Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 17:16:40 Player: DaddyWalrus Result: Destroyed by Deuterium Engine chain reaction Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (477) 477 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1047 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 124/125 System Corruption 0% Temperature Cool (12) Movement Rolling (115) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Wheel Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (122) Targeting Computer Bomb Drone Bay Particle Gun Particle Gun Light Assault Rifle Grenade Launcher Scythe Blade Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Wheel Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Targeting Computer Bomb Drone Bay Particle Gun Particle Gun Light Assault Rifle Grenade Launcher Hammer Blade Trap [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 6 14 9 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 13 | 2 6 5 Treads 7 | 1 3 3 Leg . | . . . Wheel 6 | 1 3 2 Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 3 | 1 2 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 . 3 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 92 99 Engine 13 | . 13 14 Treads 16 | . 16 16 Wheel 11 | . 11 11 Storage 14 | . 14 14 Processor 9 | . 7 14 Ballistic Gun 26 | . 26 27 Impact Weapon 1 | . 1 . Naked Turns . | . . . Heaviest Build 31 | 11 31 25 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 6 13 15 Most Carried 15 | 6 15 15 Average Carried 12 | 4 12 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 804 | 215 399 190 Remotely . | . . . Salvage Created 614 | . 424 190 Parts 45 | . 36 9 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 13 | . 9 4 Guns 13 | . 9 4 Classes Destroyed 6 | . 6 . Builder 1 | . 1 . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 10 | . 6 4 Best Kill Streak 4 | . 4 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 987 | . 534 453 Core 255 | . 118 137 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 63 | . 44 19 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 123 | . 88 35 Gun 123 | . 88 35 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 123 | . 88 35 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 16 9 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 82 | . 55 27 Core Hits 39 | . 26 13 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 5 | . 5 . Impact 5 | . 5 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 803 | . 563 240 Guns 803 | . 563 240 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 803 | . 563 240 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 27 | . 27 21 Average Temperature 9 | . 8 10 Received Heat Transfer 489 | . 264 225 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 187 | . 187 80 Initial . | . . . Average 43 | . 39 59 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 18 4 Peak Tracking Total 3 | . 3 2 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 2 | . . 2 Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 4 2 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 12 2 Successful 10 | . 8 2 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Prototype ID Bank 2 | . 2 . Open Door 2 | . . 2 Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1389 | 79 930 380 Spaces Moved 976 | 65 645 266 Core 11 | 11 . . Treads 37 | 2 25 10 Legs . | . . . Wheels 928 | 52 620 256 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 115 Average Speed 113 | 98 113 116 Slowest Speed 240 | 160 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 3 65 62 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee 1 | . 1 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1139 | 76 756 307 Wait 24 | . 20 4 Move 974 | 64 644 266 Hop . | . . . Pick Up 30 | 6 18 6 Fast Attach 8 | 6 2 . Attach 5 | . 1 4 Detach 1 | . 1 . Swap 16 | . 11 5 Drop 13 | . 10 3 Fire 63 | . 44 19 Melee 5 | . 5 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 5) 555 | -10/Materials | Identified exit to Mines 682 | -10/Materials | Discovered new exit (range 5) 685 | -10/Materials | Identified exit to Materials 1010 | -10/Materials | Entered Mines 1017 | -10/Mines | Core integrity fell below 50% 1256 | -10/Mines | Found a hidden stash of uninstalled traps 1311 | -10/Mines | Found the Drone Emporium 1319 | -10/Mines | Found Prototype Device 1349 | -10/Mines | Discovered exit to Materials (range 8) 1376 | -10/Mines | Learned Materials emergency access door positions 1385 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1390 | -10/Mines | Destroyed by Deuterium Engine chain reaction Last Messages --------------- 01318_ Dropped EMP Blaster. 01318_ Dropped Blade Trap. 01319_ Acquired Prototype Device. 01349_ EXIT=FOUND: MATERIALS 01376_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 01384_ Connecting with SHOP.Sys... >>Open Door Sealed Doors opened. 01385_ HY-HLF(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 01385_ HY-HLF(g): "I give up! Here you try, I'm outta here before something nasty happens..." 01385_ Tosses Imp. Trap Extractor to the ground. 01389_ Dropped Hammer. 01389_ Acquired Scythe. 01390_ Triggered Proton Bomb Trap. 01390_ A bubble of electromagnetic force engulfs the area. 01390_ Chain reaction triggered in Corrupted Deuterium Engine. 01390_ Machine disabled. Map ----- +----------------------------------------------------+ | ?????????????????????? ???????????### #???? | | ??????????????????????###?????????????# ##???? | | ??????????????????????????????????????# ####????? | | ??????????????????????????????????????# ###?????? | | ??????????????????????????????????????# #??###? | | ??????????????????????????????????????#### #?# ## | | ?????????????????????????????????????????# ## # | | ????????????????????????????????????????## #? | | ????????????????????????????????????????# #?? | | ???????????????????????????????????????## #?? | | ??????????????????????????????????????## #?? | | ??????????????????????????????????????# ##?? | | ??????????????????????????????????????# < ##??? | | ??????????????????????????## ?????????# #???? | | ?????????????????????????? ????????## ##???? | | ??????????????????????????? ????????## ##????? | | ?????????????????????????? ?????### #?????? | | ?????????????????????????? #??### ##?????? | | ?????????????????????????# ### ##??????? | | ????????????????????????????# ##???????? | | ????????????????????????????### """ #????????? | | ??????????????????????????????## """ ##????????? | | ???????????????????????###;###### """ ##### ##??? | | ???????????????????????#"" """#?# #??? | | ???????????????????????# ! [!!#?## #???? | | ????????????????????????#@!^ #???# ###### #???? | | ????????????????????????# / !###?# #?????? #???? | | ??????????????????????#### ## ### #???????##???? | | ??????????????????????# X ## #????????????? | | ??????????????????????# g #????????????? | | ??????????????????????# #????????????? | | ?????????????????????# ########????????????? | | ?????????????????? ##???????????????????? | | ????????????????# #????????????????????? | | ???????????????# ????????????????????? | | ??????????????? ### ????????????????????? | | ??????????????? #??###### ????????????????????? | | ??????????????? #?????????# ???????????????????? | | ??????????????? #??????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketSiegeSplitter Manual? 0 Play Time 00:13:33 Cumulative 171.1 hours Start 2022.04.10 @ 17:03:45 End 2022.04.10 @ 17:16:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 68 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b150e8af-3c21-44a7-a62d-b77a16a1fe1a