Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 22:07:21 Player: FResh Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (228) 1140 Value Destroyed (8865) 8865 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (4512) 4512 TOTAL SCORE: 21557 Bonus ------- High Alert Combat Kills 1958 Follower Combat Kills 1326 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -372 Cogmind --------- Core Integrity 0/1300 Matter 208/300 Energy 97/100 System Corruption 21% Temperature Cool (0) Movement Treading (145) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- Matter Neutralizer > --- INVENTORY (5) ---- Advanced Plasma Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Armored Medium Treads Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Terrain Scanner Targeting Computer Improved Target Analyzer Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Variable Charge Gun Advanced Plasma Cannon Railgun Enhanced Gauss Cannon Hypervelocity Mass Driver Shock Maul > --- INVENTORY -------- Reinforced Fission Core Light Particle Reactor Heavy Treads Wheel Compact Matter Pod Improved Sensor Array Improved Target Analyzer Improved Core Shielding Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Drone Bay Field Laser Variable Charge Gun Phase Gun Phase Cannon Matter Neutralizer Phasing Sabre [Rating: 99] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Powered Armor Weapon Gauss Rifle Energy Gun Lightning Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Impact Weapon Shock Maul Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Slots Evolved 14 | . . 2 2 2 . . . . 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . 1 . . . . . 1 . Utility 5 | . . . 1 1 . . . . . 1 . . . . 1 1 . Weapon 4 | . . 2 . . . . . . 1 . . . . . 1 . . Parts Attached 266 | 3 7 13 24 36 2 10 8 5 37 50 2 14 6 12 11 17 9 Power 26 | . 2 3 1 2 . 1 . 1 3 4 . 3 1 . . 3 2 Engine 12 | . 2 3 1 . . . . . 2 2 . 2 . . . . . Core 9 | . . . . 2 . 1 . . 1 2 . 1 1 . . 1 . Reactor 5 | . . . . . . . . 1 . . . . . . . 2 2 Propulsion 70 | 2 3 2 6 7 1 3 . . 11 14 1 3 3 4 2 4 4 Treads 47 | 1 2 1 6 7 1 2 . . 9 8 . 3 1 2 1 2 1 Leg 3 | . . . . . . . . . . . . . . . . . 3 Wheel 20 | 1 1 1 . . . 1 . . 2 6 1 . 2 2 1 2 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 72 | . 2 . 9 17 1 4 5 . 9 6 1 2 . 5 4 7 . Device 36 | . . . 7 10 1 1 1 . 6 2 1 . . 2 2 3 . Storage 2 | . 1 . . . . . 1 . . . . . . . . . . Processor 10 | . 1 . 1 2 . . 1 . 1 . . . . 2 . 2 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 24 | . . . 1 5 . 3 2 . 2 4 . 2 . 1 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 98 | 1 . 8 8 10 . 2 3 4 14 26 . 6 2 3 5 3 3 Energy Gun 8 | . . . . 4 . . 1 . . . . . . 1 2 . . Energy Cannon 6 | . . . . . . . . . . . . . 1 1 . 2 2 Ballistic Gun 52 | 1 . . 2 5 . 2 . 4 9 21 . 6 1 . 1 . . Ballistic Cannon 17 | . . 8 4 . . . . . . 2 . . . . 2 . 1 Launcher 4 | . . . 2 1 . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . Slashing Weapon 10 | . . . . . . . 2 . 4 3 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . 2 . . 3 . . . 1 . . . Corrupted Parts 2 | . . . . 1 . . . 1 . . . . . . . . . System Corruption 5 | . . . . 3 . . . 2 . . . . . . . . . Parts Lost 111 | . 2 1 6 7 . 6 . . 27 14 . 11 . 10 5 16 6 Power 15 | . 2 . 1 . . 1 . . 3 2 . 3 . 1 . 1 1 Propulsion 42 | . . 1 1 3 . 2 . . 11 5 . 3 . 3 2 7 4 Utility 18 | . . . 1 2 . 1 . . 2 3 . 1 . 2 1 4 1 Weapon 36 | . . . 3 2 . 2 . . 11 4 . 4 . 4 2 4 . Highest Loss Streak 19 | . 1 1 4 1 . 6 . . 19 4 . 6 . 9 3 16 3 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . 1 . Average Slot Usage (%) 90 | . 99 99 96 99 99 99 73 68 86 91 100 98 100 96 90 66 18 Engine 3 | . 13 11 9 1 . . . . . 4 . 1 5 3 . . . Core 4 | . . . . 5 7 7 7 3 2 4 11 8 5 5 5 4 . Treads 17 | . 14 11 24 29 29 28 15 15 16 14 11 15 21 18 15 9 1 Wheel 6 | . 13 11 2 . . . 7 7 4 10 17 12 6 9 9 8 . Device 6 | . . . 6 9 7 5 9 7 8 5 11 11 11 7 8 6 1 Storage 6 | . 14 11 9 7 7 7 7 7 6 5 5 5 5 5 5 2 . Processor 9 | . 13 11 9 7 15 12 7 7 7 10 5 5 5 9 14 8 1 Protection 2 | . . . 1 4 . 3 4 7 1 2 5 4 5 4 2 4 . Energy Gun 2 | . . . . 11 . . 3 6 . . . . . 1 9 2 . Ballistic Gun 16 | . 28 7 2 15 30 30 . . 30 26 29 28 28 21 4 2 . Ballistic Cannon 6 | . . 36 28 2 . . . . . . . . . . 3 5 . Slashing Weapon 1 | . . . . . . . 8 . . 1 . . . . . . . Naked Turns 32 | . . . . . . . . . . . . . . . . 32 . Heaviest Build 183 | 11 88 99 109 113 102 123 117 123 134 139 134 137 144 144 161 183 17 Greatest Support 127 | 20 10 10 69 106 91 91 28 28 96 121 30 100 127 127 32 73 90 Greatest Overweight (x) 13 | . 8 9 10 1 1 4 4 4 10 13 4 12 7 7 9 13 . Average Overweight (x) 3 | . 6 9 4 . 1 1 3 4 3 5 4 5 2 5 4 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 8 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 18 5 Most Carried 25 | 6 25 25 25 25 25 25 25 25 25 25 22 24 22 23 20 23 5 Average Carried 21 | 6 17 24 23 23 25 23 24 24 23 22 19 19 15 20 16 15 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 25 25 25 25 25 25 25 25 20 19 22 14 22 16 18 4 2 Class Distribution -------------------- 47% | Gunner 32% | Scavenger-Gunner 14% | Mutant 4% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Matter Collected 8376 | 196 218 786 849 899 125 308 35 38 1212 1864 195 578 329 215 242 155 132 Remotely 556 | . . . 396 160 . . . . . . . . . . . . . Salvage Created 9281 | . 268 628 866 1274 17 199 . . 1083 3375 . 551 . 425 410 170 15 Parts 491 | . 19 48 43 79 1 10 . . 57 179 . 20 . 15 18 1 1 Haulers Intercepted 7 | . 1 4 . 1 . . . . . 1 . . . . . . . Recyclers Shooed 6 | . . . . 1 . . . . 2 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . 9 . 1 . . . 28 . 13 . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Combat Hostiles Destroyed 182 | . 8 19 24 26 1 3 . . 20 48 . 11 . 6 11 4 1 Melee 6 | . . . . 1 . . . . . . . . . 2 2 . 1 Guns 109 | . 8 5 . 22 1 3 . . 16 37 . 11 . 3 3 . . Cannons 42 | . . 14 20 2 . . . . . 1 . . . 1 3 1 . AOE 20 | . . . 4 1 . . . . 4 10 . . . . 1 . . Classes Destroyed 19 | . 4 2 5 2 1 1 . . 1 3 . . . . . . . Worker 14 | . . . 1 1 . . . . 1 10 . . . . 1 . . Builder 11 | . . . 1 1 . . . . 2 7 . . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . Hauler 7 | . 1 4 . 1 . . . . . 1 . . . . . . . Recycler 6 | . . 1 1 1 . . . . 1 2 . . . . . . . Operator 2 | . . . 1 . . . . . . 1 . . . . . . . Watcher 6 | . 1 2 1 . . . . . . 2 . . . . . . . Swarmer 50 | . 4 10 7 7 . . . . 5 5 . 6 . . 6 . . Saboteur 2 | . . . . . . . . . . 1 . . . . . . 1 Grunt 76 | . 4 3 12 11 . 1 . . 10 28 . 2 . 4 . 1 . Brawler 6 | . . . 1 1 . 1 . . . 2 . 1 . . . . . Duelist 5 | . . . 1 . . . . . . 2 . 1 . . . 1 . Sentry 15 | . . 6 3 2 . . . . . 1 . 1 . . 2 . . Hunter 8 | . . . . 1 . . . . 3 3 . . . . . 1 . Programmer 17 | . . . . 4 . . . . 1 6 . . . 2 3 1 . Heavy 1 | . . . . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . . . . . . Thief 1 | . . . . . 1 . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 17 | . 3 6 10 6 1 2 . . 6 17 . 6 . 2 5 2 1 Combat Bots Only 13 | . 3 6 8 5 1 2 . . 4 13 . 6 . 2 5 2 1 Max Kills in Single Turn 6 | . 1 2 2 2 1 1 . . 4 6 . 2 . 1 2 1 1 Gunslinging 1 | . . . . . . . . . 1 1 . . . . . . . Exploded 6 | . . . 1 1 . . . . 1 6 . . . . 1 . . Melee 1 | . . . . 1 . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Hostile Shots Fired 1743 | . 49 97 140 194 1 32 . . 216 216 . 83 28 106 80 186 315 Missed 554 | . 9 32 52 50 . 7 . . 60 72 . 19 9 34 21 48 141 Damage Taken 22008 | . 400 655 1290 2067 . 705 . 57 3195 3130 . 1188 333 1401 1332 3357 2898 Core 2644 | . 88 89 142 187 . 66 . . 246 211 . 80 . 117 110 545 763 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 119 | . . . . . . . . . . . . . 119 . . . . Core Remaining (%) 74 | 100 64 77 74 . . . . 63 71 . . . . 59 90 . . Volleys Fired 383 | . 31 50 50 54 2 10 . 1 39 75 . 13 6 10 13 22 7 Largest 5 | . 2 4 4 4 4 4 . 1 5 5 . 5 1 5 5 5 1 Hottest 349 | . 40 140 149 215 112 117 . 250 145 170 . 157 98 235 349 331 105 Shots Fired 1438 | . 62 200 158 201 8 38 . 1 166 364 . 65 6 45 58 59 7 Gun 1001 | . 62 42 12 159 8 38 . 1 161 358 . 65 . 42 33 20 . Cannon 416 | . . 158 131 41 . . . . . 6 . . 6 3 25 39 7 Launcher 21 | . . . 15 1 . . . . 5 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1291 | . 62 200 143 157 8 38 . . 161 364 . 65 . 40 24 28 1 Thermal 83 | . . . . . . . . 1 . . . . 6 5 34 31 6 Explosive 6 | . . . . 1 . . . . 5 . . . . . . . . Electromagnetic 58 | . . . 15 43 . . . . . . . . . . . . . Robot Hit Streak 23 | . 13 8 12 19 8 18 . 1 23 23 . 10 . 6 10 10 1 Robot Miss Streak 9 | . 4 5 3 4 1 1 . 9 3 5 . 4 . 2 3 3 1 Penetration Max 2 | . . . . . . . . . 1 2 . 1 . 1 1 . . Secondary Targets 27 | . 2 . . . . . . . 9 8 . 6 . 2 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 . 1 . 1 . . . Shots Hit Robots 949 | . 44 86 82 136 7 34 . 1 131 261 . 48 . 30 48 40 1 Core Hits 444 | . 17 33 43 58 2 11 . . 51 160 . 27 . 14 16 11 1 Critical Kills 28 | . . . . . . . . . . 21 . 2 . . 4 1 . Critical Parts Destroyed 47 | . . 1 . . . 1 . . 1 29 . 2 . 1 4 8 . Critical Strikes 96 | . . 6 4 3 . 1 . . 2 54 . 4 . 1 10 11 . Meltdown 2 | . . . . . . . . . . . . . . . 1 1 . Destroy 73 | . . 1 . . . 1 . . 2 54 . 4 . . 6 5 . Blast 11 | . . 5 4 1 . . . . . . . . . . . 1 . Corrupt 2 | . . . . 2 . . . . . . . . . . . . . Smash 7 | . . . . . . . . . . . . . . 1 3 3 . Sever 1 | . . . . . . . . . . . . . . . . 1 . Melee Attacks 43 | . . . . . . . 1 . 6 8 . . . 3 18 7 . Impact 26 | . . . . . . . . . . . . . . 3 18 5 . Slashing 17 | . . . . . . . 1 . 6 8 . . . . . 2 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 24996 | . 465 1421 2558 2463 141 719 . 17 3634 8833 . 1113 . 783 1521 1249 79 Guns 14338 | . 447 249 42 1956 141 719 . 17 2721 5400 . 1113 . 611 654 268 . Cannons 4621 | . . 1172 1676 418 . . . . . 151 . . . 68 455 636 45 Explosions 4908 | . . . 821 36 . . . . 913 3066 . . . . 72 . . Melee 977 | . . . . . . . . . . 196 . . . 104 340 337 . Ramming 152 | . 18 . 19 53 . . . . . 20 . . . . . 8 34 Kinetic 17164 | . 447 1421 1718 1916 141 719 . . 2721 5551 . 1113 . 586 363 468 . Thermal 1409 | . . . . . . . . 17 . . . . . 93 818 436 45 Explosive 4015 | . . . . 36 . . . . 913 3066 . . . . . . . Electromagnetic 1279 | . . . 821 458 . . . . . . . . . . . . . Impact 703 | . . . . . . . . . . . . . . 104 340 259 . Slashing 274 | . . . . . . . . . . 196 . . . . . 78 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . 6 6 15 15 2 1 4 4 4 4 1 7 14 21 Average Corruption 5 | . . . . 3 6 9 15 2 1 1 4 4 4 1 6 7 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 148 | . . . . 23 7 24 16 . . 16 11 10 . 2 15 14 10 Message Errors 40 | . . . . 7 2 5 8 . . 3 2 3 . 2 4 1 3 Matter Fused 32 | . . . . 8 3 9 3 . . 1 3 . . . 2 2 1 Heat Flow Errors 15 | . . . . 1 . 1 3 . . 3 1 3 . . . 3 . Energy Discharges 12 | . . . . 1 1 3 . . . 1 2 1 . . 1 2 . Parts Rejected 2 | . . . . . . . . . . 1 . . . . . 1 . Parts Fused 3 | . . . . . . . . . . 2 1 . . . . . . Data Loss (minor) 18 | . . . . 1 1 2 . . . 3 2 3 . . 4 2 . Data Loss (major) 6 | . . . . 1 . 2 1 . . . . . . . 1 . 1 Misfires 7 | . . . . 2 . . . . . 2 . . . . 2 1 . Alerts 4 | . . . . 1 . . 1 . . . . . . . 1 . 1 Misdirections 5 | . . . . . . . . . . . . . . . . 1 4 Weapon Failures 4 | . . . . 1 . 2 . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 864 | . . 11 76 . . . . . 56 315 . . . 51 182 173 . Projectiles 141 | . . 11 49 . . . . . . . . . . . 61 20 . Explosions 370 | . . . 27 . . . . . 56 287 . . . . . . . Melee 353 | . . . . . . . . . . 28 . . . 51 121 153 . Knockbacks 31 | . 1 11 8 2 . . . . . 1 . . . . 1 7 . Impact 4 | . 1 . . . . . . . . . . . . . . 3 . Kinetic 26 | . . 11 8 2 . . . . . 1 . . . . 1 3 . Secondary 1 | . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 154 | . 4 . 47 6 . . . . 31 63 . . . . . 3 . Shots 6 | . . . 3 1 . . . . 1 1 . . . . . . . Rammed 22 | . 1 . 1 10 . . . . . 1 . . . . . 2 7 Targets Rammed 38 | . 2 . 1 11 . . . . . 1 . . . . . 2 21 Kicked 14 | . . . . . . . . . . . . . . . . . 14 Crushed 2 | . 1 . . 1 . . . . . . . . . . . . . Highest Temperature 588 | . 12 364 138 429 33 420 207 172 319 428 178 203 185 558 410 588 319 Average Temperature 104 | . 7 102 33 126 17 158 88 93 68 67 109 66 109 194 202 157 76 Received Heat Transfer 4306 | . 117 117 657 468 . 102 . 12 330 928 . 183 . 417 81 277 617 Effects 28 | . . 1 . 2 . 3 . . . 1 . . . 5 5 11 . Shutdowns 8 | . . . . 1 . . . . . 1 . . . 1 2 3 . Energy Bleed 2 | . . . . . . . . . . . . . . 1 1 . . Interference 4 | . . . . . . 2 . . . . . . . . . 2 . Matter Decay 3 | . . . . . . 1 . . . . . . . . 1 1 . Short Circuit 2 | . . 1 . . . . . . . . . . . . 1 . . Damage (major) 9 | . . . . 1 . . . . . . . . . 3 . 5 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . 4 2 . . . . . . . . . . 1 1 . Impact Corruptions 12 | . . . . . . . . . . . . . . 1 7 4 . Robots Melted 2 | . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 1 . Parts Melted 3 | . . . . . . . . . . . . . . . 3 . . Heat Transferred 1883 | . . . . . . . . 25 . . . . . 137 1092 592 37 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 Parts Stolen 1 | . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Peak Influence 2084 | . 173 289 660 628 . . . . 367 2084 . . . . 196 263 208 Initial 249 | . . 26 118 249 . . . . 8 135 . . . . . 102 99 Average 380 | . 75 189 315 418 . . . . 166 1041 . . . . 67 152 152 Maximum Alert Level 5 | . . 1 2 2 . . . . 1 5 . . . . . 1 1 Low Security (%) 46 | 100 100 50 27 . . . . . 56 26 . . . . 100 72 99 Level 1 29 | . . 49 56 40 . . . . 43 3 . . . . . 27 . Level 2 10 | . . . 15 59 . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . 11 . . . . . . . Level 4 6 | . . . . . . . . . . 35 . . . . . . . Level 5 4 | . . . . . . . . . . 22 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 3 2 6 . . . . 6 14 . 1 . . 1 5 . Investigation 9 | . . 2 1 1 . . . . 1 2 . . . . . 2 . Extermination 10 | . . . . 2 . . . . 2 3 . . . . 1 2 . Reinforcement 11 | . 1 1 1 . . . . . 3 4 . . . . . 1 . Assault 6 | . . . . . . . . . . 5 . 1 . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . 1 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Distress Signals 22 | . 2 2 1 3 . . . . 1 4 . . 3 . 2 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 360 | . 14 25 44 38 1 4 . 2 34 84 . 18 15 8 17 34 22 Peak Tracking Total 14 | . 3 5 6 6 1 3 . 1 5 8 . 9 7 4 8 10 14 Tactical Retreats 23 | . . . 4 4 . 1 . . 1 4 . 2 1 . . 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Traps Triggered 13 | . . . 1 3 . . . . . 3 . . 1 . . 5 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . 2 . . . 12 . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Machines Disabled 57 | . 1 5 2 2 . . . . 6 37 . . . . 2 2 . Max in Single Turn 7 | . 1 2 1 1 . . . . 2 7 . . . . 2 1 . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Machines Accessed 23 | . 5 3 1 3 2 . 1 . 3 1 . . 4 . . . . Terminals 11 | . 5 2 1 2 . . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . 1 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Total Hacks 59 | . 14 9 2 6 8 . 5 . 5 1 . . 9 . . . . Successful 42 | . 5 6 2 2 8 . 5 . 4 1 . . 9 . . . . Failed 16 | . 8 3 . 4 . . . . 1 . . . . . . . . Catastrophic 2 | . 1 . . 1 . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 53 | . 14 4 1 4 . . . . 1 17 . . . . 3 9 . Terminals 27 | . 14 6 2 4 . . . . 1 . . . . . . . . Fabricators 3 | . . . . . . . . . 2 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 3 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . Terminal Hacks 28 | . 3 1 1 . 8 . 5 . 1 . . . 9 . . . . Record 16 | . . 1 . . 7 . . . . . . . 8 . . . . Part Schematic 7 | . 2 . . . . . 5 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . 1 . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 1 . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . 1 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 7 | . 2 3 1 1 . . . . . . . . . . . . . Terminals 6 | . 2 2 1 1 . . . . . . . . . . . . . Botnet 6 | . 2 2 1 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 4 2 1 3 . . . . 2 1 . . . . . . . Full Trace Events 3 | . . 1 . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . 67 . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . . . . . . Part Schematics Acquired 22 | . 2 . . . . . 20 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . 117 . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . 14 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter 219 | . . 219 . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . 6 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Total Allies 27 | . . . . . . . 4 . 5 5 . 2 . . 1 10 . Largest Group 5 | . . . . . . . 4 4 4 4 . 2 2 . 1 5 . Highest-Rated Group 288 | . . . . . . . 155 151 151 112 . 58 58 . 32 288 . Highest-Rated Ally 103 | . . . . . . . 40 39 39 31 . 29 29 . 32 103 . Zionite Dispatches 8 | . . . . . . . . . . 3 . . . . 1 4 . Heavy 1 | . . . . . . . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . . . . . . . 1 . Fire 2 | . . . . . . . . . . 1 . . . . . 1 . Thermal Resupply 2 | . . . . . . . . . . . . . . . 1 1 . Kinetic Resupply 1 | . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . 1 . . . . . . . Total Orders 10 | . . . . . . . . . 1 6 . . . 1 1 1 . ROAM 1 | . . . . . . . . . . 1 . . . . . . . DROP 2 | . . . . . . . . . . 1 . . . . . 1 . EXPLORE 6 | . . . . . . . . . . 4 . . . 1 1 . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . Ally Attacks 213 | . . . . . . . . 2 71 43 . 35 14 . . 48 . Total Damage 4472 | . . . . . . . . 308 1299 683 . 478 191 . . 1513 . Kills 37 | . . . . . . . . 2 11 11 . 5 1 . . 7 . Allies Corrupted 4 | . . . . . . . . . . . . . 1 . . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 3 1 . 1 . . . . . . . . . Drone Launches 7 | . . . . . . . . . 1 4 . . . 1 1 . . Drone Recoveries 4 | . . . . . . . . . 1 3 . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . 2 . . . . . . . Guard Positions 1 | . . . . . . . . . . 1 . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Turns Passed 15738 | 7 873 1452 1269 1477 629 677 1831 319 1505 1925 403 533 949 467 641 568 213 Spaces Moved 7539 | 3 404 553 443 513 258 275 1216 191 707 894 279 259 403 196 315 485 145 Core 329 | . . . . . . . . . . . . . . . . 300 29 Treads 1779 | 1 . . 291 513 258 226 . . 126 45 . 1 294 13 . 4 7 Legs 111 | 2 . . . . . . . . . . . . . . . . 109 Wheels 5320 | . 404 553 152 . . 49 1216 191 581 849 279 258 109 183 315 181 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 95 215 230 156 240 160 145 160 140 125 140 125 185 145 145 50 50 Average Speed 177 | 133 181 215 236 219 240 225 145 160 175 169 140 167 228 182 163 92 107 Slowest Speed 325 | 160 200 215 240 240 240 240 160 160 325 275 140 260 246 246 235 323 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 64 40 38 18 42 52 90 45 23 35 52 53 66 48 14 25 18 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 10 | . . 1 . . 1 . 2 . . 5 . . 1 . . . . Known Exits Taken 5 | . . . . 1 1 . . . . 1 . . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 10 | . . . . . 2 2 2 1 . . 1 1 . 1 . . . Spaces Dug 40 | . . . . . . . . . 15 4 . . 5 1 6 4 5 Terrain Destroyed 301 | . . . 8 4 . . . . 85 162 . 1 5 2 18 11 5 Melee 17 | . . . . . . . . . 6 4 . . . 1 6 . . Projectile 50 | . . . 8 . . . . . 2 9 . 1 5 1 8 11 5 AOE 232 | . . . . 4 . . . . 76 148 . . . . 4 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Total 8875 | 5 482 703 553 719 263 307 1274 203 859 1093 291 322 422 271 371 548 189 Wait 344 | . 15 49 17 56 2 . 32 2 53 20 5 31 . 49 6 4 3 Move 7522 | 2 403 552 442 512 257 274 1215 190 706 893 278 258 402 195 314 484 145 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 170 | . 22 17 11 26 . 9 4 2 16 30 5 2 7 2 8 7 2 Fast Attach 39 | . 1 2 1 3 1 . 2 . 6 9 . 2 1 . 3 5 3 Attach 116 | . 2 4 7 9 . 8 1 4 18 21 1 10 . 8 6 11 6 Detach 14 | . . . . 1 . 1 6 . . 1 . . . . 1 2 2 Swap 111 | 3 4 7 16 24 1 2 5 1 13 20 1 2 5 4 2 1 . Drop 90 | . 2 22 8 23 . 3 8 3 2 15 1 . 1 . . 2 . Fire 383 | . 31 50 50 54 2 10 . 1 39 75 . 13 6 10 13 22 7 Melee 43 | . . . . . . . 1 . 6 8 . . . 3 18 7 . Ram 4 | . 1 . . . . . . . . 1 . . . . . 2 . Kick 14 | . . . . . . . . . . . . . . . . . 14 Crush 20 | . 1 . 1 11 . . . . . . . . . . . . 7 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . 4 . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Armory (discovered 2 exits: Res / Lab) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 14) 526 | -10/Materials | Discovered new exit (range 7) 608 | -10/Materials | Central database locked down 881 | -10/Materials | Entered another Materials area 881 | -9/Materials | Evolved 2 slots: Weapon x2 1198 | -9/Materials | Build established: Gunner 1307 | -9/Materials | Discovered new exit (range 12) 2067 | -9/Materials | Discovered new exit (range 15) 2333 | -9/Materials | Entered another Materials area 2333 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2788 | -8/Materials | Destroyed 8 combat bots 3234 | -8/Materials | Lost 4 parts (1u3w) 3564 | -8/Materials | Discovered new exit (range 5) 3602 | -8/Materials | Entered Factory 3602 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3650 | -7/Factory | Garrison activated, responded to threat 4716 | -7/Factory | Found Powered Armor 4720 | -7/Factory | Found Powered Armor 4723 | -7/Factory | Found Powered Armor 4729 | -7/Factory | Found Powered Armor 5058 | -7/Factory | Discovered new exit (range 9) 5078 | -7/Factory | Identified exit to Lower Caves 5079 | -7/Factory | Entered Lower Caves 5270 | -7/Lower Caves | Learned location of Zion (-7) 5417 | -7/Lower Caves | Identified exit to Lower Caves 5586 | -7/Lower Caves | Learned Factory trap positions 5586 | -7/Lower Caves | Learned Armory emergency access door positions 5586 | -7/Lower Caves | Learned Armory security intel 5586 | -7/Lower Caves | Learned Factory garrison access intel 5586 | -7/Lower Caves | Learned Extension garrison access intel 5687 | -7/Lower Caves | Learned Factory security intel 5708 | -7/Lower Caves | Entered another Lower Caves area 6147 | -7/Lower Caves | System corruption reached 10% 6156 | -7/Lower Caves | Spotted B-75 Beast 6184 | -7/Lower Caves | Destroyed B-75 Beast 6214 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 6361 | -7/Lower Caves | Discovered new exit (range 5) 6385 | -7/Lower Caves | Entered Zion 6572 | -7/Zion | Discovered new exit (range 10) 6683 | -7/Zion | System corruption cleaned by Quarantine Array 6694 | -7/Zion | Build established: Mutant 6716 | -7/Zion | Learned location of Storage (-7) 7402 | -7/Zion | Found Prototype Energy Gun 7402 | -7/Zion | Identified Storm Laser 7494 | -7/Zion | Given the Hacking Drone Bay 7499 | -7/Zion | Found Prototype Device 7500 | -7/Zion | Identified Hacking Drone Bay 7711 | -7/Zion | Build established: Gunner 7886 | -7/Zion | Imprinted 7889 | -7/Zion | Declared Zion's savior 8216 | -7/Zion | Entered Proximity Caves 8216 | -6/Proximity Caves | Accompanied by 4 allies 8425 | -6/Proximity Caves | Learned 4 Factory zone layouts 8516 | -6/Proximity Caves | Discovered new exit (range 7) 8535 | -6/Proximity Caves | Entered Factory 8535 | -6/Factory | Accompanied by 4 allies 8535 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 8537 | -6/Factory | Loaded intel: 109 trap records 8539 | -6/Factory | Loaded intel: 4 garrison access locations 8809 | -6/Factory | Spotted B-75 Beast 8828 | -6/Factory | Allied Derelicts emerged from ambush trap array 8833 | -6/Factory | Allies destroyed B-75 Beast 9620 | -6/Factory | Lost 5 parts (2p1n2w) 9626 | -6/Factory | Fabricated B-48 Gladiator (x3) 9691 | -6/Factory | Discovered new exit (range 12) 9717 | -6/Factory | Build established: Scavenger-Gunner 9900 | -6/Factory | Cargo convoy interrupted 10040 | -6/Factory | Entered another Factory area 10040 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10041 | -5/Factory | Identified exit to Upper Caves 10050 | -5/Factory | Lost 19 parts (1p10n1u7w) 10403 | -5/Factory | Zion Infowar Resupply teleported in 10453 | -5/Factory | Retrieved Zion intel report: Guard Positions 10454 | -5/Factory | Zion Fire squad teleported in 10537 | -5/Factory | Fabricated Imp. Fusion Compressor? 10655 | -5/Factory | Destroyed 13 combat bots 10686 | -5/Factory | Zion Kinetic Resupply teleported in 11155 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 11240 | -5/Factory | First assault squad dispatched 11355 | -5/Factory | Lost 4 parts (1p1n1u1w) 11555 | -5/Factory | Terminal network hard line cut 11775 | -5/Factory | Spotted B-75 Beast 11965 | -5/Factory | Entered Upper Caves 12337 | -5/Upper Caves | Discovered new exit (range 12) 12368 | -5/Upper Caves | Entered another Upper Caves area 12369 | -5/Upper Caves | Encountered a Warlord checkpoint 12640 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12695 | -5/Upper Caves | Lost 5 parts (2p1n1u1w) 12760 | -5/Upper Caves | Lost 6 parts (1p2n3w) 12865 | -5/Upper Caves | Discovered new exit (range 14) 12901 | -5/Upper Caves | Entered Warlord 12901 | -5/Warlord | Accompanied by 2 allies 12982 | -5/Warlord | System corruption cleaned by Quarantine Array 13154 | -5/Warlord | Rebuked by Warlord 13179 | -5/Warlord | Warlord's base attacked by MAIN.C 13318 | -5/Warlord | Learned Armory stockpile data 13318 | -5/Warlord | Learned 4 Armory zone layouts 13318 | -5/Warlord | Learned 4 Armory zone layouts 13318 | -5/Warlord | Learned 4 Access zone layouts 13320 | -5/Warlord | Learned Factory repair station intel 13529 | -5/Warlord | Warlord forces counterattacked 13597 | -5/Warlord | Lost 3 allies 13653 | -5/Warlord | Spotted Striker 13662 | -5/Warlord | Spotted Executioner 13667 | -5/Warlord | Spotted B-86 Titan 13677 | -5/Warlord | Allies destroyed Striker 13712 | -5/Warlord | Lost 18 allies 13759 | -5/Warlord | Lost 5 allies 13800 | -5/Warlord | Opened side exit 13837 | -5/Warlord | Discovered new exit (range 9) 13850 | -5/Warlord | Entered Proximity Caves 14198 | -4/Proximity Caves | Lost 9 parts (1p3n2u3w) 14308 | -4/Proximity Caves | Discovered new exit (range 7) 14317 | -4/Proximity Caves | Entered Factory 14317 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14318 | -4/Factory | Identified exit to Research 14319 | -4/Factory | Loaded intel: 6 repair station locations 14731 | -4/Factory | Zion Thermal Resupply teleported in 14819 | -4/Factory | Lost 3 parts (2n1u) 14911 | -4/Factory | Discovered exit to Research (range 9) 14935 | -4/Factory | Build established: Scavenger-Executioner 14958 | -4/Factory | Entered Research 14958 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15024 | -3/Research | Zion Heavy squad teleported in 15052 | -3/Research | Spotted B-86 Titan 15066 | -3/Research | Zion Fire squad teleported in 15078 | -3/Research | Allies destroyed B-86 Titan 15291 | -3/Research | P-80 Master assimilated allied KF-K0G(i) 15351 | -3/Research | Released all parts (10) 15373 | -3/Research | Lost 16 parts (1p7n4u4w) 15378 | -3/Research | Zion Thermal Resupply teleported in 15419 | -3/Research | Zion Light squad teleported in 15455 | -3/Research | Spotted B-86 Titan 15484 | -3/Research | Spotted B-90 Cyclops 15498 | -3/Research | System corruption reached 10% 15510 | -3/Research | Lost 3 allies 15518 | -3/Research | Discovered new exit (range 14) 15525 | -3/Research | Identified exit to Armory 15526 | -3/Research | Entered Armory 15527 | -3/Armory | Identified exit to Research 15527 | -3/Armory | Identified exit to Lab 15581 | -3/Armory | Spotted B-86 Titan 15615 | -3/Armory | Core integrity fell below 50% 15628 | -3/Armory | Build established: Mutant 15642 | -3/Armory | Lost 3 parts (1p1n1u) 15705 | -3/Armory | Core integrity fell below 20% 15739 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15708_ Kicked P-80 Master. 15709_ Kicked P-80 Master out of the way. 15710_ Kicked P-80 Master. 15713_ Centrium Leg destroyed. 15714_ Kicked P-80 Master. 15714_ Slug penetrates Wall. 15715_ Identified Biometal Heavy Treads. 15718_ Slug penetrates Wall. 15719_ Slammed into P-80 Master. 15725_ =ZVIQXFQLZN6T% JKRTI&Z> 15725_ Slammed into P-80 Master. 15726_ W-44 Eye sends out distress signal. 15728_ Slammed into W-44 Eye. 15728_ P-80 Master resets W-44 Eye, system corruption cleaned. 15729_ Slammed into W-44 Eye. 15729_ Centrium Leg destroyed. 15735_ P-80 Master resets P-80 Master, system corruption cleaned. 15736_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????# ##+#### # | | ?????????### # + # ######### | | ?????????#"" """ + # # # # | | ?????????#"F ""F # # """" # # # | | ?????????#"" "" # # + # """"" # | | ?????????#"" """ # # # + " " # | | ?????????### """ # # """" # # """ " # | | ???????????# # # # # """ " + | | ???????????# # # + # " " # | | ???????????# ####### # #### """"" # | | ???????????# #?????####### #??# # | | ??????????## ###????########+##########??????????? | | ??????????# #????# #????????????????? | | #?????????# "" ###### """ #???????????###+## | | #?????????# T" + """ #???????????# | | #?????????# ###### """ #???????????# """ | | #?????????## ##????# #???????????# "T" | | #??????????# #?????# #?????####### | | #??????????# #?????# #?????# # | | #??????????# #?????######+############ # | | #??????????# #?????????# p / "" | | #??????????# #?????????# ######### # "" | | #??????????# #?????????# ##+######### # " | | ???????????# #?????????# ## ####### " " | | ???????????# #????????##Y ## """ """ #?????# | | ############ ########## @ # """ """ #?????# | | w# """ """ #?????# | | + """ """ #?????####+# | | #####################++# # """ """ #??????????? | | ## ###### #??????????? | | ## #????# #??????????? | | # """"""" #????###+#######??????????? | | ## """"""" ######## #????????????????? | | " ## + #????????????????? | | " ## ##########????????????????? | | ########################?????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 100 Energy Generation 38 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 9 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Beamcaster | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Imp. Trap Extractor | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Gravmag System | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Energy Filter | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Mass Driver | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -6/Factory Imp. Fusion Compressor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend My Command Is Your Wish Challenges ------------ None Game ------ Seed OmegaEnhancedKatana Manual? 0 Play Time 02:49:31 Cumulative 66.5 hours Start 2024.04.29 @ 17:24:49 End 2024.05.02 @ 22:07:21 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 43 Gallery% 46 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3b47544-d74d-4234-8634-a68a7d3e06f1