Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 15:00:26 Player: JackZewap Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (94) 470 Value Destroyed (3884) 3884 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3612) 3612 TOTAL SCORE: 12546 Bonus ------- High Alert Combat Kills 809 Follower Combat Kills 2212 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Friendly Fire -509 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 94/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor ECM Suite > --- WEAPON (3) ------- Thunder Hammer > --- INVENTORY (5) ---- Cold Fusion Reactor Small Storage Unit Z-Drone Bay (1/2) Improved Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Improved Medium Treads Centrium Heavy Treads > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Medium Storage Unit Improved Trap Scanner Improved Weapon Cycler Centrium Medium Armor Plating Centrium Medium Armor Plating Z-Drone Bay > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Armored Treads Armored Treads Improved Medium Treads Improved Cooling System Improved Medium Armor Plating EM Disruption Field Beamcaster Grenade Launcher Improved Remote Datajack CR-A16's Pointy Stick [Rating: 107] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Special Weapon Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Slots Evolved 10 | . . 2 . . . 6 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . . 2 . . . Utility 6 | . . 2 . . . 2 . . 2 Weapon 1 | . . . . . . 1 . . . Parts Attached 134 | 6 4 14 . 1 17 22 28 7 35 Power 19 | 1 1 2 . . 1 3 8 . 3 Engine 9 | 1 1 2 . . . 1 4 . . Core 7 | . . . . . . 2 4 . 1 Reactor 3 | . . . . . 1 . . . 2 Propulsion 23 | 2 . 4 . . 3 4 3 2 5 Treads 19 | 2 . 4 . . 3 4 3 2 1 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . . 2 Flight 2 | . . . . . . . . . 2 Utility 51 | 1 1 6 . 1 6 5 7 3 21 Device 21 | . . 3 . 1 2 3 . . 12 Storage 5 | 1 . 1 . . . 1 1 . 1 Processor 8 | . . . . . 1 . 1 . 6 Hackware 1 | . . 1 . . . . . . . Protection 16 | . 1 1 . . 3 1 5 3 2 Artifact . | . . . . . . . . . . Weapon 41 | 2 2 2 . . 7 10 10 2 6 Energy Gun 29 | . 2 2 . . 6 10 8 1 . Energy Cannon 3 | . . . . . . . . . 3 Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 3 | . . . . . . . . . 3 Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon 2 | . . . . . 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 2 . 2 3 Parts Lost 19 | . . 1 . . 2 1 2 . 13 Power 2 | . . . . . . 1 . . 1 Propulsion 5 | . . . . . . . . . 5 Utility 12 | . . 1 . . 2 . 2 . 7 Weapon . | . . . . . . . . . . Highest Loss Streak 3 | . . 1 . . 2 1 2 . 3 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 94 | . 97 98 100 99 98 98 94 98 77 Engine 5 | . 14 11 11 11 . 5 4 . . Core 3 | . . . . . . 5 8 13 4 Reactor 1 | . . . . . 10 . . . 2 Treads 22 | . 28 22 22 22 22 26 26 25 12 Device 12 | . . 12 11 13 14 17 9 6 17 Storage 8 | . 14 11 11 11 11 6 6 6 3 Processor 4 | . . . . . 4 6 6 6 8 Hackware 2 | . . 10 11 7 . . . . . Protection 10 | . 12 9 11 11 12 8 10 19 8 Energy Gun 18 | . 19 22 22 22 21 19 19 19 4 Energy Cannon 1 | . . . . . . . . . 7 Naked Turns 12 | . . . . . . . . . 12 Heaviest Build 93 | 12 19 25 25 26 40 49 67 66 93 Greatest Support 140 | 40 40 40 40 40 48 88 98 130 140 Greatest Overweight (x) 1 | . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 10 10 8 Most Carried 10 | . 8 10 9 10 10 10 10 10 10 Average Carried 9 | . 5 7 9 9 9 9 9 10 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | . 8 9 9 9 10 10 10 10 5 Class Distribution -------------------- 37% | Scavenger-Mutant 31% | Scavenger-Tank 14% | Mutant 10% | Commander-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Commander-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Matter Collected 1671 | 214 146 120 19 11 180 239 311 100 331 Remotely . | . . . . . . . . . . Salvage Created 4227 | . 217 537 . . 232 799 825 127 1490 Parts 178 | . 17 32 . . 8 29 39 3 50 Haulers Intercepted 6 | . . 3 . . . 2 . . 1 Recyclers Shooed 3 | . 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . . . 17 . . . . Prevented 17 | . . . . . 17 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Combat Hostiles Destroyed 73 | . 8 15 . . 7 6 13 2 22 Guns 53 | . 8 15 . . 7 6 13 1 3 Cannons 16 | . . . . . . . . . 16 Classes Destroyed 14 | . 3 3 . . . 3 2 . 3 Worker 1 | . . . . . . . . . 1 Builder 1 | . . . . . . . 1 . . Tunneler 1 | . . . . . . 1 . . . Hauler 6 | . . 3 . . . 2 . . 1 Recycler 3 | . . . . . . 2 . . 1 Operator 4 | . . 2 . . . 1 1 . . Watcher 3 | . 1 1 . . . . . . 1 Swarmer 15 | . 3 3 . . 4 1 . . 4 Grunt 27 | . 5 8 . . 3 2 2 . 7 Brawler 3 | . . . . . . . . . 3 Duelist 1 | . . . . . . . . . 1 Sentry 15 | . . 4 . . . 1 9 . 1 Hunter 3 | . . . . . . . 1 . 2 Programmer 7 | . . . . . . 2 1 . 4 Cetus Guard 2 | . . . . . . . . 2 . Guerrilla 2 | . . . . . . . 2 . . Best Kill Streak 6 | . 3 4 . . 2 3 3 2 6 Combat Bots Only 4 | . 3 3 . . 2 3 3 2 4 Max Kills in Single Turn 2 | . 2 2 . . 1 1 2 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Hostile Shots Fired 614 | . 47 69 . . 56 45 151 5 241 Missed 187 | . 9 14 . . 18 13 51 1 81 Damage Taken 6315 | . 405 721 . . 592 405 809 58 3325 Core 1334 | . 114 131 . . 46 13 16 . 1014 Absorbed by Shields 120 | . . . . . . . 91 29 . Ignored by Resistances 159 | . . . . . . 40 35 6 78 Core Remaining (%) 76 | 100 54 . . . 55 . . 96 . Volleys Fired 229 | . 20 44 . 1 35 22 39 8 60 Largest 3 | . 2 2 . 2 2 3 3 3 3 Hottest 315 | . 130 130 . 130 132 235 235 235 315 Shots Fired 530 | . 40 88 . 2 69 63 94 15 159 Gun 386 | . 40 88 . 2 69 63 94 12 18 Cannon 141 | . . . . . . . . . 141 Launcher . | . . . . . . . . . . Special 3 | . . . . . . . . 3 . Kinetic 20 | . 20 . . . . . . . . Thermal 496 | . 20 88 . 2 69 63 83 12 159 Explosive . | . . . . . . . . . . Electromagnetic 11 | . . . . . . . 11 . . Robot Hit Streak 24 | . 16 14 . . 12 21 24 14 20 Robot Miss Streak 10 | . 8 10 . . 5 3 3 2 8 Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . 1 2 . . . 2 4 . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . 1 Shots Hit Robots 400 | . 34 78 . . 55 44 69 15 105 Core Hits 392 | . 34 98 . . 44 50 97 12 57 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . . . . 4 3 . . 1 Burn 7 | . . . . . 4 3 . . . Meltdown 1 | . . . . . . . . . 1 Melee Attacks 48 | . . . . . 1 . 38 . 9 Impact 9 | . . . . . . . . . 9 Slashing 32 | . . . . . . . 32 . . Piercing 7 | . . . . . 1 . 6 . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9709 | . 467 1090 . . 968 1099 2029 306 3750 Guns 6310 | . 467 1090 . . 934 1099 2029 306 385 Cannons 3214 | . . . . . . . . . 3214 Explosions 63 | . . . . . . . . . 63 Melee 121 | . . . . . 34 . . . 87 Ramming 1 | . . . . . . . . . 1 Kinetic 217 | . 217 . . . . . . . . Thermal 9347 | . 250 1090 . . 934 1099 2006 306 3662 Explosive . | . . . . . . . . . . Electromagnetic 23 | . . . . . . . 23 . . Impact 87 | . . . . . . . . . 87 Slashing . | . . . . . . . . . . Piercing 34 | . . . . . 34 . . . . Highest Corruption 6 | . 1 . . . 4 2 2 2 6 Average Corruption 2 | . 1 . . . 4 1 2 2 4 Corruption Purged 1 | . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . Effects 69 | . 3 . . . 14 7 20 2 23 Message Errors 14 | . 1 . . . 2 2 4 1 4 Matter Fused 17 | . . . . . 3 3 6 1 4 Heat Flow Errors 5 | . . . . . 1 . 2 . 2 Energy Discharges 11 | . 1 . . . 4 . 2 . 4 Parts Fused 2 | . . . . . 1 . 1 . . Data Loss (minor) 10 | . 1 . . . 1 1 3 . 4 Data Loss (major) 5 | . . . . . 1 1 1 . 2 Misfires 1 | . . . . . . . 1 . . Alerts 3 | . . . . . . . . . 3 Weapon Failures 1 | . . . . . 1 . . . . Overload Shots 12 | . . . . . . . . . 12 Overflow Damage 165 | . . . . . . . . . 165 Projectiles 72 | . . . . . . . . . 72 Explosions 93 | . . . . . . . . . 93 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 200 | . . . . . . . . . 200 Shots 2 | . . . . . . . . . 2 Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 452 | . 354 198 . 69 244 198 276 114 452 Average Temperature 92 | . 124 88 . 38 75 86 100 47 121 Received Heat Transfer 1539 | . 159 300 . . 120 78 193 8 681 Effects 1 | . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . . . . 1 3 Combat Hostiles 4 | . . . . . . . . 1 3 Parts Melted 32 | . . . . . 1 5 9 3 14 Heat Transferred 14768 | . 295 1370 . . 2006 1792 3518 602 5185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Peak Influence 1669 | . 214 359 75 . . 468 723 738 1669 Initial 429 | . . 20 75 . . 429 47 357 306 Average 441 | . 74 207 75 . . 243 331 573 1052 Maximum Alert Level 5 | . 1 1 . . . 2 3 3 5 Low Security (%) 41 | 100 98 50 100 . . 52 46 . . Level 1 16 | . 1 50 . . . 13 13 8 15 Level 2 22 | . . . . . . 33 32 91 6 Level 3 7 | . . . . . . . 7 . 24 Level 4 11 | . . . . . . . . . 53 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 1 2 . . 1 1 4 1 8 Investigation 6 | . 1 . . . . . 3 1 1 Extermination 3 | . . . . . . 1 . . 2 Reinforcement 5 | . . 2 . . . . 1 . 2 Assault 4 | . . . . . 1 . . . 3 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Distress Signals 8 | . . 1 . . . . 4 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 190 | . 10 24 . . 26 8 31 16 75 Peak Tracking Total 12 | . 3 4 . . 6 3 5 5 12 Tactical Retreats 14 | . . 1 . . 1 . . . 12 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Machines Disabled 24 | . . . . . . . 3 2 19 Max in Single Turn 5 | . . . . . . . 1 . 5 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Machines Accessed 23 | . 7 3 . 1 . 3 7 2 . Terminals 18 | . 6 3 . . . . 7 2 . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 70 | . 24 13 . 5 . 6 16 6 . Successful 28 | . 12 7 . 5 . . 4 . . Failed 42 | . 12 6 . . . 6 12 6 . Catastrophic 8 | . 1 . . . . 1 3 3 . Database Lockouts . | . . . . . . . . . . Manual 48 | . 15 12 . . . 7 7 3 4 Terminals 55 | . 20 13 . . . . 16 6 . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 4 . . . . 3 . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . 6 3 . 5 . . 4 . . Part Schematic 5 | . . . . 5 . . . . . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 3 | . 2 1 . . . . . . . Open Door 4 | . . . . . . . 4 . . Level Access Points 1 | . . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . 5 4 . . . . . . . Terminals 8 | . 4 4 . . . . . . . Track 1 | . . 1 . . . . . . . Botnet 7 | . 4 3 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Reject 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 7 2 . . . 3 4 2 . Full Trace Events 6 | . 2 . . . . . 3 1 . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 23 | . . . . . 1 . 21 1 . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Total Allies 42 | . . . 3 7 1 1 27 1 2 Largest Group 14 | . . . 3 10 10 3 14 13 7 Highest-Rated Group 521 | . . . 40 262 262 73 521 493 242 Highest-Rated Ally 159 | . . . 16 40 40 35 159 153 82 Zionite Dispatches 4 | . . . . . . 1 1 . 2 Recon 1 | . . . . . . . . . 1 Hacker 1 | . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . 1 . . Total Orders 5 | . . . . . . 2 1 . 2 STAY 1 | . . . . . . 1 . . . ROAM 1 | . . . . . . . . . 1 DROP 2 | . . . . . . 1 1 . . EXPLORE 1 | . . . . . . . . . 1 Ally Attacks 400 | . . . . . 112 1 134 96 57 Total Damage 8578 | . . . . . 2061 16 2909 2081 1511 Kills 68 | . . . . . 17 . 23 12 16 Allies Corrupted 2 | . . . . . 1 . 1 . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . 2 . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . 1 Zionite Intel Received 1 | . . . . . . . 1 . . Trap Installations 1 | . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Turns Passed 9070 | 58 498 776 345 1681 963 1032 1849 457 1411 Spaces Moved 5170 | 35 260 346 216 1042 492 530 828 240 1181 Core 40 | 6 . . . . . . . . 34 Treads 4460 | 29 260 346 216 1042 492 530 828 240 477 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 105 | . . . . . . . . . 105 Flight 565 | . . . . . . . . . 565 Fastest Speed 40 | 50 160 160 160 160 160 167 165 163 40 Average Speed 146 | 141 160 160 160 160 162 167 165 164 93 Slowest Speed 240 | 160 160 160 160 160 165 240 167 166 163 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 4 49 27 55 89 63 12 70 71 36 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 1 1 . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . 1 2 3 . . . . Spaces Dug 9 | . . . . . . . . . 9 Terrain Destroyed 117 | . . . . . . . . . 117 Melee 4 | . . . . . . . . . 4 Projectile 36 | . . . . . . . . . 36 AOE 77 | . . . . . . . . . 77 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Total 6119 | 41 302 488 216 1055 586 629 1163 287 1352 Wait 213 | 1 10 54 1 8 12 22 33 28 44 Move 5155 | 34 259 345 215 1041 491 529 827 239 1175 Hop 3 | . . . . . . . . . 3 Pick Up 52 | . 6 13 . 2 8 11 5 . 7 Fast Attach 51 | 6 3 2 . . 2 8 7 4 19 Attach 21 | . . 3 . 1 1 5 3 . 8 Detach 12 | . 2 1 . 1 . 5 . . 3 Swap 62 | . 1 9 . . 14 9 18 3 8 Drop 91 | . 1 17 . 1 14 18 20 5 15 Fire 229 | . 20 44 . 1 35 22 39 8 60 Melee 48 | . . . . . 1 . 38 . 9 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . Rewire 181 | . . . . . 8 . 173 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 16) 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Utility x2 997 | -9/Materials | Identified exit to Materials 1273 | -9/Materials | Discovered new exit (range 16) 1297 | -9/Materials | Build established: Scavenger-Mutant 1333 | -9/Materials | Entered Mines 1477 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1637 | -9/Mines | Discovered exit to Materials (range 7) 1666 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1678 | -9/Mines | Entered Zion 1678 | -7/Zion | Accompanied by 3 allies 1731 | -7/Zion | Found CR-A16's Pointy Stick 2193 | -7/Zion | Learned Factory fabricator intel 2508 | -7/Zion | Identified exit to Deep Caves 2631 | -7/Zion | Gained Derelict followers 2801 | -7/Zion | Imprinted 2803 | -7/Zion | Declared Zion's savior 3196 | -7/Zion | Discovered new exit (range 16) 3359 | -7/Zion | Entered Proximity Caves 3359 | -6/Proximity Caves | Accompanied by 10 allies 3492 | -6/Proximity Caves | Spotter reported a threat 3514 | -6/Proximity Caves | Spotted B-75 Beast 3540 | -6/Proximity Caves | Allies destroyed B-75 Beast 3586 | -6/Proximity Caves | Spotter reported a threat 3613 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3651 | -6/Proximity Caves | Lost 3 allies 4064 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4132 | -6/Proximity Caves | Learned 4 Factory zone layouts 4188 | -6/Proximity Caves | Discovered new exit (range 12) 4322 | -6/Proximity Caves | Entered Factory 4322 | -6/Factory | Accompanied by 2 allies 4322 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4324 | -6/Factory | Loaded intel: 6 fabricator locations 4386 | -6/Factory | Zion Thermal Resupply teleported in 4627 | -6/Factory | Build established: Scavenger-Tank 4672 | -6/Factory | Search patrols dispatched 5327 | -6/Factory | Discovered new exit (range 15) 5354 | -6/Factory | Entered Extension 5426 | -6/Extension | Retrieved Zion intel report: Trap Installations 5614 | -6/Extension | Rescued a captive Derelict 5616 | -6/Extension | Rescued a captive Derelict 5705 | -6/Extension | Lost 3 allies 5769 | -6/Extension | Zion Offense Resupply teleported in 5833 | -6/Extension | Build established: Scavenger-Gunner 5862 | -6/Extension | Rescued A7 5917 | -6/Extension | Rescued a captive Derelict 5919 | -6/Extension | Spotted B-75 Beast 5928 | -6/Extension | Spotted B-75 Beast 5943 | -6/Extension | Allies destroyed B-75 Beast 5951 | -6/Extension | Allies destroyed B-75 Beast 5986 | -6/Extension | Discovered new exit (range 3) 6308 | -6/Extension | Lost 3 allies 6677 | -6/Extension | Door terminal overloaded 6678 | -6/Extension | Rescued a captive Derelict 6741 | -6/Extension | Build established: Commander-Tank 6791 | -6/Extension | Terminal network hard line cut 7126 | -6/Extension | Discovered new exit (range 10) 7128 | -6/Extension | Discovered new exit (range 6) 7203 | -6/Extension | Entered Cetus 7203 | -6/Cetus | Accompanied by 13 allies (A7) 7208 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 7225 | -6/Cetus | Spotted Cetus Guard 7225 | -6/Cetus | Spotted Cetus Guard 7227 | -6/Cetus | Spotted Cetus Guard 7227 | -6/Cetus | Spotted Cetus Guard 7237 | -6/Cetus | Allies destroyed Cetus Guard 7240 | -6/Cetus | Destroyed Cetus Guard 7245 | -6/Cetus | Destroyed Cetus Guard 7246 | -6/Cetus | Allies destroyed Cetus Guard 7275 | -6/Cetus | Lost 4 allies 7360 | -6/Cetus | Started Cetus Manufacturing Module 7378 | -6/Cetus | Cetus Manufacturing Module disabled 7536 | -6/Cetus | Build established: Scavenger-Tank 7545 | -6/Cetus | Discovered new exit (range 15) 7578 | -6/Cetus | Spotted Cetus Guard 7578 | -6/Cetus | Spotted Cetus Guard 7580 | -6/Cetus | Spotted Cetus Guard 7585 | -6/Cetus | Allies destroyed Cetus Guard 7591 | -6/Cetus | Spotted Cetus Guard 7596 | -6/Cetus | Allies destroyed Cetus Guard 7596 | -6/Cetus | Rewired Cetus Guard 7601 | -6/Cetus | Discovered new exit (range 16) 7601 | -6/Cetus | Allies destroyed Cetus Guard 7609 | -6/Cetus | Scared off Revision 17 7660 | -6/Cetus | Entered Factory 7660 | -5/Factory | Accompanied by 8 allies (A7) 7660 | -5/Factory | Evolved 2 slots: Utility x2 7967 | -5/Factory | Lost 3 allies 8260 | -5/Factory | First assault squad dispatched 8436 | -5/Factory | Lost 3 parts (3u) 8542 | -5/Factory | Zion Recon squad teleported in 8567 | -5/Factory | Cargo convoy interrupted 8605 | -5/Factory | Zion Hacker squad teleported in 8674 | -5/Factory | Released all parts (15) 8682 | -5/Factory | Lost 3 parts (1p1n1u) 8950 | -5/Factory | Build established: Mutant 8972 | -5/Factory | Terminal network hard line cut 8976 | -5/Factory | Core integrity fell below 50% 9054 | -5/Factory | Core integrity fell below 20% 9071 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09003_ Field Propulsion Drive destroyed. 09009_ Penetrated by Slug. 09012_ Slug penetrates Wall. 09012_ Slug penetrates S-27 Virus. 09014_ Penetrated by Slug. 09027_ M-28 Smith repairs S-27 Virus. 09029_ System corrupted: Heat flow error (+212). 09031_ Imp. Targeting Computer destroyed. 09032_ M-28 Smith repairs Autogun. 09043_ P-70 Sage resets S-27 Virus, system corruption cleaned. 09051_ P-70 Sage resets B-60 Warrior, system corruption cleaned. 09060_ System corrupted: Matter fused (-10). 09068_ Power Conduit explodes. 09068_ Cmb. Airjet destroyed. 09068_ Destroyed Cmb. Airjet. 09068_ Adv. Terrain Scan Processor destroyed. 09068_ Destroyed Adv. Terrain Scan Processor. 09068_ Power Conduit explodes. 09068_ Destroyed Antigrav System. 09068_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ????????# #?????????????????????# ####??????? | | ????????#] """"#?????????????????????# #??????? | | ????????# """"#?????????????????????#### #??????? | | ####????# """"#????????????????????????# #??????? | | ! #????# """"#????????????????????????# #??????? | | #????# #???????????????####?????# #??????? | | #????######????????????????# ?#### ######## | | "" #??????????????????????????# "" ?+ # # | | ####??????????????????????????# """ # #! # | | #??????????????????????????# R" # # # | | #??????????????????????????#| """ + + ]# | | #??????????????????????????# #### # # | | #???????????????????????############## # # | | #???????????????????????# # ######## | | #???????????????????????# # #??????? | | #??????????????????????## # ######## | | #??????????????????????##[ # | | #??????????????????###### # | | #??????????????????# #!%+ ! + | | ! #?????????######???###*##= # | | #????????? #?????# ## + | | ####?????????" #?????# ## ########## | | ????????????"" ####### ## #????????? | | ?????????# """ ## #; ;; #????????? | | ?????????# ## ! #????????? | | ####?????# """ #;;; @ ;;##########????????? | | #?????# """ # % #?????????????????? | | #?????? """ # #???????????????? | | #???????? ?# #???????????????? | | #?#########+#### p #??????????????? | | #?# # #??????????????? | | ### #p #??????????????? | | + + #??????????????? | | ### # #?????????????? | | #?# # #?????????????? | | #?# ###### # #?????????????? | | #?# #????# #! ##?????????????? | | #?# #????# # #??????????????? | | ####?# #????# #######;; ???????????????? | | ?????# #????#+#?????? ?????????????????? | | ?????# #???? ????????####????????????????????? | | ?????# #??? ??????????????????????????????? | | ?????# #??"""""??????????????????????????????? | | ###### #? ??????????????????????????????? | | # """""""""???????????????????????????? | | # ????????????????????????????? | | / """"????????????????????????????????? | | # ????????????????????????????? | | ^ # """""""""???????????????????????????? | | ###### #? ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 100 Energy Generation 35 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1010 ECM Strength 1 Armor Coverage 825 Resistance: TH 15 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Project G-00 Revising The Future What Is This Thing? Challenges ------------ None Game ------ Seed RestorationBoreAxe Manual? 0 Play Time 01:01:14 Cumulative 121.0 hours Start 2024.07.09 @ 13:58:57 End 2024.07.09 @ 15:00:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 141 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 63 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f640b2c-e1b7-4ff1-823f-3dedcf22008d