Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 11:45:58 Player: Olafz Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (2089) 2089 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (479) 479 TOTAL SCORE: 6723 Bonus ------- High Alert Combat Kills 179 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 127/300 Energy 120/160 System Corruption 0% Temperature Critical (761) Movement Treading (160) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Overtuned Treads Overtuned Treads Overtuned Medium Treads > --- UTILITY (8) ------ Scrap Suit Large Storage Unit Spectral Analyzer Surveybot 17 Chip Layered Medium Armor Plating > --- WEAPON (3) ------- Heavy Ion Cannon Overtuned Railgun > --- INVENTORY (15) --- Deuterium Engine Spiked Treads Overtuned Medium Treads Overtuned Titanium Leg Overtuned Flexi-carbon Leg Overtuned Scrapsphere Scrap Suit Scrap Suit Precision Beam Rifle Advanced Beam Rifle Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Overtuned Treads Overtuned Treads Overtuned Medium Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit Spectral Analyzer Surveybot 17 Chip Layered Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Overtuned Barrage Gun Overtuned Railgun > --- INVENTORY -------- Deuterium Engine Spiked Treads Overtuned Medium Treads Overtuned Titanium Leg Overtuned Flexi-carbon Leg Overtuned Scrapsphere Scrap Suit Scrap Suit Precision Beam Rifle Advanced Beam Rifle Heavy Ion Cannon [Rating: 65] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Spiked Treads Treads Spiked Treads Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Overtuned Barrage Gun Launcher EMP Blaster Build | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 2 . . . 4 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 6 | . . 2 . . . . 4 Weapon 1 | . . . 1 . . . . Parts Attached 68 | 5 5 13 6 21 1 14 3 Power 6 | 1 . 2 1 . . 2 . Engine 5 | 1 . 2 1 . . 1 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 21 | 2 . 3 1 7 1 7 . Treads 21 | 2 . 3 1 7 1 7 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 3 3 3 3 . 3 2 Device 6 | . 2 1 1 1 . 1 . Storage 2 | 1 1 . . . . . . Processor 6 | . . . 1 2 . 2 1 Hackware 2 | . . 1 1 . . . . Protection 2 | . . 1 . . . . 1 Artifact . | . . . . . . . . Weapon 23 | 1 2 5 1 11 . 2 1 Energy Gun 14 | 1 2 3 . 8 . . . Energy Cannon 3 | . . 1 . 1 . 1 . Ballistic Gun 2 | . . . . . . 1 1 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 1 1 2 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 5 . . . Corrupted Parts 3 | . . 2 . 1 . . . System Corruption 10 | . . 9 . 1 . . . Parts Lost 12 | . . 4 . 7 . . 1 Power . | . . . . . . . . Propulsion 3 | . . . . 3 . . . Utility 3 | . . 2 . 1 . . . Weapon 6 | . . 2 . 3 . . 1 Highest Loss Streak 4 | . . 4 . 3 . . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 92 85 92 97 100 99 79 Engine 7 | . 14 11 9 9 9 4 . Core 2 | . . . . . . 4 6 Treads 26 | . 28 22 27 26 27 27 20 Device 9 | . 8 11 11 9 9 9 6 Storage 9 | . 14 11 9 9 9 9 6 Processor 7 | . . . 2 9 9 11 13 Hackware 5 | . . 1 5 9 9 6 . Protection 1 | . . 7 . . . . 6 Energy Gun 17 | . 26 18 18 14 18 17 3 Energy Cannon 6 | . . 1 . 6 9 9 6 Launcher 1 | . . 2 9 5 . . . Peak Build Rating 65 | 5 12 19 25 29 28 50 65 Average Rating 27 | 4 10 14 21 26 28 33 62 On Entrance 20 | . 5 12 13 25 28 28 50 Naked Turns . | . . . . . . . . Heaviest Build 51 | 10 31 40 41 44 42 42 51 Greatest Support 66 | 40 40 46 66 66 60 61 61 Greatest Overweight (x) 1 | 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 14 Average Carried 14 | 1 10 14 14 14 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 15 15 13 Class Distribution -------------------- 45% | Gunner 24% | Mutant 22% | Derelict-Gunner 4% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Scrapper | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Matter Collected 902 | 39 105 165 190 193 40 80 90 Remotely . | . . . . . . . . Salvage Created 2597 | . 277 367 264 1443 115 . 131 Parts 144 | . 20 24 12 77 6 . 5 Haulers Intercepted 2 | . . . . 2 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 46 | . 5 10 4 23 2 . 2 Guns 31 | . 5 5 3 15 2 . 1 Cannons 5 | . . . . 4 . . 1 AOE 9 | . . 4 1 4 . . . Classes Destroyed 11 | . 6 1 1 3 . . . Worker 5 | . 1 . . 4 . . . Builder 3 | . . . . 3 . . . Hauler 2 | . . . . 2 . . . Recycler 1 | . 1 . . . . . . Operator 3 | . 1 1 . 1 . . . Watcher 3 | . 1 1 1 . . . . Swarmer 9 | . 3 6 . . . . . Grunt 22 | . 2 1 3 14 . . 2 Duelist 1 | . . . . 1 . . . Sentry 13 | . . 3 . 8 2 . . Hunter 1 | . . . 1 . . . . Best Kill Streak 7 | . 4 4 3 7 1 . 1 Combat Bots Only 5 | . 3 3 3 5 1 . 1 Max Kills in Single Turn 3 | . 1 1 1 3 1 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 1 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Hostile Shots Fired 256 | . 12 84 19 93 4 . 44 Missed 78 | . 2 29 5 32 1 . 9 Damage Taken 3479 | . 104 681 250 945 41 . 1458 Core 1078 | . 59 95 . 71 . . 853 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 76 76 . . . 87 . Volleys Fired 142 | . 10 31 13 63 4 . 21 Largest 3 | . 2 2 3 3 3 . 3 Hottest 197 | . 90 108 129 197 192 . 156 Shots Fired 302 | . 20 60 28 141 12 . 41 Gun 232 | . 20 48 26 95 8 . 35 Cannon 52 | . . 8 . 34 4 . 6 Launcher 18 | . . 4 2 12 . . . Special . | . . . . . . . . Kinetic 31 | . . . . . . . 31 Thermal 172 | . . 8 13 129 12 . 10 Explosive . | . . . . . . . . Electromagnetic 99 | . 20 52 15 12 . . . Robot Hit Streak 13 | . 5 8 13 9 3 . 3 Robot Miss Streak 5 | . 2 4 1 3 3 . 5 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 2 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 185 | . 12 37 21 91 6 . 18 Core Hits 101 | . 10 15 12 55 2 . 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 7 | . . . 1 5 . . 1 Burn 6 | . . . 1 5 . . . Destroy 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4311 | . 210 670 356 2498 117 . 460 Guns 2605 | . 203 394 305 1204 92 . 407 Cannons 685 | . . 82 . 525 25 . 53 Explosions 1014 | . . 194 51 769 . . . Melee . | . . . . . . . . Ramming 7 | . 7 . . . . . . Kinetic 387 | . . . . . . . 387 Thermal 2577 | . . 172 132 2083 117 . 73 Explosive . | . . . . . . . . Electromagnetic 1340 | . 203 498 224 415 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . 9 . 1 1 1 . Average Corruption 2 | . . 4 . 1 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . 3 . . . 1 . Message Errors 1 | . . 1 . . . . . Matter Fused 1 | . . 1 . . . . . Parts Rejected 1 | . . 1 . . . . . Parts Fused 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 28 | . . . . 28 . . . Projectiles 28 | . . . . 28 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 18 | . . . 18 . . . . Shots 1 | . . . 1 . . . . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 780 | . 69 18 47 395 162 . 780 Average Temperature 182 | . 29 9 21 134 71 . 525 Received Heat Transfer 1170 | . 24 237 27 522 9 . 351 Effects 24 | . . . . 3 . . 21 Shutdowns 3 | . . . . . . . 3 Energy Bleed 1 | . . . . . . . 1 Interference 4 | . . . . 2 . . 2 Matter Decay 1 | . . . . . . . 1 Short Circuit 3 | . . . . 1 . . 2 Damage (major) 6 | . . . . . . . 6 Damage (core) 6 | . . . . . . . 6 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried 4 | . . 3 . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 15 | . . . . 14 1 . . Heat Transferred 5112 | . . 198 407 4174 222 . 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . 2 . 3 . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Peak Influence 768 | . 110 444 239 768 342 . 41 Initial 299 | . . 29 102 100 299 . . Average 239 | . 60 251 184 412 330 . 6 Maximum Alert Level 3 | . . 2 1 3 1 . . Low Security (%) 50 | 100 100 29 64 23 . . 100 Level 1 27 | . . 56 35 18 100 . . Level 2 19 | . . 13 . 51 . . . Level 3 1 | . . . . 5 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . 1 1 5 . . 1 Investigation 3 | . . 1 . 1 . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . . . 1 2 . . . Assault 1 | . . . . 1 . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Distress Signals 8 | . 1 4 . 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 9 20 5 32 1 . 3 Peak Tracking Total 5 | . 5 5 2 5 1 . 3 Tactical Retreats 3 | . . 3 . . . . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Machines Disabled 7 | . 1 1 . 5 . . . Max in Single Turn 1 | . 1 1 . 1 . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Machines Accessed 12 | . 4 2 . 3 . 2 1 Terminals 9 | . 4 2 . 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 14 7 . 7 . 5 2 Successful 20 | . 4 5 . 6 . 5 . Failed 15 | . 10 2 . 1 . . 2 Catastrophic 7 | . 3 1 . 1 . . 2 Database Lockouts . | . . . . . . . . Manual 21 | . 10 6 . 3 . . 2 Terminals 28 | . 14 7 . 7 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 1 3 . 5 . 5 . Record 4 | . . . . . . 4 . Prototype ID Bank 2 | . . 1 . 1 . . . Open Door 1 | . . . . 1 . . . Level Access Points 1 | . . 1 . . . . . Branch Access Points 2 | . 1 1 . . . . . Alert Level 1 | . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . Transport Status 1 | . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 3 2 . 1 . . . Terminals 6 | . 3 2 . 1 . . . Botnet 6 | . 3 2 . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . 1 1 . 1 . . . Used 1 | . . 1 . . . . . Hacking Detections 10 | . 3 2 . 4 . . 1 Full Trace Events 3 | . 1 . . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . Machine Destruction 2 | . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Turns Passed 4572 | 85 433 509 324 730 100 2279 112 Spaces Moved 2509 | 47 230 242 171 315 54 1403 47 Core 4 | 4 . . . . . . . Treads 2505 | 43 230 242 171 315 54 1403 47 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 140 140 Average Speed 159 | 151 160 160 160 160 160 159 140 Slowest Speed 160 | 160 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 5 39 33 17 57 14 92 1 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . Scrap Searched 4 | . . . . . . 4 . Spaces Dug . | . . . . . . . . Terrain Destroyed 40 | . . 8 . 16 3 . 13 Melee . | . . . . . . . . Projectile 23 | . . . . 7 3 . 13 AOE 17 | . . 8 . 9 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Total 2837 | 58 273 305 194 415 59 1462 71 Wait 25 | 4 16 3 1 1 . . . Move 2502 | 46 229 241 170 314 53 1402 47 Hop . | . . . . . . . . Pick Up 45 | 3 10 7 2 6 . 17 . Fast Attach 26 | 5 3 4 3 8 . 3 . Attach 15 | . . 3 2 6 . 2 2 Detach 9 | . 1 1 . 2 . 5 . Swap 27 | . 2 6 1 7 1 9 1 Drop 45 | . 1 9 2 8 1 24 . Fire 142 | . 10 31 13 63 4 . 21 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 10) 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Evolved 2 slots: Utility x2 577 | -9/Materials | Identified exit to Mines 653 | -9/Materials | Identified exit to Materials 907 | -9/Materials | Lost 4 parts (2u2w) 1028 | -9/Materials | Entered another Materials area 1028 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1116 | -8/Materials | Discovered new exit (range 3) 1336 | -8/Materials | Build established: Gunner 1350 | -8/Materials | Identified exit to Storage 1352 | -8/Materials | Entered Storage 1483 | -8/Storage | Garrison activated, responded to threat 1594 | -8/Storage | Lost 3 parts (2n1u) 2074 | -8/Storage | Used back door to open Recycling access 2074 | -8/Storage | Discovered new exit (range 5) 2082 | -8/Storage | Entered Recycling 2143 | -8/Recycling | Scanned before Scraplab entrance 2166 | -8/Recycling | Entered Scraplab 2179 | -8/Recycling | Discovered new exit (range 2) 2182 | -8/Recycling | Entered Scraptown 2189 | -8/Scraptown | System corruption cleaned by C-Scrubber 2496 | -8/Scraptown | Discovered new exit (range 11) 2621 | -8/Scraptown | Visited Supply Room 2686 | -8/Scraptown | Visited The Evicted 2717 | -8/Scraptown | Visited SPCMW 2755 | -8/Scraptown | Visited Fellowship of the Rings 2777 | -8/Scraptown | Visited Symbiants 2833 | -8/Scraptown | Visited Shadow of the Wyrm 3108 | -8/Scraptown | Visited CR-KLE's Repair Center 3147 | -8/Scraptown | Visited UFD Registry 3147 | -8/Scraptown | Registered with UFD as "Flakeater" 3198 | -8/Scraptown | Visited Cartography Club 3232 | -8/Scraptown | Visited Science Guys 3292 | -8/Scraptown | Visited Derelict Rescue Squad 3332 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3347 | -8/Scraptown | Found DCF Scrap (25 items) 3381 | -8/Scraptown | Visited Modified Component R&D 3464 | -8/Scraptown | Visited Supply Room 3494 | -8/Scraptown | Visited Curators Association 3642 | -8/Scraptown | Build established: Derelict-Gunner 3720 | -8/Scraptown | Visited Science Testing Area 3746 | -8/Scraptown | Visited Infowarlord's Domain 3759 | -8/Scraptown | Found Spectral Analyzer 3792 | -8/Scraptown | Visited Junk Repository 3915 | -8/Scraptown | Found Surveybot 17 Chip 4374 | -8/Scraptown | Found Scrap Suit 4386 | -8/Scraptown | Found Scrap Suit 4403 | -8/Scraptown | Found Scrap Suit 4455 | -8/Scraptown | Discovered new exit (range 3) 4461 | -8/Scraptown | Entered Factory 4461 | -6/Factory | Evolved 4 slots: Utility x4 4561 | -6/Factory | Core integrity fell below 50% 4572 | -6/Factory | Core integrity fell below 20% 4574 | -6/Factory | Core destroyed Last Messages --------------- Ovr. Treads broken. Overheating: Short circuit. Slug penetrates G-50 Soldier. Overheating: Core damaged (-127). Critical hit (Burn: +37). Slug penetrates Wall. Slug penetrates Earth. Overheating: Core damaged (-127). Overheating: System interference. Ovr. Railgun temporarily disabled. Power failure, Lgt. Nuclear Core shutdown. Overheating: Energy bleed (-22). Ovr. Barrage Gun destroyed. Overheating: Core damaged (-119). Overheating: Broken Spectral Analyzer damaged (-25). Overheating: Ovr. Railgun damaged (-106). Overheating: Lyr. Medium Armor Plating damaged (-72). G-50 Soldier destroyed. Overheating: Core damaged (-119). Overheating: Core damaged (-136). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????? ??? ???????????????????????? | | ???????????????? ? ??? ???????????????????????? | | ??????????????#? ? ??? ???????????????????????? | | ??????????????# ? ??? ???????????????????????? | | ??????????????# ? ?? ???????????????????????? | | ??????????????? ? ?? ???????????????????????? | | ??????????????? ? ?? ???????????????????????? | | ???????????????? ?? ???????????????????????? | | ????????????????;;;;;;;##;##?????????????????????? | | ????????????????? ?????????????????????? | | ?????????????????? ??????????????????????? | | ?????????H???????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ??????????????????### #??????????????????????? | | ??????????????????# # g=#??????????????????????? | | ???????????????????#; [%#??????????????????????? | | ????????????????????# ==!#??????????????????????? | | ????????????????????# % ###????????????????????? | | ????????????????????# = ; #????????????????????? | | ????????????????????# !%@;#############?????????? | | ????????????????????# # #?????????? | | ????????????????????# # #?????????? | | ????????????????????# # " " " " " #?????????? | | ????????????????????# # " " " " " #?????????? | | ????????????????????# # " " " " " !#?????????? | | ????????????????????# + " " " " " #?????????? | | ????????????????????# # " " " " " #?????????? | | ????????????????????# # " " " " " #?????????? | | ??????????########### # " " " " " #?????????? | | ??????????# # # " " " " " #?????????? | | ??????????# # # " " " " " #?????????? | | ??????????# # # #?????????? | | ??????????# % + ##############?????????? | | ??????????# # #??????????????????????? | | ??????????# """Y""" # #??????????????????????? | | ??????????# """"""" # #??????????????????????? | | ??????????# #######??????????????????????? | | ??????????###########????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 1210 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralZioniteCore Manual? 0 Play Time 01:02:56 Cumulative 201.0 hours Start 2024.08.14 @ 09:40:08 End 2024.08.14 @ 11:45:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 362 Adventurer 2 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 65 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8704359e-b754-42a2-b3b7-e66aa6110643