | -10/Exiles | Met EX-HEX 2349 | -10/Exiles | Met EX-BIN 2364 | -10/Exiles | Aligned with FarCom system 2365 | -10/Exiles | Given EX-Vault access code 2391 | -10/Exiles | Opened EX-Vault 2398 | -10/Exiles | Found Prototype Energy Cannon 2398 | -10/Exiles | Identified Firepult 2407 | -10/Exiles | Found Prototype Ballistic Gun 2407 | -10/Exiles | Identified AWS/Gauss 2412 | -10/Exiles | DAS Turret deployed 2438 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2469 | -10/Exiles | Met EX-DEC 2535 | -10/Exiles | Discovered new exit (range 14) 2617 | -10/Exiles | Visited The Gauntlet 2696 | -10/Exiles | Build established: Mutant 2800 | -10/Exiles | Identified Exp. Sensor Array 2856 | -10/Exiles | Found Deploy-a-Sentry 2858 | -10/Exiles | Found Deploy-a-Sentry 2973 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2973 | -10/Exiles | Entered Mines 2975 | -9/Mines | DAS Turret deployed 2975 | -9/Mines | Core integrity fell below 50% 3149 | -9/Mines | Identified exit to Materials 3374 | -9/Mines | Discovered exit to Materials (range 14) 3395 | -9/Mines | Entered Materials 3395 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3396 | -8/Materials | Loaded intel: 20 trap records 3622 | -8/Materials | Lost 4 parts (1p2u1w) 3851 | -8/Materials | Identified Decoy Drone Bay 4131 | -8/Materials | Build established: Scavenger-Mutant 4209 | -8/Materials | Discovered new exit (range 11) 4409 | -8/Materials | Entered Factory 4409 | -7/Factory | Evolved 2 slots: Utility x2 4715 | -7/Factory | Build established: Scavenger-Skirmisher 5412 | -7/Factory | Allied Derelicts emerged from ambush trap array 5801 | -7/Factory | Discovered new exit (range 16) 6076 | -7/Factory | Cargo convoy interrupted 6269 | -7/Factory | Self-destructed Last Messages --------------- 06206_ Destroyed Mining Laser. 06206_ T-07 Excavator destroyed. 06208_ Acquired 26 matter. 06209_ Acquired Imp. Terrain Scanner. 06210_ K-01 Serf collects debris. 06210_ Dropped Imp. Terrain Scanner. 06218_ K-01 Serf cleans the Nuclear Reactor. 06231_ Destroyed VTOL Module. 06235_ S-27 Virus destroyed. 06246_ 8TECZI>A7YXDEM1TLT7WECMHEL|T 06246_ Cesium-ion Thruster destroyed. 06247_ R-06 Scavenger collects VTOL Module. 06248_ Cesium-ion Thruster destroyed. 06254_ R-06 Scavenger collects Autogun. 06256_ Cesium-ion Thruster destroyed. 06257_ Imp. Deuterium Engine destroyed. 06261_ S-27 Virus destroyed. 06267_ Destroyed VTOL Module. 06267_ Imp. Terrain Scanner destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????"??????????????????????????????? | | ????????????? ? ??R??##??#???????????????????????? | | ???????????#??? ???" ?##?##???#??????????????????? | | ????????? #?# ? ?? ???#?##?????#???????????????? | | ???????? ??? ? ? ? ?#????#??#??????????????????? | | ???????###??###?###?###??###??#??????????????????? | | ????????#??#?##?#??##?##?#?##?#???#??????????????? | | ???????#?#???##?###?##?###?#?###????#????????????? | | ?????#??#??#????#####?#??#?##??##?#??????????????? | | ???????#??####?###?###??###??####??###???????????? | | ????####???###??#?#?###??#?#??###??#?????????????? | | ?????#????#??#####?#?#?######?#????#?????????????? | | ??????##???#?#?#?#######;#######?######??????????? | | ???? ? ? ? ? ?#?#= ####?##????????????? | | ??? ????? ?? ?#?# g ###??#?##??????????? | | ??? ? ?? ?? ### s ####???????????????? | | ?????? ? ?### g @ ##?#?##????????????? | | ??? ?? ? ??#?# r"""p""" #??#???#???????????? | | ??? ? ?? ? ### """ """ ####???#???????????? | | ?#??? ? ? ? #?# %""" """ #?#???????????????## | | ??????? ? ?### % ####????? ?????????# | | ???? ? ? ? ??# """ """ #??# ??? ????????# | | ????? ? ? ### """ """ ###?? ?????????????# | | ?#? ??? ?### """ """ #?#???? ??????????# | | ??????? ? ?? ?#?# #??#???? ??????????# | | ????#??##+##############+#########??????????????## | | ! ? #?????? ??? ????# | | ? #? ??????? ?????# | | ? #????????? ? ?#?# | | ????? ?"" """ """ +????????? ? #??# | | ????" """ """ """ #????????? ??#?# | | ??"" """ """ """ #### #### #????????? ???### | | ? #?## ##?# #????????#??#???# | | ? """ """ """ """ ##?# #??? #????????????##?# | | ??""" """ """ """ ##?#+###?? #?????????? ????# | | """ """ """ """ # ???? #????"????? ??##? | | # """ ?# ? +? ????"?"???#??# | | # "R ?? #??????????? ??#? | | #?+#######+######### """ # ?? #? ?????? ????? | | ?? ? # ## # ? ??????????######## | | ?"?? # """ ## """ #? ? !! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Adv. Visual Processing Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Overkill Challenges ------------ None Game ------ Seed AuthchipProjectionThruster Manual? 0 Play Time 01:07:27 Cumulative 28.0 hours Start 2024.04.10 @ 22:03:10 End 2024.04.12 @ 19:45:58 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e21c554-ca00-4caf-a943-896aebd34b5d