Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.28 @ 22:09:38 Player: Cruxius Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (71) 355 Value Destroyed (2983) 2983 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8138 Bonus ------- None Cogmind --------- Core Integrity 943/1150 Matter 179/300 Energy 100/100 System Corruption 1% Temperature Cool (96) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Light Nuclear Core VSS Leg Improved Light Armor Plating Improved Shield Generator Field Laser Autogun Improved Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Hardened Light Armor Plating Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- EM Pulse Cannon Heavy Particle Cannon Matter Neutralizer > --- INVENTORY -------- Carbon-fiber Leg VSS Leg Improved Light Armor Plating Thermal Shield Improved Shield Generator Heavy Disruptor Cannon Mini Grenade Launcher Improved Grenade Launcher Heavy Hammer [Rating: 71] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fusion Compressor Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun High-powered Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . 1 1 1 . . 1 . . Utility 6 | . . 1 1 1 . . 1 2 . Weapon 1 | . . . . . . . . . 1 Parts Attached 93 | 8 2 9 13 11 13 . 20 2 15 Power 11 | 2 . . 2 1 1 . 2 . 3 Engine 7 | 2 . . 2 1 1 . . . 1 Core 3 | . . . . . . . 2 . 1 Reactor 1 | . . . . . . . . . 1 Propulsion 31 | 2 . 4 5 3 6 . 9 . 2 Treads . | . . . . . . . . . . Leg 31 | 2 . 4 5 3 6 . 9 . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 1 2 1 4 3 . . 5 2 1 Device 4 | . 2 . . . . . . 2 . Storage 4 | 1 . 1 1 1 . . . . . Processor 4 | . . . 1 1 . . 2 . . Hackware . | . . . . . . . . . . Protection 7 | . . . 2 1 . . 3 . 1 Artifact . | . . . . . . . . . . Weapon 32 | 3 . 4 2 4 6 . 4 . 9 Energy Gun 5 | 2 . 1 . . . . 1 . 1 Energy Cannon 4 | . . . . . . . 2 . 2 Ballistic Gun 17 | 1 . 3 2 4 3 . . . 4 Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . . . 3 . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . 1 Parts Lost 22 | . . . . 1 2 . 5 . 14 Power 4 | . . . . . 1 . . . 3 Propulsion 10 | . . . . . . . 3 . 7 Utility 4 | . . . . . . . 1 . 3 Weapon 4 | . . . . 1 1 . 1 . 1 Highest Loss Streak 9 | . . . . 1 1 . 2 . 9 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 98 | . 98 100 99 99 99 92 96 100 94 Engine 6 | . 14 11 9 7 6 7 2 . 4 Core 1 | . . . . . . . 3 5 4 Leg 35 | . 28 33 35 38 38 38 38 35 28 Device 3 | . 12 11 . . . . . 11 9 Storage 14 | . 14 22 18 15 15 15 12 5 5 Processor 12 | . . . 8 15 15 15 20 17 15 Protection 6 | . . . 9 7 7 7 6 11 9 Energy Gun 1 | . 14 2 . . . . 3 . . Energy Cannon 1 | . . . . . . . 1 11 5 Ballistic Gun 12 | . 14 19 18 14 14 7 4 . 7 Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 13 14 19 29 39 35 31 36 40 59 Greatest Support 92 | 20 20 30 45 60 70 70 87 86 92 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 9 10 10 10 10 10 Most Carried 10 | 6 8 8 8 10 10 10 10 8 10 Average Carried 8 | 3 7 7 7 9 9 10 9 7 9 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 Final Carried 10 | 6 8 8 8 10 10 10 9 7 8 Class Distribution -------------------- 70% | Scavenger-Mutant 18% | Mutant 7% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Matter Collected 2529 | 270 96 194 411 193 491 . 433 . 441 Remotely . | . . . . . . . . . . Salvage Created 2664 | . 122 270 416 257 481 . 552 . 566 Parts 131 | . 6 21 20 15 23 . 19 . 27 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 30 | . . . . . 30 . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 67 | . 2 6 8 5 22 . 10 . 14 Melee 2 | . . . . . . . 2 . . Guns 44 | . 2 6 8 5 13 . 6 . 4 Cannons 4 | . . . . . . . . . 4 AOE 14 | . . . . . 9 . . . 5 Classes Destroyed 10 | . 2 2 . 2 2 . 1 . 1 Worker 1 | . . . . . . . . . 1 Builder 2 | . . . . . . . 1 . 1 Watcher 1 | . 1 . . . . . . . . Swarmer 20 | . . . . . 10 . . . 10 Grunt 31 | . 2 3 6 1 8 . 7 . 4 Brawler 2 | . . 1 . . . . 1 . . Duelist 1 | . . . . . 1 . . . . Sentry 10 | . . 2 2 2 3 . 1 . . Hunter 1 | . . . . 1 . . . . . Programmer 2 | . . . . 1 . . 1 . . Best Kill Streak 10 | . 3 5 2 2 10 . 5 . 6 Combat Bots Only 10 | . 2 5 2 2 10 . 4 . 5 Max Kills in Single Turn 6 | . 1 1 1 1 6 . 1 . 4 Gunslinging . | . . . . . . . . . . Exploded 6 | . . . . . 6 . . . 4 Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Damage Taken 4833 | . 124 160 542 534 1067 . 919 . 1487 Core 571 | . . 47 55 48 139 . 75 . 207 Absorbed by Shields 103 | . . . . . . . . . 103 Core Remaining (%) 91 | 100 100 88 90 . . 73 91 100 . Volleys Fired 166 | . 11 15 29 22 31 . 27 . 31 Largest 3 | . 2 2 2 2 2 . 2 . 3 Hottest 243 | . 60 60 48 51 64 . 138 . 243 Shots Fired 327 | . 22 30 58 42 58 . 41 . 76 Gun 287 | . 22 30 58 42 51 . 32 . 52 Cannon 29 | . . . . . . . 9 . 20 Launcher 11 | . . . . . 7 . . . 4 Special . | . . . . . . . . . . Kinetic 255 | . 11 27 58 42 51 . 20 . 46 Thermal 29 | . 11 3 . . . . 1 . 14 Explosive 11 | . . . . . 7 . . . 4 Electromagnetic 32 | . . . . . . . 20 . 12 Robot Hit Streak 40 | . 12 15 28 32 32 . 39 . 40 Robot Miss Streak 3 | . 2 1 1 1 3 . 1 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . . . 3 . 1 . 1 . 2 Max Gunslinging Chain 1 | . . . 1 . 1 . 1 . 1 Shots Hit Robots 295 | . 18 26 52 39 43 . 50 . 67 Core Hits 235 | . 6 11 20 22 87 . 54 . 35 Critical Kills 2 | . . . . . . . 1 . 1 Critical Parts Destroyed 3 | . . . . . . . 3 . . Critical Strikes 5 | . . . . . . . 4 . 1 Meltdown 1 | . . . . . . . . . 1 Smash 4 | . . . . . . . 4 . . Melee Attacks 11 | . . . . . . . 11 . . Impact 11 | . . . . . . . 11 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7529 | . 222 399 835 646 2155 . 1600 . 1672 Guns 4671 | . 213 399 820 639 1052 . 806 . 742 Cannons 577 | . . . . . . . 188 . 389 Explosions 1801 | . . . . . 1103 . 175 . 523 Melee 427 | . . . . . . . 427 . . Ramming 53 | . 9 . 15 7 . . 4 . 18 Kinetic 4160 | . 115 367 820 639 1052 . 530 . 637 Thermal 560 | . 98 32 . . . . 200 . 230 Explosive 1626 | . . . . . 1103 . . . 523 Electromagnetic 703 | . . . . . . . 439 . 264 Impact 427 | . . . . . . . 427 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 . 1 Average Corruption 1 | . . . . . . . 3 . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . . 4 . 3 Message Errors 2 | . . . . . . . 2 . . Energy Discharges 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . 1 Misfires 2 | . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 269 | . . . . . 43 . 188 . 38 Projectiles 43 | . . . . . . . 20 . 23 Explosions 99 | . . . . . 43 . 41 . 15 Melee 127 | . . . . . . . 127 . . Knockbacks 2 | . . . . . . . 2 . . Impact 1 | . . . . . . . 1 . . Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 192 | . . . . . . . 52 . 140 Shots 5 | . . . . . . . 1 . 4 Rammed . | . . . . . . . . . . Targets Rammed 8 | . 2 . 2 1 . . 1 . 2 Kicked 8 | . 2 . 2 1 . . 1 . 2 Crushed . | . . . . . . . . . . Highest Temperature 408 | . 93 14 76 16 117 . 198 . 408 Average Temperature 73 | . 52 8 23 6 30 . 61 . 173 Received Heat Transfer 1854 | . 93 129 369 144 435 . 318 . 366 Effects 2 | . . . . . . . . . 2 Shutdowns 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 3 | . . . . . . . 3 . . Impact Corruptions 6 | . . . . . . . 6 . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 4 | . 2 . . . . . . . 2 Heat Transferred 894 | . 225 75 . . . . 187 . 407 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Peak Influence 375 | . 72 220 158 186 . . 245 103 375 Initial 106 | . . 25 7 56 . . 106 103 42 Average 101 | . 38 130 60 75 . . 142 103 139 Maximum Alert Level 1 | . . 1 . . . . 1 . 1 Low Security (%) 84 | 100 100 66 100 100 . . 69 100 75 Level 1 15 | . . 33 . . . . 30 . 24 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . . 1 1 . . 1 . 2 Investigation 1 | . . . 1 . . . . . . Extermination 3 | . . . . 1 . . 1 . 1 Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Distress Signals 2 | . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 101 | . 4 8 12 6 25 . 22 . 24 Peak Tracking Total 12 | . 4 4 6 2 12 . 6 . 7 Tactical Retreats 7 | . . 1 2 . 1 . 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Traps Triggered 1 | . . . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Machines Disabled 6 | . . . . . 2 . 1 . 3 Max in Single Turn 1 | . . . . . 1 . 1 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Machines Accessed 4 | . . . 2 . 1 . . . 1 Terminals 3 | . . . 2 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 13 | . . . 6 . 6 . . . 1 Successful 12 | . . . 5 . 6 . . . 1 Failed 1 | . . . 1 . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 12 | . . . 6 . 6 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . . . 5 . 6 . . . . Record 11 | . . . 5 . 6 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Turns Passed 4393 | 78 239 403 625 588 1076 22 713 17 632 Spaces Moved 3036 | 54 164 241 401 401 761 19 518 15 462 Core 5 | 5 . . . . . . . . . Treads . | . . . . . . . . . . Legs 3031 | 49 164 241 401 401 761 19 518 15 462 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 102 105 105 Average Speed 115 | 113 120 120 120 120 120 120 108 105 106 Slowest Speed 120 | 120 120 120 120 120 120 120 120 105 110 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 4 36 21 27 15 83 5 13 1 10 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 6 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 65 | . . . . . 45 . 4 . 16 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE 64 | . . . . . 45 . 4 . 15 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Total 3591 | 66 184 328 496 468 862 18 610 16 543 Wait 157 | . 1 47 27 19 19 . 21 . 23 Move 3027 | 53 163 240 400 400 760 18 517 14 462 Hop . | . . . . . . . . . . Pick Up 39 | 5 3 7 9 6 2 . 4 . 3 Fast Attach 23 | 6 2 . 1 1 1 . 6 . 6 Attach 20 | . . 2 2 3 1 . 7 2 3 Detach 1 | . . . . . . . 1 . . Swap 50 | 2 . 7 10 7 11 . 7 . 6 Drop 55 | . 2 10 16 9 3 . 8 . 7 Fire 166 | . 11 15 29 22 31 . 27 . 31 Melee 11 | . . . . . . . 11 . . Ram . | . . . . . . . . . . Kick 8 | . 2 . 2 1 . . 1 . 2 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 34 | . . . . . 34 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 4) 307 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 686 | -9/Materials | Discovered new exit (range 15) 721 | -9/Materials | Entered another Materials area 721 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 899 | -8/Materials | Build established: Scavenger-Mutant 1278 | -8/Materials | Discovered new exit (range 10) 1346 | -8/Materials | Entered Factory 1346 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1738 | -7/Factory | Discovered new exit (range 12) 1871 | -7/Factory | Discovered new exit (range 4) 1934 | -7/Factory | Entered Lower Caves 2353 | -7/Lower Caves | Attracted the attention of an 0b10 base 2391 | -7/Lower Caves | Destroyed 10 combat bots 2508 | -7/Lower Caves | Learned Factory emergency access door positions 2650 | -7/Lower Caves | Learned Research trap positions 2650 | -7/Lower Caves | Learned Research emergency access door positions 2851 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2997 | -7/Lower Caves | Discovered new exit (range 7) 3010 | -7/Lower Caves | Entered another Lower Caves area 3013 | -7/Lower Caves | Discovered new exit (range 11) 3032 | -7/Lower Caves | Entered Factory 3032 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3741 | -6/Factory | Discovered new exit (range 4) 3745 | -6/Factory | Entered another Factory area 3745 | -5/Factory | Evolved 2 slots: Utility x2 3746 | -5/Factory | Identified exit to Upper Caves 3747 | -5/Factory | Discovered new exit (range 14) 3762 | -5/Factory | Entered another Factory area 3762 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 3763 | -4/Factory | Identified exit to Upper Caves 4324 | -4/Factory | Build established: Scavenger-Gunner 4372 | -4/Factory | Lost 4 parts (1p2n1u) 4377 | -4/Factory | Garrison activated, responded to threat 4394 | -4/Factory | Self-destructed Last Messages --------------- VSS Leg destroyed. Imp. VSS Leg destroyed. Y-64 Sentinel heat damages Neutrino Core. Power failure, Lgt. Antimatter Reactor shutdown. Penetrated by Slug. Lgt. Antimatter Reactor destroyed. ALERT: Rogue bot located, Programmers report to Factory Zone 4V. Hvy. Disruptor Cannon destroyed. Y-64 Sentinel IFF system glitched. Slug penetrates Wall. K-01 Serf destroyed. Carbon-fiber Leg destroyed. Destroyed Carbon-fiber Leg. Lgt. Angular Momentum Engine destroyed. G-67 Veteran destroyed. Y-64 Sentinel IFF system glitched. Imp. Light Armor Plating destroyed. Y-64 Sentinel misfires. Slug penetrates Wall. Y-64 Sentinel heat short circuits Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ????????????????# """"""" + ############## | | ????????????????#= """"""" # # # | | ????????????????# """"""" # # # | | ????????????????# # # # | | ????????????????# """"""" # # """"" / | | ????????????????# """"""" # # """"" ## | | ????????????????# """"""" # # """ # | | ????????????????# """""" # + ] # | | ????????????????# # # ] """" # | | ????????????????# # # """"" # | | ????????????????############## # """ # | | ?????????????????????????????# # # | | ?????????????????????????????# # # | | ????????????????############## ############## | | ????????????????# # #????????????# | | ????????????????# # #????????????# | | ????????????????# # #????????????# | | ????????????????# # #????????????# | | ????????????????# # #? ?????????## | | ????????????????# #R # ?????????# | | ????????????????# #u ???# | | ????????????????# ???# | | ????????????????# # ??# | | ????????????????# Y g T#########???# | | ????????????????# #???????????# | | ????????????????# @ ##???????????#! | | ?????????????########;# [%! # #????????????## | | ?????????? % #?????????????? | | ?????????? g = #?????????????? | | ?????????? u #?????????????? | | ??????????? A #?????????????? | | ??????????? #?????????????? | | ???????????? ################ g #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# g#?????????????? | | ?????????????????????????????# +?????????????? | | ?????????????????????????????# # ????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ????????????????????????????? ?????????????? | | ????????????????????????????? ????????????? | | ????????????????????????????? #???????????? | | ????????????????????????????? #???????????? | | ????????????????????????????? #???????????? | | ????????????????????????????? #???????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 38 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Quick And Dirty Challenges ------------ None Game ------ Seed LinearExperimentalLog Manual? 0 Play Time 00:52:24 Cumulative 12.3 hours Start 2022.08.28 @ 20:25:45 End 2022.08.28 @ 22:09:38 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f22e5fda-e525-41cd-a256-4869f4d9471a