Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 00:00:07 Player: Volvedor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1557) 1557 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3747 Bonus ------- None Cogmind --------- Core Integrity 251/550 Matter 5/300 Energy 340/340 System Corruption 1% Temperature Hot (209) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Signal Interpreter Matter Filter Improved Medium Armor Plating System Shield > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (5) ---- Improved Deuterium Engine Carbon-fiber Leg Titanium Leg Improved Sensor Array Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Matter Filter Medium Reactive Plating System Shield > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Heat Sink Advanced Assault Cannon [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Medium Reactive Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 67 | 10 5 . 22 30 Power 12 | 1 1 . 3 7 Engine 9 | 1 1 . 3 4 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 19 | 3 1 . 8 7 Treads . | . . . . . Leg 15 | . . . 8 7 Wheel 4 | 3 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 3 1 . 3 11 Device 9 | 1 1 . 2 5 Storage 2 | 2 . . . . Processor 3 | . . . 1 2 Hackware 1 | . . . . 1 Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 18 | 3 2 . 8 5 Energy Gun 11 | 2 2 . 7 . Energy Cannon 2 | . . . . 2 Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 3 | . . . . 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 11 | . 1 . 3 7 Power 2 | . . . . 2 Propulsion 2 | . 1 . . 1 Utility 4 | . . . 1 3 Weapon 3 | . . . 2 1 Highest Loss Streak 3 | . 1 . 2 3 To Critical Strikes . | . . . . . Average Backups 4 | 3 5 5 4 4 Power . | . 1 1 . . Propulsion 2 | 1 2 2 2 2 Utility 1 | . 2 2 . . Weapon . | . . . . 1 Tool/Special . | . . . . . Unused Backups 5 | . 2 . 1 2 Power 2 | . 1 . . 1 Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 98 100 99 95 Engine 16 | . 14 14 22 13 Core 1 | . . . . 4 Leg 10 | . . . 13 17 Wheel 11 | . 27 28 7 . Device 21 | . 21 28 30 11 Storage 1 | . 6 . . . Processor 5 | . . . 1 14 Hackware 2 | . . . . 7 Protection 2 | . . . . 7 Energy Gun 17 | . 27 28 21 2 Ballistic Cannon 4 | . . . . 13 Peak Build Rating 39 | 9 9 9 21 39 Average Rating 18 | 5 8 9 16 32 On Entrance 9 | . 9 9 9 21 Naked Turns . | . . . . . Heaviest Build 54 | 16 15 10 26 54 Greatest Support 32 | 26 26 26 26 32 Greatest Overweight (x) 2 | . 1 . 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 6 5 5 5 Most Carried 6 | 6 6 5 5 5 Average Carried 4 | 3 5 5 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 6 | 6 5 5 5 5 Class Distribution -------------------- 43% | Mutant 29% | Scavenger-Mutant 21% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1107 | 348 80 . 261 418 Remotely . | . . . . . Salvage Created 2046 | 237 382 49 809 569 Parts 119 | 21 17 4 46 31 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 51 | . 11 3 18 19 Melee 1 | . . . . 1 Guns 30 | . 10 3 15 2 Cannons 16 | . . . . 16 AOE 1 | . . . 1 . Classes Destroyed 8 | 3 4 . 1 . Worker 2 | 2 . . . . Tunneler 7 | 7 . . . . Hauler 2 | . 1 . 1 . Recycler 2 | 1 . . 1 . Watcher 2 | . 1 . 1 . Swarmer 23 | . 6 3 7 7 Grunt 21 | . 5 . 6 10 Sentry 7 | . . . 5 2 Best Kill Streak 4 | 3 2 3 4 3 Combat Bots Only 4 | . 2 3 4 3 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 345 | . 52 7 83 203 Missed 76 | . 14 1 20 41 Hits 269 | . 38 6 63 162 Projectile 269 | . 38 6 63 162 Critical Strikes 3 | . . . 1 2 Damage Taken 3042 | . 400 43 818 1781 Core 509 | . 87 14 109 299 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 322 | . 97 . . 225 Core Remaining (%) 77 | 100 . 59 72 . Volleys Fired 173 | 25 38 4 48 58 Largest 2 | 2 2 2 2 2 Hottest 135 | 100 100 90 112 135 Shots Fired 335 | 50 74 8 92 111 Gun 247 | 50 74 8 92 23 Cannon 88 | . . . . 88 Launcher . | . . . . . Special . | . . . . . Kinetic 48 | . . . . 48 Thermal 243 | 50 74 8 48 63 Explosive . | . . . . . Electromagnetic 44 | . . . 44 . Robot Hit Streak 17 | 6 8 4 11 17 Robot Miss Streak 7 | 2 2 1 3 7 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 211 | 32 52 5 65 57 Core Hits 86 | 11 18 3 26 28 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 14 | 3 1 . 5 5 Burn 11 | 3 1 . 5 2 Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3588 | 411 636 62 1050 1429 Guns 2406 | 411 636 62 975 322 Cannons 1091 | . . . . 1091 Explosions 67 | . . . 67 . Melee . | . . . . . Ramming 24 | . . . 8 16 Kinetic 619 | . . . . 619 Thermal 2576 | 411 636 62 673 794 Explosive . | . . . . . Electromagnetic 369 | . . . 369 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 33 | . . . . 33 Projectiles 33 | . . . . 33 Explosions . | . . . . . Melee . | . . . . . Knockbacks 7 | . . . . 7 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary . | . . . . . Self-Inflicted Damage 33 | . . . 33 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 6 | . . . 1 5 Kicked 6 | . . . 1 5 Crushed . | . . . . . Highest Temperature 444 | 156 339 120 326 444 Average Temperature 111 | 67 96 63 86 154 Received Heat Transfer 984 | . 147 . 261 576 Effects 15 | . 3 . 3 9 Shutdowns 4 | . . . . 4 Energy Bleed 4 | . . . 2 2 Interference 4 | . 2 . 1 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . 1 . . . Damage (major) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted 2 | . 1 . 1 . Combat Hostiles 2 | . 1 . 1 . Parts Melted 15 | 4 5 . 3 3 Heat Transferred 6789 | 1443 1866 173 1753 1554 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 179 | 10 142 70 179 162 Initial 58 | . . 10 24 58 Average 48 | 1 45 3 75 44 Influence Increases 1730 | 50 461 70 549 600 Destroy 0b10 Robot/C 1020 | . 220 60 360 380 Destroy 0b10 Robot/NC 75 | 50 10 . 15 . Destroy Leader 238 | . 54 10 104 70 Successful Hack 50 | . 27 . 11 12 Disable Machine 75 | . . . 30 45 Destroy Structure 47 | . . . 14 33 Lose Combat Pursuer 225 | . 150 . 15 60 Influence Decreases 1636 | 50 432 37 472 645 Entered New Map 138 | . . 19 38 81 Time Decay 1388 | 50 422 18 404 494 Lost Part 110 | . 10 . 30 70 Squads Dispatched 9 | . 4 . 4 1 Investigation 5 | . 3 . 1 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 1 . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 25 3 29 34 Peak Tracking Total 6 | . 4 3 3 6 Tactical Retreats 10 | . 5 . 3 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . . 2 3 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 16 | . 6 . 6 4 Terminals 11 | . 4 . 5 2 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 61 | . 22 . 21 18 Successful 40 | . 16 . 14 10 Failed 21 | . 6 . 7 8 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 27 | . 10 . 13 4 Fabricators . | . . . . . Repair Stations 17 | . 6 . . 11 Recycling Units 6 | . 6 . . . Scanalyzers 11 | . . . 8 3 Garrison Access . | . . . . . Terminal Hacks 11 | . 5 . 6 . Record 2 | . . . 2 . Locate Traps 2 | . 1 . 1 . Transport Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Hauler Manifests 2 | . 1 . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 16 | . 6 . . 10 Scan Component 8 | . 3 . . 5 Repair 7 | . 3 . . 4 Refit 1 | . . . . 1 Recycling Unit Hacks 5 | . 5 . . . Recycle Component 1 | . 1 . . . Process 3 | . 3 . . . Report Inventory 1 | . 1 . . . Scanalyzer 8 | . . . 8 . Insert Component 4 | . . . 4 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 5 . 4 4 Full Trace Events 6 | . 2 . 3 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 7 | . 3 . . 4 Time 242 | . 78 . . 164 Parts Recycled 1 | . 1 . . . Recycled Matter 139 | . 139 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 5133 | 11 1284 494 1575 1769 Optics 2027 | . . . 258 1769 Sensors 4066 | . 730 494 1575 1267 Terrain 3429 | 11 1276 494 1575 73 Traps 423 | . . . . 423 ECM 482 | . . . 482 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 5365 | 243 1284 494 1575 1769 Spaces Moved 2340 | 178 781 119 584 678 Core 2 | 2 . . . . Treads . | . . . . . Legs 1115 | . . . 437 678 Wheels 1223 | 176 781 119 147 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 90 120 Average Speed 135 | 82 87 90 164 188 Slowest Speed 260 | 100 95 90 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 68 22 35 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 41 | . . . 11 30 Melee . | . . . . . Projectile 30 | . . . . 30 AOE 11 | . . . 11 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 4177 | 219 1307 497 1103 1051 Wait 1495 | . 475 375 420 225 Move 2336 | 177 780 118 583 678 Hop . | . . . . . Pick Up 20 | 6 1 . 6 7 Fast Attach 50 | 7 5 . 13 25 Attach 8 | . . . 4 4 Detach 1 | . . . 1 . Swap 35 | 3 3 . 10 19 Drop 53 | 1 5 . 17 30 Fire 173 | 25 38 4 48 58 Melee . | . . . . . Ram . | . . . . . Kick 6 | . . . 1 5 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 244 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 13) 736 | -10/Materials | Discovered new exit (range 9) 831 | -10/Materials | Discovered new exit (range 11) 1066 | -10/Materials | Repaired Med. Laser 1094 | -10/Materials | Repaired Sml. Laser 1121 | -10/Materials | Repaired Wheel 1173 | -10/Materials | Discovered new exit (range 13) 1524 | -10/Materials | Discovered new exit (range 6) 1528 | -10/Materials | Entered Mines 1614 | -10/Mines | Build established: Scavenger-Mutant 1988 | -10/Mines | Discovered new exit (range 10) 2022 | -10/Mines | Entered Materials 2022 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 3131 | -9/Materials | Build established: Mutant 3558 | -9/Materials | Discovered new exit (range 13) 3597 | -9/Materials | Entered another Materials area 3597 | -8/Materials | Evolved 2 slots: Utility x2 4037 | -8/Materials | Lost 3 parts (1p1n1u) 4443 | -8/Materials | Build established: Skirmisher 4744 | -8/Materials | Repaired Carbon-fiber Leg 4789 | -8/Materials | Repaired Adv. Assault Cannon 4835 | -8/Materials | Repaired Med. Reactive Plating 4874 | -8/Materials | Repaired Carbon-fiber Leg 5331 | -8/Materials | Core integrity fell below 50% 5366 | -8/Materials | Self-destructed Last Messages --------------- 05292_ Destroyed Flight Unit. 05292_ S-10 Pest suffers critical hit (Blast). 05292_ Destroyed Flight Unit. 05292_ S-10 Pest destroyed. 05303_ Destroyed Flight Unit. 05306_ Kicked S-10 Pest out of the way. 05307_ Kicked S-10 Pest. 05309_ Kicked S-10 Pest out of the way. 05309_ S-10 Pest destroyed. 05310_ Acquired 7 matter. 05310_ K-01 Serf collects debris. 05311_ Kicked S-10 Pest. 05314_ K-01 Serf collects debris. 05321_ W-25 Informer sends out distress signal. 05322_ K-01 Serf collects debris. 05349_ S-10 Pest suffers critical hit (Blast). 05349_ Destroyed Flight Unit. 05349_ S-10 Pest destroyed. 05365_ System corrupted: Heat flow error (+221). 05365_ Dropped Adv. Assault Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????########???????########??????????????????????? | | #???#!!] !!#???????#!!*!! ########???????????????? | | #???#! 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""" #???????????# *# % #???????????????? | | # R" #???????????# ["= """ #???????????????? | | # """ #???????????+ +% """ #???????????????? | | # #???????????# #### """ #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 29 Energy Capacity 460 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Spread Laser | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 37% | -10/Materials Sml. Laser | 52% | -10/Materials Wheel | 50% | -10/Materials Carbon-fiber Leg | 59% | -8/Materials Adv. Assault Cannon | 62% | -8/Materials Med. Reactive Plating | 64% | -8/Materials Carbon-fiber Leg | 68% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed ShrapnelBehemothMediator Manual? 0 Play Time 01:04:20 Cumulative 27.2 hours Start 2025.06.19 @ 22:50:48 End 2025.06.20 @ 00:00:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/TerminusCaps Map View 27x23 Zoom Use 79% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e56b091c-8358-47b2-b56b-42f3195cb5c3