Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.30 @ 22:37:00 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (5) 25 Value Destroyed (26) 26 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (4228) 4228 TOTAL SCORE: 12999 Bonus ------- Pacifist 928 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 684/850 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Data Miner Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- Improved Flight Unit Improved VTOL Module > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- Small Storage Unit Hacking Suite System Shield Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Maul > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Small Storage Unit Heavy Missile Launcher [Rating: 38] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Advanced Terrain Scan Processor Device Phase Shifter Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Maul Launcher Heavy Missile Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 1 . . . Utility 4 | . . . 1 . . . 1 1 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 16 | . . . . . . . 3 10 3 . . . Power 2 | . . . . . . . . 1 1 . . . Engine 1 | . . . . . . . . 1 . . . . Core 1 | . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 5 | . . . . . . . 2 3 . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5 | . . . . . . . 2 3 . . . . Utility 7 | . . . . . . . 1 4 2 . . . Device 1 | . . . . . . . . . 1 . . . Storage . | . . . . . . . . . . . . . Processor 3 | . . . . . . . 1 2 . . . . Hackware 3 | . . . . . . . . 2 1 . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 2 | . . . . . . . . 2 . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . . . . Parts Lost 4 | . . . . . . . . . 2 1 1 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . Utility 2 | . . . . . . . . . . 1 1 . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 1 1 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 45 | . . . . . . . 12 68 74 62 59 53 Engine 2 | . . . . . . . . 6 5 . . . Core 1 | . . . . . . . . . . 6 6 6 Flight 13 | . . . . . . . 6 24 22 13 13 13 Device 1 | . . . . . . . . . . 6 5 . Processor 11 | . . . . . . . 6 19 19 13 13 13 Hackware 9 | . . . . . . . . 12 19 15 13 13 Impact Weapon 3 | . . . . . . . . 2 6 6 6 6 Naked Turns 320 | . 72 44 33 8 64 77 22 . . . . . Heaviest Build 12 | . . . . . . . . 12 12 10 10 9 Greatest Support 19 | 3 3 3 3 3 3 3 9 19 19 10 10 10 Greatest Overweight (x) 2 | . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 1 1 1 1 3 5 5 4 4 4 Average Carried 3 | . 1 1 1 1 1 1 2 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 1 1 1 1 3 5 4 4 4 4 Class Distribution -------------------- 33% | Mutant 32% | Hacker-Sprinter 25% | Hacker-Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Matter Collected 390 | 200 . . . . . . . 159 16 15 . . Remotely . | . . . . . . . . . . . . . Salvage Created 269 | . . . . . . . . 164 105 . . . Parts 2 | . . . . . . . . 2 . . . . Haulers Intercepted 3 | . . . . . . . . 2 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 3 1 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed 3 | . . . . . . . . 3 . . . . Worker 1 | . . . . . . . . 1 . . . . Hauler 3 | . . . . . . . . 2 1 . . . Recycler 1 | . . . . . . . . 1 . . . . Best Kill Streak 2 | . . . . . . . . 2 1 . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Damage Taken 842 | . 82 25 23 . . 237 51 37 181 59 147 . Core 590 | . 82 25 23 . . 237 51 6 82 38 46 . Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 57 . . . 35 90 99 . . . . Volleys Fired 1 | . . . . . . . . 1 . . . . Largest 1 | . . . . . . . . 1 . . . . Hottest 39 | . . . . . . . . 39 . . . . Shots Fired 1 | . . . . . . . . 1 . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 1 | . . . . . . . . 1 . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . 1 . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 10 | . . . . . . . . 6 4 . . . Core Hits 1 | . . . . . . . . 1 . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 2 1 . . . Critical Strikes 3 | . . . . . . . . 2 1 . . . Smash 3 | . . . . . . . . 2 1 . . . Melee Attacks 18 | . . . . . . . . 10 6 1 . 1 Impact 18 | . . . . . . . . 10 6 1 . 1 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 3 2 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 691 | . . . . . . . . 434 256 . . 1 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 56 | . . . . . . . . 56 . . . . Melee 634 | . . . . . . . . 378 256 . . . Ramming 1 | . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 56 | . . . . . . . . 56 . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 634 | . . . . . . . . 378 256 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 . . . . Average Corruption 5 | . . . . . . . . 5 . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 9 | . . . . . . . . 9 . . . . Message Errors 2 | . . . . . . . . 2 . . . . Matter Fused 3 | . . . . . . . . 3 . . . . Energy Discharges 2 | . . . . . . . . 2 . . . . Data Loss (minor) 2 | . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 298 | . . . . . . . . 255 43 . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 298 | . . . . . . . . 255 43 . . . Knockbacks 2 | . . . . . . . . 2 . . . . Impact 2 | . . . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 33 | . . . . . . . . 4 . 33 . . Average Temperature 14 | . . . . . . . . 4 . 19 . . Received Heat Transfer 204 | . . . 12 . . 18 45 12 39 60 18 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 1 1 . . . Impact Corruptions 9 | . . . . . . . . 8 1 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Peak Influence 388 | . 30 11 3 . . 165 124 388 307 . . . Initial 189 | . . 11 3 . . . 64 56 189 . . . Average 151 | . 5 11 3 . . 71 82 220 241 . . . Maximum Alert Level 1 | . . . . . . . . 1 1 . . . Low Security (%) 57 | 100 100 100 100 100 . 100 100 37 11 . . . Level 1 42 | . . . . . . . . 62 88 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . . . 1 . . . 3 6 1 . . . Investigation 7 | . . . 1 . . . 1 4 1 . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 3 | . . . . . . . 2 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Distress Signals 4 | . 1 . . . . . 1 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 83 | . 5 3 5 . . 13 17 11 10 12 7 . Peak Tracking Total 15 | . 4 3 5 . . 7 15 4 8 10 6 . Tactical Retreats 10 | . 1 . . . . 3 . 2 1 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Traps Triggered 2 | . 1 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Machines Disabled 1 | . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Machines Accessed 18 | . . . . . 1 . 2 9 2 . 1 3 Terminals 8 | . . . . . . . 2 5 1 . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 55 | . . . . . 1 . 6 21 5 . 1 21 Successful 33 | . . . . . 1 . . 7 3 . 1 21 Failed 22 | . . . . . . . 6 14 2 . . . Catastrophic 9 | . . . . . . . 5 4 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 21 | . . . . . . . 5 11 5 . . . Terminals 20 | . . . . . . . 6 11 3 . . . Fabricators 5 | . . . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 2 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 4 . . . . Terminal Hacks 25 | . . . . . 1 . . 1 1 . 1 21 Record 3 | . . . . . 1 . . . . . . 2 Part Schematic 12 | . . . . . . . . . . . . 12 Robot Schematic 4 | . . . . . . . . . . . . 4 Prototype ID Bank 3 | . . . . . . . . . . . . 3 Open Door 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Build 2 | . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . . . 4 2 . . . Terminals 3 | . . . . . . . . 2 1 . . . Assimilate 3 | . . . . . . . . 2 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 1 . . . Tunnel 2 | . . . . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . . . . . . . 2 7 . . . . Full Trace Events 5 | . . . . . . . 2 3 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . 12 Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 53 | . . . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Total Allies 3 | . . . . . . . . 2 1 . . . Largest Group 2 | . . . . . . . . 2 1 . . . Highest-Rated Group 52 | . . . . . . . . 52 10 . . . Highest-Rated Ally 26 | . . . . . . . . 26 10 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Robot Analysis Total 131 | . . . . . . . . . . . . 131 Derelict Logs Recovered 4 | . . . . . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Turns Passed 1088 | 16 72 44 33 8 64 77 60 310 156 79 142 27 Spaces Moved 2714 | 30 144 87 65 16 127 154 123 838 432 222 416 60 Core 676 | 30 144 87 65 16 127 154 52 . . . . 1 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2038 | . . . . . . . 71 838 432 222 416 59 Fastest Speed 27 | 50 50 50 50 50 50 50 34 27 27 34 34 34 Average Speed 35 | 50 50 50 50 50 50 50 43 29 28 34 34 35 Slowest Speed 150 | 50 50 50 50 50 50 50 50 34 34 34 34 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . 2 2 17 . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 42 31 8 5 48 50 24 31 14 49 72 80 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 30 | . . . . . 1 . . 1 1 1 1 25 Known Exits Taken 1 | . . . . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 5 | . . . . . . . . . . 2 3 . Spaces Dug 2 | . . . . . . . . 1 1 . . . Terrain Destroyed 15 | . . . . . . . . 14 1 . . . Melee 2 | . . . . . . . . 1 1 . . . Projectile . | . . . . . . . . . . . . . AOE 13 | . . . . . . . . 13 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Total 2749 | 30 143 86 64 15 126 153 125 875 436 222 412 62 Wait 21 | . . . . . . . . 13 8 . . . Move 2660 | 29 143 86 64 15 126 153 118 833 402 221 410 60 Hop 18 | . . . . . . . 2 2 12 . 2 . Pick Up 9 | 1 . . . . . . 2 4 2 . . . Fast Attach 11 | . . . . . . . 3 7 1 . . . Attach 5 | . . . . . . . . 3 2 . . . Detach 1 | . . . . . . . . 1 . . . . Swap . | . . . . . . . . . . . . . Drop 4 | . . . . . . . . 1 3 . . . Fire 1 | . . . . . . . . 1 . . . . Melee 18 | . . . . . . . . 10 6 1 . 1 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 17 | -11/Junkyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 5) 87 | -10/Materials | Discovered new exit (range 6) 89 | -10/Materials | Entered Mines 129 | -10/Mines | Discovered new exit (range 8) 133 | -10/Mines | Entered Materials 133 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 160 | -9/Materials | Discovered new exit (range 12) 166 | -9/Materials | Entered Mines 169 | -9/Mines | Received a Mining Laser from a helpful Derelict 172 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 172 | -9/Mines | Discovered new exit (range 5) 174 | -9/Mines | Entered Exiles 181 | -9/Exiles | Discovered new exit (range 15) 187 | -9/Exiles | Met 8R-AWN 196 | -9/Exiles | Met EX-HEX 215 | -9/Exiles | Met EX-DEC 217 | -9/Exiles | Learned location of Zion (-7) 232 | -9/Exiles | Discovered new exit (range 14) 238 | -9/Exiles | Entered Mines 275 | -8/Mines | Core integrity fell below 50% 305 | -8/Mines | Build established: Mutant 314 | -8/Mines | Discovered new exit (range 3) 315 | -8/Mines | Entered Materials 315 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 373 | -8/Materials | Discovered new exit (range 4) 375 | -8/Materials | Entered Factory 375 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 577 | -7/Factory | Fabricated Recoil Nullifier? 672 | -7/Factory | Discovered new exit (range 20) 685 | -7/Factory | Entered another Factory area 685 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 769 | -6/Factory | Build established: Hacker-Sprinter 769 | -6/Factory | Identified exit to Lower Caves 841 | -6/Factory | Entered Lower Caves 868 | -6/Lower Caves | Learned Factory garrison access intel 881 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 914 | -6/Lower Caves | Discovered new exit (range 11) 920 | -6/Lower Caves | Entered another Lower Caves area 922 | -6/Lower Caves | Learned Factory security intel 1060 | -6/Lower Caves | Discovered new exit (range 7) 1062 | -6/Lower Caves | Entered Data Miner 1062 | -6/Data Miner | Discovered new exit (range 6) 1068 | -6/Data Miner | Met Data Miner 1075 | -6/Data Miner | Learned location of Section 7 (-2) 1075 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1080 | -6/Data Miner | Received God Mode back door access code from Data Miner 1083 | -6/Data Miner | Interfaced with the Data Conduit 1089 | -6/Data Miner | Self-destructed Last Messages --------------- Neutron Cannon >>Prototype ID Bank Downloading prototype IDs... Imp. Heavy Laser Cld. Pulse Rifle 01076_ Connecting with ORACLE Interface... Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\XJ7L to gain control via the back door I've installed. Now off with you. 01083_ Slammed into Data Miner. 01083_ Interfacing with system... 01083_ Data Miner disappears through a trap door. Downloaded 131 analysis records. Downloaded 719 prototype IDs. Downloaded central machine database. Downloaded 24 destinations. Downloaded encryption format records. Connection remotely terminated. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????#################???????????? | | ???##"""""""""""""""######??????? | | ??##""""""""" """"""""# ###### | | ??#"""""""""" | | ??#""""""" | | ??#""""""" | | ??#"""""@% | | ??#""""""" | | ??#""""""" """"""""" | | ??#"""""""" """"####### | | ??##""""""" """""###?????? | | ???##"""""""" "#####???????? | | ????########"## "#???????????? | | ???????????#"### "#???????????? | | ???????????#"### "#???????????? | | ???????????#"## "#???????????? | | ???????????#"## "#???????????? | | ???????????#"# "#???????????? | | ?????????????### "#???????????? | | ???????????????# "##??????????? | | ??????????????## ""#??????????? | | ?????????????## ""#??????????? | | ?????????"##"#"X ""#??????????? | | ?????????"""""" "#####??????? | | ?????????#""""" X"""""#??????? | | ?????????###"#"X "##"##??????? | | ???????????#"## X""""#???????? | | ??????????????## "##"#???????? | | ???????????????#######??#???????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 410 Phase Shifting 5 Evasion (%) 68 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Railgun | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Recoil Nullifier | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystReactionGreatsword Manual? 0 Play Time 00:16:05 Cumulative 256.0 hours Start 2023.05.30 @ 22:20:22 End 2023.05.30 @ 22:37:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 764 Rogue 764 Adventurer 0 Explorer 0 Win Type - Total 13 Types 8/0/3/2/0/0/0/0/0 Lore% 87 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fbe5c9c-6885-471d-b6d0-687c8154393f