Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.26 @ 03:35:26 Player: Sudoku Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (1008) 1008 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2948 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (850) Ox16 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Makeshift System Restoration Module > --- WEAPON (2) ------- Maul Makeshift Hammer > --- INVENTORY (20) --- Flight Unit Flight Unit Flight Unit Flight Unit Faulty Improved Flight Unit Small Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Improved Sensor Array Makeshift Sensor Array Improved EM Shotgun Shock Rifle Beam Rifle Beam Rifle Autogun Autogun Rocket Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Makeshift System Restoration Module > --- WEAPON ----------- Heavy Assault Rifle Shotgun > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Small Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Sensor Array Makeshift Sensor Array Improved EM Shotgun Shock Rifle Beam Rifle Beam Rifle Autogun Autogun Rocket Launcher Flail Maul Makeshift Axe [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 50 | 7 2 1 28 7 3 2 Power 5 | 1 . . 3 . 1 . Engine 4 | 1 . . 2 . 1 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 11 | 2 . . 5 4 . . Treads 4 | . . . 4 . . . Leg 7 | 2 . . 1 4 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 . 1 9 1 2 . Device 4 | . . . 1 1 2 . Storage 9 | 2 . 1 6 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 19 | 2 2 . 11 2 . 2 Energy Gun . | . . . . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 13 | 2 2 . 7 2 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . 2 . . . Impact Weapon 3 | . . . 1 . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 18 | . . . 11 2 . 5 Power 4 | . . . 3 . . 1 Propulsion 4 | . . . 2 . . 2 Utility 2 | . . . 1 1 . . Weapon 8 | . . . 5 1 . 2 Highest Loss Streak 6 | . . . 6 1 . 5 Average Slot Usage (%) 98 | . 100 100 97 99 100 92 Engine 9 | . 14 14 5 11 11 11 Core 2 | . . . 5 . . . Treads 6 | . . . 15 1 . . Leg 16 | . 28 28 6 20 22 16 Device 5 | . . . 3 8 11 11 Storage 32 | . 28 28 32 33 33 33 Protection 3 | . . . 6 1 . . Ballistic Gun 21 | . 28 28 20 20 22 13 Naked Turns . | . . . . . . . Heaviest Build 58 | 15 17 21 58 58 56 55 Greatest Support 40 | 20 20 20 40 40 20 20 Greatest Overweight (x) 18 | 1 . 1 1 5 2 18 Average Overweight (x) 1 | . . . . 1 2 3 Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 Average Capacity 15 | 6 8 9 13 20 20 20 Most Carried 20 | 6 8 9 20 20 20 20 Average Carried 14 | 1 7 8 12 19 19 19 Final Capacity 20 | 8 8 10 20 20 20 20 Final Carried 20 | 6 8 9 20 20 20 18 Class Distribution -------------------- 51% | Scavenger-Mutant 30% | Mutant 17% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1576 | 286 . 40 809 300 141 . Remotely . | . . . . . . . Salvage Created 1261 | 91 . 40 732 309 49 40 Parts 89 | 1 . 6 56 22 4 . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 31 | . . 3 16 11 . 1 Guns 30 | . . 3 16 11 . . Classes Destroyed 9 | 1 . 1 7 . . . Builder 1 | . . . 1 . . . Hauler 1 | . . . 1 . . . Recycler 1 | 1 . . . . . . Watcher 1 | . . . 1 . . . Swarmer 10 | . . 3 3 4 . . Grunt 14 | . . . 6 7 . 1 Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 5 | . . . 5 . . . Best Kill Streak 4 | 1 . 3 3 4 . 1 Combat Bots Only 4 | . . 3 3 4 . 1 Max Kills in Single Turn 2 | 1 . 1 2 2 . 1 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3004 | . 48 127 1594 539 . 696 Core 442 | . . 33 135 77 . 197 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 . 86 . . . . Volleys Fired 177 | 8 . 12 83 34 37 3 Largest 2 | 2 . 2 2 2 1 2 Hottest 123 | 40 . 40 123 46 23 46 Shots Fired 294 | 16 . 24 155 56 37 6 Gun 283 | 16 . 24 144 56 37 6 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 11 | . . . 11 . . . Kinetic 283 | 16 . 24 144 56 37 6 Thermal 11 | . . . 11 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | 5 . 9 23 19 22 7 Robot Miss Streak 4 | 1 . 4 3 2 2 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 4 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 210 | 11 . 12 103 43 31 10 Core Hits 70 | 3 . 3 34 21 6 3 Critical Hits 1 | . . . 1 . . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 7 | . . . 2 . . 5 Impact 7 | . . . 2 . . 5 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 2854 | 73 . 141 1413 647 352 228 Guns 2623 | 73 . 141 1335 647 352 75 Cannons . | . . . . . . . Explosions 30 | . . . 30 . . . Melee 153 | . . . . . . 153 Ramming . | . . . . . . . Kinetic 2623 | 73 . 141 1335 647 352 75 Thermal 48 | . . . 48 . . . Explosive . | . . . . . . . Electromagnetic 30 | . . . 30 . . . Impact 153 | . . . . . . 153 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 . Average Corruption 1 | . . . 1 1 1 . Corruption Purged 1 | . . . . . 1 . Effects 6 | . . . 3 2 1 . Message Errors 3 | . . . 3 . . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . Targeting Errors 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 8 | . . . . . . 8 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 8 | . . . . . . 8 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 20 | . . . 20 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 39 | . . . 16 15 . 39 Average Temperature 6 | . . . 5 5 . 17 Received Heat Transfer 1101 | . 27 . 435 261 . 378 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . . 100 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 307 | 5 48 103 250 307 . 20 Average Influence 114 | 1 31 94 125 162 . 1 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 91 | 100 100 100 94 75 . 100 Level 1 8 | . . . 5 24 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 5 3 27 14 . 3 Peak Tracking Total 6 | . 4 3 6 4 . 3 Tactical Retreats 8 | . . . 7 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 3 | . . . 3 . . . Max in Single Turn 2 | . . . 2 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 6 | . 2 . 2 . 2 . Terminals 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 4 . 6 . 15 . Successful 22 | . 3 . 4 . 15 . Failed 3 | . 1 . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 2 . 4 . 1 . Terminals 8 | . 2 . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . . . 2 . 15 . Record 15 | . . . . . 15 . Emergency Access Points 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . Terminals 3 | . 1 . 2 . . . Track 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Recyclers 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . 2 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 2 | . . 1 . 1 . . Largest Group 1 | . . 1 1 1 . . Highest-Rated Group 31 | . . 31 31 31 . . Highest-Rated Ally 31 | . . 31 31 31 . . Total Orders . | . . . . . . . Ally Attacks 4 | . . . 1 3 . . Total Damage 20 | . . . 20 . . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 3902 | 141 204 354 1536 654 935 78 Spaces Moved 1770 | 84 85 223 590 292 474 22 Core 6 | 5 . . . . . 1 Treads 471 | . . . 461 10 . . Legs 1293 | 79 85 223 129 282 474 21 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 150 180 180 180 Average Speed 164 | 117 120 141 165 180 180 223 Slowest Speed 950 | 120 120 150 180 270 180 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 29 57 39 69 89 8 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 10 | . . . 10 . . . Terrain Destroyed 10 | . . . 10 . . . Melee 1 | . . . 1 . . . Projectile 9 | . . . 9 . . . AOE . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2446 | 114 188 236 979 366 522 41 Wait 349 | 3 96 . 219 21 . 10 Move 1764 | 83 84 222 589 291 473 22 Hop . | . . . . . . . Pick Up 62 | 13 3 1 37 5 3 . Fast Attach 5 | . . . 1 3 1 . Attach 24 | 7 . . 14 1 . 2 Detach . | . . . . . . . Swap 21 | . 2 1 13 3 2 . Drop 38 | . 3 . 21 8 6 . Fire 177 | 8 . 12 83 34 37 3 Melee 6 | . . . 2 . . 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 14) 346 | -10/Materials | Entered Mines 454 | -10/Mines | Received a Mining Laser from a helpful Derelict 616 | -10/Mines | Discovered new exit (range 7) 649 | -10/Mines | Discovered new exit (range 13) 700 | -10/Mines | Entered Materials 700 | -9/Materials | Accompanied by 1 ally 700 | -9/Materials | Evolved 2 slots: Utility x2 700 | -9/Materials | Discovered new exit (range 15) 1055 | -9/Materials | Lost 6 parts (1p2n3w) 1510 | -9/Materials | Build established: Scavenger-Mutant 2088 | -9/Materials | Discovered new exit (range 16) 2236 | -9/Materials | Entered Mines 2253 | -9/Mines | Escorted by a lone wolf Derelict 2273 | -9/Mines | Learned location of Storage (-9) 2420 | -9/Mines | Identified exit to Materials 2485 | -9/Mines | Core integrity fell below 50% 2557 | -9/Mines | Discovered exit to Materials (range 3) 2785 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2881 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2883 | -9/Mines | Discovered new exit (range 5) 2890 | -9/Mines | Entered Exiles 2890 | -9/Exiles | Found Exiles lab destroyed 3673 | -9/Exiles | Build established: Hauler-Mutant 3801 | -9/Exiles | Discovered new exit (range 14) 3825 | -9/Exiles | Entered Mines 3893 | -8/Mines | Core integrity fell below 20% 3903 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03621_ Destroyed Prototype Ballistic Cannon. 03638_ Mak. System Restoration Module purges 1% of system corruption (0%). 03659_ Acquired 13 matter. 03767_ Extracted 50 matter. 03769_ Extracted 42 matter. 03801_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03826_ K-01 Serf collects debris. 03877_ Shotgun destroyed. 03878_ Hvy. Assault Rifle destroyed. 03879_ Aluminum Leg destroyed. 03889_ Mak. Hammer follow-up attack on G-47 Trooper. 03893_ Aluminum Leg destroyed. 03895_ Destroyed Aluminum Leg. 03895_ G-47 Trooper system corrupted by crushing effect. 03896_ G-47 Trooper system terminally corrupted. 03896_ Lgt. Nuclear Core fried. 03896_ Imp. Heat Sink fried. 03901_ Mak. Power Source destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????#?????########?? | | ??????????????????????# ????# #?? | | ??????????????????????# ????# #?? | | ??????????????????????# ????# #?? | | ??????????????????##### ????# #?? | | ?????????????????## #???# #?? | | ?????????????????# ???# #?? | | ?????????????????# ???#### ###?? | | ??????????????????# ##????# #???? | | ???????????????????# ##???# #???? | | ????????????????????# % ##### #???? | | ?????????????????????# g #???? | | ?????????????????????# @ #???? | | ?????????????????????## g #######???? | | ??????????????????????## #????????? | | ???????????????????????# #????????? | | ??????????????????????# #????????? | | ????????????????????? #????????? | | ???????????????????# ##????????? | | ???????????????????# ####?????????? | | ???????????????????## #?????????????? | | ????????????????????###??????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryGuidedLauncher Manual? 0 Play Time 00:56:15 Cumulative 84.3 hours Start 2020.08.26 @ 02:36:29 End 2020.08.26 @ 03:35:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec28ed81-dc76-4904-8085-96b180489c7e