Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 21:21:49 Player: c05-3m Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (107) 535 Value Destroyed (4156) 4156 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1991) 1991 TOTAL SCORE: 12302 Bonus ------- High Alert Combat Kills 484 Follower Combat Kills 907 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1300 Matter 269/300 Energy 94/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Terrain Scan Processor Terrain Scan Processor Experimental Terrain Scan Processor Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Microactuators Makeshift Transmission Jammer Linear Accelerator Makeshift Hammer Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Machine Analyzer Advanced Signal Interpreter Advanced Melee Analysis Suite Microactuators Improved Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating Focal Shield Z-Drone Bay > --- WEAPON ----------- Mass Driver Power Sword > --- INVENTORY -------- Improved Gyrokinetic Inverter Makeshift Hammer [Rating: 109] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Targeting Computer Device Experimental Sensor Array Storage Medium Storage Unit Processor Targeting Computer Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 6 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 2 1 1 . Utility 8 | . . . 2 . . . 4 . . 2 Weapon 1 | . . . . . . . . 1 . . Parts Attached 156 | 2 4 7 13 3 9 3 46 12 7 50 Power 13 | . 2 . 1 . 1 . 2 2 3 2 Engine 5 | . 2 . 1 . 1 . 1 . . . Core 4 | . . . . . . . 1 2 1 . Reactor 4 | . . . . . . . . . 2 2 Propulsion 54 | 2 . 3 4 1 . 1 12 3 3 25 Treads 20 | 2 . 2 4 1 . 1 7 1 . 2 Leg . | . . . . . . . . . . . Wheel 6 | . . 1 . . . . 2 . . 3 Hover 15 | . . . . . . . 3 2 3 7 Flight 13 | . . . . . . . . . . 13 Utility 55 | . 2 2 6 . 6 . 21 4 1 13 Device 27 | . 1 2 . . 5 . 12 1 . 6 Storage 1 | . 1 . . . . . . . . . Processor 16 | . . . 2 . . . 7 1 . 6 Hackware . | . . . . . . . . . . . Protection 11 | . . . 4 . 1 . 2 2 1 1 Artifact . | . . . . . . . . . . . Weapon 34 | . . 2 2 2 2 2 11 3 . 10 Energy Gun 5 | . . . . . . . 4 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 13 | . . 2 2 2 1 1 4 . . 1 Ballistic Cannon 8 | . . . . . . . . 1 . 7 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 1 2 . . . Slashing Weapon 4 | . . . . . . . 1 1 . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . 2 . 1 . . 2 Corrupted Parts 2 | . . . . . . . 2 . . . System Corruption 4 | . . . . . . . 4 . . . Parts Lost 75 | . . 2 4 3 . . 21 3 3 39 Power 6 | . . . . . . . 2 1 1 2 Propulsion 35 | . . 2 . . . . 9 . 1 23 Utility 25 | . . . 4 2 . . 5 2 . 12 Weapon 9 | . . . . 1 . . 5 . 1 2 Highest Loss Streak 11 | . . 2 3 2 . . 6 2 2 11 To Critical Strikes 1 | . . . . 1 . . . . . . Average Slot Usage (%) 89 | . 86 99 99 99 97 100 83 81 84 64 Engine 7 | . 14 14 11 11 11 11 3 . . . Treads 18 | . 28 26 22 22 22 22 18 3 . 1 Hover 2 | . . . . . . . 1 13 24 10 Device 9 | . 1 14 4 . 10 11 13 17 15 6 Storage 7 | . 14 14 11 11 11 11 3 . . . Processor 14 | . . . 11 11 11 11 24 20 15 24 Protection 8 | . . . 17 21 8 11 5 7 10 2 Energy Gun 3 | . 28 2 . . . . 2 3 2 . Ballistic Gun 12 | . . 25 22 22 21 21 3 . . . Peak Build Rating 109 | 6 8 16 14 14 29 23 58 78 97 109 Average Rating 33 | 6 6 7 12 13 23 20 45 69 91 71 On Entrance 29 | 6 6 8 8 14 12 20 20 55 78 92 Naked Turns . | . . . . . . . . . . . Heaviest Build 62 | 11 19 19 28 28 24 24 33 40 52 62 Greatest Support 99 | 40 40 40 40 40 40 40 99 42 64 74 Greatest Overweight (x) 2 | . . 1 . . . . 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 Average Capacity 8 | 8 9 10 10 10 10 10 7 5 5 5 Most Carried 10 | 6 10 10 10 10 10 10 10 5 5 5 Average Carried 8 | 4 7 9 9 9 9 9 6 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 4 10 10 10 10 10 10 5 5 5 5 Class Distribution -------------------- 63% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Matter Collected 2612 | 206 39 126 442 132 . 161 649 146 114 597 Remotely . | . . . . . . . . . . . Salvage Created 4362 | . 294 166 716 133 . 74 976 282 386 1335 Parts 248 | . 17 7 48 21 . 2 38 12 21 82 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 2 . 1 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . . . . Prevented 3 | . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Combat Hostiles Destroyed 92 | . 10 3 18 10 . 2 18 4 5 22 Melee 31 | . . . . . . . 3 4 5 19 Guns 54 | . 10 3 18 10 . 2 11 . . . Cannons 3 | . . . . . . . . . . 3 Classes Destroyed 14 | . 3 2 1 1 . . 5 . . 2 Worker 3 | . . 1 . . . . 1 . 1 . Builder 4 | . . . . . . . 2 . . 2 Tunneler 2 | . . . . . . . 1 . . 1 Recycler 1 | . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . 1 Watcher 4 | . 1 . 2 . . . . . . 1 Swarmer 30 | . 5 . 4 9 . 1 1 . . 10 Grunt 35 | . 5 2 10 . . 1 9 . 4 4 Brawler 2 | . . . . . . . 2 . . . Duelist 3 | . . . 1 . . . 1 . . 1 Sentry 10 | . . 1 3 . . . 1 3 . 2 Demolisher 1 | . . . . 1 . . . . . . Hunter 6 | . . . . . . . 3 . . 3 Programmer 5 | . . . . . . . 1 1 1 2 Best Kill Streak 8 | . 3 3 4 3 . 1 5 2 3 8 Combat Bots Only 5 | . 3 2 4 3 . 1 5 2 3 4 Max Kills in Single Turn 2 | . 1 1 1 2 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Hostile Shots Fired 867 | . 73 30 114 21 . 5 255 35 35 299 Missed 285 | . 19 12 37 3 . 3 83 6 13 109 Damage Taken 10527 | . 524 259 955 415 . 167 3021 596 446 4144 Core 2154 | . 100 74 141 36 . 6 308 121 65 1303 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 51 | . . . 24 27 . . . . . . Ignored by Resistances 67 | . . . . . . . . 61 6 . Regen/Repaired (Parts) 142 | . . . . . 142 . . . . . Core Remaining (%) 71 | 100 . 30 . . . 54 63 87 94 . Volleys Fired 238 | . 36 14 71 19 . 8 66 . 1 23 Largest 3 | . 2 2 2 2 . 2 2 . 1 3 Hottest 160 | . 90 40 43 43 . 40 160 . 65 153 Shots Fired 448 | . 72 28 142 38 . 16 118 . 1 33 Gun 420 | . 72 28 142 38 . 16 118 . 1 5 Cannon 28 | . . . . . . . . . . 28 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 336 | . . 28 142 38 . 16 79 . . 33 Thermal 111 | . 72 . . . . . 39 . . . Explosive . | . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . 1 . Robot Hit Streak 30 | . 7 3 30 3 . 5 18 . . 4 Robot Miss Streak 5 | . 5 2 4 4 . 4 5 . 1 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . . . 4 1 . . 3 . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . Shots Hit Robots 408 | . 45 17 99 16 . 8 115 23 22 63 Core Hits 214 | . 18 9 36 12 . 6 83 7 9 34 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . 2 . . . Critical Strikes 19 | . 4 . 1 . . . 3 7 2 2 Burn 5 | . 4 . . . . . 1 . . . Destroy 1 | . . . 1 . . . . . . . Blast 1 | . . . . . . . . . . 1 Smash 2 | . . . . . . . 2 . . . Sever 10 | . . . . . . . . 7 2 1 Melee Attacks 178 | . . . . . 1 1 43 29 29 75 Impact 17 | . . . . . 1 1 15 . . . Slashing 161 | . . . . . . . 28 29 29 75 Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 3 . 2 6 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . 2 . . . Damage Inflicted 10129 | . 585 197 1168 233 . 89 2673 980 989 3215 Guns 4289 | . 580 197 1168 229 . 89 1958 . . 68 Cannons 702 | . . . . . . . . . . 702 Explosions . | . . . . . . . . . . . Melee 5124 | . . . . . . . 710 980 989 2445 Ramming 14 | . 5 . . 4 . . 5 . . . Kinetic 3551 | . . 197 1168 229 . 89 1098 . . 770 Thermal 1440 | . 580 . . . . . 860 . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 255 | . . . . . . . 255 . . . Slashing 4869 | . . . . . . . 455 980 989 2445 Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 4 3 2 8 Average Corruption 3 | . . . . . . . 3 2 1 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . 15 . . . Effects 33 | . . . . . . . 22 6 . 5 Message Errors 13 | . . . . . . . 7 2 . 4 Matter Fused 7 | . . . . . . . 6 1 . . Heat Flow Errors 3 | . . . . . . . 3 . . . Energy Discharges 2 | . . . . . . . 1 1 . . Parts Rejected 2 | . . . . . . . 1 1 . . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . 2 . . 1 Alerts 1 | . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 494 | . . . . . . . 224 . 35 235 Projectiles 15 | . . . . . . . . . . 15 Explosions . | . . . . . . . . . . . Melee 479 | . . . . . . . 224 . 35 220 Knockbacks 13 | . . . . . . . 3 . . 10 Impact 2 | . . . . . . . 2 . . . Kinetic 9 | . . . . . . . . . . 9 Secondary 2 | . . . . . . . 1 . . 1 Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 3 | . 1 . . 1 . . 1 . . . Targets Rammed 3 | . 1 . . 1 . . 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 324 | . 324 21 27 . . 12 308 . 20 99 Average Temperature 74 | . 111 12 4 . . 6 114 . 15 23 Received Heat Transfer 1688 | . 180 105 300 . . 42 691 90 79 201 Effects 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 3 | . . . . . . . 1 . 1 1 Impact Corruptions 3 | . . . . . . . 3 . . . Robots Melted 3 | . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . 3 . . . Parts Melted 20 | . 10 . . . . . 9 . . 1 Heat Transferred 3853 | . 1844 . . . . . 2009 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Peak Influence 998 | . 321 167 282 281 . . 565 235 343 998 Initial 300 | . . 21 65 51 . . 300 102 114 180 Average 259 | . 92 71 119 174 . . 322 184 253 589 Maximum Alert Level 3 | . 1 . 1 1 . . 2 1 1 3 Low Security (%) 44 | 100 90 100 74 58 . . 18 45 24 7 Level 1 34 | . 9 . 25 41 . . 51 54 75 11 Level 2 15 | . . . . . . . 29 . . 47 Level 3 4 | . . . . . . . . . . 33 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 1 . 1 . . . 8 1 2 8 Investigation 3 | . . . . . . . 1 1 . 1 Extermination 3 | . . . . . . . 2 . . 1 Reinforcement 13 | . 1 . 1 . . . 4 . 2 5 Assault 2 | . . . . . . . 1 . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 2 . 1 2 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Distress Signals 16 | . 1 . 1 . . 1 4 4 . 5 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 211 | . 19 7 31 11 . 7 48 9 11 68 Peak Tracking Total 12 | . 3 3 6 4 . 3 5 6 4 12 Tactical Retreats 21 | . 4 . 2 2 . . 3 . . 10 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Traps Triggered 2 | . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . 1 1 . . . Most Traps Carried 1 | . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Machines Accessed 13 | . 5 . 4 1 . . 1 . 1 1 Terminals 9 | . 5 . 4 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . 1 Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 38 | . 16 . 12 1 . . 1 . 6 2 Successful 17 | . 5 . 6 1 . . 1 . 4 . Failed 21 | . 11 . 6 . . . . . 2 2 Catastrophic 5 | . 3 . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 69 | . 14 . 4 . . . 12 6 12 21 Terminals 28 | . 16 . 12 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . 2 Recycling Units 6 | . . . . . . . . . 6 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 4 . 3 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . Unreport Threat 5 | . 2 . 3 . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . Refit 1 | . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . 3 . . . . . 2 . Terminals 4 | . 1 . 3 . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . Disrupt 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . Monitor 1 | . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 5 . 3 . . . . . 1 1 Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 13 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Total Allies 32 | . . 1 . 3 7 . 2 3 6 10 Largest Group 7 | . . 1 . 3 7 7 4 3 6 6 Highest-Rated Group 477 | . . 31 . 40 234 234 180 210 453 477 Highest-Rated Ally 96 | . . 31 . 16 40 40 51 70 81 96 Zionite Dispatches 10 | . . . . . . . 2 1 2 5 Light 2 | . . . . . . . . 1 . 1 Recon 1 | . . . . . . . 1 . . . Fire 1 | . . . . . . . . . 1 . Hacker 4 | . . . . . . . 1 . 1 2 Infowar Resupply 2 | . . . . . . . . . . 2 Total Orders 2 | . . . . . . . . . . 2 DROP 2 | . . . . . . . . . . 2 Ally Attacks 185 | . . 11 . 5 . 15 39 . 42 73 Total Damage 6037 | . . 167 . 36 . 490 1124 . 906 3314 Kills 43 | . . 4 . . . 5 14 . 5 15 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 1 . . . . . Drone Launches 16 | . . . . . . . 16 . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . 2 1 1 2 Main Access 1 | . . . . . . . 1 . . . Branch Access 1 | . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Turns Passed 7775 | 8 656 302 820 669 1719 507 1702 357 244 791 Spaces Moved 5086 | 3 309 134 338 372 1057 294 993 330 356 900 Core 114 | . . . . . . . 57 . . 57 Treads 3103 | 3 309 131 338 372 1057 294 599 . . . Legs . | . . . . . . . . . . . Wheels 78 | . . 3 . . . . 73 . . 2 Hover 1480 | . . . . . . . 264 330 356 530 Flight 311 | . . . . . . . . . . 311 Fastest Speed 25 | 160 160 115 160 160 160 160 50 60 40 25 Average Speed 119 | 160 160 158 160 160 160 160 126 69 41 47 Slowest Speed 240 | 160 160 160 160 160 160 160 240 130 72 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 1 54 35 36 84 90 55 29 8 12 33 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 6 | . . . . . 3 . . . 3 . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . Spaces Dug 43 | . . . . . . 1 25 4 4 9 Terrain Destroyed 55 | . . . . . . 1 25 4 4 21 Melee 43 | . . . . . . 1 25 4 4 9 Projectile 12 | . . . . . . . . . . 12 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Total 6145 | 6 397 200 485 407 1085 313 1279 426 418 1129 Wait 364 | . 42 31 54 9 9 6 107 48 20 38 Move 5064 | 2 308 133 337 371 1056 293 992 329 355 888 Hop 5 | . . . . . . . . . . 5 Pick Up 41 | . 4 6 4 2 3 1 8 2 2 9 Fast Attach 78 | . 2 3 2 . 2 . 25 9 5 30 Attach 45 | . . 3 5 1 3 . 14 1 . 18 Detach 26 | . 1 2 . . 2 . 7 1 . 13 Swap 33 | 2 2 1 6 2 4 3 7 2 2 2 Drop 54 | 2 1 7 6 2 5 1 11 5 4 10 Fire 238 | . 36 14 71 19 . 8 66 . 1 23 Melee 176 | . . . . . 1 1 41 29 29 75 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | . 1 . . 1 . . 1 . . . Escape Stasis 18 | . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 7) 665 | -10/Materials | Entered Mines 668 | -10/Mines | Received a Mining Laser from a helpful Derelict 718 | -10/Mines | Learned Materials stockpile data 728 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 732 | -10/Mines | Found Prototype Device 732 | -10/Mines | Identified Exp. Sensor Array 783 | -10/Mines | Core integrity fell below 50% 923 | -10/Mines | Discovered new exit (range 10) 967 | -10/Mines | Entered Materials 967 | -9/Materials | Evolved 2 slots: Utility x2 1333 | -9/Materials | Lost 3 parts (3u) 1600 | -9/Materials | Discovered new exit (range 10) 1612 | -9/Materials | Build established: Scavenger-Mutant 1706 | -9/Materials | Discovered new exit (range 16) 1787 | -9/Materials | Entered Mines 1825 | -9/Mines | Discovered new exit (range 13) 1826 | -9/Mines | Assembled infested the area 1831 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1974 | -9/Mines | Found a hidden stash of uninstalled traps 2044 | -9/Mines | Found the Drone Emporium 2054 | -9/Mines | Found Prototype Device 2188 | -9/Mines | Build established: Mutant 2280 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2441 | -9/Mines | Discovered new exit (range 13) 2450 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2456 | -9/Mines | Entered Zion 2475 | -7/Zion | Lost 3 allies 2481 | -7/Zion | Given the Hacking Drone Bay 2481 | -7/Zion | Found Prototype Device 2489 | -7/Zion | Identified Hacking Drone Bay 2491 | -7/Zion | Identified Decoy Drone Bay 2665 | -7/Zion | Gained Derelict followers 3134 | -7/Zion | Learned location of Data Miner (-6) 3379 | -7/Zion | Learned location of Armory (-4) 3790 | -7/Zion | Met Imprinter 3860 | -7/Zion | Imprinted 3862 | -7/Zion | Declared Zion's savior 4132 | -7/Zion | Found Prototype Device 4154 | -7/Zion | Discovered new exit (range 9) 4175 | -7/Zion | Entered Proximity Caves 4175 | -6/Proximity Caves | Accompanied by 7 allies 4270 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4282 | -6/Proximity Caves | Spotter reported a threat 4286 | -6/Proximity Caves | Spotter reported a threat 4320 | -6/Proximity Caves | Lost 3 allies 4664 | -6/Proximity Caves | Discovered new exit (range 8) 4682 | -6/Proximity Caves | Entered Factory 4682 | -6/Factory | Accompanied by 4 allies 4682 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 4682 | -6/Factory | Identified Bomb Factory No. 2 4828 | -6/Factory | Lost 3 parts (2n1w) 4871 | -6/Factory | Zion Hacker squad teleported in 5061 | -6/Factory | Lost 3 allies 5115 | -6/Factory | Build established: Scavenger-Mutant 5203 | -6/Factory | Lost 3 parts (1p1u1w) 5382 | -6/Factory | First assault squad dispatched 5644 | -6/Factory | Lost 6 parts (1p2n1u2w) 5821 | -6/Factory | Retrieved Zion intel report: Active Terminals 5822 | -6/Factory | Zion Recon squad teleported in 6101 | -6/Factory | Lost 5 parts (3n2u) 6113 | -6/Factory | Retrieved Zion intel report: Main Access 6113 | -6/Factory | Identified exit to Factory 6187 | -6/Factory | Terminal network hard line cut 6337 | -6/Factory | Build established: Mutant 6384 | -6/Factory | Entered another Factory area 6384 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6385 | -5/Factory | Identified exit to Upper Caves 6668 | -5/Factory | Discovered new exit (range 4) 6709 | -5/Factory | Retrieved Zion intel report: Branch Access 6710 | -5/Factory | Zion Light squad teleported in 6739 | -5/Factory | Identified exit to Factory 6741 | -5/Factory | Entered another Factory area 6741 | -4/Factory | Accompanied by 3 allies 6741 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6748 | -4/Factory | Zion Hacker squad teleported in 6817 | -4/Factory | Lost 3 allies 6818 | -4/Factory | Build established: Scavenger-Mutant 6941 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 6942 | -4/Factory | Zion Fire squad teleported in 6965 | -4/Factory | Discovered new exit (range 7) 6969 | -4/Factory | Identified exit to Research 6985 | -4/Factory | Entered Research 6985 | -3/Research | Accompanied by 3 allies 6985 | -3/Research | Evolved 2 slots: Utility x2 7017 | -3/Research | P-80 Master assimilated allied F6-9E9(i) 7037 | -3/Research | Zion Hacker squad teleported in 7054 | -3/Research | Lost 4 parts (1n3u) 7101 | -3/Research | Lost 3 allies 7252 | -3/Research | Lost 6 parts (1p3n2u) 7337 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 7338 | -3/Research | Zion Light squad teleported in 7424 | -3/Research | Zion Infowar Resupply teleported in 7435 | -3/Research | Found Prototype Processor 7435 | -3/Research | Identified Exp. Terrain Scan Processor 7479 | -3/Research | Zion Hacker squad teleported in 7523 | -3/Research | Lost 9 parts (6n2u1w) 7569 | -3/Research | Retrieved Zion intel report: Emergency Access 7570 | -3/Research | Zion Infowar Resupply teleported in 7609 | -3/Research | Lost 3 allies 7701 | -3/Research | Core integrity fell below 50% 7735 | -3/Research | First assault squad dispatched 7737 | -3/Research | Core integrity fell below 20% 7755 | -3/Research | Lost 11 parts (1p6n3u1w) 7776 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07720_ Detecting system override signal. 07723_ Connecting with Terminal... >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Active Garrisons ] [ 2 : Trap Installations ] >>\\ZION-SEEK-2 [ Targeting Trap Installations... ] 07724_ ALERT: Cargo convoy en route, clear transfer corridor. 07724_ Xenon Bombardment Thruster destroyed. 07735_ ALERT: Significant disruption in Zone 9H, assault force dispatched. 07742_ 997FNHBW3/P3BD4 C9PCYD,E 07751_ Acquired Field Propulsion Drive. 07774_ Field Propulsion Drive destroyed. 07775_ S-43 Plague suffers critical hit (Destroy). 07775_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????#?########## | | ????????????????????????????? ?? ? ###" !"# | | ????????????????????????????????? ? ? ###" "# | | ?????????????????""??+??????+?? ? ### ! # | | ?????????????????""??????????????? ? ######### | | ?????????????????T"??????????? ????? ?######### | | ?????????????????""??????????#?#########+?##?##### | | ?????????????????""???????????#?# | | ????????????????????????????????# ? ? ? | | ????????????????????????????????# ? ? ?? | | ???????????????????????????????## ?? ? ? | | ????????????????????????????????# ####??####### | | ????????????????????????????????# #??####???#?? | | ????????????????????????????????# ####?#?####?# | | ????????????????????????????????# #?###??###?## | | ??????????????????]?????????????# #????##?#??## | | ????????????????????????????????# ############# | | ????????????????????????????????# # | | ????????????????????????????????# # ] ] | | ????????????????????????????????# # | | ???????############+######+###### # ? | | ??????? t # """ """ | | ?????? w# """ """ | | ?????? s + """ """ | | ?????? pp # """ """ | | ?????????????############@/p##### # """ """ | | ?????????????????????# ## # """ """ | | ?????????????????????# ## # | | ?????????????????????# ## # | | ?????????????????????# """"" ## ##+########## | | ?????????????????????# """"" ## #???###### | | ?????????????????????# """"" ## #???# | | ?????????????????????# ## #???# | | ?????????????????????# ## #???# """ | | ?????????????????????############ ##### """ | | ????????????????????????????????# + """ | | ????????????????????????????????# ! # | | ????????????????????????????????# + | | ????????????????????????????????# # """ | | ????????????????????????????????##### # """ | | ????????????????????????????????????# # """ | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# ###### | | ????????????????????????????????????+ #????? | | ????????????????????????????????????# #????? | | ????????????????????????????????????#########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 35 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 1235 Corruption Block 8 Armor Coverage 1050 Resistance: KI 20 Propulsion Shielding 33 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 18 Melee Accuracy 14 Recoil Reduction 4 Item Schematics ----------------- Kinecellerator | -7/Zion | Archive System Guard | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Friend Of Zion Challenges ------------ None Game ------ Seed MasterWardroneSteel Manual? 0 Play Time 01:50:31 Cumulative 78.8 hours Start 2024.08.18 @ 17:26:55 End 2024.08.18 @ 21:21:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(280) Filters LOW_CONTRAST(13,24,33)|SHIFT_HUE(80) Steam 1 RUN: 07831dc2-2c1b-44bd-bbd7-85a8409fe0cd