Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 19:14:40 Player: CL-1C0 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (7) 35 Value Destroyed (133) 133 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 4598 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 1000/1000 Matter 122/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Flying (26) Location -5/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Cesium-ion Thruster > --- UTILITY (9) ------ Enhanced Optical Array Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Greatsword > --- INVENTORY (5) ---- Improved Sensor Array Improved Signal Interpreter Cloaking Device System Shield Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Enhanced Optical Array Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Sensor Array Improved Signal Interpreter Cloaking Device System Shield [Rating: 72] Favorites ----------- Power Nuclear Core Power Core Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Experimental Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Scythe Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power . | . . . . . . . . Propulsion 3 | . . 1 . 1 . . 1 Utility 7 | . . 1 . 1 2 2 1 Weapon . | . . . . . . . . Parts Attached 30 | 2 . 1 . 5 6 14 2 Power 1 | . . . . . . 1 . Engine . | . . . . . . . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 11 | 2 . 1 . 2 2 3 1 Treads 3 | 2 . 1 . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 8 | . . . . 2 2 3 1 Utility 15 | . . . . 1 4 9 1 Device 2 | . . . . . 1 1 . Storage . | . . . . . . . . Processor 6 | . . . . . 2 4 . Hackware 6 | . . . . 1 1 3 1 Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 3 | . . . . 2 . 1 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . Parts Lost 9 | . . . . 5 1 3 . Power . | . . . . . . . . Propulsion 6 | . . . . 5 . 1 . Utility 3 | . . . . . 1 2 . Weapon . | . . . . . . . . Highest Loss Streak 5 | . . . . 5 1 2 . To Critical Strikes . | . . . . . . . . Average Backups 2 | 4 1 2 2 3 2 3 4 Power . | 1 . . . . . . . Propulsion . | 2 . . . 1 . . . Utility 1 | . . 1 1 1 1 1 4 Weapon . | 1 . 1 1 . 1 1 . Tool/Special . | . . . . . . . . Unused Backups 4 | . . . . . . 1 3 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . . . . . 3 Weapon 1 | . . . . . . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 48 | . 28 25 33 20 30 70 93 Core 1 | . . . . . . 3 5 Treads 9 | . 28 25 33 9 . . . Flight 10 | . . . . . 7 18 29 Device 1 | . . . . . . 3 5 Processor 7 | . . . . . 3 15 17 Hackware 11 | . . . . 6 8 21 22 Slashing Weapon 3 | . . . . 2 7 6 5 Peak Build Rating 72 | 2 2 4 5 9 25 65 72 Average Rating 26 | 1 2 3 4 5 14 43 71 On Entrance 14 | 6 2 2 4 5 7 25 65 Naked Turns . | . . . . . . . . Heaviest Build 20 | . . . . 2 3 20 20 Greatest Support 40 | 3 40 23 3 3 11 23 29 Greatest Overweight (x) 1 | . . . . . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 4 2 2 3 4 5 5 4 Average Carried 3 | 2 1 2 2 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 3 3 5 5 4 Class Distribution -------------------- 51% | Mutant 20% | Hacker-Sprinter 16% | Hacker-Scout 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 345 | 200 12 . 6 42 . 85 . Remotely . | . . . . . . . . Salvage Created 85 | . . . . 9 . 76 . Parts 14 | . . . . 10 . 4 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 4 | . . . . 4 . . . AOE 4 | . . . . 4 . . . Classes Destroyed 3 | . . . . 1 . 2 . Worker 1 | . . . . . . 1 . Operator 2 | . . . . . . 2 . Cutter 4 | . . . . 4 . . . Best Kill Streak 4 | . . . . 4 . 1 . Combat Bots Only 4 | . . . . 4 . . . Max Kills in Single Turn 3 | . . . . 3 . 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 149 | . 20 4 2 56 15 44 8 Missed 67 | . 7 4 . 21 10 20 5 Hits 82 | . 13 . 2 35 5 24 3 Melee 4 | . . . . 4 . . . Projectile 78 | . 13 . 2 31 5 24 3 AOE 2 | . . . 2 . . . . Critical Strikes 3 | . . . . 2 . 1 . Damage Taken 1472 | . 148 . 98 698 94 372 62 Core 575 | . 26 . 54 352 65 78 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 89 . 86 36 90 90 . Volleys Fired 3 | . . . . 3 . . . Largest 1 | . . . . 1 . . . Hottest 30 | . . . . 30 . . . Shots Fired 3 | . . . . 3 . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher 3 | . . . . 3 . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 3 | . . . . 3 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 2 | . . . . 2 . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 8 | . . . . 2 . 6 . Core Hits 13 | . . . . 11 . 2 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . 1 . Sever 1 | . . . . . . 1 . Melee Attacks 44 | . . . . 2 19 20 3 Impact . | . . . . . . . . Slashing 44 | . . . . 2 19 20 3 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 935 | . . . 10 417 . 508 . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions 417 | . . . . 417 . . . Melee 508 | . . . . . . 508 . Ramming 10 | . . . 10 . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 417 | . . . . 417 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 508 | . . . . . . 508 . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 . . Average Corruption 4 | . . . . . 4 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 151 | . . . . 7 . 144 . Projectiles . | . . . . . . . . Explosions 7 | . . . . 7 . . . Melee 144 | . . . . . . 144 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 175 | . . . 5 170 . . . Shots 4 | . . . . 4 . . . Rammed 3 | . 2 . 1 . . . . Targets Rammed 3 | . 2 . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 14 | . . . . 14 . . 5 Average Temperature 4 | . . . . 8 . . 3 Received Heat Transfer 345 | . 69 . . 243 15 . 18 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Maximum Alert Level 1 | . . . . 1 1 . . Low Security (%) 97 | 100 100 100 100 83 94 100 100 Level 1 2 | . . . . 16 5 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 252 | . 30 8 5 252 203 142 160 Initial 114 | . . 8 . . 114 94 69 Average 74 | . 6 6 . 105 137 87 91 Influence Increases 917 | . 45 . 5 339 169 218 141 Destroy 0b10 Robot/C 80 | . . . . 80 . . . Destroy 0b10 Robot/NC 10 | . . . . . . 10 . Destroy Leader 10 | . . . . 10 . . . Successful Hack 84 | . . . 5 . 49 30 . Disable Machine 60 | . . . . 30 15 15 . Destroy Structure 58 | . . . . 24 15 13 6 Partial Spotted 45 | . . . . 15 . . 30 Lose Combat Pursuer 570 | . 45 . . 180 90 150 105 Influence Decreases 757 | . 25 20 5 87 228 269 123 Entered New Map 322 | . . 12 . . 138 99 73 Time Decay 348 | . 25 8 5 40 80 140 50 Lost Part 87 | . . . . 47 10 30 . Squads Dispatched 15 | . 1 . . 4 5 3 2 Investigation 8 | . . . . 2 4 2 . Extermination 2 | . . . . . . 1 1 Reinforcement 5 | . 1 . . 2 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 3 | . 2 . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 10 1 2 24 12 15 9 Peak Tracking Total 19 | . 5 1 1 19 5 7 8 Tactical Retreats 13 | . 2 . . 2 4 3 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 3 | . . . . 1 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 4 | . . . . 2 1 1 . Max in Single Turn 1 | . . . . 1 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 14 | . 1 . 1 1 6 5 . Terminals 9 | . 1 . 1 1 3 3 . Fabricators 3 | . . . . . 2 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . 1 . . Total Hacks 47 | . 4 . 3 2 17 21 . Successful 16 | . 2 . 1 . 5 8 . Failed 31 | . 2 . 2 2 12 13 . Catastrophic 7 | . . . . 1 3 3 . Database Lockouts . | . . . . . . . . Manual 20 | . 2 . . 2 9 7 . Terminals 28 | . 4 . 3 2 8 11 . Fabricators 10 | . . . . . 6 4 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . . . . 6 . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 5 | . 1 . 1 . 1 2 . Terminal Index 2 | . . . . . 1 1 . Garrison Index 1 | . . . . . . 1 . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks 3 | . . . . . 2 1 . Network Status 2 | . . . . . 1 1 . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 2 3 . Terminals 5 | . 1 . . . 2 2 . Assimilate 2 | . 1 . . . . 1 . Botnet 1 | . . . . . 1 . . Operators 2 | . . . . . 1 1 . Fabricators 1 | . . . . . . 1 . Haulers 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 14 | . 1 . 1 1 6 5 . Full Trace Events 7 | . . . . 1 4 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time 67 | . . . . . 67 . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies 2 | . 1 . . . . 1 . Largest Group 1 | . 1 . . . . 1 . Highest-Rated Group 21 | . 10 . . . . 21 . Highest-Rated Ally 21 | . 10 . . . . 21 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Active Infowar (turns) 277 | . . . . . 16 152 109 Optics 132 | . . . . . . 23 109 Sensors 277 | . . . . . 16 152 109 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 943 | 4 142 22 103 99 168 296 109 Spaces Moved 1955 | 1 258 30 199 150 312 640 365 Core 626 | 1 256 27 199 143 . . . Treads 5 | . 2 3 . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1324 | . . . . 7 312 640 365 Fastest Speed 26 | 50 50 50 50 35 34 28 26 Average Speed 37 | 50 50 61 50 49 34 30 26 Slowest Speed 160 | 50 160 160 50 50 35 106 26 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 13 | . . . . 5 . . 8 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 28 | 2 66 5 62 37 13 28 17 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 34 | . . . . 1 17 13 3 Terrain Destroyed 59 | . . . . 26 17 13 3 Melee 34 | . . . . 1 17 13 3 Projectile . | . . . . . . . . AOE 25 | . . . . 25 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 2073 | 5 267 32 201 162 339 703 364 Wait 23 | . 6 2 1 1 1 10 2 Move 1927 | . 257 29 198 143 311 639 350 Hop 8 | . . . . 1 . . 7 Pick Up 15 | . 2 . 1 4 2 6 . Fast Attach 22 | . . 1 . 3 5 12 1 Attach 13 | 2 . . . 4 1 5 1 Detach 1 | . . . . . . 1 . Swap . | . . . . . . . . Drop 9 | 3 . . . 1 . 5 . Fire 3 | . . . . 3 . . . Melee 44 | . . . . 2 19 20 3 Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush 2 | . 2 . . . . . . Escape Stasis 5 | . . . . . . 5 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 13) 69 | -10/Materials | Discovered new exit (range 14) 83 | -10/Materials | Discovered new exit (range 15) 140 | -10/Materials | Discovered new exit (range 10) 147 | -10/Materials | Entered another Materials area 147 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 151 | -9/Materials | Discovered new exit (range 16) 169 | -9/Materials | Entered Mines 177 | -9/Mines | Learned Materials stockpile data 183 | -9/Mines | Assembled infested the area 188 | -9/Mines | Assisted by a Guerilla fighting off Assembled 255 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 256 | -9/Mines | Found Prototype Device 264 | -9/Mines | Discovered new exit (range 15) 272 | -9/Mines | Entered Materials 272 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 327 | -8/Materials | Core integrity fell below 50% 361 | -8/Materials | Discovered new exit (range 16) 363 | -8/Materials | Lost 5 parts (5n) 370 | -8/Materials | Build established: Mutant 371 | -8/Materials | Entered Factory 371 | -7/Factory | Evolved 2 slots: Utility x2 484 | -7/Factory | Crushed by falling debris 537 | -7/Factory | Discovered new exit (range 4) 538 | -7/Factory | Identified exit to Factory 539 | -7/Factory | Entered another Factory area 539 | -6/Factory | Evolved 2 slots: Utility x2 683 | -6/Factory | Identified Exp. Sensor Array 829 | -6/Factory | Discovered new exit (range 16) 835 | -6/Factory | Identified exit to Factory 835 | -6/Factory | Entered another Factory area 835 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 944 | -5/Factory | Self-destructed Last Messages --------------- 00822_ Connecting with Terminal... 00825_ Sneak attack on O-24 Administrator. 00825_ O-24 Administrator destroyed. 00826_ Acquired 30 matter. 00828_ Acquired data core, extracted dynamic key. 00828_ Decrypted 6 local trap positions from data. 00828_ Acquired System Shield. 00829_ EXIT=FOUND 00835_ EXIT=IDENTIFIED: FACTORY PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 00844_ Acquired Hacking Suite. 00900_ ALERT: All DSF locations entering lockdown mode. 00912_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1E. 00915_ K-01 Serf collects debris. 00926_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00939_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????####+###########! 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