Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.13 @ 21:51:16 Player: ptdel Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (257) 257 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1212 Bonus ------- None Cogmind --------- Core Integrity 249/400 Matter 281/300 Energy 250/250 System Corruption 0% Temperature Cool (12) Movement Core (1300) Ox25 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Transport Network Coupler Core Shielding > --- WEAPON (2) ------- Particle Gun Heavy Flail > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Flight Unit Flight Unit Flight Unit Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Transport Network Coupler Core Shielding > --- WEAPON ----------- Particle Gun Heavy Flail > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Flight Unit Flight Unit Flight Unit Advanced Terrain Scanner [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 21 | 6 4 11 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 3 4 Device . | . . . Storage 5 | 1 2 2 Processor 1 | . . 1 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 5 | 1 1 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 95 | . 94 99 Engine 13 | . 14 11 Treads 26 | . 28 22 Storage 21 | . 21 22 Processor 2 | . . 11 Protection 3 | . 1 11 Energy Gun 11 | . 14 4 Ballistic Gun 14 | . 14 17 Naked Turns . | . . . Heaviest Build 72 | 11 39 72 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 6 16 20 Average Capacity 12 | 5 11 17 Most Carried 14 | 4 13 14 Average Carried 8 | 1 7 11 Final Capacity 20 | 6 16 20 Final Carried 13 | 2 13 9 Class Distribution -------------------- 92% | Mutant 7% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 442 | 242 94 106 Remotely . | . . . Salvage Created 418 | . 237 181 Parts 25 | . 15 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 4 4 Guns 8 | . 4 4 Classes Destroyed 5 | . 4 1 Hauler 2 | . 2 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 4 | . 1 3 Sentry 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1073 | . 161 912 Core 199 | . 48 151 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 80 . Volleys Fired 64 | . 36 28 Largest 2 | . 2 2 Hottest 85 | . 60 85 Shots Fired 124 | . 72 52 Gun 124 | . 72 52 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 81 | . 36 45 Thermal 43 | . 36 7 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 7 8 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 79 | . 42 37 Core Hits 32 | . 14 18 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 2 | . . 2 Impact 2 | . . 2 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 657 | . 348 309 Guns 628 | . 348 280 Cannons . | . . . Explosions . | . . . Melee 29 | . . 29 Ramming . | . . . Kinetic 310 | . 98 212 Thermal 318 | . 250 68 Explosive . | . . . Electromagnetic . | . . . Impact 29 | . . 29 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 205 | . 40 205 Average Temperature 40 | . 17 72 Received Heat Transfer 504 | . 6 498 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 655 | . 575 80 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 165 | . 126 165 Initial 15 | . . 15 Average 39 | . 32 73 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 16 12 Peak Tracking Total 7 | . 4 7 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 13 | . 13 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Record 1 | . 1 . Emergency Access Points 2 | . 2 . Unreport Threat 2 | . 2 . Patrol Status 1 | . 1 . Transport Status 1 | . 1 . Investigation Status 1 | . 1 . Hauler Manifests 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1458 | 72 1058 328 Spaces Moved 731 | 44 556 131 Core 10 | 10 . . Treads 721 | 34 556 131 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 135 160 167 Slowest Speed 180 | 160 160 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 53 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 908 | 57 659 192 Wait 57 | . 49 8 Move 729 | 43 555 131 Hop . | . . . Pick Up 29 | 8 14 7 Fast Attach . | . . . Attach 14 | 6 2 6 Detach . | . . . Swap 7 | . 2 5 Drop 6 | . 1 5 Fire 64 | . 36 28 Melee 2 | . . 2 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Repaired Lgt. Assault Rifle 300 | -10/Materials | Build established: Mutant 1113 | -10/Materials | Discovered new exit (range 5) 1131 | -10/Materials | Entered another Materials area 1131 | -9/Materials | Evolved 2 slots: Utility x2 1365 | -9/Materials | Discovered new exit (range 15) 1459 | -9/Materials | Self-destructed Last Messages --------------- 01280_ Acquired Lgt. Treads. 01281_ Acquired 28 matter. 01284_ Acquired Particle Gun. 01287_ R-06 Scavenger collects Hvy. Assault Rifle. 01288_ Acquired 29 matter. 01291_ R-06 Scavenger collects Aluminum Leg. 01313_ Dropped Lgt. Assault Rifle. 01338_ Acquired Hcp. Storage Unit. 01341_ Dropped Lrg. Storage Unit. 01343_ Acquired Hcp. Storage Unit. 01346_ Dropped Lrg. Storage Unit. 01348_ R-06 Scavenger collects Lrg. Storage Unit. 01365_ EXIT=FOUND 01387_ Processing Tank disabled. 01405_ G-47 Trooper destroyed. 01414_ R-06 Scavenger collects Imp. Heat Sink. 01415_ Acquired 49 matter. 01416_ R-06 Scavenger collects Aluminum Leg. 01442_ Lgt. Assault Rifle destroyed. 01455_ Lgt. Treads destroyed. 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