Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 17:10:17 Player: CONM Result: Destroyed by Tesla Bomb Trap Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (124) 620 Value Destroyed (3824) 3824 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 8038 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 42 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (7) ------ Improved Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Large Storage Unit Trap Scanner ECM Suite Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Terrain Scan Processor Improved Light Armor Plating Hacking Suite Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Heavy Laser Assault Cannon > --- INVENTORY -------- Large Storage Unit Trap Scanner Field Laser Heavy Mace [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Slots Evolved 8 | . . 2 . 2 . 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . 1 . . . Utility 5 | . . 1 . 1 . 1 2 Weapon . | . . . . . . . . Parts Attached 131 | 7 11 22 9 23 20 21 18 Power 11 | 1 1 2 1 2 1 2 1 Engine 7 | 1 1 2 . 1 1 1 . Core 4 | . . . 1 1 . 1 1 Reactor . | . . . . . . . . Propulsion 42 | 2 . 8 2 8 12 6 4 Treads 33 | 2 . 8 2 7 11 3 . Leg 2 | . . . . . . . 2 Wheel 6 | . . . . 1 1 3 1 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 42 | 2 . 6 3 11 5 6 9 Device 18 | 1 . 2 2 4 2 2 5 Storage 4 | 1 . 1 . 1 . . 1 Processor 3 | . . 1 . . . 2 . Hackware 2 | . . . . . . 1 1 Protection 15 | . . 2 1 6 3 1 2 Artifact . | . . . . . . . . Weapon 36 | 2 10 6 3 2 2 7 4 Energy Gun 4 | . 2 . . . . . 2 Energy Cannon 8 | . . 3 2 1 . 2 . Ballistic Gun 12 | 2 7 1 . . 2 . . Ballistic Cannon 3 | . . . . 1 . 1 1 Launcher 4 | . 1 1 1 . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . 1 . . . 3 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . 1 1 . . . . 1 Parts Lost 60 | . . 2 7 13 7 15 16 Power 7 | . . . 1 1 1 2 2 Propulsion 25 | . . 1 2 7 3 9 3 Utility 18 | . . 1 2 3 3 2 7 Weapon 10 | . . . 2 2 . 2 4 Highest Loss Streak 13 | . . 1 4 6 3 13 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 99 99 94 90 91 89 56 Engine 6 | . 13 10 3 . 2 4 . Core 3 | . . . 7 8 5 2 5 Treads 26 | . 28 32 32 27 30 27 . Device 13 | . 14 11 15 17 14 11 9 Storage 9 | . 14 11 11 9 9 7 3 Processor 1 | . . 2 . . . 4 6 Hackware 2 | . . . . . . 4 11 Protection 5 | . . 7 2 8 8 7 2 Energy Cannon 7 | . . 10 21 15 3 3 . Ballistic Gun 7 | . 27 9 . . 9 . . Ballistic Cannon 1 | . . . . 1 4 4 2 Impact Weapon 1 | . . 1 . . . 5 2 Naked Turns . | . . . . . . . . Heaviest Build 59 | 14 16 43 43 59 59 52 41 Greatest Support 80 | 40 40 60 60 80 80 80 35 Greatest Overweight (x) 13 | . . 1 . 5 5 11 13 Average Overweight (x) . | . . . . 1 . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 12 | 7 8 14 15 15 15 15 10 Most Carried 15 | 4 8 15 14 15 15 15 12 Average Carried 10 | 2 7 9 10 12 13 14 5 Final Capacity 15 | 8 8 15 15 15 15 15 5 Final Carried 15 | 4 8 14 9 12 15 12 5 Class Distribution -------------------- 52% | Scavenger-Mutant 39% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Matter Collected 2192 | 266 180 385 75 199 531 138 418 Remotely 237 | . . . . . . . 237 Salvage Created 4533 | 67 187 986 171 903 1161 685 373 Parts 251 | 10 13 60 5 48 70 33 12 Haulers Intercepted 7 | . 1 1 . 1 3 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Combat Hostiles Destroyed 101 | . 7 25 11 17 19 14 8 Melee 3 | . . 1 . . . . 2 Guns 27 | . 5 5 . . 14 . 3 Cannons 54 | . . 16 9 16 5 7 1 AOE 12 | . 2 2 2 . . 5 1 Classes Destroyed 14 | 1 3 3 2 3 1 1 . Worker 6 | . . 1 . 3 . 2 . Builder 8 | . . 1 . 1 . 3 3 Tunneler 5 | 3 . . 2 . . . . Hauler 7 | . 1 1 . 1 3 1 . Recycler 4 | . . . . . 1 3 . Operator 1 | . . . . 1 . . . Swarmer 21 | . 5 6 2 2 . 3 3 Grunt 45 | . 2 13 . 11 9 6 4 Brawler 1 | . . . . 1 . . . Sentry 19 | . . 6 . 2 10 1 . Demolisher 1 | . . . 1 . . . . Hunter 2 | . . . . 1 . 1 . Programmer 4 | . . . . . . 3 1 Assembled 8 | . . . 8 . . . . Best Kill Streak 10 | 1 3 5 7 7 4 10 3 Combat Bots Only 7 | . 3 4 7 6 4 4 3 Max Kills in Single Turn 4 | 1 2 2 2 1 2 4 1 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . 2 1 2 . . 3 1 Melee 1 | . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Hostile Shots Fired 866 | . 23 109 46 184 135 152 217 Missed 242 | . 7 30 4 43 45 41 72 Damage Taken 8861 | . 135 944 691 1804 1408 1482 2397 Core 1533 | . 28 62 89 166 61 266 861 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 108 | . . . . . 108 . . Ignored by Resistances 222 | . . . . 205 17 . . Core Remaining (%) 74 | 100 88 . 62 . 58 62 . Volleys Fired 281 | 6 17 60 24 64 52 35 23 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 136 | 40 50 136 136 136 112 112 132 Shots Fired 517 | 12 34 116 43 111 104 56 41 Gun 210 | 12 33 56 . . 75 . 34 Cannon 295 | . . 57 42 111 29 49 7 Launcher 12 | . 1 3 1 . . 7 . Special . | . . . . . . . . Kinetic 242 | 12 33 56 . 7 92 35 7 Thermal 263 | . . 57 42 104 12 14 34 Explosive 12 | . 1 3 1 . . 7 . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 4 4 13 5 9 10 6 6 Robot Miss Streak 4 | 1 3 3 3 4 4 2 2 Penetration Max 1 | . . . . . 1 . . Secondary Targets 3 | . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 342 | 7 20 76 22 69 78 32 38 Core Hits 184 | 5 9 36 14 34 37 36 13 Critical Kills 4 | . . 1 1 1 . 1 . Critical Parts Destroyed 5 | . . . . . 1 2 2 Critical Strikes 12 | . . 1 1 1 2 5 2 Meltdown 4 | . . 1 1 1 . 1 . Destroy 1 | . . . . . 1 . . Blast 3 | . . . . . 1 2 . Smash 4 | . . . . . . 2 2 Melee Attacks 36 | . . 3 . . . 13 20 Impact 36 | . . 3 . . . 13 20 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . 1 . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8533 | 78 340 1444 593 1538 1568 1551 1421 Guns 2136 | 78 220 388 . . 1056 . 394 Cannons 4059 | . . 841 489 1506 512 602 109 Explosions 1377 | . 111 127 104 . . 798 237 Melee 911 | . . 85 . . . 145 681 Ramming 50 | . 9 3 . 32 . 6 . Kinetic 2705 | 78 220 388 . 68 1382 460 109 Thermal 3727 | . . 841 489 1438 186 142 631 Explosive 1140 | . 111 127 104 . . 798 . Electromagnetic . | . . . . . . . . Impact 911 | . . 85 . . . 145 681 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . 10 . Average Corruption 3 | . . . . . . 3 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . . 13 . Message Errors 4 | . . . . . . 4 . Matter Fused 2 | . . . . . . 2 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 2 | . . . . . . 2 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 486 | . 40 50 2 . 16 132 246 Projectiles 19 | . . 1 2 . 16 . . Explosions 112 | . 40 . . . . 5 67 Melee 355 | . . 49 . . . 127 179 Knockbacks 10 | . . . . . 2 6 2 Impact 1 | . . . . . . . 1 Kinetic 9 | . . . . . 2 6 1 Secondary . | . . . . . . . . Self-Inflicted Damage 333 | . . . 24 7 . 46 256 Shots 6 | . . . 1 . . 2 3 Rammed 8 | . 1 2 . 3 1 1 . Targets Rammed 10 | . 1 2 . 3 1 3 . Kicked . | . . . . . . . . Crushed 2 | . . . . . . 2 . Highest Temperature 553 | . 6 405 280 553 197 239 240 Average Temperature 93 | . 6 100 76 129 104 53 98 Received Heat Transfer 2586 | . 36 372 80 891 720 273 214 Effects 13 | . . 5 . 8 . . . Shutdowns 2 | . . 1 . 1 . . . Energy Bleed 2 | . . 2 . . . . . Interference 2 | . . . . 2 . . . Short Circuit 1 | . . 1 . . . . . Damage (minor) 2 | . . 1 . 1 . . . Damage (major) 4 | . . . . 4 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 9 | . . 2 . . . . 7 Impact Corruptions 11 | . . 2 . . . 4 5 Robots Melted 4 | . . 1 1 1 . 1 . Combat Hostiles 3 | . . 1 . 1 . 1 . Parts Melted 21 | . . 6 3 10 . 1 1 Heat Transferred 6464 | . . 1517 888 2590 333 259 877 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Peak Influence 557 | 15 124 557 278 262 480 322 353 Initial 217 | . 9 37 217 33 46 156 114 Average 149 | 5 64 262 164 143 197 122 158 Maximum Alert Level 2 | . . 2 1 1 2 1 1 Low Security (%) 71 | 100 100 37 43 69 54 93 79 Level 1 24 | . . 44 56 30 39 6 20 Level 2 3 | . . 18 . . 5 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 3 . 3 1 5 1 Investigation 4 | . 1 1 . . 1 1 . Extermination 4 | . . . . . . 3 1 Reinforcement 7 | . 1 2 . 3 . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Distress Signals 8 | . . 1 1 3 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 156 | . 13 38 15 31 25 20 14 Peak Tracking Total 14 | . 4 6 14 8 8 5 6 Tactical Retreats 13 | . 2 2 3 2 3 . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Traps Triggered 7 | . 2 2 . 1 . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Machines Disabled 8 | . . . . 2 1 1 4 Max in Single Turn 4 | . . . . 1 1 1 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Machines Accessed 16 | . 4 3 1 3 1 3 1 Terminals 13 | . 4 3 1 2 1 1 1 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 31 | . 8 6 2 6 4 4 1 Successful 15 | . 3 2 1 3 1 4 1 Failed 16 | . 5 4 1 3 3 . . Catastrophic 5 | . 2 1 . 1 1 . . Database Lockouts . | . . . . . . . . Manual 16 | . 6 2 1 2 4 1 . Terminals 26 | . 8 6 2 4 4 1 1 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 3 2 1 1 1 1 1 Record 1 | . . 1 . . . . . Part Schematic 1 | . 1 . . . . . . Open DSF 1 | . . . . . . . 1 Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . Locate Traps 1 | . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Retrieve Matter 1 | . . . . . . 1 . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 3 2 1 2 1 2 . Full Trace Events 3 | . . 1 . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 36 | . . . . . . 36 . Total Part Build Rating 3 | . . . . . . 3 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 1 . . . Highest-Rated Group 52 | . . . 52 31 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . 3 8 . . . Total Damage 148 | . . . 43 105 . . . Kills 2 | . . . 1 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Turns Passed 6836 | 310 1177 1061 681 812 890 1193 712 Spaces Moved 3357 | 176 683 476 238 347 411 619 407 Core 166 | 2 . . . . . 4 160 Treads 2796 | 174 683 476 238 279 345 601 . Legs 170 | . . . . . . . 170 Wheels 156 | . . . . 68 66 14 8 Hover . | . . . . . . . . Flight 69 | . . . . . . . 69 Fastest Speed 35 | 50 160 160 160 125 120 95 35 Average Speed 158 | 158 160 170 160 163 157 161 135 Slowest Speed 700 | 160 160 240 160 320 160 600 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 8 83 43 37 27 71 15 6 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 15 | . . 1 . . . 10 4 Terrain Destroyed 110 | . 5 21 11 2 1 47 23 Melee 15 | . . 1 . . . 10 4 Projectile 8 | . . . 2 2 1 3 . AOE 87 | . 5 20 9 . . 34 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Total 4276 | 192 738 605 494 479 543 732 493 Wait 355 | . 3 24 223 23 45 28 9 Move 3350 | 175 682 475 237 346 410 618 407 Hop . | . . . . . . . . Pick Up 60 | 4 13 11 1 12 7 7 5 Fast Attach 49 | 7 4 6 . 7 10 5 10 Attach 44 | . 2 5 7 10 4 8 8 Detach 5 | . . . . . 1 1 3 Swap 38 | . 5 11 2 6 6 8 . Drop 48 | . 11 8 . 8 7 6 8 Fire 281 | 6 17 60 24 64 52 35 23 Melee 36 | . . 3 . . . 13 20 Ram 2 | . . . . 2 . . . Kick . | . . . . . . . . Crush 8 | . 1 2 . 1 1 3 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 311 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 7) 649 | -10/Materials | Discovered new exit (range 5) 737 | -10/Materials | Discovered new exit (range 18) 861 | -10/Materials | Identified exit to Mines 1474 | -10/Materials | Discovered new exit (range 4) 1488 | -10/Materials | Entered another Materials area 1488 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2183 | -9/Materials | Discovered new exit (range 11) 2441 | -9/Materials | Build established: Scavenger-Mutant 2539 | -9/Materials | Discovered new exit (range 7) 2549 | -9/Materials | Entered Mines 2550 | -9/Mines | Assembled infested the area 2629 | -9/Mines | Destroyed 7 combat bots 2817 | -9/Mines | Lost 4 parts (1p2n1w) 2862 | -9/Mines | Discovered new exit (range 13) 3230 | -9/Mines | Entered Materials 3230 | -8/Materials | Accompanied by 1 ally 3230 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3231 | -8/Materials | Identified exit to Factory 3235 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3776 | -8/Materials | Lost 5 parts (1p2n1u1w) 3818 | -8/Materials | Discovered new exit (range 16) 3914 | -8/Materials | Lost 6 parts (3n2u1w) 4042 | -8/Materials | Entered Storage 4116 | -8/Storage | Build established: Mutant 4438 | -8/Storage | Build established: Scavenger-Mutant 4703 | -8/Storage | Lost 3 parts (2n1u) 4932 | -8/Storage | Entered Factory 4932 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5457 | -7/Factory | Fabricated Hacking Suite (x1) 6042 | -7/Factory | Discovered new exit (range 13) 6113 | -7/Factory | System corruption reached 10% 6125 | -7/Factory | Entered another Factory area 6125 | -6/Factory | Evolved 2 slots: Utility x2 6150 | -6/Factory | Lost 13 parts (1p8n2u2w) 6451 | -6/Factory | Build established: Hacker-Mutant 6714 | -6/Factory | Core integrity fell below 50% 6756 | -6/Factory | Lost 12 parts (2p3n4u3w) 6788 | -6/Factory | Core integrity fell below 20% 6837 | -6/Factory | Destroyed by Tesla Bomb Trap Last Messages --------------- 06787_ Slug penetrates Wall. 06787_ U-05 Engineer lays Concrete. 06792_ Slug penetrates Wall. 06800_ Penetrated by Slug. 06803_ R-10 Processor collects Lrg. Storage Unit. 06807_ Penetrated by Slug. 06807_ U-05 Engineer builds a Wall. 06811_ Identified Imp. VTOL Module. 06813_ K-01 Serf cleans the Fusion Modulator. 06815_ Slug penetrates Wall. 06816_ Acquired ECM Suite. 06817_ U-05 Engineer builds a Door. 06818_ Slug penetrates Wall. 06819_ K-01 Serf cleans the Fusion Modulator. 06821_ U-05 Engineer builds a Wall. 06834_ Connecting with DSF Access... 06834_ Current location identified: Factory 06837_ Triggered Tesla Bomb Trap. 06837_ A bubble of electromagnetic force engulfs the area. 06837_ Weapon Cycler destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ????? | | ???????????????????????????????????????# /???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???# | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #??! | | ????????????#########+##############+### #? | | ??????????? #? | | ??????????? u # | | ?????????? # | | ?????????? [ + | | ?????????? @ # | | ?????????????????############### T### """ #! ] | | ???????????????????????????????####?# """ ##### | | ????????????????????##############??# """ # | | ????????????????????# #??# # "" | | ????????????????????# #??# """ # "" | | ????????????????????# #??# """ + "" | | ????????????????????# #??# """ # | | ????????????????????# #??# # "" | | ????????????????????# #??# """ # "" | | ??##############????# #??# """ # "" | | ??# #????# #### """ # | | ??# #????# + ##### | | ??# #????# #### """ #???? | | ??# #????# #??# """ #???? | | ??# #????# #??# """ #???? | | ?## #??#########/######### #???? | | ?## #??# #???? | | ?## ] #### #???? | | ?## + #???? | | ?## #### T" #???? | | ?## #??# """ #???? | | ??# #??# ###/###########???? | | ??####+############ # #???????? | | ??# # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 28 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 450 Resistance: KI 30 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoySalvageDiverter Manual? 0 Play Time 01:32:43 Cumulative 20.9 hours Start 2024.05.19 @ 13:22:56 End 2024.05.19 @ 17:10:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e857dda9-328b-4293-9bac-8074f2fc24d9