Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.15 @ 21:19:19 Player: Beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (364) 364 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2774 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 118/300 Energy 87/100 System Corruption 0% Temperature Cool (1) Movement Hovering (60) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Treads Advanced Visual Processing Unit Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Aerolev Unit > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Propulsion Shielding > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Titanium Leg Titanium Leg Airjet Advanced Visual Processing Unit [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Hover Unit Airjet Utility Advanced Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 43 | 7 1 12 12 11 Power 6 | 1 . 3 2 . Engine 4 | 1 . 3 . . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 19 | 2 . 3 5 9 Treads 1 | . . . . 1 Leg 12 | 2 . 3 . 7 Wheel . | . . . . . Hover 6 | . . . 5 1 Flight . | . . . . . Utility 12 | 2 1 4 4 1 Device 4 | 1 . 2 1 . Storage 1 | 1 . . . . Processor 4 | . 1 1 2 . Hackware 2 | . . . 1 1 Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 6 | 2 . 2 1 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 2 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 10 | . . . 9 1 Power 2 | . . . 2 . Propulsion 5 | . . . 4 1 Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Highest Loss Streak 6 | . . . 6 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 100 95 85 17 Engine 7 | . 14 11 5 . Core 3 | . . . 7 . Leg 20 | . 28 28 17 5 Hover 2 | . . . 6 . Device 8 | . 11 10 8 . Storage 2 | . 14 4 . . Processor 12 | . 2 11 17 . Protection 6 | . . 6 8 . Ballistic Gun 16 | . 28 22 13 3 Naked Turns 35 | . . . 5 30 Heaviest Build 21 | 14 14 20 21 4 Greatest Support 51 | 20 20 51 51 51 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 5 | 7 8 6 5 5 Most Carried 8 | 2 5 8 5 5 Average Carried 4 | . 2 4 4 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 5 | 2 4 5 5 3 Class Distribution -------------------- 56% | Mutant 23% | Skirmisher 13% | Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 698 | 302 16 154 226 . Remotely . | . . . . . Salvage Created 539 | 113 29 187 210 . Parts 33 | 7 3 15 8 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 6 | . . 3 3 . Guns 6 | . . 3 3 . Classes Destroyed 6 | 2 1 1 2 . Worker 1 | . . . 1 . Tunneler 3 | 3 . . . . Recycler 1 | 1 . . . . Watcher 3 | . 1 1 1 . Grunt 3 | . . . 3 . Sentry 3 | . . 3 . . Best Kill Streak 4 | 4 1 1 1 . Combat Bots Only 1 | . . 1 1 . Max Kills in Single Turn 2 | 2 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 2324 | . 63 242 981 1038 Core 1142 | . . 71 356 715 Absorbed by Shields . | . . . . . Redirected to Shielding 107 | . . . 107 . Core Remaining (%) 79 | 100 100 82 35 . Volleys Fired 78 | 8 4 20 42 4 Largest 2 | 2 2 2 2 1 Hottest 46 | 40 40 46 46 28 Shots Fired 118 | 16 8 40 50 4 Gun 118 | 16 8 40 50 4 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 118 | 16 8 40 50 4 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 6 3 8 10 3 Robot Miss Streak 3 | 1 1 3 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 85 | 12 5 26 39 3 Core Hits 34 | 6 2 9 16 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1145 | 156 42 321 572 54 Guns 1136 | 156 41 320 565 54 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 9 | . 1 1 7 . Kinetic 1136 | 156 41 320 565 54 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Message Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . 3 . Shots . | . . . . . Rammed 2 | . . . 2 . Targets Rammed 4 | . 1 1 2 . Kicked 2 | . 1 1 . . Crushed . | . . . . . Highest Temperature 27 | . . 8 27 4 Average Temperature 11 | . . 4 15 4 Received Heat Transfer 1062 | . 36 108 585 333 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 101 | 20 52 101 70 68 Initial 29 | . 13 21 . 29 Average 26 | 7 28 38 11 55 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 4 12 22 15 Peak Tracking Total 14 | . 3 3 14 11 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 10 | . 4 4 1 1 Terminals 9 | . 3 4 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 11 15 7 2 Successful 18 | . 5 10 2 1 Failed 17 | . 6 5 5 1 Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 31 | . 11 11 7 2 Terminals 31 | . 7 15 7 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 3 . 1 Robot Analysis 1 | . . 1 . . Branch Access Points 1 | . . . . 1 Terminal Index 2 | . 1 1 . . Unreport Threat 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 4 7 2 . Terminals 11 | . 2 7 2 . Track 4 | . . 3 1 . Assimilate 1 | . . 1 . . Botnet 6 | . 2 3 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Monitor 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 4 1 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 10 | . . 10 . . Highest-Rated Ally 10 | . . 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 2425 | 126 184 815 1052 248 Spaces Moved 1295 | 78 138 362 459 258 Core 173 | 2 . . 28 143 Treads 6 | . . . . 6 Legs 886 | 76 138 362 202 108 Wheels . | . . . . . Hover 230 | . . . 229 1 Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 50 Average Speed 102 | 118 120 123 85 86 Slowest Speed 170 | 120 120 130 130 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 35 35 25 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 2278 | 94 149 692 1066 277 Wait 822 | . 3 281 538 . Move 1291 | 77 137 361 458 258 Hop . | . . . . . Pick Up 15 | 2 2 7 4 . Fast Attach 21 | 7 . 3 6 5 Attach 11 | . 1 2 2 6 Detach 10 | . 1 1 4 4 Swap 11 | . . 7 4 . Drop 15 | . . 9 6 . Fire 78 | 8 4 20 42 4 Melee . | . . . . . Ram 2 | . . . 2 . Kick 2 | . 1 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 4 | -11/Junkyard | Discovered new exit (range 16) 127 | -11/Junkyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 793 | -9/Materials | Discovered new exit (range 19) 1016 | -9/Materials | Discovered new exit (range 3) 1028 | -9/Materials | Discovered new exit (range 8) 1126 | -9/Materials | Entered another Materials area 1126 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1458 | -8/Materials | Build established: Skirmisher 1973 | -8/Materials | Lost 3 parts (2p1w) 2098 | -8/Materials | Build established: Scout 2173 | -8/Materials | Released all parts (4) 2174 | -8/Materials | Core integrity fell below 50% 2176 | -8/Materials | Discovered new exit (range 4) 2178 | -8/Materials | Entered Factory 2178 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2199 | -7/Factory | Lost 6 parts (4n2u) 2230 | -7/Factory | Identified exit to Lower Caves 2396 | -7/Factory | Core integrity fell below 50% 2399 | -7/Factory | Released all parts (1) 2404 | -7/Factory | Core integrity fell below 20% 2426 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02257_ Acquired Prototype Ballistic Gun. 02257_ Identified Prc. Assault Rifle. 02261_ K-01 Serf pushes S-27 Virus. 02363_ Titanium Leg severed. 02374_ R-06 Scavenger collects Titanium Leg. 02384_ Triggered Blade Trap. 02384_ Massive razor-sharp blades shoot up from within the floor. 02384_ Titanium Leg severed. 02384_ Prc. Assault Rifle severed. 02384_ Titanium Leg severed. 02385_ Critical hit (Burn: +37). 02386_ Acquired Titanium Leg. 02394_ M-28 Smith repairs L-41 Fighter. 02396_ R-06 Scavenger collects Prc. Assault Rifle. 02397_ Titanium Leg destroyed. 02399_ S-27 Virus destroyed. 02399_ Released Hacking Suite. 02400_ R-06 Scavenger collects Titanium Leg. 02402_ M-28 Smith repairs G-50 Soldier. 02424_ Acquired Gravmag System. 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