Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 23:28:53 Player: BOBIT Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (1) 5 Value Destroyed (31) 31 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1136 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 225/300 Energy 425/425 System Corruption 0% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Light Ion Engine Propulsion (2) Aluminum Leg Utility (4) Large Battery Light Armor Plating Weapon (2) Mining Laser Inventory (4) Small Laser Light Assault Rifle Grenade Launcher Peak State ------------ Power Light Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility Large Battery Light Armor Plating Weapon EM Pulse Gun Small Laser Inventory Light Ion Engine Light Assault Rifle Grenade Launcher [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Storage Large Battery Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 9 | 5 3 1 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . 2 . . Device . | . . . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 3 . Average Slot Usage (%) 79 | . 86 72 . Engine 12 | . 14 11 . Leg 22 | . 28 16 . Storage 9 | . 5 14 . Protection 11 | . 9 14 . Energy Gun 15 | . 27 2 . Special Weapon 7 | . . 14 . Naked Turns . | . . . . Heaviest Build 12 | 6 12 12 . Greatest Support 20 | 20 20 20 . Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 . Average Capacity 4 | 4 4 4 . Most Carried 4 | 2 4 4 . Average Carried 2 | 1 2 3 . Final Capacity 4 | . . . 4 Final Carried 3 | . . . 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 200 | 200 . . . Remotely . | . . . . Salvage Created 22 | . . 22 . Parts 3 | . . 3 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed 1 | . . 1 . Worker 1 | . . 1 . Best Kill Streak 1 | . . 1 . Combat Bots Only . | . . . . Max Kills in Single Turn 1 | . . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 342 | . . 342 . Core 50 | . . 50 . Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 . 80 . Volleys Fired 10 | . . 10 . Largest 1 | . . 1 . Hottest 100 | . . 100 . Shots Fired 10 | . . 10 . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special 10 | . . 10 . Kinetic . | . . . . Thermal 10 | . . 10 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 1 | . . 1 . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 1 | . . 1 . Core Hits 1 | . . 1 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 73 | . . 73 . Guns . | . . . . Cannons . | . . . . Explosions 49 | . . 49 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 73 | . . 73 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . 9 . Average Corruption 9 | . . 9 . Corruption Purged . | . . . . Effects 5 | . . 5 . Heat Flow Errors 3 | . . 3 . Data Loss (minor) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 57 | . . 57 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 296 | . . 296 . Average Temperature 76 | . . 76 . Received Heat Transfer . | . . . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 50 | . . 50 . Average Influence 12 | . . 29 . Maximum Alert Level . | . . . . Low Security (%) 100 | . . . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 2 | . 2 . . Peak Tracking Total 2 | . 2 . . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 2 1 . Successful 1 | . . 1 . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Patrol Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 440 | 55 197 188 . Spaces Moved 322 | 43 160 119 . Core 9 | 9 . . . Treads . | . . . . Legs 313 | 34 160 119 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 . Average Speed 118 | 107 120 120 . Slowest Speed 120 | 120 120 120 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 16 | 3 34 26 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . . 7 . Terrain Destroyed 36 | . . 36 . Melee . | . . . . Projectile 7 | . . 7 . AOE 29 | . . 29 . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 347 | 49 164 134 . Wait 5 | . . 5 . Move 319 | 42 159 118 . Hop . | . . . . Pick Up 3 | 2 1 . . Fast Attach 8 | 5 3 . . Attach 1 | . . 1 . Detach 1 | . 1 . . Swap . | . . . . Drop . | . . . . Fire 10 | . . 10 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 8) 253 | -10/Materials | Entered Mines 286 | -10/Mines | Crushed by falling debris 308 | -10/Mines | Build established: Mutant 317 | -10/Mines | Lost 3 parts (1p1n1w) 409 | -10/Mines | Discovered new exit (range 7) 441 | -10/Mines | Entered Materials 441 | -9/Materials | Evolved 2 slots: Utility x2 441 | -9/Materials | Self-destructed Last Messages --------------- 00333_ Current location identified: Mines >>Enumerate(Patrols) Retrieving latest reported positions... Found 1 active patrol squad. Downloaded coordinate data. 00353_ Terminal disabled. 00368_ System corrupted: Heat flow error (+108). 00382_ U-05 Engineer lays Concrete. 00384_ U-05 Engineer builds a Wall. 00388_ U-05 Engineer lays Concrete. 00397_ System corrupted: Component data lost. 00409_ EXIT=FOUND 00415_ A derelict is hurriedly installing traps. 00417_ BK-EQA(g): "Hehe, this'll put a wrench in their mining defense operations..." 00417_ BK-EQA(g) slips into the shadows. 00433_ System corrupted: Heat flow error (+223). PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????## ????????????????????? | | ??????????????# ########?????????? | | ??????????????# #?????????? | | ??????????????+ T @ #?????????? | | ??????????????# #?????????? | | ??????????????# ########?????????? | | ??????????????###????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 425 Matter Stores 250 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultEtherialCompactor Manual? 0 Play Time 00:04:22 Cumulative 22.0 hours Start 2019.10.22 @ 23:24:35 End 2019.10.22 @ 23:28:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d506094a-42f6-4e9a-965c-9e7ad1d51da2