Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 19:07:27 Player: Btuck Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (66) 330 Value Destroyed (1525) 1525 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (2800) 2800 TOTAL SCORE: 12075 Bonus ------- Entered DSFs 500 Met Zhirov 300 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1300 Matter 256/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter Improved Terrain Scan Processor Experimental Target Analyzer Improved Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- SGEMP Prototype Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Optical Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Experimental Target Analyzer ECM Suite Experimental Weapon Shielding Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Advanced Datajack Ionic Axe Spear > --- INVENTORY -------- Nuclear Pulse Array Spear SGEMP Prototype [Rating: 119] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Improved Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Experimental Weapon Shielding Weapon Spear Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Ionic Axe Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . 2 . 2 2 2 . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . 1 . . . . . 1 . Utility 9 | . . . . 1 2 2 . 1 . . . . 2 1 . Weapon 1 | . . 1 . . . . . . . . . . . . . Parts Attached 73 | 7 5 11 2 14 9 3 2 2 1 . 5 . 2 2 8 Power 8 | 1 1 2 . 2 1 . 1 . . . . . . . . Engine 7 | 1 1 2 . 1 1 . 1 . . . . . . . . Core 1 | . . . . 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 16 | 2 2 2 . 3 1 . . . . . 3 . . 1 2 Treads 2 | 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 4 | . 2 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 10 | . . . . 3 1 . . . . . 3 . . 1 2 Utility 30 | 2 1 4 . 4 4 2 1 2 1 . 2 . 2 1 4 Device 12 | 1 . 2 . 3 1 1 . . . . 1 . 1 1 1 Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 7 | . . . . . 3 1 . . . . . . 1 . 2 Hackware 5 | . . . . . . . 1 2 1 . . . . . 1 Protection 4 | . . 2 . 1 . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 19 | 2 1 3 2 5 3 1 . . . . . . . . 2 Energy Gun 5 | 2 . . . 3 . . . . . . . . . . . Energy Cannon 2 | . 1 . 1 . . . . . . . . . . . . Ballistic Gun 2 | . . 2 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 2 . . . . . . . . . . . Launcher 3 | . . . 1 . 1 1 . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . 2 . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 Unidentified Prototypes 11 | . . 1 . 2 1 . . . . . 5 . . . 2 Parts Lost 43 | . . 8 . 5 . . 4 . . . . . . 9 17 Power 4 | . . . . 1 . . 1 . . . . . . 1 1 Propulsion 12 | . . 2 . 1 . . . . . . . . . 3 6 Utility 16 | . . 2 . 1 . . 3 . . . . . . 4 6 Weapon 11 | . . 4 . 2 . . . . . . . . . 1 4 Highest Loss Streak 16 | . . 3 . 2 . . 4 . . . . . . 9 16 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 7 | . 8 13 13 9 4 4 4 1 1 2 3 5 4 3 3 Power 1 | . . 2 3 1 1 1 . . . . . . . . . Propulsion . | . 1 . . . . . . . . . . 1 1 . 1 Utility 4 | . 4 8 8 5 1 1 2 . . 1 1 3 2 1 . Weapon 1 | . 1 2 . 1 2 2 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 7 | . . . . 5 1 . 1 . . . . . . . . Power 2 | . . . . 1 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 4 | . . . . 4 . . . . . . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 75 73 93 94 92 86 91 94 96 100 95 80 72 Engine 8 | . 14 11 11 3 6 6 6 5 5 5 5 5 5 3 2 Wheel 15 | . 26 32 22 6 . . . . . . . . . . . Flight 10 | . . . . 14 27 26 26 23 23 23 26 29 26 22 16 Device 11 | . 14 5 11 18 17 14 9 10 11 11 8 5 11 13 7 Storage 6 | . 14 11 11 4 . . . . . . . . . . . Processor 6 | . . . . . 19 26 24 17 17 17 17 17 15 12 15 Hackware 4 | . . . . . . . 4 10 14 17 17 17 15 12 13 Protection 2 | . . 5 . 3 . . . . . . 1 5 5 4 3 Energy Gun 6 | . 15 10 . 5 3 . . . . . . . . . . Energy Cannon 4 | . 12 4 5 3 . . . . . . . . . . . Ballistic Gun 4 | . . 17 11 2 . . . . . . . . . . . Launcher 1 | . . . 3 1 3 6 6 5 5 5 5 5 5 1 . Piercing Weapon 3 | . . . . . 12 13 13 11 11 11 11 11 10 9 4 Peak Build Rating 119 | 7 10 17 13 25 41 45 49 50 53 53 74 74 79 85 119 Average Rating 31 | 5 9 14 11 19 38 44 44 49 51 53 63 74 77 77 93 On Entrance 40 | . 7 10 11 13 23 41 44 38 50 53 53 74 74 79 73 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 105 | 11 90 97 97 105 17 18 18 18 18 18 18 18 20 20 14 Greatest Support 42 | 40 40 36 24 24 18 18 18 18 18 18 26 26 26 40 42 Greatest Overweight (x) 8 | . 3 3 4 8 . . . . . . . . . . . Average Overweight (x) . | . 1 2 3 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 7 19 25 25 14 5 5 5 5 5 5 5 5 5 5 5 Most Carried 16 | . 14 16 14 16 5 5 5 3 2 2 5 5 5 5 5 Average Carried 8 | . 8 13 13 9 4 4 4 1 1 2 3 5 4 3 4 Final Capacity 25 | 8 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 13 | . 13 13 13 5 5 5 4 1 2 2 5 5 4 5 2 Class Distribution -------------------- 37% | Mutant 19% | Hacker-Sprinter 14% | Tank 13% | Gunner 5% | Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -3/Research Hacker-Ninja | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 1572 | 270 155 435 20 357 . . 11 56 118 . . 116 30 . 4 Remotely 160 | . . . . 160 . . . . . . . . . . . Salvage Created 2111 | 121 261 1054 22 389 75 . . . . . . 39 30 120 . Parts 152 | 8 17 83 6 23 5 . . . . . . 4 3 3 . Haulers Intercepted 7 | . 2 3 . 1 . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 4 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 49 | . 6 23 4 13 1 . . . . . . 2 . . . Melee 3 | . . . . . 1 . . . . . . 2 . . . Guns 23 | . 1 18 . 4 . . . . . . . . . . . Cannons 17 | . 5 5 . 7 . . . . . . . . . . . AOE 6 | . . . 4 2 . . . . . . . . . . . Classes Destroyed 12 | 2 3 5 . 1 . . . . . . . 1 . . . Worker 2 | . . 1 . 1 . . . . . . . . . . . Tunneler 3 | 2 . . . . . . . . . . . . 1 . . Hauler 7 | . 2 3 . 1 . . . . . . . . . 1 . Recycler 1 | 1 . . . . . . . . . . . . . . . Operator 2 | . . 1 . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . Watcher 2 | . . 2 . . . . . . . . . . . . . Swarmer 20 | . 3 6 4 6 . . . . . . . 1 . . . Grunt 18 | . 3 11 . 4 . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . Sentry 8 | . . 5 . 2 1 . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | 3 3 7 4 8 1 . . . . . . 2 1 1 . Combat Bots Only 7 | . 3 7 4 7 1 . . . . . . 2 . . . Max Kills in Single Turn 3 | 1 1 2 2 3 1 . . . . . . 1 1 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 2 | . . . 2 1 . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Hostile Shots Fired 597 | . 27 116 4 82 18 . 12 . 1 . . 22 . 91 224 Missed 281 | . 8 34 2 26 11 . 5 . 1 . . 14 . 52 128 Hits 316 | . 19 82 2 56 7 . 7 . . . . 8 . 39 96 Melee 8 | . . 4 . . . . . . . . . . . . 4 Projectile 308 | . 19 78 2 56 7 . 7 . . . . 8 . 39 92 Critical Strikes 9 | . . 2 . 1 . . 1 . . . . 1 . . 4 Actively Blocked 1 | . . . . . . . . . . . . 1 . . . Damage Taken 5139 | . 198 1029 19 812 53 . 269 . . . . 157 . 640 1962 Core 1755 | . 75 126 9 110 17 . 117 . . . . . . 288 1013 Absorbed by Shields 60 | . . . . . . . 40 . . . . . . 20 . Redirected to Shielding 166 | . . . . . . . . . . . . 60 . 29 77 Core Remaining (%) 86 | 100 70 . 66 80 97 . 86 . . . . 91 100 . . Volleys Fired 162 | 3 22 78 2 53 4 . . . . . . . . . . Largest 3 | 2 2 3 3 3 1 . . . . . . . . . . Hottest 133 | 80 100 120 110 133 45 . . . . . . . . . . Shots Fired 353 | 6 43 196 6 98 4 . . . . . . . . . . Gun 225 | 6 22 163 2 28 4 . . . . . . . . . . Cannon 93 | . 21 22 2 48 . . . . . . . . . . . Launcher 8 | . . . 2 6 . . . . . . . . . . . Special 27 | . . 11 . 16 . . . . . . . . . . . Kinetic 151 | . . 109 2 40 . . . . . . . . . . . Thermal 178 | 6 43 87 2 40 . . . . . . . . . . . Explosive 8 | . . . 2 6 . . . . . . . . . . . Electromagnetic 16 | . . . . 12 4 . . . . . . . . . . Robot Hit Streak 15 | 2 11 15 . 9 5 . . . . . . . . . . Robot Miss Streak 8 | 1 4 5 . 8 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 5 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 212 | 4 28 120 . 49 5 . . . . . . 2 1 3 . Core Hits 112 | 4 10 53 4 36 2 . . . . . . 2 . 1 . Critical Kills 1 | . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . Critical Strikes 4 | . 1 1 . 2 . . . . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . Sever 2 | . . . . 2 . . . . . . . . . . . Melee Attacks 64 | . . . . . 7 . 6 5 5 . . 3 13 9 16 Impact . | . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . . . 9 Piercing 55 | . . . . . 7 . 6 5 5 . . 3 13 9 7 Sneak Attacks 2 | . . . . . . . . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . . . . . Damage Inflicted 3827 | 57 424 1630 193 1127 123 . . . . . . 66 89 118 . Guns 1843 | 57 130 1357 . 260 39 . . . . . . . . . . Cannons 969 | . 283 263 . 423 . . . . . . . . . . . Explosions 557 | . . . 186 371 . . . . . . . . . . . Melee 357 | . . . . . 84 . . . . . . 66 89 118 . Ramming 18 | . 11 . 7 . . . . . . . . . . . . Kinetic 1260 | . . 956 . 304 . . . . . . . . . . . Thermal 1449 | 57 413 674 . 305 . . . . . . . . . . . Explosive 533 | . . . 186 347 . . . . . . . . . . . Electromagnetic 210 | . . . . 171 39 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 357 | . . . . . 84 . . . . . . 66 89 118 . Highest Corruption 13 | . 1 6 6 . . . . . . . . . . 1 13 Average Corruption 2 | . 1 6 6 . . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 23 | . 4 9 5 . . . . . . . . . . 1 4 Message Errors 3 | . 1 1 1 . . . . . . . . . . . . Matter Fused 6 | . 2 1 . . . . . . . . . . . 1 2 Heat Flow Errors 4 | . . 2 2 . . . . . . . . . . . . Energy Discharges 3 | . . 2 . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . 1 1 . . . . . . . . . . . 1 Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 99 | . . . . 50 . . . . . . . . 49 . . Projectiles 14 | . . . . 14 . . . . . . . . . . . Explosions 36 | . . . . 36 . . . . . . . . . . . Melee 49 | . . . . . . . . . . . . . 49 . . Knockbacks 7 | . 1 . 1 5 . . . . . . . . . . . Impact 2 | . 1 . 1 . . . . . . . . . . . . Kinetic 4 | . . . . 4 . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 116 | . 5 . 3 108 . . . . . . . . . . . Shots 5 | . . . . 5 . . . . . . . . . . . Rammed 4 | . 2 . 2 . . . . . . . . . . . . Targets Rammed 4 | . 2 . 2 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 333 | 36 243 333 219 141 3 . . . . . . 6 . . 4 Average Temperature 85 | 18 92 105 84 35 3 . . . . . . 6 . . 4 Received Heat Transfer 858 | . 69 375 . 171 18 . . . . . . 27 . 51 147 Effects 1 | . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . 4 1 . . . . . . . . . . . . . Heat Transferred 3262 | 125 892 1492 . 753 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Maximum Alert Level 1 | . . 1 . 1 . . . . . . . . . . . Low Security (%) 75 | 100 100 39 100 28 100 100 100 100 . . . . 100 100 100 Level 1 24 | . . 60 . 71 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 373 | 15 70 373 181 279 140 34 22 4 . . . . 126 62 85 Initial 116 | . . 1 116 58 105 34 20 . . . . . 81 56 . Average 101 | 2 10 228 119 191 108 30 11 . . . . . 94 23 5 Influence Increases 2032 | 15 164 702 115 471 66 5 4 8 . . . 190 77 32 183 Destroy 0b10 Robot/C 960 | . 120 460 80 260 20 . . . . . . 20 . . . Destroy 0b10 Robot/NC 90 | 15 10 35 . 15 . . . . . . . 5 5 5 . Destroy Leader 238 | . 34 120 10 62 10 . . . . . . . . 2 . Successful Hack 76 | . . 5 . 11 18 5 . . . . . . 22 . 15 Disable Machine 75 | . . . 15 45 . . . . . . . . . . 15 Destroy Structure 98 | . . 7 10 18 3 . 4 8 . . . . 20 10 18 Partial Spotted 105 | . . . . 30 15 . . . . . . . 30 15 15 Lose Combat Pursuer 390 | . . 75 . 30 . . . . . . . 165 . . 120 Influence Decreases 1967 | 15 158 409 263 389 228 47 32 9 . . . 60 99 140 118 Entered New Map 557 | . . 5 183 93 128 37 9 1 . . . . 49 52 . Time Decay 1133 | 15 158 324 80 246 100 10 . 8 . . . 60 50 34 48 Lost Part 277 | . . 80 . 50 . . 23 . . . . . . 54 70 Squads Dispatched 14 | . 1 4 . 2 . . . . . . . . . 1 6 Investigation 6 | . . 2 . 1 . . . . . . . . . . 3 Extermination 2 | . . . . . . . . . . . . . . . 2 Reinforcement 6 | . 1 2 . 1 . . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 13 | . 1 4 . 2 . . . . . . . . . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 161 | . 7 43 4 20 2 . 1 . 2 . . 11 1 31 39 Peak Tracking Total 22 | . 3 7 4 5 2 . 1 . 4 . . 9 1 16 22 Tactical Retreats 17 | . . 3 . 1 . . . . . . . 5 . 3 5 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 6 | . . 1 . . 2 . 1 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 5 | . . . 1 3 . . . . . . . . . . 1 Max in Single Turn 1 | . . . 1 1 . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 23 | . 1 2 . 4 1 1 . 1 . 1 6 . 2 . 4 Terminals 14 | . 1 2 . 4 1 1 . . . 1 . . 2 . 2 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 52 | . 1 7 . 6 1 2 . 1 . 1 22 . 2 . 9 Successful 39 | . 1 2 . 2 1 1 . 1 . 1 22 . 2 . 6 Failed 13 | . . 5 . 4 . 1 . . . . . . . . 3 Catastrophic 2 | . . 1 . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 11 | . 1 3 . 4 . . . . . . . . 2 . 1 Terminals 26 | . 1 7 . 6 1 2 . . . 1 . . 2 . 6 Fabricators 2 | . . . . . . . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Terminal Hacks 35 | . 1 2 . 2 1 1 . . . 1 22 . 2 . 3 Record 13 | . . . . . . . . . . 1 10 . . . 2 Part Schematic 5 | . . . . . 1 . . . . . 4 . . . . Robot Analysis 5 | . . 1 . . . . . . . . 4 . . . . Prototype ID Bank 6 | . . 1 . . . . . . . . 4 . . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . . 2 . 2 1 1 . . . . . . 1 . 3 Full Trace Events 5 | . . 1 . 1 . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . 93 Total Part Build Rating 7 | . . . . . . . . . . . . . . . 7 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Active Infowar (turns) 2623 | 30 943 130 . 237 207 33 46 74 117 92 80 149 104 114 267 Optics 151 | . . . . . . . . . . . . . . . 151 Sensors 1195 | . . . . 237 207 33 20 72 117 92 80 149 104 52 32 Terrain 415 | . . . . . . . . . . . . . 42 114 259 Seismic 1693 | 30 943 130 . . . 27 46 74 117 92 39 . 99 96 . ECM 305 | . . . . . . . . . . . . . . 70 235 Robot Analysis Total 5 | . . 1 . . . . . . . . 4 . . . . Derelict Logs Recovered 6 | . . . . . . . . . 3 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 3845 | 117 943 774 167 522 207 33 46 74 117 92 80 149 104 114 306 Spaces Moved 4916 | 66 699 377 109 491 423 93 76 183 357 317 214 555 245 253 458 Core 34 | 6 1 . . . . . . . . . . . . . 27 Treads 72 | 60 12 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 1251 | . 686 377 109 79 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3559 | . . . . 412 423 93 76 183 357 317 214 555 245 253 431 Fastest Speed 21 | 50 90 120 135 34 29 29 29 29 29 29 24 24 24 21 26 Average Speed 55 | 150 119 120 139 56 30 29 29 29 29 29 27 24 24 26 32 Slowest Speed 210 | 160 200 135 150 210 34 29 29 29 29 29 29 24 24 37 50 Overloaded Moves 14 | . . . . . . . . . . . . . . 14 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . 1 . . . . . 1 . . 1 2 13 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 39 | 5 85 40 27 43 11 3 80 7 51 52 62 74 7 15 67 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . 1 . 3 . . . . Known Exits Taken 9 | . . . . . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 6 | . . . 1 . . . . . 2 1 . 2 . . . Spaces Dug 39 | . . . . . 3 . 4 4 4 . . . 10 5 9 Terrain Destroyed 68 | . . . 10 19 3 . 4 4 4 . . . 10 5 9 Melee 39 | . . . . . 3 . 4 4 4 . . . 10 5 9 Projectile . | . . . . . . . . . . . . . . . . AOE 29 | . . . 10 19 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Total 5588 | 75 766 527 118 621 488 98 91 196 363 315 233 566 269 283 579 Wait 267 | . 22 52 1 31 3 1 . 7 1 . 5 10 10 16 108 Move 4867 | 65 698 376 108 488 422 92 75 182 356 314 213 554 242 248 434 Hop 16 | . . . . 1 . . . . . 1 . . 1 2 11 Pick Up 35 | . 11 5 2 7 3 . 2 . 1 . 1 . . 2 1 Fast Attach 46 | 7 3 1 1 8 6 2 1 . 1 . 8 . 2 1 5 Attach 26 | . . 7 1 5 1 1 1 3 . . . . 1 2 4 Detach 14 | . 3 1 . 2 2 1 . . . . 3 . 1 . 1 Swap 16 | . 2 7 . 5 2 . . . . . . . . . . Drop 27 | . 3 . 1 12 4 1 2 . . . 3 . . . 1 Fire 162 | 3 22 78 2 53 4 . . . . . . . . . . Melee 54 | . . . . . 5 . 5 4 4 . . 2 12 8 14 Ram 4 | . 2 . 2 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . 36 . 5 . . . . . . 4 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . 9 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -3/Testing History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Met a group of wandering Federalists 250 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 4) 602 | -10/Materials | Discovered new exit (range 12) 1061 | -10/Materials | Entered another Materials area 1061 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1364 | -9/Materials | Discovered new exit (range 16) 1434 | -9/Materials | Destroyed 7 combat bots 1489 | -9/Materials | Discovered new exit (range 5) 1563 | -9/Materials | Build established: Tank 1652 | -9/Materials | Lost 3 parts (1n1u1w) 1676 | -9/Materials | Destroyed 7 combat bots 1835 | -9/Materials | Entered Mines 1864 | -9/Mines | Lost 3 parts (1n2w) 1914 | -9/Mines | Found DCF Scrap (13 items) 1973 | -9/Mines | Discovered new exit (range 5) 2002 | -9/Mines | Entered Materials 2002 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2182 | -8/Materials | Discovered new exit (range 16) 2185 | -8/Materials | Destroyed 7 combat bots 2477 | -8/Materials | Discovered new exit (range 4) 2522 | -8/Materials | Build established: Mutant 2524 | -8/Materials | Entered Factory 2524 | -7/Factory | Evolved 2 slots: Utility x2 2587 | -7/Factory | Discovered new exit (range 7) 2691 | -7/Factory | Identified exit to Lower Caves 2708 | -7/Factory | Discovered new exit (range 10) 2710 | -7/Factory | Discovered exit to Lower Caves (range 15) 2711 | -7/Factory | Identified exit to Factory 2731 | -7/Factory | Entered another Factory area 2731 | -6/Factory | Evolved 2 slots: Utility x2 2762 | -6/Factory | Identified exit to DSF 2764 | -6/Factory | Entered DSF 2790 | -6/DSF | Additional patrols routed to DSF 2795 | -6/DSF | Discovered new exit (range 15) 2807 | -6/DSF | Identified exit to Factory 2810 | -6/DSF | Entered Factory 2810 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2831 | -5/Factory | Lost 4 parts (1p3u) 2866 | -5/Factory | Discovered new exit (range 13) 2869 | -5/Factory | Identified exit to Upper Caves 2884 | -5/Factory | Entered Upper Caves 2906 | -5/Upper Caves | Learned Factory stockpile data 2918 | -5/Upper Caves | Learned location of Armory (-4) 2973 | -5/Upper Caves | Identified exit to Upper Caves 3001 | -5/Upper Caves | Entered another Upper Caves area 3024 | -5/Upper Caves | Discovered new exit (range 14) 3028 | -5/Upper Caves | Identified exit to Factory 3073 | -5/Upper Caves | Learned location of 1 exit from Factory 3074 | -5/Upper Caves | Spotted B-75 Beast 3089 | -5/Upper Caves | Discovered new exit (range 15) 3093 | -5/Upper Caves | Identified exit to Zhirov 3093 | -5/Upper Caves | Entered Zhirov 3093 | -5/Zhirov | Discovered new exit (range 3) 3099 | -5/Zhirov | Met Zhirov 3104 | -5/Zhirov | Learned location of Quarantine (-2) 3104 | -5/Zhirov | Learned location of Testing (-3) 3104 | -5/Zhirov | Learned location of Command (-1) 3105 | -5/Zhirov | Build established: Hacker-Sprinter 3110 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3143 | -5/Zhirov | Found Alien Artifact 3143 | -5/Zhirov | Identified Transdimensional Reconstructor 3143 | -5/Zhirov | Warped through subspace 3155 | -5/Zhirov | Found Alien Artifact 3155 | -5/Zhirov | Identified Integrated Reactor 3155 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3169 | -5/Zhirov | Identified exit to Proximity Caves 3173 | -5/Zhirov | Entered Proximity Caves 3173 | -4/Proximity Caves | Spotted B-86 Titan 3242 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3291 | -4/Proximity Caves | Discovered exit to Factory (range 8) 3295 | -4/Proximity Caves | Learned Research terminal intel 3322 | -4/Proximity Caves | Entered Factory 3322 | -4/Factory | Evolved 2 slots: Utility x2 3323 | -4/Factory | Identified exit to Upper Caves 3347 | -4/Factory | Spotted B-86 Titan 3396 | -4/Factory | Identified exit to Armory 3400 | -4/Factory | Discovered new exit (range 14) 3426 | -4/Factory | Identified exit to Research 3426 | -4/Factory | Entered Research 3426 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3427 | -3/Research | Identified exit to Testing 3428 | -3/Research | Loaded intel: 22 terminal locations 3496 | -3/Research | Spotted B-86 Titan 3540 | -3/Research | Entered Testing 3553 | -3/Testing | Lost 9 parts (1p3n4u1w) 3567 | -3/Testing | Found Prototype Processor 3567 | -3/Testing | Identified Exp. Target Analyzer 3651 | -3/Testing | Fabricated Exp. Optical Array? 3727 | -3/Testing | Spotted Striker 3727 | -3/Testing | Spotted Striker 3730 | -3/Testing | Spotted Alpha 7 3732 | -3/Testing | Stole the SGEMP Prototype 3806 | -3/Testing | Core integrity fell below 50% 3837 | -3/Testing | Core integrity fell below 20% 3838 | -3/Testing | System corruption reached 10% 3846 | -3/Testing | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 03807_ Adv. Hacking Suite destroyed. 03807_ P-80 Master resets P-80 Master, system corruption cleaned. 03808_ Slug penetrates Wall. 03810_ P-80 Master resets H-77 Assassin, system corruption cleaned. 03811_ Slug penetrates H-77 Assassin. 03811_ P-80 Master resets P-80 Master, system corruption cleaned. 03822_ System corrupted: Component data lost. 03828_ ALERT: Potential suspicious activity detected, Programmers report to Testing Zone 7G. 03833_ Nuclear Pulse Array destroyed. 03835_ P-80 Master resets Striker, system corruption cleaned. 03836_ Emergency Access malfunctions. 03842_ System corrupted: Matter fused (-10). 03843_ Particle Synthesizer disabled. 03843_ Spear destroyed. Map ----- +----------------------------------------------------+ | ????????# # +??????????????????????? | | ????????# # #??????????????????????? | | ????????# # #??????????????????????? | | ????????# # #??????????????????????? | | ????????# # #??????????????????????? | | ????????# # #??????????????????????? | | ??????#?# + ##########?????????????? | | ????? #?# " # #?????????????? | | ???? #?# """ """ # #####+##+#####?????????? | | ? ? ??????" """" # # #?????????? | | ###+###?# """ "" # # " """ ! #?????????? | | #?# # # """ """ #?????????? | | ########/####### # G """ #?????????? | | / #?????# # """ #?????????? | | #?????# / " """ #?????????? | | ##+####### # """ = #?????????? | | """"""" # # # """ #?????????? | | """"""" # ! # # #?????????? | | """"""" + g # # !#?????????? | | ## "" # # ] #?????????? | | ## """ # A # #?????????? | | ## ##[ T" # #####/########?????????? | | *# ## """ x # #?????????? | | # ## "" # p # """ """ #?????????? | | # ## # # """ "T" #?????????? | | # ########### @# """ #?????????? | | # #??#???# /p "" #?????????? | | # #??????# # """ ] #?????????? | | ## ###????# + K #?????????? | | ######?# # #?????????? | | #?######### #?????????? | | ### #### #????#????# #?????????? | | #?# #??# #????#???## #?????????? | | ###+####/######"#???##????# #?????????? | | ## ##?????????##############?????????? | | ## """"" #???????#????#????????????????????? | | ?# "" "" """"" #?????????????????????????????????? | | ?# ""S"" """"" #?????????????????????????????????? | | ?# """" #?????#???????????????????????????? | | ?# [ #?????????????????????????????????? | | ?###############?????????#?#?????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 150 Weapon Shielding 90 Evasion (%) 65 Melee Accuracy 11 Target Analysis 10 Recoil Reduction 2 Offensive Hacking 38 Defensive Hacking 10 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Hacked Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -3/Testing Repaired ---------- Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Cya! Challenges ------------ None Game ------ Seed ModifiedMyomerMachine Manual? 0 Play Time 01:24:31 Cumulative 63.2 hours Start 2025.05.15 @ 07:57:03 End 2025.05.15 @ 19:07:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 38 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 861a0432-8b31-4050-9c11-bd4a5abe6cdf