Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 21:20:26 Player: naththebg Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (285) 1425 Value Destroyed (12552) 12552 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (2552) 2552 TOTAL SCORE: 25289 Bonus ------- High Alert Combat Kills 795 Follower Combat Kills 157 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 12/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Experimental Heat Sink Experimental Heat Sink Enhanced Optical Array Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- SHELL Armor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter SHELL Armor Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Neutron Cannon Heavy Linear Accelerator Advanced Micro-nuke Launcher > --- INVENTORY -------- Improved Antigrav System Antigrav Array Experimental Thermal Shield Heavy Linear Accelerator Perforator Fusion Bomb Launcher [Rating: 165] Favorites ----------- Power Particle Reactor Engine Angular Momentum Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Experimental Gyrokinetic Inverter Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection SHELL Armor Weapon Heavy Hammer Energy Gun Subdweller Laser Energy Cannon Nova Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Heavy Linear Accelerator Launcher Subdweller Shrapnel Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Frg Slots Evolved 16 | . . . . . 8 . . . . 2 . . 2 2 . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . . . . . . . . 1 . . . . Utility 10 | . . . . . 4 . . . . 2 . . 2 . . 2 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . Parts Attached 235 | 6 8 19 5 1 35 4 . . . 42 6 1 20 57 19 5 3 4 Power 26 | 1 2 4 1 . 3 1 . . . 4 1 . . 6 3 . . . Engine 14 | 1 2 4 1 . 3 . . . . 2 1 . . . . . . . Core 3 | . . . . . . 1 . . . 2 . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . 6 3 . . . Propulsion 77 | 2 1 5 2 . 7 3 . . . 14 2 . 11 19 5 4 1 1 Treads 16 | . . 5 2 . 1 . . . . 4 . . . 2 1 1 . . Leg 43 | 2 1 . . . 6 3 . . . 5 1 . 4 17 2 . 1 1 Wheel 8 | . . . . . . . . . . 4 1 . 3 . . . . . Hover 10 | . . . . . . . . . . 1 . . 4 . 2 3 . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 73 | 1 3 1 2 1 10 . . . . 18 1 . 5 21 7 . . 3 Device 38 | . 1 1 . . 7 . . . . 5 1 . 1 15 5 . . 2 Storage 8 | 1 2 . . 1 . . . . . 2 . . . 2 . . . . Processor 12 | . . . 1 . 2 . . . . 5 . . 2 2 . . . . Hackware 7 | . . . 1 . 1 . . . . 1 . . 1 2 1 . . . Protection 8 | . . . . . . . . . . 5 . . 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 2 9 . . 15 . . . . 6 2 1 4 11 4 1 2 . Energy Gun 13 | . 2 5 . . 3 . . . . . . . . 3 . . . . Energy Cannon 11 | . . 1 . . 1 . . . . 2 . . . 5 . 1 1 . Ballistic Gun 9 | 2 . 3 . . 3 . . . . . . . . 1 . . . . Ballistic Cannon 9 | . . . . . . . . . . . . . 3 2 3 . 1 . Launcher 3 | . . . . . 1 . . . . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . 4 . . . . 3 2 . . . . . . . Slashing Weapon 4 | . . . . . 3 . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 1 . . . . 1 . . 1 5 8 2 1 1 Corrupted Parts 2 | . . . . . . . . . . 1 1 . . . . . . . System Corruption 18 | . . . . . . . . . . 11 7 . . . . . . . Parts Lost 110 | . . 4 . . 9 3 1 . . 31 2 . 19 19 11 6 2 3 Power 12 | . . 2 . . . . . . . 4 . . 1 2 2 1 . . Propulsion 49 | . . . . . 4 2 . . . 16 1 . 8 9 4 3 1 1 Utility 23 | . . 1 . . . . . . . 8 . . 5 5 . 2 1 1 Weapon 26 | . . 1 . . 5 1 1 . . 3 1 . 5 3 5 . . 1 Highest Loss Streak 10 | . . 2 . . 3 2 1 . . 8 2 . 8 10 6 2 1 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . Average Backups 10 | 4 9 13 13 13 13 13 13 13 13 10 8 10 6 8 8 2 1 1 Power 1 | . 1 . . . 1 1 2 2 2 2 2 2 . . . . . . Propulsion 1 | 2 4 4 1 . . . 1 1 1 1 . . 2 5 3 . . . Utility 4 | . 1 3 5 5 7 8 7 7 7 3 2 3 . 1 1 1 1 1 Weapon 3 | . 2 4 5 5 3 2 2 2 2 2 2 4 2 1 3 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 5 4 2 3 1 3 . . . 1 . . 3 4 2 1 . . Power 4 | . 1 . . . 1 . . . . 1 . . 1 . . . . . Propulsion 11 | . 2 2 . 1 . . . . . . . . . 4 2 . . . Utility 10 | . 1 2 2 2 . 3 . . . . . . . . . . . . Weapon 3 | . 1 . . . . . . . . . . . 1 . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 87 | . 92 99 100 100 95 98 98 93 93 84 54 67 77 92 72 33 24 25 Engine 5 | . 14 13 14 14 6 1 . . . 2 . 5 4 . . . . . Core 1 | . . . . . . 4 6 6 6 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 7 8 . . . Treads 9 | . . 27 28 28 4 . . . . 5 . . . . 8 2 . . Leg 10 | . 28 . . . 19 25 26 26 26 11 3 5 5 20 3 . 3 3 Device 9 | . 6 13 . . 12 13 13 13 13 9 . . 4 20 9 2 . 6 Storage 7 | . 14 14 14 14 6 6 6 6 6 4 5 5 1 6 4 1 . . Processor 11 | . . . 10 14 14 13 13 13 13 15 23 23 26 9 9 7 4 4 Hackware 3 | . . . 2 . 4 6 6 6 6 3 5 5 8 5 9 8 6 4 Energy Gun 7 | . 23 14 28 28 1 . . . . . . . . 5 . . . . Energy Cannon 1 | . . 1 . . . . . . . 2 . . . 8 2 1 . . Ballistic Gun 1 | . 4 12 . . 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 5 . 8 . 1 3 Impact Weapon 7 | . . . . . 11 18 20 20 20 17 12 17 7 . . . . . Slashing Weapon 2 | . . . . . 10 6 4 . . . . 2 3 . . . . . Peak Build Rating 165 | 6 8 15 18 17 77 73 72 69 69 85 44 48 86 145 165 83 85 66 Average Rating 61 | 4 7 12 16 15 65 72 71 69 69 69 37 46 63 121 153 69 53 59 On Entrance 45 | . 6 8 15 15 17 72 72 69 69 69 29 44 48 38 144 67 43 34 Avg Prop Armor Cover (%) 12 | . . . . . 9 6 . . . 15 . . 12 3 1 29 24 31 Naked Turns 49 | . . . . . . . . . . 49 . . . . . . . . Heaviest Build 126 | 11 20 38 35 35 57 52 52 50 50 70 28 30 56 95 126 32 33 21 Greatest Support 160 | 20 20 40 40 40 67 70 70 70 70 108 16 15 80 160 160 85 28 25 Greatest Overweight (x) 7 | . . . . . 1 1 . . . 4 4 1 1 1 1 7 1 6 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 5 5 Average Capacity 12 | 7 9 14 15 15 15 15 15 15 15 11 10 10 6 9 10 6 5 5 Most Carried 15 | 6 10 15 15 15 15 15 15 15 15 15 10 10 10 10 10 9 5 5 Average Carried 11 | 4 9 14 14 14 14 14 15 15 15 10 8 10 6 8 9 6 4 3 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 10 10 10 5 10 10 5 5 5 Final Carried 15 | 6 10 15 15 15 15 15 15 15 15 10 10 10 3 10 7 5 5 3 Class Distribution -------------------- 30% | Mutant 28% | Gladiator 14% | Scavenger-Gladiator 8% | Hacker-Skirmisher 4% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Gladiator | -5/Proximity Caves Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -4/Factory Scavenger-Gunner | -3/Research Hacker-Skirmisher | -3/Testing Hacker-Mutant | -2/Research Mutant | -2/Quarantine Scavenger-Mutant | -2/Protoforge Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Frg Matter Collected 6144 | 189 159 300 45 . 977 94 21 . 25 905 133 . 400 1066 1425 19 194 192 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 13458 | . 247 515 444 . 2220 39 275 . . 4140 160 . 534 2798 1505 . 360 221 Parts 518 | . 8 31 18 . 120 1 6 . . 90 1 . 19 117 68 . 22 17 Haulers Intercepted 6 | . . . . . 2 . . . . 3 . . . 1 . . . . Recyclers Shooed 13 | . . . 3 . 2 . . . . 7 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . 13 . . . 9 3 . . . . . . . . . . . Prevented 4 | . . . . . . 1 3 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Frg Combat Hostiles Destroyed 186 | . 6 13 3 . 35 1 5 . . 45 1 . 8 31 27 . 7 4 Melee 36 | . . . . . 9 1 2 . . 18 . . 2 4 . . . . Guns 42 | . 5 11 3 . 13 . . . . . . . . 10 . . . . Cannons 56 | . . 2 . . . . . . . 6 . . 4 15 18 . 7 4 AOE 26 | . . . . . 10 . . . . 6 . . 1 . 9 . . . Classes Destroyed 23 | . 4 3 1 . 8 . . . . 2 1 . . . 3 . 1 . Worker 26 | . . . . . 10 . . . . 9 . . . 2 4 1 . . Builder 19 | . . . . . 6 . . . . 4 . . 1 1 7 . . . Tunneler 3 | . . . . . 1 . . . . 1 . . . 1 . . . . Hauler 6 | . . . . . 2 . . . . 3 . . . 1 . . . . Recycler 25 | . 1 . 4 . 3 . . . . 10 . . 1 4 2 . . . Mechanic 2 | . . . . . . . . . . 1 . . . . 1 . . . Operator 2 | . . . . . 2 . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . 2 1 Turret 2 | . . 2 . . . . . . . . . . . . . . . . Watcher 13 | . 1 . . . 1 . . . . 5 . . 1 2 2 . . 1 Swarmer 26 | . 3 3 . . 7 . . . . 4 . . . 6 . . 2 1 Grunt 68 | . 3 2 . . 14 . 4 . . 18 . . 4 11 12 . . . Brawler 4 | . . . . . 3 . . . . . . . . . 1 . . . Duelist 4 | . . . . . . . . . . . . . . . 4 . . . Researcher 3 | . . . . . . . . . . . . . . . 2 . 1 . Sentry 17 | . . . 3 . 2 . . . . 5 . . 2 5 . . . . Specialist 2 | . . . . . . . . . . 2 . . . . . . . . Hunter 11 | . . . . . 3 1 . . . 3 . . 2 . 2 . . . Programmer 38 | . . . . . 6 . 1 . . 13 . . . 9 6 . 3 . Hotshot 2 | . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . 2 . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . 2 . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 16 | . 5 2 3 . 13 1 4 . . 7 1 . 4 11 16 1 5 2 Combat Bots Only 10 | . 3 2 1 . 8 1 4 . . 7 1 . 3 10 8 . 5 2 Max Kills in Single Turn 5 | . 1 2 1 . 4 1 1 . . 4 1 . 2 2 5 1 3 1 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . 3 . . 1 . 2 . . . Melee 1 | . . . . . 1 1 1 . . 1 . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Frg Hostile Shots Fired 2002 | . 39 110 13 . 156 27 17 . . 445 20 . 226 275 396 128 96 54 Missed 571 | . 15 35 4 . 38 9 6 . . 129 9 . 81 69 82 43 35 16 Deflected 35 | . . . . . . . . . . . . . . 35 . . . . Hits 1431 | . 24 75 9 . 118 18 11 . . 316 11 . 145 206 314 85 61 38 Melee 41 | . . . . . . . . . . . . . . . 41 . . . Projectile 1390 | . 24 75 9 . 118 18 11 . . 316 11 . 145 206 273 85 61 38 AOE 7 | . . 6 . . . . . . . 1 . . . . . . . . Critical Strikes 73 | . . 2 . . 3 . 1 . . 15 . . 7 10 28 2 3 2 Actively Blocked 16 | . . . . . . . . . . . . . 7 9 . . . . Part Disruptions 5 | . . . . . . . . . . 4 . . . 1 . . . . Actively Blocked 1 | . . . . . . . . . . 1 . . . . . . . . Damage Taken 29704 | . 218 1171 126 . 2041 311 196 . . 6399 287 . 2844 3891 8056 1916 1363 885 Core 4328 | . 36 122 28 . 300 23 18 . . 735 121 . 913 233 329 596 711 163 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 318 | . . . . . . . . . . . . . . . 318 . . . Redirected to Shielding 272 | . . . . . . . . . . 116 . . . . . . . 156 Regen/Repaired (Parts) 2175 | . . . . . . . . . . 121 . . . . 2054 . . . Core Remaining (%) 45 | 100 . . . 25 . . . . 59 . . 14 20 . 56 . . . Volleys Fired 507 | . 20 73 17 . 56 . . . . 56 . . 26 101 142 4 5 7 Largest 4 | . 2 2 2 . 3 . . . . 2 . . 3 4 4 1 1 1 Hottest 433 | . 100 140 120 . 190 . . . . 183 . . 204 433 373 120 100 100 Shots Fired 933 | . 40 134 34 . 109 . . . . 91 . . 47 275 187 4 5 7 Gun 422 | . 40 128 34 . 95 . . . . . . . . 124 1 . . . Cannon 482 | . . 6 . . 1 . . . . 88 . . 47 151 173 4 5 7 Launcher 29 | . . . . . 13 . . . . 3 . . . . 13 . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 314 | . 4 44 . . 78 . . . . . . . 44 9 123 . 5 7 Thermal 603 | . 36 90 34 . 31 . . . . 88 . . 3 266 51 4 . . Explosive 16 | . . . . . . . . . . 3 . . . . 13 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 8 15 7 . 11 . . . . 7 . . 7 15 13 5 8 7 Robot Miss Streak 13 | . 4 7 2 . 4 . . . . 4 . . 4 5 5 . 13 12 Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 . 2 . Secondary Targets 3 | . . 1 . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 762 | . 23 68 21 . 113 8 13 . . 191 8 . 42 161 100 3 5 6 Core Hits 403 | . 12 23 12 . 86 2 3 . . 56 . . 22 73 81 2 22 9 Critical Kills 34 | . . 1 . . 3 . 1 . . 7 . . . 1 9 . 7 5 Critical Parts Destroyed 65 | . . . 1 . 3 . 1 . . 30 2 . 1 . 13 . 13 1 Critical Strikes 122 | . 3 2 1 . 7 1 3 . . 37 2 . 7 5 28 . 20 6 Burn 4 | . 3 1 . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . 1 . . . 1 . . . . Destroy 54 | . . 1 1 . 2 . . . . . . . . . 24 . 20 6 Blast 10 | . . . . . . . . . . . . . 6 . 4 . . . Smash 45 | . . . . . 4 . 2 . . 36 2 . 1 . . . . . Sever 3 | . . . . . 1 1 1 . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . 4 . . . . Melee Attacks 447 | . . . . . 107 14 20 . 2 249 13 . 23 19 . . . . Impact 315 | . . . . . 28 7 12 . 2 249 13 . 4 . . . . . Slashing 100 | . . . . . 79 7 8 . . . . . 6 . . . . . Piercing 32 | . . . . . . . . . . . . . 13 19 . . . . Sneak Attacks 57 | . . . . . 20 . 2 . . 28 2 . 3 2 . . . . Combat Hostiles 4 | . . . . . 2 . 2 . . . . . . . . . . . Follow-up Attacks 79 | . . . . . 13 5 4 . . 54 . . 3 . . . . . Damage Inflicted 38033 | . 294 1361 481 . 6067 268 623 . . 11517 440 . 1866 6678 7995 250 151 42 Guns 5742 | . 294 1189 430 . 1425 . . . . . . . . 2404 . . . . Cannons 10828 | . . 172 . . . . . . . 1637 . . 1015 3467 4175 176 144 42 Explosions 8207 | . . . 22 . 2412 . . . . 1835 . . 216 . 3722 . . . Melee 13026 | . . . . . 2230 268 623 . . 8045 440 . 628 792 . . . . Ramming 230 | . . . 29 . . . . . . . . . 7 15 98 74 7 . Kinetic 6991 | . 21 504 . . 2454 . . . . . . . 912 20 2894 . 144 42 Thermal 12599 | . 273 857 430 . 532 . . . . 2883 . . 198 5851 1399 176 . . Explosive 5187 | . . . 22 . 851 . . . . 589 . . 121 . 3604 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 9920 | . . . . . 746 177 388 . . 8045 440 . 124 . . . . . Slashing 2001 | . . . . . 1484 91 235 . . . . . 191 . . . . . Piercing 1105 | . . . . . . . . . . . . . 313 792 . . . . Highest Corruption 44 | . . . . . 6 6 6 6 6 28 35 35 2 12 44 7 11 11 Average Corruption 12 | . . . . . 4 6 6 6 6 12 32 35 1 4 24 2 9 11 Corruption Purged 8 | . . . . . . . . . . 8 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 359 | . . . . . 35 19 16 2 12 102 32 3 . 30 91 1 7 9 Message Errors 83 | . . . . . 14 2 2 . 3 21 4 2 . 7 23 1 2 2 Matter Fused 87 | . . . . . 9 4 4 2 1 25 11 1 . 6 20 . 2 2 Heat Flow Errors 48 | . . . . . 4 3 7 . 2 18 4 . . 1 8 . 1 . Energy Discharges 37 | . . . . . 2 4 1 . 2 8 5 . . 2 11 . 1 1 Parts Rejected 7 | . . . . . . . . . . 4 . . . 2 1 . . . Parts Fused 5 | . . . . . 1 1 . . . 1 1 . . 1 . . . . Data Loss (minor) 33 | . . . . . 2 2 1 . 3 12 2 . . 1 7 . . 3 Data Loss (major) 18 | . . . . . 2 1 . . 1 3 4 . . 2 3 . 1 1 Misfires 6 | . . . . . . . . . . 2 . . . 3 1 . . . Alerts 13 | . . . . . 1 2 1 . . 3 1 . . 2 3 . . . Misdirections 4 | . . . . . . . . . . 2 . . . . 2 . . . Weapon Failures 18 | . . . . . . . . . . 3 . . . 3 12 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 4551 | . . . . . 599 28 121 . . 3068 224 . 44 124 338 5 . . Projectiles 361 | . . . . . . . . . . 34 . . . 64 258 5 . . Explosions 239 | . . . . . 83 . . . . 82 . . . . 74 . . . Melee 3951 | . . . . . 516 28 121 . . 2952 224 . 44 60 6 . . . Knockbacks 89 | . . . 1 . 3 . 3 . . 37 2 . 7 . 27 . 6 3 Impact 45 | . . . 1 . 3 . 3 . . 35 2 . 1 . . . . . Kinetic 39 | . . . . . . . . . . . . . 6 . 25 . 6 2 Secondary 5 | . . . . . . . . . . 2 . . . . 2 . . 1 Self-Inflicted Damage 435 | . . . . . 47 . . . . 177 . . 65 . 138 6 2 . Shots 10 | . . . . . 1 . . . . 3 . . 1 . 5 . . . Rammed 77 | . . . 4 . . . . . . . . . 2 . 13 57 1 . Targets Rammed 84 | . . . 4 . . . . . . . . . 5 2 13 58 2 . Kicked 6 | . . . . . . . . . . . . . 3 2 . . 1 . Crushed 1 | . . . . . . . . . . . . . . . . 1 . . Highest Temperature 496 | . 264 2 361 . 277 154 173 . 194 339 256 . 459 496 324 29 78 . Average Temperature 105 | . 67 2 118 . 81 65 71 . 85 107 113 . 169 135 92 23 78 . Received Heat Transfer 3626 | . 42 267 36 . 435 9 90 . . 1023 . . 288 501 737 99 27 72 Effects 10 | . 2 . 1 . . . . . . . . . . 4 3 . . . Shutdowns 3 | . . . 1 . . . . . . . . . . 2 . . . . Energy Bleed 2 | . 1 . . . . . . . . . . . . . 1 . . . Interference 4 | . 1 . . . . . . . . . . . . 2 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . Siege Activations 7 | . . . . . . . . . . . . . . . 7 . . . Total Turns 139 | . . . . . . . . . . . . . . . 139 . . . Longest Duration 45 | . . . . . . . . . . . . . . . 45 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . 2 . . . . Total Turns 68 | . . . . . . . . . . . . . . 68 . . . . Longest Duration 51 | . . . . . . . . . . . . . . 51 . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 42 | . . . . . 5 . 3 . . 30 3 . 1 . . . . . Combat Hostiles 21 | . . . . . 3 . 3 . . 13 1 . 1 . . . . . Parts Fried 54 | . . . . . 6 . 4 . . 42 . . 2 . . . . . Impact Corruptions 133 | . . . . . 13 2 5 . . 103 7 . 2 . 1 . . . Robots Melted 6 | . 1 . . . . . . . . 3 . . . 2 . . . . Combat Hostiles 5 | . 1 . . . . . . . . 2 . . . 2 . . . . Parts Melted 31 | . 3 1 . . . . . . . 11 . . . 15 1 . . . Heat Transferred 13210 | . 1036 1366 525 . 1034 . . . . 3103 . . 200 5402 396 148 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Frg Maximum Alert Level 3 | . . . . . 2 . . . . 3 . . . 2 3 2 2 1 Low Security (%) 36 | 100 100 . 100 . 9 . . . . 16 . . 100 29 61 . . 24 Level 1 37 | . . . . . 47 . . . . 43 . . . 62 30 . 77 75 Level 2 23 | . . . . . 43 . . . . 33 . . . 7 2 100 22 . Level 3 2 | . . . . . . . . . . 6 . . . . 5 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1048 | . 103 . 39 . 648 . . . . 778 . . 197 441 1048 555 436 288 Initial 552 | . . . . . . . . . . . . . 37 69 240 552 306 236 Average 269 | . 21 . 8 . 352 . . . . 369 . . 99 235 210 518 350 231 Influence Increases 8265 | . 243 210 211 . 1587 75 135 . . 1906 . . 580 1069 1654 223 235 137 Destroy 0b10 Robot/C 3720 | . 120 140 60 . 760 20 100 . . 920 . . 160 620 640 . 120 60 Destroy 0b10 Robot/NC 495 | . 10 . 20 . 125 . . . . 165 . . 15 55 80 5 10 10 Destroy Leader 788 | . 32 10 . . 196 10 20 . . 226 . . 32 136 104 . . 22 Allied During Kill 34 | . . . . . 2 . . . . . . . . . 32 . . . Successful Hack 244 | . 21 . 19 . 47 . . . . 26 . . 10 42 56 23 . . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . Disable Machine 840 | . . . 30 . 270 . . . . 165 . . 90 75 180 . . 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . 150 . . . Destroy Structure 974 | . . . 7 . 157 . . . . 284 . . 138 126 232 . 15 15 Partial Spotted 30 | . . . . . . . . . . . . . 15 15 . . . . Lose Combat Pursuer 870 | . . 60 15 . 30 45 15 . . 120 . . 120 . 180 195 90 . Influence Decreases 8092 | . 164 289 211 . 1148 475 151 23 . 1217 588 40 508 773 1101 660 359 385 Entered New Map 1640 | . . 39 . . . 163 8 23 . . 256 20 24 64 189 430 239 185 Time Decay 4357 | . 164 230 209 . 668 262 133 . . 557 302 20 294 519 559 170 100 170 Lost Part 1060 | . . 20 . . 80 30 10 . . 300 20 . 190 190 110 60 20 30 Lost Ally 230 | . . . . . 100 20 . . . 60 10 . . . 40 . . . Purge Threat 805 | . . . 2 . 300 . . . . 300 . . . . 203 . . . Squads Dispatched 83 | . 3 . . . 23 . . . . 17 . . 7 11 13 5 2 2 Investigation 24 | . 2 . . . 8 . . . . 5 . . 5 2 1 1 . . Extermination 25 | . . . . . 7 . . . . 6 . . 2 3 4 1 1 1 Reinforcement 20 | . 1 . . . 3 . . . . 5 . . . 2 4 3 1 1 Assault 5 | . . . . . 2 . . . . 1 . . . . 2 . . . Garrison 9 | . . . . . 3 . . . . . . . . 4 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . 2 . . 1 . 1 1 . . Construction Impeded 7 | . . . . . 1 . . . . 2 . . . 1 2 1 . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Frg Distress Signals 11 | . . . . . 1 . . . . 4 . . . 1 2 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 343 | . 9 20 4 . 48 6 5 . . 74 1 . 30 36 55 27 19 9 Peak Tracking Total 13 | . 3 3 2 . 6 5 4 . . 7 1 . 11 7 10 13 8 6 Tactical Retreats 39 | . . 3 1 . 2 2 1 . . 6 . . 3 . 12 6 3 . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Frg Traps Triggered 8 | . . . . . 4 . . . . . . . 1 . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Frg Machines Disabled 60 | . . 2 2 . 18 . . . . 11 1 . 6 5 13 . . 2 Max in Single Turn 7 | . . 1 1 . 7 . . . . 4 1 . 3 1 1 . . 1 Garrison Access 3 | . . . . . 1 . . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Frg Machines Accessed 92 | . 5 . 11 2 24 3 . 3 . 19 1 . 7 8 4 4 . 1 Terminals 39 | . 3 . 6 . 10 . . . . 9 . . 2 3 3 2 . 1 Fabricators 5 | . . . . . 4 . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Units 27 | . 2 . 5 . 7 . . . . 5 . . 4 3 . 1 . . Scanalyzers 7 | . . . . . 1 . . . . 2 . . 1 2 . 1 . . Garrison Access 4 | . . . . . 2 . . . . 1 . . . . 1 . . . Total Hacks 222 | . 14 . 28 5 44 5 . 23 . 42 1 . 22 14 14 8 . 2 Successful 139 | . 9 . 16 5 26 5 . 23 . 26 1 . 12 4 8 4 . . Failed 80 | . 5 . 11 . 18 . . . . 15 . . 10 9 6 4 . 2 Catastrophic 15 | . . . . . 7 . . . . 1 . . . 4 1 2 . . Database Lockouts 3 | . . . 1 . . . . . . 1 . . . 1 . . . . Manual 83 | . 5 . 7 . 26 . . . . 19 . . 8 9 6 1 . 2 Terminals 101 | . 9 . 18 . 21 . . . . 24 . . 8 4 11 4 . 2 Fabricators 12 | . . . . . 9 . . . . 3 . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . Recycling Units 51 | . 5 . 10 . 10 . . . . 7 . . 10 7 . 2 . . Scanalyzers 15 | . . . . . 2 . . . . 4 . . 4 3 . 2 . . Garrison Access 7 | . . . . . 2 . . . . 2 . . . . 3 . . . Terminal Hacks 77 | . 4 . 8 5 8 5 . 23 . 12 1 . 3 . 6 2 . . Record 11 | . . . . 2 . 3 . 6 . . . . . . . . . . Part Schematic 8 | . . . . . . . . 8 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . Robot Analysis 3 | . . . . 3 . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . 3 . . . . 3 . . . . . . . . . . Open Door 5 | . . . . . . 2 . . . . 1 . . . 1 1 . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . 1 . . . . 1 . . . . . . . . Alert Level 4 | . . . . . 1 . . . . 2 . . 1 . . . . . Unreport Threat 10 | . . . 2 . 2 . . . . 3 . . . . 3 . . . Locate Traps 8 | . . . . . 3 . . . . 4 . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 2 | . 1 . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . 1 . . . . . . . 1 . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 8 | . 2 . 4 . . . . . . 1 . . 1 . . . . . Retrieve Components 8 | . 2 . 4 . . . . . . 1 . . 1 . . . . . Scanalyzer 7 | . . . . . 2 . . . . 1 . . 2 1 . 1 . . Retrieve Study 7 | . . . . . 2 . . . . 1 . . 2 1 . 1 . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . . . . . . . Seal Access 2 | . . . . . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 42 | . 3 . 4 . 14 . . . . 9 . . 6 3 2 1 . . Terminals 13 | . 1 . 2 . 3 . . . . 3 . . 2 1 1 . . . Botnet 13 | . 1 . 2 . 3 . . . . 3 . . 2 1 1 . . . Fabricators 6 | . . . . . 5 . . . . 1 . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . . . . . . Liberate 5 | . . . . . 4 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 22 | . 2 . 2 . 6 . . . . 5 . . 4 2 . 1 . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . Fedlink 18 | . . . . . 6 . . . . 5 . . 4 2 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 3 . 7 . 17 . . . . 12 . . 3 7 2 3 . 1 Full Trace Events 3 | . . . . . 2 . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 6 . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 8 . . . . . . 3 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 2 . . . . 1 . . 2 1 . 1 . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . Time 44 | . . . . . . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 7 . 10 . . . . . . 1 . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 2 . . . . 2 . . . Machine Destruction 4 | . . . . . . . . . . 2 . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Frg Total Allies 11 | . . . . . 5 1 . . . 3 . . . . 2 . . . Largest Group 3 | . . . . . 3 1 . . . 3 . . . . 2 . . . Highest-Rated Group 128 | . . . . . 87 30 . . . 87 . . . . 128 . . . Highest-Rated Ally 64 | . . . . . 32 30 . . . 29 . . . . 64 . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . Ally Attacks 55 | . . . . . 30 1 . . . 12 . . . . 12 . . . Total Damage 1190 | . . . . . 603 . . . . 151 . . . . 436 . . . Kills 7 | . . . . . 3 . . . . 1 . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Frg Active Infowar (turns) 13396 | . . . . . 2875 570 722 86 512 3591 666 54 789 1580 1649 302 . . Optics 6201 | . . . . . . . . . . 1161 666 54 789 1580 1649 302 . . Sensors 8069 | . . . . . 2875 570 722 86 512 1714 . . . 125 1465 . . . T.N.C. 3684 | . . . . . . . . . . 1877 666 54 789 298 . . . . Robot Analysis Total 3 | . . . . 3 . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 5 . 2 2 . 2 . 3 . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Frg Turns Passed 20335 | 66 647 2384 997 1811 3144 570 722 86 512 3756 666 54 789 1580 1649 340 216 346 Spaces Moved 12885 | 52 453 1307 568 1089 2077 490 629 80 484 2136 419 31 586 932 595 420 339 198 Core 755 | 16 . . . . . . . . . 67 2 . 67 . . 268 297 38 Treads 4042 | . . 1282 568 1089 168 . . . . 312 . . . 31 576 16 . . Legs 7021 | 36 453 25 . . 1909 490 629 80 484 1438 229 31 177 870 10 . . 160 Wheels 788 | . . . . . . . . . . 319 188 . 281 . . . . . Hover 279 | . . . . . . . . . . . . . 61 31 9 136 42 . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 120 120 160 160 101 101 105 105 105 50 100 175 36 60 56 50 50 50 Average Speed 126 | 98 120 159 160 160 119 105 105 105 105 130 145 175 102 113 161 56 55 131 Slowest Speed 400 | 120 120 160 160 160 240 175 105 105 105 250 250 175 175 240 240 400 106 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 69 57 99 76 56 55 73 70 69 48 84 7 22 21 63 16 49 8 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 9 | . 2 . 2 2 1 . 1 1 . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 . . . 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . 1 1 1 . . . 1 . Scrap Searched 23 | . . 9 . 6 . 1 1 . 2 . 3 1 . . . . . . Spaces Dug 110 | . . . . . 49 1 . . 1 25 . . 5 19 9 . . 1 Terrain Destroyed 631 | . . . 7 . 175 1 . . 1 177 . . 71 61 127 . 4 7 Melee 50 | . . . . . 24 1 . . 1 20 . . 4 . . . . . Projectile 148 | . . . . . 1 . . . . 27 . . 17 61 42 . . . AOE 422 | . . . 7 . 150 . . . . 130 . . 50 . 85 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Frg Total 15391 | 65 522 1482 621 1160 2520 534 664 82 485 2664 453 31 699 1220 1070 496 356 267 Wait 1013 | . 20 34 14 58 236 22 22 3 1 201 10 . 24 41 262 4 4 57 Move 12867 | 51 452 1306 567 1088 2076 489 628 79 483 2135 418 30 585 931 594 419 338 198 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 145 | 8 10 24 5 7 19 3 . . . 28 4 . 5 27 4 1 . . Fast Attach 133 | 4 3 3 3 . 16 3 . . . 23 3 1 13 36 14 5 2 4 Attach 82 | 2 2 3 . . 11 1 . . . 30 4 . 8 11 6 1 2 1 Detach 22 | . 1 . . . . . . . . 11 . . 3 1 3 1 2 . Swap 99 | . 3 15 3 1 22 1 . . . 21 . . 5 18 10 . . . Drop 146 | . 11 23 8 6 18 5 . . . 9 1 . 6 33 22 3 1 . Fire 507 | . 20 73 17 . 56 . . . . 56 . . 26 101 142 4 5 7 Melee 288 | . . . . . 66 6 14 . 1 150 13 . 19 19 . . . . Ram 8 | . . . . . . . . . . . . . 2 . . 5 1 . Kick 6 | . . . . . . . . . . . . . 3 2 . . 1 . Crush 70 | . . . 4 . . . . . . . . . . . 13 53 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . 4 . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 3 exits: *Res / [*Upp x2]) -3/Research -3/Testing -2/Research (discovered 3 exits: [*Acc] / *Qua x2) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 13) 610 | -10/Materials | Discovered new exit (range 7) 707 | -10/Materials | Discovered new exit (range 7) 714 | -10/Materials | Entered Subcaves 736 | -10/Subcaves | Disturbed a concealed Subdweller 865 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1405 | -10/Subcaves | Discovered new exit (range 12) 1500 | -10/Subcaves | Learned Materials stockpile data 2300 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2302 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2383 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2430 | -10/Subcaves | Learned 4 Materials zone layouts 2862 | -10/Subcaves | Ambushed by Subdweller buried in earth 2865 | -10/Subcaves | Core integrity fell below 50% 3098 | -10/Subcaves | Entered Recycling 3681 | -8/Recycling | Discovered new exit (range 5) 4010 | -8/Recycling | Scanned before Scraplab entrance 4079 | -8/Recycling | Entered Scraplab 4092 | -8/Recycling | Discovered new exit (range 2) 4095 | -8/Recycling | Entered Scraptown 4223 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4227 | -8/Scraptown | Learned Factory stockpile data 4228 | -8/Scraptown | Learned location of Armory (-3) 4230 | -8/Scraptown | Learned location of Testing (-3) 4231 | -8/Scraptown | Learned Research terminal intel 4235 | -8/Scraptown | Learned Factory emergency access door positions 4320 | -8/Scraptown | Visited UFD Registry 4322 | -8/Scraptown | Registered with UFD as "Quantumdrive" 4375 | -8/Scraptown | Visited Cyclists 4386 | -8/Scraptown | Entered Cyclist Reading Room 4428 | -8/Scraptown | Visited Bundlers 4517 | -8/Scraptown | Visited TADAMA 4953 | -8/Scraptown | Visited Spacefarers 4968 | -8/Scraptown | Visited Junk Repository 5081 | -8/Scraptown | Visited Observation Area 5105 | -8/Scraptown | Visited Junk Repository 5255 | -8/Scraptown | Visited Derelict Rescue Squad 5293 | -8/Scraptown | Visited Curators Association 5330 | -8/Scraptown | Visited A0-MCA Data Center 5339 | -8/Scraptown | Given a B rating by A0-MCA 5343 | -8/Scraptown | Found A0-MCA's Component Scanner 5376 | -8/Scraptown | Visited Infowarlord's Domain 5383 | -8/Scraptown | Found Exp. Signal Interpreter 5408 | -8/Scraptown | Visited Analyses Database 5496 | -8/Scraptown | Delivered Scrap Shield to a Scientist 5826 | -8/Scraptown | Met Optimus 5826 | -8/Scraptown | Accepted into 0bPrime 5903 | -8/Scraptown | Discovered new exit (range 3) 5906 | -8/Scraptown | Entered Factory 5906 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 6062 | -6/Factory | Destroyed 7 combat bots 6256 | -6/Factory | First assault squad dispatched 6398 | -6/Factory | Discovered new exit (range 16) 6422 | -6/Factory | Identified exit to Factory 6589 | -6/Factory | Build established: Scavenger-Gladiator 6709 | -6/Factory | Loaded intel: 8 recycling unit locations 7404 | -6/Factory | Learned location of Protoforge (-2) 7492 | -6/Factory | Build established: Gladiator 7687 | -6/Factory | Lost 3 parts (1n2w) 7690 | -6/Factory | Destroyed 8 combat bots 7704 | -6/Factory | Garrison activated, responded to threat 7907 | -6/Factory | Discovered exit to Factory (range 15) 8259 | -6/Factory | Discovered new exit (range 3) 8261 | -6/Factory | Identified exit to Lower Caves 9050 | -6/Factory | Entered Lower Caves 9052 | -6/Lower Caves | UFD Scientist delivered a prototype 9054 | -6/Lower Caves | Found Enh. Scrap Shield 9067 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9102 | -6/Lower Caves | Entered an active Warlord outpost 9142 | -6/Lower Caves | Learned Research stockpile data 9241 | -6/Lower Caves | Learned Factory interactive machine intel 9529 | -6/Lower Caves | Learned Factory terminal intel 9576 | -6/Lower Caves | Discovered new exit (range 7) 9582 | -6/Lower Caves | Identified exit to Lower Caves 9620 | -6/Lower Caves | Entered another Lower Caves area 9656 | -6/Lower Caves | Learned Factory stockpile data 10247 | -6/Lower Caves | Discovered new exit (range 7) 10258 | -6/Lower Caves | Identified exit to Data Miner 10342 | -6/Lower Caves | Entered Data Miner 10342 | -6/Data Miner | Discovered new exit (range 6) 10362 | -6/Data Miner | Met Data Miner 10389 | -6/Data Miner | Learned location of Section 7 (-2) 10389 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10404 | -6/Data Miner | Received God Mode back door access code from Data Miner 10427 | -6/Data Miner | Identified exit to Proximity Caves 10428 | -6/Data Miner | Entered Proximity Caves 10519 | -5/Proximity Caves | Learned Factory interactive machine intel 10910 | -5/Proximity Caves | Discovered exit to Factory (range 6) 10940 | -5/Proximity Caves | Entered Factory 10940 | -5/Factory | Evolved 2 slots: Utility x2 10942 | -5/Factory | Loaded intel: 56 interactive machine locations 10943 | -5/Factory | Loaded intel: 28 terminal locations 11044 | -5/Factory | Loaded intel: 8 recycling unit locations 11243 | -5/Factory | Repaired Power Maul 11718 | -5/Factory | Noticed a derelict Sapper rigging charges 11985 | -5/Factory | Discovered new exit (range 11) 12199 | -5/Factory | Discovered new exit (range 16) 12224 | -5/Factory | Identified exit to Upper Caves 12253 | -5/Factory | Central database locked down 12586 | -5/Factory | System corruption reached 10% 12607 | -5/Factory | Lost 4 parts (1p1n2u) 12671 | -5/Factory | Released all parts (9) 12695 | -5/Factory | Lost 3 parts (1n2u) 12956 | -5/Factory | Lost 3 parts (2n1u) 13008 | -5/Factory | Incoming investigation squad redirected 13381 | -5/Factory | Discovered exit to Upper Caves (range 15) 13936 | -5/Factory | Build established: Scavenger-Gladiator 13940 | -5/Factory | First assault squad dispatched 13965 | -5/Factory | Incoming assault squad redirected 13995 | -5/Factory | Discovered new exit (range 10) 14167 | -5/Factory | Core integrity fell below 50% 14193 | -5/Factory | Destroyed 7 combat bots 14558 | -5/Factory | Discovered new exit (range 21) 14696 | -5/Factory | Entered Upper Caves 14727 | -5/Upper Caves | Lost 8 parts (1p4n2u1w) 14784 | -5/Upper Caves | Learned 4 Factory zone layouts 14918 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14929 | -5/Upper Caves | Core integrity fell below 20% 14956 | -5/Upper Caves | System corruption reached 30% 15056 | -5/Upper Caves | Encountered a Warlord checkpoint 15088 | -5/Upper Caves | Learned Factory terminal intel 15281 | -5/Upper Caves | Discovered new exit (range 14) 15362 | -5/Upper Caves | Entered another Upper Caves area 15363 | -5/Upper Caves | Identified exit to Warlord 15397 | -5/Upper Caves | Discovered new exit (range 11) 15416 | -5/Upper Caves | Entered Factory 15416 | -4/Factory | Evolved 2 slots: Utility x2 15418 | -4/Factory | Loaded intel: 54 interactive machine locations 15419 | -4/Factory | Loaded intel: 26 terminal locations 15593 | -4/Factory | Loaded intel: 8 recycling unit locations 15597 | -4/Factory | Spotted B-86 Titan 15731 | -4/Factory | Lost 3 parts (1n2u) 15876 | -4/Factory | Discovered new exit (range 22) 15890 | -4/Factory | Discovered new exit (range 19) 16045 | -4/Factory | Spotted B-86 Titan 16080 | -4/Factory | Lost 4 parts (1p2n1w) 16132 | -4/Factory | Lost 8 parts (3n2u3w) 16156 | -4/Factory | Core integrity fell below 50% 16170 | -4/Factory | Incoming investigation squad redirected 16186 | -4/Factory | Discovered new exit (range 12) 16205 | -4/Factory | Entered Research 16205 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 16207 | -3/Research | Loaded intel: 21 terminal locations 16376 | -3/Research | Loaded intel: 5 recycling unit locations 16406 | -3/Research | Garrison activated, responded to threat 16742 | -3/Research | Lost 10 parts (1p6n1u2w) 16747 | -3/Research | Destroyed 10 combat bots 16750 | -3/Research | Garrison activated, responded to threat 17133 | -3/Research | Found Fusion Bomb Launcher 17429 | -3/Research | Build established: Scavenger-Gunner 17519 | -3/Research | Discovered new exit (range 4) 17550 | -3/Research | Central database locked down 17583 | -3/Research | System corruption reached 10% 17684 | -3/Research | Identified exit to Testing 17785 | -3/Research | Entered Testing 17825 | -3/Testing | Found Prototype Protection 17825 | -3/Testing | Identified SHELL Armor 17940 | -3/Testing | Found Prototype Device 17940 | -3/Testing | Identified Exp. Thermal Shield 18116 | -3/Testing | Build established: Hacker-Skirmisher 18118 | -3/Testing | Spotted Striker 18120 | -3/Testing | Spotted Striker 18127 | -3/Testing | Destroyed Striker 18211 | -3/Testing | Destroyed Striker 18237 | -3/Testing | Found Prototype Hackware 18237 | -3/Testing | Identified Exp. Hacking Suite 18459 | -3/Testing | Found Prototype Launcher 18459 | -3/Testing | Identified Adv. Micro-nuke Launcher 18757 | -3/Testing | Found Prototype Ballistic Cannon 18972 | -3/Testing | System corruption reached 30% 19176 | -3/Testing | Garrison activated, responded to threat 19298 | -3/Testing | Incoming investigation squad redirected 19298 | -3/Testing | Discovered new exit (range 19) 19300 | -3/Testing | Scanned by Researcher 19396 | -3/Testing | Destroyed 8 combat bots 19433 | -3/Testing | Identified exit to Research 19434 | -3/Testing | Entered Research 19434 | -2/Research | Evolved 2 slots: Utility x2 19449 | -2/Research | Identified exit to Quarantine 19457 | -2/Research | Lost 6 parts (1p2n3w) 19462 | -2/Research | Loaded intel: 5 recycling unit locations 19481 | -2/Research | Incoming investigation squad redirected 19518 | -2/Research | Spotted B-90 Cyclops 19703 | -2/Research | Build established: Hacker-Mutant 19760 | -2/Research | Discovered new exit (range 13) 19774 | -2/Research | Entered Quarantine 19817 | -2/Quarantine | Core integrity fell below 50% 19857 | -2/Quarantine | Identified Perforator 19861 | -2/Quarantine | System corruption reached 10% 19926 | -2/Quarantine | Core integrity fell below 20% 19952 | -2/Quarantine | Spotted Fortress 19986 | -2/Quarantine | Discovered new exit (range 6) 19986 | -2/Quarantine | Discovered new exit (range 7) 19990 | -2/Quarantine | Entered Protoforge 19997 | -2/Protoforge | Spotted Hotshot 19997 | -2/Protoforge | Spotted Hotshot 20022 | -2/Protoforge | Destroyed Hotshot 20035 | -2/Protoforge | Superfortress began startup sequence 20036 | -2/Protoforge | Destroyed Hotshot 20336 | -2/Protoforge | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 20329_ HV Slug penetrates S-43 Plague. 20329_ S-43 Plague suffers critical hit (Destroy). 20329_ S-43 Plague destroyed. 20329_ HV Slug penetrates Pattern Transfigurator. 20329_ HV Slug penetrates Wall. 20329_ HV Slug penetrates Pattern Transfigurator. 20329_ HV Slug penetrates Wall. 20329_ HV Slug penetrates Pattern Transfigurator. 20329_ HV Slug penetrates S-43 Plague. 20329_ HV Slug penetrates Pattern Transfigurator. 20329_ HV Slug penetrates Wall. 20332_ Pattern Transfigurator collapses. 20332_ Pattern Transfigurator disabled. 20336_ Shield Leg destroyed. 20336_ Perforator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | # #????????#+????????????????????????????? | | # #????????# ????????????????????????????? | | #? #????????# ????????????????????????????? | | #??? ??????????# ???????????#????????????????? | | #????#+###########?# ?????????? #????????????????? | | #????# ## #?# ???#+#### #????????????????? | | ##???# ## #?# ???# gg ??????????????????? | | ##### ## """" #?# #??# g#???????????????????? | | # """" #?# #### #???????????????????? | | + """" #?# p @ #???????????????????? | | # """" #?# #???????????????????? | | #### # #?# #???????????????????? | | ##??# # #?#ss "" #???????????????????? | | ????# # #?#%=""" #???????????????????? | | ?"" + ############[ """ #???????????????????? | | """ # #???????????????????? | | """?# +???????????????????? | | ??# #???????????????????? | | ????#########+###########+####???????????????????? | | ??????????? ?????????????????????????????????? | | ?????????# ???????????????????????????????? | | ?????????# """""" #??????????????????????????????? | | ?????????# """""" #??????????????????????????????? | | ?????????# """""" #??????????????????????????????? | | ?????????# """""" #??????????????????????????????? | | ?????????# ??#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 41 Energy Capacity 580 Matter Stores 700 Matter Capacity 700 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 1800 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Particle Charging 25 Offensive Hacking 16 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Com. Particle Reactor | -3/Testing | Archive Exp. Terrain Scanner | -3/Testing | Archive Coolant Network | -3/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free R-06 Scavenger | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Power Maul | 13% | -5/Factory Studied --------- Flexi-carbon Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Imp. Carbon-fiber Leg | -5/Factory | Hacked Imp. Linear Gravjet | -4/Factory | Hacked Linear Gravjet | -4/Factory | Hacked Imp. Thunder Leg | -3/Research | Hacked Fusion Bomb Launcher | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- All Kinds Of Bad News Insider Info Challenges ------------ None Game ------ Seed ImpulseMediumGreatsword Manual? 0 Play Time 03:06:01 Cumulative 458.0 hours Start 2026.02.04 @ 23:58:40 End 2026.02.05 @ 21:20:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/0/0/0/0/1/0/1 Lore% 85 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae495aff-13a9-42d8-a125-2f73058dfe02