Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.31 @ 17:31:17 Player: Thqwib-Linux Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (236) 1180 Value Destroyed (9902) 9902 Prototype IDs (69) 1380 Alien Tech Used (2) 400 Bonus (2450) 2450 TOTAL SCORE: 23312 Bonus ------- High Alert Combat Kills 264 Follower Combat Kills 608 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -322 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 70/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Terrain Scan Processor Core Analyzer Graphene Brace Improved System Shield > --- WEAPON (4) ------- KE Penetrator KE Penetrator > --- INVENTORY (5) ---- Improved Cooling System Advanced Reaction Control System Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Advanced Terrain Scanner Advanced Terrain Scan Processor Encrypted Comm Array Advanced Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Improved System Shield Authchip [Storage] > --- WEAPON ----------- Cooled Particle Cannon KE Penetrator Railgun Railgun > --- INVENTORY -------- Improved Cooling System Improved Force Field Railgun Linear Accelerator Precision Grenade Launcher [Rating: 115] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Thunder Leg Wheel Wheel Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Storage] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun AWS/Thermal Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Arm Slots Evolved 12 | . . . . . 4 . . 2 . . . . . . 2 . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Utility 7 | . . . . . 1 . . 2 . . . . . . 2 . 2 . . . . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Attached 177 | 3 9 . . 5 11 28 3 8 4 12 2 7 . 1 2 14 13 4 . 2 8 14 2 23 2 Power 22 | . 1 . . 2 1 2 1 2 1 2 . . . . . 2 1 . . 1 1 . 1 4 . Engine 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Core 15 | . 1 . . 2 1 2 1 1 . 2 . . . . . 2 1 . . . 1 . . 1 . Reactor 6 | . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 3 . Propulsion 36 | 2 2 . . . 4 3 1 . 1 2 . 2 . . . 5 . . . . 1 6 . 7 . Treads 27 | 2 2 . . . 4 3 1 . 1 2 . 2 . . . 5 . . . . 1 . . 4 . Leg 7 | . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 59 | 1 2 . . 2 1 4 1 4 2 5 2 2 . 1 2 5 6 2 . 1 2 5 1 8 . Device 21 | 1 . . . . . 2 1 2 1 2 1 . . 1 1 2 1 2 . . . 1 . 3 . Storage 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . Processor 17 | . 1 . . 2 . 1 . . 1 . . 1 . . 1 1 2 . . . 2 1 1 3 . Hackware 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . Protection 14 | . . . . . 1 1 . 2 . 3 1 1 . . . 2 1 . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | . 4 . . 1 5 19 . 2 . 3 . 3 . . . 2 6 2 . . 4 3 . 4 2 Energy Gun 9 | . 2 . . . 3 4 . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . 3 . 1 . . . . . . . . . . . . 1 . . . . Ballistic Gun 32 | . 2 . . 1 . 11 . . . 2 . 2 . . . 1 5 1 . . . 3 . 2 2 Ballistic Cannon 6 | . . . . . 1 . . . . . . 1 . . . 1 . . . . 2 . . 1 . Launcher 6 | . . . . . 1 1 . . . 1 . . . . . . 1 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . 2 . . . . 6 . 1 . . . . . . . . 3 . . 2 . . 1 1 . Parts Lost 62 | . . . . 7 2 5 . 1 . 1 . 6 . 1 . 2 . . . . 17 1 . 19 . Power 9 | . . . . 2 . . . 1 . 1 . . . . . . . . . . 1 . . 4 . Propulsion 14 | . . . . 1 1 2 . . . . . 1 . . . 1 . . . . 4 . . 4 . Utility 19 | . . . . 2 . . . . . . . 2 . 1 . 1 . . . . 8 1 . 4 . Weapon 20 | . . . . 2 1 3 . . . . . 3 . . . . . . . . 4 . . 7 . Highest Loss Streak 16 | . . . . 3 1 3 . 1 . 1 . 6 . 1 . 2 . . . . 10 1 . 16 . To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Backups 12 | 2 8 10 12 11 10 14 14 13 13 14 15 12 13 11 10 14 14 14 15 14 13 5 4 6 4 Power . | 1 1 1 1 . . 2 1 1 1 1 1 1 2 2 2 1 . . . . . . . . . Propulsion 1 | . 3 4 4 4 2 1 1 2 2 1 . . . . . . 1 1 1 1 . . . . . Utility 5 | . 1 3 5 3 3 3 4 3 4 4 7 6 6 5 4 7 6 8 9 8 6 1 1 2 2 Weapon 4 | 1 2 1 2 2 3 7 7 7 6 6 5 3 4 2 3 3 4 4 4 4 3 2 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | 6 2 1 . . . 1 2 1 2 6 . . . 1 . 2 . . . 1 . 1 . . 2 Power 6 | 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . Propulsion 4 | 2 . . . . . . . . 1 1 . . . . . . . . . . . . . . . Utility 9 | 1 . . . . . 1 . 1 . 2 . . . . . . . . . 1 . 1 . . 2 Weapon 9 | 2 2 . . . . . 1 . . 3 . . . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 100 97 88 96 100 99 97 91 92 88 78 99 99 99 99 99 100 77 92 55 87 93 21 Core 6 | . 8 14 14 12 9 9 9 4 2 4 7 7 7 7 6 6 5 5 5 2 . . . 1 . Reactor 1 | . . . . . . . . . 4 2 . . . . . . . . . 2 4 . 4 7 . Treads 19 | . 26 28 28 27 26 25 27 23 20 15 15 16 23 23 20 19 17 17 17 17 15 . . 2 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . 5 21 17 . Device 6 | . 2 . . . . 4 9 14 7 8 7 1 . 1 13 8 11 11 11 8 9 4 5 6 5 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 7 6 6 5 5 5 5 5 . . 3 . Processor 18 | . 11 14 14 14 9 9 9 7 14 15 15 15 15 15 19 24 28 29 29 29 29 20 25 22 10 Protection 4 | . . . . . 8 4 . 7 7 5 7 13 15 13 6 5 5 4 5 8 3 . . 1 . Energy Gun 1 | . 11 . . . 15 5 . . . . . . . . . . . . . . . . . . . Ballistic Gun 21 | . 16 28 28 26 2 19 34 24 30 28 30 23 7 22 20 20 16 18 21 1 20 8 10 16 . Ballistic Cannon 1 | . . . . . 8 6 . . . . . 1 2 6 6 5 5 2 . . . 3 4 . . Peak Build Rating 115 | 7 16 17 18 20 35 35 34 37 52 55 51 50 45 47 56 68 86 89 88 91 92 86 102 115 33 Average Rating 54 | 6 14 16 17 17 32 29 31 34 43 51 50 40 35 45 54 63 80 86 87 70 84 58 99 102 27 On Entrance 46 | 6 7 16 17 18 11 35 34 33 36 52 49 50 45 32 47 56 68 86 88 88 91 23 85 102 22 Avg Prop Armor Cover (%) 15 | . . . . . . . . . . . . . . . . . 5 . . . . 16 17 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 13 31 31 31 31 49 50 43 53 57 57 49 53 53 53 53 62 65 62 62 58 60 27 59 75 1 Greatest Support 120 | 40 46 46 46 46 63 66 66 66 93 98 98 98 76 76 76 82 81 81 81 81 81 92 92 120 3 Greatest Overweight (x) 8 | . . . . 1 1 1 . . 2 . . 1 . . . 1 1 . . . 6 8 . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 10 5 Average Capacity 14 | 8 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 8 5 Most Carried 15 | 5 10 12 14 14 15 15 15 15 15 15 15 15 15 14 11 15 15 15 15 15 15 11 5 10 5 Average Carried 12 | 2 8 10 12 12 10 14 14 13 14 14 14 12 13 11 10 14 14 14 15 14 13 5 4 6 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 2 9 12 14 11 15 15 15 14 14 15 15 11 15 11 11 15 15 15 15 15 11 4 5 5 3 Class Distribution -------------------- 24% | Scavenger-Gunner 17% | Mutant 17% | Gunner 16% | Skirmisher 10% | Tank 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Gunner | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Skirmisher | -6/Factory Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scientist-Gunner | -4/Factory Gunner | -4/Waste Gunner | -4/Factory Gunner | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Arm Matter Collected 9106 | 248 176 120 . 187 212 935 754 308 50 1220 89 330 . 240 . 425 851 289 395 . 744 226 3 1304 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11220 | 96 436 308 . 184 673 941 626 278 . 1517 65 241 . 222 . 690 1069 133 531 . 818 226 250 1916 . Parts 592 | 6 32 27 . 4 39 44 39 15 . 90 3 12 . 11 . 28 59 10 30 . 49 8 4 82 . Haulers Intercepted 16 | . 2 . . . 3 3 . 2 . 2 . . . . . . 2 . . . . . . 2 . Recyclers Shooed 10 | . 1 . . . . 1 . 2 . . . . . . . . 2 . . . . 1 . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 122 | . . . . . . . . . . . . 20 . 11 . . . 10 32 . 49 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Arm Combat Hostiles Destroyed 194 | . 11 7 . 10 11 16 14 3 . 32 . 4 . 6 . 12 15 5 9 . 18 1 1 19 . Guns 152 | . 11 7 . 10 10 12 14 3 . 27 . 4 . 3 . 6 6 5 9 . 13 . . 12 . Cannons 31 | . . . . . . 3 . . . . . . . 3 . 4 9 . . . 3 1 1 7 . AOE 10 | . . . . . . 1 . . . 5 . . . . . 2 . . . . 2 . . . . Classes Destroyed 23 | 2 4 1 . 1 4 2 2 . . 1 . . . . . 2 . . . . 3 . 1 . . Worker 7 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 5 . Builder 11 | . 2 1 . . . 2 . 1 . 1 . . . . . . 2 . . . . 1 . 1 . Tunneler 3 | 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 16 | . 2 . . . 3 3 . 2 . 2 . . . . . . 2 . . . . . . 2 . Recycler 6 | 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 3 . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 . Swarmer 42 | . 6 1 . . 2 1 4 . . 8 . . . 3 . . . 5 2 . 8 . . 2 . Cutter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Grunt 64 | . 5 6 . . 3 9 5 1 . 15 . 1 . 3 . 7 2 . 2 . . . . 5 . Brawler 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Duelist 7 | . . . . . . 2 . . . 1 . 1 . . . . . . 3 . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Sentry 25 | . . . . . 5 4 3 1 . 4 . 1 . . . . 2 . 2 . 1 1 . 1 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Specialist 6 | . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . Hunter 10 | . . . . . 1 . . . . . . . . . . . 3 . . . 2 . . 4 . Programmer 20 | . . . . . . . 3 1 . 3 . . . . . . 8 . . . . . . 5 . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 12 | 2 5 2 . 10 9 4 5 3 . 9 . 3 . 3 . 5 5 5 8 . 6 2 1 12 . Combat Bots Only 9 | . 5 2 . 9 5 4 5 1 . 8 . 3 . 3 . 5 4 5 8 . 6 1 1 8 . Max Kills in Single Turn 4 | 1 1 1 . 1 1 2 2 2 . 3 1 1 . 2 . 2 2 2 1 . 4 1 1 2 . Gunslinging 1 | . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . 1 . Exploded 3 | . . . . . . 1 . . . 3 . . . . . 1 . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Arm Hostile Shots Fired 1279 | . 32 15 . 49 21 97 44 25 . 120 . 138 . 33 . 77 63 14 37 . 121 10 4 375 4 Missed 389 | . 8 5 . 9 6 22 12 8 . 45 . 35 . 15 . 26 19 2 12 . 31 . 4 127 3 Hits 890 | . 24 10 . 40 15 75 32 17 . 75 . 103 . 18 . 51 44 12 25 . 90 10 . 248 1 Melee 36 | . . . . 16 . 6 1 . . . . 9 . . . . . . 2 . . . . 2 . Projectile 854 | . 24 10 . 24 15 69 31 17 . 75 . 94 . 18 . 51 44 12 23 . 90 10 . 246 1 AOE 19 | . . . . . . . 3 . . . . . . . . . . . . . 16 . . . . Critical Strikes 30 | . 1 . . 1 1 3 2 . . 2 . 2 . . . 1 3 . 1 . 2 1 . 10 . Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . Part Disruptions 4 | . . . . 1 . . . . . . . . . . . 1 2 . . . . . . . . Damage Taken 14248 | . 255 126 . 791 196 1391 500 168 . 867 . 875 . 262 . 994 617 170 370 . 2479 228 . 3944 15 Core 2112 | . 47 30 . 82 . 142 76 26 . 68 . 159 . 20 . 37 21 . 28 . 313 107 . 941 15 Absorbed by Shields 910 | . . . . . . . 104 . . . . 181 . . . 69 234 41 129 . . . . 152 . Redirected to Shielding 269 | . . . . . . . . . . . . 6 . 61 . 40 . . . . 162 . . . . Regen/Repaired (Parts) 281 | . 104 . . . . 53 . . . 124 . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 36 . . 60 . . . . . . 61 . 95 . . . . 63 . . . . Volleys Fired 484 | 3 26 15 . 25 18 60 47 10 . 60 2 14 . 11 3 13 35 12 17 . 40 9 2 62 . Largest 4 | 2 2 2 . 2 2 4 4 4 . 4 4 4 . 4 1 4 4 4 4 . 4 4 4 4 . Hottest 193 | 40 79 46 . 46 67 162 155 100 . 100 96 107 . 119 40 124 129 122 122 . 145 154 151 193 . Shots Fired 1534 | 6 52 30 . 50 72 195 158 40 . 223 8 51 . 40 3 52 131 26 51 . 143 26 7 170 . Gun 1295 | 6 52 30 . 50 54 140 143 40 . 217 8 49 . 33 . 39 97 18 45 . 126 17 4 127 . Cannon 208 | . . . . . 17 55 12 . . . . . . 7 3 10 34 . . . 16 9 3 42 . Launcher 31 | . . . . . 1 . 3 . . 6 . 2 . . . 3 . 8 6 . 1 . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1333 | 6 26 30 . 50 19 151 143 40 . 217 8 49 . 40 3 49 131 18 45 . 137 26 6 139 . Thermal 170 | . 26 . . . 52 44 12 . . . . . . . . . . . . . 5 . 1 30 . Explosive 31 | . . . . . 1 . 3 . . 6 . 2 . . . 3 . 8 6 . 1 . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 45 | 5 8 14 . 22 10 15 11 6 . 17 8 9 . 11 . 9 18 19 9 . 11 20 13 45 . Robot Miss Streak 4 | . 3 3 . 2 2 3 3 2 . 3 1 2 . 4 . 1 3 2 3 . 3 1 . 2 . Penetration Max 2 | . . . . . . . . . . . . . . . . 1 1 1 1 . 1 . . 2 . Secondary Targets 25 | . 1 . . 2 . 1 4 . . 4 . 2 . 1 . . . 1 5 . 2 . . 2 . Max Gunslinging Chain 2 | . 1 . . 1 . 1 1 . . 2 . 1 . 1 . . . 1 1 . 1 . . 1 . Autonomous 41 | . . . . . 40 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1009 | 5 31 22 . 38 56 124 80 26 . 140 6 35 . 24 . 35 90 7 31 . 99 24 6 130 . Core Hits 488 | 3 18 13 . 21 25 41 26 10 . 74 3 14 . 13 . 33 43 6 19 . 51 6 1 68 . Critical Kills 14 | . . . . 1 . . 3 . . . . . . . . . . . 2 . 3 1 1 3 . Critical Parts Destroyed 10 | . . . . . . 1 1 . . . . . . . . . 1 . . . 5 2 . . . Critical Strikes 40 | . 4 . . 1 . 5 4 . . . . . . 1 . . 4 . 2 . 9 4 2 4 . Burn 5 | . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 26 | . . . . 1 . 1 4 . . . . . . . . . 1 . 2 . 8 4 2 3 . Blast 9 | . . . . . . 3 . . . . . . . 1 . . 3 . . . 1 . . 1 . Melee Attacks 26 | . . . . . . . . 12 . 14 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . . 12 . 14 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22975 | 67 505 355 . 607 1347 2419 1623 552 . 2772 99 638 . 525 . 1341 1854 181 776 . 2428 532 162 4192 . Guns 17982 | 67 499 328 . 574 1116 1583 1522 475 . 2379 99 594 . 343 . 693 1289 176 776 . 2077 409 96 2887 . Cannons 3673 | . . . . . 231 731 101 . . . . . . 182 . 224 533 . . . 244 123 66 1238 . Explosions 1013 | . . . . . . 56 . . . 369 . 44 . . . 424 . 5 . . 107 . . 8 . Melee 60 | . . . . . . . . 60 . . . . . . . . . . . . . . . . . Ramming 247 | . 6 27 . 33 . 49 . 17 . 24 . . . . . . 32 . . . . . . 59 . Kinetic 18558 | 67 163 328 . 574 245 1751 1522 475 . 2379 99 594 . 525 . 917 1822 176 776 . 2186 532 134 3293 . Thermal 3097 | . 336 . . . 1102 563 101 . . . . . . . . . . . . . 135 . 28 832 . Explosive 1013 | . . . . . . 56 . . . 369 . 44 . . . 424 . 5 . . 107 . . 8 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 60 | . . . . . . . . 60 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 8 . 2 5 1 1 1 1 10 10 10 . . 5 5 5 5 5 . . 1 1 Average Corruption 3 | . . . . 7 . 2 3 1 1 1 1 8 10 10 . . 1 5 5 5 5 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 201 | . . . . 7 . 13 24 1 2 11 4 21 4 19 . . 12 20 25 4 33 . . 1 . Message Errors 50 | . . . . 1 . 1 6 1 . 4 3 7 1 8 . . 4 2 8 . 3 . . 1 . Matter Fused 47 | . . . . 1 . 4 6 . . 4 1 3 1 3 . . 1 8 6 2 7 . . . . Heat Flow Errors 29 | . . . . 2 . 2 2 . 1 . . 2 1 4 . . 1 2 3 1 8 . . . . Energy Discharges 29 | . . . . 1 . 1 5 . . . . 4 1 1 . . 3 4 3 . 6 . . . . Data Loss (minor) 20 | . . . . . . 2 4 . 1 2 . 1 . 1 . . 1 2 . 1 5 . . . . Data Loss (major) 12 | . . . . . . 1 1 . . . . 1 . 1 . . 1 . 4 . 3 . . . . Misfires 9 | . . . . 2 . 1 . . . 1 . 2 . . . . . 2 1 . . . . . . Alerts 3 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . Weapon Failures 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . Overflow Damage 77 | . . . . . . . . 35 . . . . . . . . . . . . 6 . . 36 . Projectiles 36 | . . . . . . . . . . . . . . . . . . . . . . . . 36 . Explosions 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . Melee 35 | . . . . . . . . 35 . . . . . . . . . . . . . . . . . Knockbacks 14 | . 1 . . 1 . 3 . . . . . . . 2 . . 3 . . . . 1 . 3 . Impact 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . 3 . . . . . . . 2 . . 3 . . . . 1 . 2 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 79 | . . . . . . 79 . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Rammed 33 | . 1 3 . 8 . 8 . 2 . 4 . . . . . . 3 . . . . . . 4 . Targets Rammed 37 | . 2 4 . 9 . 9 . 2 . 4 . . . . . . 3 . . . . . . 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 505 | . 189 15 . 259 33 505 388 34 83 18 72 308 84 279 . 24 231 150 229 222 228 . 6 118 . Average Temperature 95 | . 54 8 . 126 9 143 116 10 62 7 37 148 46 77 . 9 125 80 95 114 107 . 4 22 . Received Heat Transfer 2431 | . 111 51 . 20 81 558 90 48 . 312 . 202 . 63 . 183 39 34 51 . 99 63 . 426 . Effects 7 | . . . . . . 4 1 . . . . . . 2 . . . . . . . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 1 1 . . 2 1 . . . . . . . . . . . . . . . . . 3 . Heat Transferred 5175 | . 1036 . . . 1665 1073 200 . . . . . . . . . . . . . 185 . 37 979 . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Arm Maximum Alert Level 3 | . . . . . 1 1 3 2 . 2 . . . . . 1 1 . . . . 2 . 1 . Low Security (%) 70 | 100 100 100 . 100 80 78 3 38 100 77 . . . . 100 87 41 . . . . 36 100 98 100 Level 1 17 | . . . . . 19 21 10 49 . 3 . . . . . 12 58 . . . . 48 . 1 . Level 2 6 | . . . . . . . 25 12 . 18 . . . . . . . . . . . 14 . . . Level 3 5 | . . . . . . . 59 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Peak Influence 895 | 10 175 155 . 5 221 318 895 469 51 589 . . . . 35 313 287 . . . . 410 120 221 90 Initial 469 | . . 25 . . . 66 192 469 51 . . . . . 35 . 163 . . . . 150 120 14 90 Average 174 | . 76 60 . . 123 124 636 258 13 153 . . . . 4 143 206 . . . . 288 71 50 90 Influence Increases 7167 | 10 301 324 . 5 433 787 823 133 . 1041 . 80 . 200 18 333 693 110 196 . 360 523 . 797 . Destroy 0b10 Robot/C 3960 | . 220 220 . . 220 380 440 60 . 640 . 80 . 120 . 240 380 100 180 . 280 20 . 380 . Destroy 0b10 Robot/NC 280 | 10 20 15 . 5 30 40 . 15 . 20 . . . . . . 35 . . . 20 10 . 60 . Destroy Leader 694 | . 44 40 . . 70 90 20 24 . 124 . . . 20 . 30 126 10 . . 30 10 . 56 . Allied During Kill 300 | . . 49 . . . 108 113 . . . . . . . . . 29 . 1 . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Successful Hack 250 | . 13 . . . 11 21 30 7 . 54 . . . . . . 29 . . . . 36 . 49 . Disable Machine 390 | . . . . . 45 75 . . . 90 . . . . 15 30 45 . . . . 75 . 15 . Anti-Garrison Action 300 | . . . . . . . 150 . . . . . . . . . . . . . . 150 . . . Destroy Structure 353 | . 4 . . . 12 28 55 12 . 53 . . . . 3 18 34 . . . . 72 . 62 . Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . Partial Spotted 30 | . . . . . 15 . . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 450 | . . . . . 30 45 15 . . 60 . . . 60 . 15 15 . 15 . 30 . . 165 . Influence Decreases 7077 | 10 234 379 12 5 275 649 224 882 146 462 413 246 . 143 75 20 732 314 224 42 358 182 323 632 95 Entered New Map 1675 | . . 42 12 . . 92 104 426 95 . 215 32 . . 22 . 150 103 14 42 . 2 223 6 95 Time Decay 4626 | 10 234 297 . 5 255 467 . 446 51 452 198 154 . 133 53 . 542 211 170 . 255 170 100 423 . Lost Part 473 | . . . . . 20 50 . 10 . 10 . 60 . 10 . 20 . . . . 103 10 . 180 . Lost Ally 290 | . . 40 . . . 40 120 . . . . . . . . . 40 . 40 . . . . 10 . Purge Threat 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . Squads Dispatched 38 | . 1 1 . . 4 2 . 2 . 7 . . . . 1 2 6 . 1 . . 3 . 8 . Investigation 4 | . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . Extermination 11 | . . . . . . . . 2 . 3 . . . . . . 3 . . . . 1 . 2 . Reinforcement 11 | . . . . . 1 2 . . . 2 . . . . . 2 2 . . . . . . 2 . Assault 5 | . . 1 . . . . . . . 1 . . . . . . . . 1 . . 2 . . . Garrison 7 | . . . . . 3 . . . . . . . . . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Arm Distress Signals 36 | . . . . . 3 4 . 1 . . . . . . . . 2 . . . 19 . . 7 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 319 | . 14 10 . 26 13 24 22 4 . 43 . 6 . 11 . 18 22 8 11 . 24 1 6 53 3 Peak Tracking Total 14 | . 4 4 . 14 4 6 5 2 . 6 . 5 . 4 . 6 3 4 9 . 4 1 5 14 3 Tactical Retreats 26 | . . . . 3 2 1 1 . . 2 . . . 3 . 1 1 . 1 . 2 . 1 8 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Arm Traps Triggered 10 | . . . . . . 5 2 1 . 1 . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Arm Machines Disabled 30 | . . . . . 3 5 3 . . 6 . . . . 1 2 3 . . . . 6 . 1 . Max in Single Turn 5 | . . . . . 2 1 1 . . 2 . . . . 1 1 1 . . . . 5 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Relay 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Arm Machines Accessed 65 | . 4 . 1 . 5 8 2 6 . 9 1 . 4 . 3 . 6 . 1 4 . 6 . 5 . Terminals 34 | . 3 . . . 4 6 2 4 . 3 . . . . 2 . 3 . . . . 3 . 4 . Fabricators 4 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . Repair Stations 6 | . 1 . . . . 1 . . . 2 . . . . . . 1 . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 . . . Garrison Access 5 | . . . . . . 1 . 1 . 2 . . . . . . . . . . . 1 . . . Total Hacks 207 | . 21 . 1 . 21 24 3 13 . 19 1 . 30 . 7 . 16 . 1 17 . 13 . 20 . Successful 138 | . 12 . 1 . 10 15 2 4 . 10 1 . 30 . 4 . 10 . 1 17 . 8 . 13 . Failed 66 | . 8 . . . 10 9 1 9 . 8 . . . . 3 . 6 . . . . 5 . 7 . Catastrophic 11 | . . . . . . 1 . 2 . 4 . . . . . . 1 . . . . 1 . 2 . Database Lockouts 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . Manual 48 | . 10 . 1 . 7 11 . 5 . 2 . . . . 1 . 2 . . . . 1 . 8 . Terminals 101 | . 12 . . . 15 19 3 11 . 8 . . . . 4 . 6 . . . . 5 . 18 . Fabricators 10 | . . . . . . . . 1 . 1 . . . . 3 . 5 . . . . . . . . Repair Stations 24 | . 9 . . . . 4 . . . 6 . . . . . . 3 . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . 6 . . . . 2 . . . . . . 2 . . . . 7 . . . Garrison Access 5 | . . . . . . 1 . 1 . 2 . . . . . . . . . . . 1 . . . Terminal Hacks 85 | . 2 . 1 . 3 7 2 3 . 3 1 . 30 . 1 . 3 . 1 17 . 2 . 9 . Record 17 | . . . . . . . . . . . . . 11 . . . . . . 5 . 1 . . . Part Schematic 13 | . . . . . . . . . . . . . 9 . . . . . . 4 . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 15 | . 1 . . . . 3 . 2 . . . . 3 . . . . . . 4 . . . 2 . Open Door 4 | . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . . . Open DSF 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 4 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . 1 . . . . 3 . 5 . . . . . . . . Network Status 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Build 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Repair Station Hacks 15 | . 7 . . . . 2 . . . 4 . . . . . . 1 . . . . . . 1 . Scan Component 10 | . 4 . . . . 1 . . . 3 . . . . . . 1 . . . . . . 1 . Repair 5 | . 3 . . . . 1 . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 5 . . . . 1 . . . . . . . . . . . 5 . . . Insert Component 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . . . . 1 . . . . 1 . . . . . . . . . . . 4 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 3 . . . 2 5 . 1 . 1 . . . . . . 1 . . . . 1 . 3 . Terminals 17 | . 3 . . . 2 5 . 1 . 1 . . . . . . 1 . . . . 1 . 3 . Assimilate 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Botnet 14 | . 3 . . . 2 4 . 1 . . . . . . . . 1 . . . . 1 . 2 . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 3 . . . 3 6 2 6 . 9 . . . . 2 . 5 . . . . 5 . 5 . Full Trace Events 4 | . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . 152 . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . Part Schematics Acquired 15 | . . . . . 2 . . . . . . . 9 . . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 304 | . . . . . . . . . . . . . . . 152 . 152 . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . 5 . 5 . . . . . . . . Part Studies Acquired 6 | . . . . . 1 . . . . 1 . . . . . . . . . . . 4 . . . Parts Repaired 5 | . 3 . . . . 1 . . . 1 . . . . . . . . . . . . . . . Time 207 | . 128 . . . . 26 . . . 53 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . 11 . . . . . . . . . . . . . . 2 . . . Machine Destruction 13 | . . . . . . . 11 . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Arm Total Allies 20 | . . 4 . . . 10 . . . 1 . . . . . . 2 . 2 . . . . 1 . Largest Group 10 | . . 4 2 2 . 10 8 . . 1 . . . . . . 2 . 2 . . . . 1 . Highest-Rated Group 173 | . . 71 24 24 . 173 141 . . 26 . . . . . . 82 . 79 . . . . 10 . Highest-Rated Ally 49 | . . 31 16 16 . 29 29 . . 26 . . . . . . 41 . 49 . . . . 10 . Initial Warlord ECA Mod 10 | . . . . . . . . 2 2 2 2 2 2 1 1 1 10 10 10 10 9 9 9 9 8 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infantry 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 161 | . . 38 . 1 . 34 59 . . . . . . . . . 27 . 2 . . . . . . Total Damage 2654 | . . 477 . . . 396 732 . . . . . . . . . 998 . 51 . . . . . . Kills 22 | . . 4 . . . 4 8 . . . . . . . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Arm Active Infowar (turns) 5471 | 8 124 . . 5 . . . 1103 . 346 . . . . 342 . 1059 867 729 . 469 31 . 388 . IFF 2065 | . . . . . . . . . . . . . . . . . . 867 729 . 469 . . . . Terrain 1926 | . . . . . . . . . . 106 . . . . 342 . 1059 . . . . 31 . 388 . Structural 1343 | . . . . . . . . 1103 . 240 . . . . . . . . . . . . . . . Seismic 132 | 8 124 . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . 2 . . . . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Arm Turns Passed 18986 | 42 742 1355 357 354 731 1210 1171 1104 229 2203 401 621 122 531 342 605 1544 875 1087 287 1307 340 213 1210 3 Spaces Moved 10177 | 17 301 803 223 162 401 533 627 610 134 1125 242 349 76 304 119 270 658 489 589 159 657 270 185 873 1 Core 231 | . . . . . . . . . . . . . . . . . . . . . 10 140 . 80 1 Treads 8887 | 17 301 803 223 162 401 533 627 610 134 1125 242 349 76 304 119 270 658 489 589 159 647 . . 49 . Legs 980 | . . . . . . . . . . . . . . . . . . . . . . 51 185 744 . Wheels 79 | . . . . . . . . . . . . . . . . . . . . . . 79 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 170 170 170 170 165 50 105 50 50 Average Speed 156 | 160 160 160 160 161 160 161 160 160 161 160 160 161 160 160 160 169 170 170 170 170 174 101 105 105 50 Slowest Speed 450 | 160 160 160 160 240 240 240 160 160 240 160 160 240 160 160 160 240 250 170 170 170 350 450 105 305 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 49 | 2 57 99 61 41 39 77 77 19 81 28 34 56 68 46 5 86 11 61 68 60 68 8 69 21 . Regions Visited 25 Branch Regions 13 Pre-discovered Areas 6 | . . . . . . . . . . . 1 . 1 . . . . 1 . 3 . . . . . Known Exits Taken 4 | . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 . . . . 1 1 1 1 1 . . . 1 1 1 1 . . . . Scrap Searched 13 | . . 2 . . . . . . . . 1 2 . 5 . . . 1 . . 2 . . . . Spaces Dug 212 | . . . . . 7 . . 11 . 50 . . . . 3 . 1 71 61 . . . . 8 . Terrain Destroyed 491 | . . . . . 13 27 19 11 . 64 . 21 . 5 3 21 10 114 86 . 19 46 . 32 . Melee 25 | . . . . . . . . 11 . 14 . . . . . . . . . . . . . . . Projectile 76 | . . . . . 7 9 1 . . . . . . 5 3 . 10 1 5 . 6 5 . 24 . AOE 390 | . . . . . 6 18 18 . . 50 . 21 . . . 21 . 113 81 . 13 41 . 8 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Arm Total 12292 | 26 510 841 223 201 455 762 725 701 150 1412 253 382 79 325 267 387 993 512 638 176 722 314 197 1038 3 Wait 1005 | . 143 15 . . 11 101 33 41 . 152 2 6 . 3 140 65 259 1 . . . 5 4 24 . Move 10153 | 16 300 802 222 161 400 532 625 610 133 1124 241 348 75 303 118 269 657 488 588 158 656 270 184 872 1 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 98 | . 11 4 1 1 9 10 3 5 2 12 2 1 . 2 2 6 6 1 1 2 . 6 1 10 . Fast Attach 74 | 1 6 . . 1 3 7 1 1 1 5 . 2 . . . 4 4 1 1 6 1 11 2 16 . Attach 68 | . . . . 4 4 6 . 2 1 1 . 7 . 5 2 1 4 . . . 9 7 1 12 2 Detach 35 | . 4 . . . . . . . 2 . . 2 4 . . 2 3 . . . 5 1 1 11 . Swap 155 | 2 7 . . . 6 22 12 11 2 23 3 2 . . 2 12 12 7 6 2 9 . 2 13 . Drop 123 | 4 11 1 . . 4 13 4 7 5 17 3 . . 1 . 11 10 2 1 8 2 5 . 14 . Fire 484 | 3 26 15 . 25 18 60 47 10 . 60 2 14 . 11 3 13 35 12 17 . 40 9 2 62 . Melee 26 | . . . . . . . . 12 . 14 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 37 | . 2 4 . 9 . 9 . 2 . 4 . . . . . . 3 . . . . . . 4 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 34 | . . . . . . 2 . . 4 . . . . . . 4 . . 24 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp / [Ext]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Waste -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 43 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 6) 509 | -10/Materials | Discovered new exit (range 16) 579 | -10/Materials | Central database locked down 595 | -10/Materials | Discovered new exit (range 6) 695 | -10/Materials | Repaired Broken Imp. Assault Rifle 730 | -10/Materials | Repaired Imp. Treads 763 | -10/Materials | Repaired Imp. Treads 785 | -10/Materials | Entered Mines 806 | -10/Mines | Learned Materials terminal intel 1065 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1094 | -10/Mines | Found a hidden stash of uninstalled traps 1126 | -10/Mines | Discovered new exit (range 7) 1209 | -10/Mines | Met a Derelict testing a Signal Generator 1255 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1438 | -10/Mines | Discovered new exit (range 11) 1820 | -10/Mines | Discovered new exit (range 6) 2132 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2133 | -10/Mines | Discovered new exit (range 5) 2140 | -10/Mines | Entered Exiles 2140 | -10/Exiles | Accompanied by 2 allies 2179 | -10/Exiles | Met 8R-AWN 2203 | -10/Exiles | Met EX-HEX 2252 | -10/Exiles | Met EX-BIN 2281 | -10/Exiles | Aligned with FarCom system 2283 | -10/Exiles | Given EX-Vault access code 2331 | -10/Exiles | Opened EX-Vault 2339 | -10/Exiles | Found AWS/Thermal 2370 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2397 | -10/Exiles | Exiles lab attacked by MAIN.C 2479 | -10/Exiles | Discovered new exit (range 14) 2497 | -10/Exiles | Left Exiles lab with AWS/Thermal 2497 | -10/Exiles | Entered Mines 2497 | -9/Mines | Accompanied by 2 allies 2599 | -9/Mines | Assembled infested the area 2604 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2611 | -9/Mines | Learned Materials terminal intel 2645 | -9/Mines | Lost 4 allies 2673 | -9/Mines | Lost 3 parts (1p2u) 2703 | -9/Mines | Destroyed 9 combat bots 2772 | -9/Mines | Discovered new exit (range 13) 2812 | -9/Mines | Learned Materials security intel 2823 | -9/Mines | Core integrity fell below 50% 2851 | -9/Mines | Entered Materials 2851 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2853 | -8/Materials | Loaded intel: 11 terminal locations 2959 | -8/Materials | Central database locked down 3086 | -8/Materials | Garrison activated, responded to threat 3155 | -8/Materials | Build established: Skirmisher 3236 | -8/Materials | Discovered new exit (range 8) 3582 | -8/Materials | Entered Storage 3643 | -8/Storage | Repaired Lgt. Treads 3712 | -8/Storage | AWS/Thermal suddenly broke down 4477 | -8/Storage | Lost 3 parts (1n2w) 4489 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4781 | -8/Storage | Identified exit to Garrison 4792 | -8/Storage | Entered Garrison 4792 | -8/Garrison | Accompanied by 8 allies 4799 | -8/Garrison | Build established: Commander-Skirmisher 4834 | -8/Garrison | Triggered checkpoint 4885 | -8/Garrison | Garrison Relay disabled 4953 | -8/Garrison | Triggered checkpoint 4962 | -8/Garrison | Triggered checkpoint 5002 | -8/Garrison | Triggered checkpoint 5012 | -8/Garrison | Triggered checkpoint 5078 | -8/Garrison | Lost 3 allies 5094 | -8/Garrison | Garrison Relay disabled 5222 | -8/Garrison | Triggered checkpoint 5262 | -8/Garrison | Lost 3 allies 5348 | -8/Garrison | Build established: Skirmisher 5369 | -8/Garrison | Discovered new exit (range 11) 5408 | -8/Garrison | Learned Factory security intel 5538 | -8/Garrison | Discovered new exit (range 11) 5646 | -8/Garrison | Discovered new exit (range 11) 5662 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5888 | -8/Garrison | Triggered checkpoint 5911 | -8/Garrison | Garrison Relay disabled 5963 | -8/Garrison | Entered Factory 5963 | -7/Factory | Evolved 2 slots: Utility x2 6263 | -7/Factory | Build established: Scavenger-Skirmisher 6625 | -7/Factory | Discovered new exit (range 11) 7067 | -7/Factory | Sucked down chute 7067 | -7/Factory | Entered Waste 7067 | -7/Waste | The area was eerily silent 7274 | -7/Waste | Discovered new exit (range 14) 7296 | -7/Waste | Entered Factory 7374 | -7/Factory | Repaired Broken Minigun 8043 | -7/Factory | Build established: Tank 8357 | -7/Factory | Central database locked down 9137 | -7/Factory | Destroyed 8 combat bots 9296 | -7/Factory | First assault squad dispatched 9347 | -7/Factory | Discovered new exit (range 5) 9357 | -7/Factory | Build established: Scavenger-Tank 9499 | -7/Factory | Entered Lower Caves 9540 | -7/Lower Caves | Met a Warlord Commander 9541 | -7/Lower Caves | Learned location of Warlord (-4) 9542 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9550 | -7/Lower Caves | Found Encrypted Comm Array 9718 | -7/Lower Caves | Encountered a Warlord checkpoint 9867 | -7/Lower Caves | Build established: Tank 9879 | -7/Lower Caves | Discovered new exit (range 13) 9900 | -7/Lower Caves | Entered another Lower Caves area 9930 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9984 | -7/Lower Caves | System corruption reached 10% 10027 | -7/Lower Caves | Lost 6 parts (1n2u3w) 10292 | -7/Lower Caves | Build established: Gunner 10317 | -7/Lower Caves | Learned Factory terminal intel 10419 | -7/Lower Caves | Encountered a Warlord checkpoint 10502 | -7/Lower Caves | Discovered new exit (range 11) 10521 | -7/Lower Caves | Entered Data Miner 10521 | -7/Data Miner | Discovered new exit (range 6) 10552 | -7/Data Miner | Met Data Miner 10581 | -7/Data Miner | Learned location of Section 7 (-2) 10581 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10607 | -7/Data Miner | Received God Mode back door access code from Data Miner 10643 | -7/Data Miner | Entered Proximity Caves 10765 | -6/Proximity Caves | Spotted B-75 Beast 11160 | -6/Proximity Caves | Discovered new exit (range 10) 11174 | -6/Proximity Caves | Entered Factory 11174 | -6/Factory | Evolved 2 slots: Utility x2 11175 | -6/Factory | Loaded intel: 26 terminal locations 11271 | -6/Factory | Incoming investigation squad redirected 11401 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 11481 | -6/Factory | Build established: Skirmisher 11515 | -6/Factory | Identified exit to DSF 11516 | -6/Factory | Entered DSF 11543 | -6/DSF | Additional patrols routed to DSF 11815 | -6/DSF | Build established: Gunner 12052 | -6/DSF | Sterilization system engaged 12072 | -6/DSF | Ambient heat levels rising (+10) 12087 | -6/DSF | Ambient heat levels rising (+10) 12099 | -6/DSF | Discovered new exit (range 14) 12102 | -6/DSF | Ambient heat levels rising (+10) 12117 | -6/DSF | Ambient heat levels rising (+10) 12121 | -6/DSF | Entered Factory 12121 | -5/Factory | Evolved 2 slots: Utility x2 12122 | -5/Factory | Identified exit to Upper Caves 12631 | -5/Factory | Fabricated H-66 Slayer (x2) 12866 | -5/Factory | Discovered new exit (range 16) 13041 | -5/Factory | Build established: Scavenger-Gunner 13347 | -5/Factory | Incoming investigation squad redirected 13474 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 13665 | -5/Factory | Entered Upper Caves 14483 | -5/Upper Caves | Discovered new exit (range 9) 14528 | -5/Upper Caves | Ambushed by wild Derelicts 14540 | -5/Upper Caves | Entered another Upper Caves area 15269 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15341 | -5/Upper Caves | Destroyed 8 combat bots 15418 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15608 | -5/Upper Caves | Discovered new exit (range 9) 15627 | -5/Upper Caves | Entered Zhirov 15630 | -5/Zhirov | Discovered new exit (range 3) 15660 | -5/Zhirov | Met Zhirov 15692 | -5/Zhirov | Learned location of Quarantine (-2) 15692 | -5/Zhirov | Learned location of Testing (-3) 15692 | -5/Zhirov | Learned location of Command (-1) 15708 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15735 | -5/Zhirov | Found Alien Artifact 15735 | -5/Zhirov | Identified Integrated Dissipator 15735 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15828 | -5/Zhirov | Found Alien Artifact 15914 | -5/Zhirov | Entered Proximity Caves 15917 | -4/Proximity Caves | Spotter reported a threat 16468 | -4/Proximity Caves | Learned location of 1 exit from Research 16615 | -4/Proximity Caves | Lost 3 allies 16664 | -4/Proximity Caves | Lost 3 parts (3u) 16925 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 17120 | -4/Proximity Caves | Spotted B-86 Titan 17152 | -4/Proximity Caves | Discovered new exit (range 16) 17220 | -4/Proximity Caves | Lost 10 parts (1p2n4u3w) 17221 | -4/Proximity Caves | Entered Factory 17221 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17222 | -4/Factory | Identified exit to Upper Caves 17251 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 17274 | -4/Factory | Identified exit to DSF 17405 | -4/Factory | Discovered exit to Upper Caves (range 15) 17475 | -4/Factory | Identified Transdimensional Reconstructor 17549 | -4/Factory | Warped through subspace 17561 | -4/Factory | Sucked down chute 17561 | -4/Factory | Entered Waste 17596 | -4/Waste | Found Prototype Processor 17596 | -4/Waste | Identified Exp. Target Analyzer 17612 | -4/Waste | Spotted C-40 Crusher 17616 | -4/Waste | Spotted C-40 Crusher 17618 | -4/Waste | Spotted C-40 Crusher 17624 | -4/Waste | Destroyed C-40 Crusher 17648 | -4/Waste | Spotted C-40 Crusher 17691 | -4/Waste | Spotted C-40 Crusher 17709 | -4/Waste | Spotted C-40 Crusher 17761 | -4/Waste | Discovered new exit (range 13) 17774 | -4/Waste | Entered Factory 17887 | -4/Factory | Build established: Gunner 18178 | -4/Factory | Identified exit to Armory 18462 | -4/Factory | Joined by Warlord Infantry squad 18620 | -4/Factory | Garrison activated, responded to threat 18833 | -4/Factory | Garrison activated, responded to threat 18865 | -4/Factory | Cargo convoy interrupted 18944 | -4/Factory | Core integrity fell below 50% 18952 | -4/Factory | Destroyed 8 combat bots 18971 | -4/Factory | Lost 16 parts (3p4n4u5w) 18973 | -4/Factory | Core integrity fell below 20% 18984 | -4/Factory | Entered Armory 18987 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 18946_ R-10 Processor collects Med. Matter Pod. 18947_ Penetrated by Slug. 18948_ K-01 Serf collects debris. 18949_ R-10 Processor collects Flexi-carbon Leg. 18960_ IW=MWOEDTFSE0WMHHDU4Z1SLUABDCCK& F 18971_ Knocked back. 18971_ T-07 Excavator is excavating. 18972_ W-44 Eye sends out distress signal. 18974_ Penetrated by Slug. 18976_ Dropped Encrypted Comm Array. 18977_ Acquired KE Penetrator+. 18978_ Dropped Linear Accelerator. 18979_ Penetrated by Slug. 18979_ Slug penetrates Machine. 18979_ Machine disabled. 18979_ Acquired KE Penetrator+. 18984_ Slug penetrates Wall. LOCATION=ARMORY GOAL=ESCAPE 18984_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????????##????????? | | ????????????????????# ???????? | | ????????????????????#s ??????? | | ?????????????######## ss#####?? | | ?????????? #?? | | ?????????? @ #?? | | ??????????????###############?? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 37 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 32 Target Analysis 14 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Railgun | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Exp. Targeting Computer | x1 | -6/Factory H-66 Slayer | x2 | -5/Factory | Authchip Exp. Targeting Computer | x1 | -5/Factory Repaired ---------- Imp. Assault Rifle | 99% | -10/Materials | Broken Imp. Treads | 78% | -10/Materials Imp. Treads | 54% | -10/Materials Lgt. Treads | 62% | -8/Storage Minigun | 1% | -7/Factory | Broken Studied --------- Imp. Treads | -8/Materials | Hacked Gauss Cannon | -7/Factory | Hacked Hyp. Gauss Cannon | -4/Factory | Hacked Railgun | -4/Factory | Hacked KE Penetrator | -4/Factory | Hacked Thunder Leg | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Resistances Are Futile Challenges ------------ None Game ------ Seed DroneSalvageJoltstriker Manual? 0 Play Time 02:46:19 Cumulative 85.9 hours Start 2026.03.31 @ 11:28:25 End 2026.03.31 @ 17:31:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 53 Gallery% 44 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25b00b1e-ed36-4743-9882-5248e410ec2e